Files
st/include/Actor/ActorUnkNSTN.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

60 lines
1.5 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkNSTN_c4 : public Actor_c4 {
public:
ActorUnkNSTN_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkNSTN : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkNSTN();
/* 4C */ virtual ~ActorUnkNSTN() override;
void func_ov058_02142abc(void);
void func_ov058_02142ad0(void);
void func_ov058_02142ae8(void);
void func_ov058_02142af0(void);
void func_ov058_02142b44(void);
void func_ov058_02142b7c(void);
void func_ov058_02142bac(void);
void func_ov058_02142bb8(void);
void func_ov058_02142bc4(void);
void func_ov058_02142bd0(void);
void func_ov058_02142bdc(void);
void func_ov058_02142be8(void);
void func_ov058_02142bf4(void);
void func_ov058_02142c00(void);
void func_ov058_02142c0c(void);
void func_ov058_02142c20(void);
void func_ov058_02142c34(void);
void func_ov058_02142d08(void);
};
class ActorProfileUnkNSTN : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkNSTN();
~ActorProfileUnkNSTN();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkNSTN *GetProfile();
};