Files
st/include/Actor/ActorUnkRBL1.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

65 lines
1.7 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkRBL1_c4 : public Actor_c4 {
public:
ActorUnkRBL1_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkRBL1 : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkRBL1();
/* 4C */ virtual ~ActorUnkRBL1() override;
void func_ov074_02150c64(void);
void func_ov074_02150c78(void);
void func_ov074_02150ebc(void);
void func_ov074_02151158(void);
void func_ov074_0215116c(void);
void func_ov074_02151180(void);
void func_ov074_02151374(void);
void func_ov074_021513b4(void);
void func_ov074_02151458(void);
void func_ov074_021514b4(void);
void func_ov074_02151630(void);
void func_ov074_021516e4(void);
void func_ov074_0215174c(void);
void func_ov074_021517ec(void);
void func_ov074_02151830(void);
void func_ov074_021518a8(void);
void func_ov074_02151920(void);
void func_ov074_02151990(void);
void func_ov074_021519f4(void);
void func_ov074_02151a18(void);
void func_ov074_02151a28(void);
void func_ov074_02151a4c(void);
void func_ov074_02151ab0(void);
};
class ActorProfileUnkRBL1 : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkRBL1();
~ActorProfileUnkRBL1();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRBL1 *GetProfile();
};