Files
st/include/Actor/ActorUnkSHDL.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

118 lines
3.5 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkSHDL_c4 : public Actor_c4 {
public:
ActorUnkSHDL_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkSHDL : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkSHDL();
/* 4C */ virtual ~ActorUnkSHDL() override;
void func_ov043_02128b44(void);
void func_ov043_02128d94(void);
void func_ov043_021290c0(void);
void func_ov043_02129230(void);
void func_ov043_0212946c(void);
void func_ov043_02129614(void);
void func_ov043_02129710(void);
void func_ov043_02129724(void);
void func_ov043_021297d4(void);
void func_ov043_02129ac0(void);
void func_ov043_02129ae8(void);
void func_ov043_02129af8(void);
void func_ov043_02129b94(void);
void func_ov043_02129bdc(void);
void func_ov043_02129d74(void);
void func_ov043_02129dd0(void);
void func_ov043_02129df0(void);
void func_ov043_02129e40(void);
void func_ov043_02129ef8(void);
void func_ov043_0212a0a8(void);
void func_ov043_0212a110(void);
void func_ov043_0212a27c(void);
void func_ov043_0212a2b4(void);
void func_ov043_0212a300(void);
void func_ov043_0212a3fc(void);
void func_ov043_0212a428(void);
void func_ov043_0212a4a4(void);
void func_ov043_0212a57c(void);
void func_ov043_0212a588(void);
void func_ov043_0212a5a0(void);
void func_ov043_0212a61c(void);
void func_ov043_0212a67c(void);
void func_ov043_0212a6ec(void);
void func_ov043_0212a71c(void);
void func_ov043_0212a768(void);
void func_ov043_0212a834(void);
void func_ov043_0212a8bc(void);
void func_ov043_0212a8f4(void);
void func_ov043_0212a954(void);
void func_ov043_0212a98c(void);
void func_ov043_0212ac24(void);
void func_ov043_0212b080(void);
void func_ov043_0212b3c8(void);
void func_ov043_0212b4c0(void);
void func_ov043_0212b544(void);
void func_ov043_0212b5f8(void);
void func_ov043_0212b694(void);
void func_ov043_0212b6f0(void);
void func_ov043_0212b76c(void);
void func_ov043_0212b814(void);
void func_ov043_0212b854(void);
void func_ov043_0212b898(void);
void func_ov043_0212b918(void);
void func_ov043_0212b948(void);
void func_ov043_0212b974(void);
void func_ov043_0212ba8c(void);
void func_ov043_0212bd44(void);
void func_ov043_0212bd94(void);
void func_ov043_0212be0c(void);
void func_ov043_0212be8c(void);
void func_ov043_0212bfbc(void);
void func_ov043_0212bff8(void);
void func_ov043_0212c088(void);
void func_ov043_0212c104(void);
void func_ov043_0212c140(void);
void func_ov043_0212c1bc(void);
void func_ov043_0212c294(void);
void func_ov043_0212c3a8(void);
void func_ov043_0212c498(void);
void func_ov043_0212c5c4(void);
void func_ov043_0212c6b4(void);
void func_ov043_0212c720(void);
void func_ov043_0212c7ac(void);
void func_ov043_0212c844(void);
void func_ov043_0212c88c(void);
void func_ov043_0212c94c(void);
};
class ActorProfileUnkSHDL : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkSHDL();
~ActorProfileUnkSHDL();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkSHDL *GetProfile();
};