Files
st/include/Actor/ActorUnkRCHU.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

71 lines
1.9 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkRCHU_c4 : public Actor_c4 {
public:
ActorUnkRCHU_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkRCHU : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkRCHU();
/* 4C */ virtual ~ActorUnkRCHU() override;
void func_ov055_0213b330(void);
void func_ov055_0213b444(void);
void func_ov055_0213b4a0(void);
void func_ov055_0213b538(void);
void func_ov055_0213b570(void);
void func_ov055_0213b614(void);
void func_ov055_0213b644(void);
void func_ov055_0213b67c(void);
void func_ov055_0213b6b4(void);
void func_ov055_0213b740(void);
void func_ov055_0213b7bc(void);
void func_ov055_0213b894(void);
void func_ov055_0213b8a4(void);
void func_ov055_0213b920(void);
void func_ov055_0213b9d8(void);
void func_ov055_0213b9e8(void);
void func_ov055_0213b9ec(void);
void func_ov055_0213ba0c(void);
void func_ov055_0213baa0(void);
void func_ov055_0213bb58(void);
void func_ov055_0213bc50(void);
void func_ov055_0213bc7c(void);
void func_ov055_0213bd18(void);
void func_ov055_0213bd70(void);
void func_ov055_0213bda0(void);
void func_ov055_0213bdb4(void);
void func_ov055_0213bdd0(void);
void func_ov055_0213be10(void);
void func_ov055_0213be4c(void);
};
class ActorProfileUnkRCHU : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkRCHU();
~ActorProfileUnkRCHU();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkRCHU *GetProfile();
};