Files
st/include/Actor/ActorUnkSNMA.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

84 lines
2.3 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkSNMA_c4 : public Actor_c4 {
public:
ActorUnkSNMA_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkSNMA : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkSNMA();
/* 4C */ virtual ~ActorUnkSNMA() override;
void func_ov028_02141a7c(void);
void func_ov028_02141c10(void);
void func_ov028_02141c24(void);
void func_ov028_02141c38(void);
void func_ov028_02141ca4(void);
void func_ov028_02141cf0(void);
void func_ov028_02141ed8(void);
void func_ov028_02141f1c(void);
void func_ov028_02141ff8(void);
void func_ov028_0214201c(void);
void func_ov028_021420d0(void);
void func_ov028_02142100(void);
void func_ov028_0214210c(void);
void func_ov028_021421b8(void);
void func_ov028_02142260(void);
void func_ov028_021423b0(void);
void func_ov028_02142438(void);
void func_ov028_02142588(void);
void func_ov028_02142684(void);
void func_ov028_0214272c(void);
void func_ov028_021427e4(void);
void func_ov028_021429b4(void);
void func_ov028_02142a30(void);
void func_ov028_02142a8c(void);
void func_ov028_02142afc(void);
void func_ov028_02142b30(void);
void func_ov028_02142be0(void);
void func_ov028_02142c5c(void);
void func_ov028_02142c70(void);
void func_ov028_02142d90(void);
void func_ov028_02142e20(void);
void func_ov028_02142e64(void);
void func_ov028_02142e70(void);
void func_ov028_02142f10(void);
void func_ov028_02142f30(void);
void func_ov028_02142f8c(void);
void func_ov028_02142fc8(void);
void func_ov028_02142ff4(void);
void func_ov028_02143058(void);
void func_ov028_0214307c(void);
void func_ov028_021430c4(void);
void func_ov028_02143108(void);
};
class ActorProfileUnkSNMA : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkSNMA();
~ActorProfileUnkSNMA();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkSNMA *GetProfile();
};