mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
101 lines
2.9 KiB
C++
101 lines
2.9 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkSOLT_c4 : public Actor_c4 {
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public:
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ActorUnkSOLT_c4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkSOLT : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkSOLT();
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/* 4C */ virtual ~ActorUnkSOLT() override;
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void func_ov037_0211eb6c(void);
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void func_ov037_0211eb88(void);
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void func_ov037_0211ebf4(void);
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void func_ov037_0211ec58(void);
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void func_ov037_0211ee94(void);
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void func_ov037_0211eeb4(void);
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void func_ov037_0211efa8(void);
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void func_ov037_0211f020(void);
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void func_ov037_0211f0f4(void);
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void func_ov037_0211f150(void);
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void func_ov037_0211f214(void);
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void func_ov037_0211f278(void);
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void func_ov037_0211f2b4(void);
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void func_ov037_0211f338(void);
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void func_ov037_0211f4b0(void);
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void func_ov037_0211f574(void);
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void func_ov037_0211f61c(void);
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void func_ov037_0211f6c4(void);
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void func_ov037_0211f76c(void);
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void func_ov037_0211f7e8(void);
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void func_ov037_0211f824(void);
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void func_ov037_0211f888(void);
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void func_ov037_0211fa30(void);
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void func_ov037_0211fad0(void);
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void func_ov037_0211fbec(void);
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void func_ov037_0211fc64(void);
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void func_ov037_0211fd10(void);
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void func_ov037_0211fd60(void);
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void func_ov037_0211fd98(void);
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void func_ov037_0211fdb4(void);
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void func_ov037_0211fe2c(void);
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void func_ov037_0211fe64(void);
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void func_ov037_0211feb4(void);
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void func_ov037_02120020(void);
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void func_ov037_0212005c(void);
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void func_ov037_02120074(void);
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void func_ov037_021200a0(void);
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void func_ov037_021200b8(void);
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void func_ov037_021200e8(void);
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void func_ov037_02120134(void);
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void func_ov037_02120160(void);
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void func_ov037_021201a4(void);
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void func_ov037_021201d4(void);
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void func_ov037_02120228(void);
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void func_ov037_02120280(void);
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void func_ov037_021202d4(void);
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void func_ov037_021203e4(void);
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void func_ov037_02120408(void);
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void func_ov037_0212046c(void);
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void func_ov037_02120478(void);
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void func_ov037_0212048c(void);
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void func_ov037_02120494(void);
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void func_ov037_021204a8(void);
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void func_ov037_021205a8(void);
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void func_ov037_021205c0(void);
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void func_ov037_021205c8(void);
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void func_ov037_021206d4(void);
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void func_ov037_02120834(void);
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void func_ov037_0212087c(void);
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};
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class ActorProfileUnkSOLT : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkSOLT();
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~ActorProfileUnkSOLT();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkSOLT *GetProfile();
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};
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