Files
st/include/Actor/ActorUnkLVBD.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

72 lines
1.9 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkLVBD_c4 : public Actor_c4 {
public:
ActorUnkLVBD_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkLVBD : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkLVBD();
/* 4C */ virtual ~ActorUnkLVBD() override;
void func_ov084_0215ec28(void);
void func_ov084_0215edc0(void);
void func_ov084_0215edd4(void);
void func_ov084_0215ede8(void);
void func_ov084_0215edfc(void);
void func_ov084_0215ef1c(void);
void func_ov084_0215ef20(void);
void func_ov084_0215f0c8(void);
void func_ov084_0215f108(void);
void func_ov084_0215f3bc(void);
void func_ov084_0215f3f8(void);
void func_ov084_0215f830(void);
void func_ov084_0215f954(void);
void func_ov084_0215f9ac(void);
void func_ov084_0215fad0(void);
void func_ov084_0215fca0(void);
void func_ov084_0215fdd4(void);
void func_ov084_02160054(void);
void func_ov084_0216009c(void);
void func_ov084_021600d8(void);
void func_ov084_02160148(void);
void func_ov084_0216019c(void);
void func_ov084_021601b4(void);
void func_ov084_021601c0(void);
void func_ov084_02160284(void);
void func_ov084_021602d8(void);
void func_ov084_02160314(void);
void func_ov084_02160384(void);
void func_ov084_021603a0(void);
void func_ov084_021603fc(void);
};
class ActorProfileUnkLVBD : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkLVBD();
~ActorProfileUnkLVBD();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkLVBD *GetProfile();
};