mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
100 lines
2.9 KiB
C++
100 lines
2.9 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkSTLW_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkSTLW_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkSTLW : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkSTLW();
|
|
|
|
/* 4C */ virtual ~ActorUnkSTLW() override;
|
|
|
|
void func_ov052_021306d8(void);
|
|
void func_ov052_021307d4(void);
|
|
void func_ov052_021308c4(void);
|
|
void func_ov052_02130918(void);
|
|
void func_ov052_0213093c(void);
|
|
void func_ov052_021309d0(void);
|
|
void func_ov052_02130cd0(void);
|
|
void func_ov052_02130d88(void);
|
|
void func_ov052_02130e08(void);
|
|
void func_ov052_02130e70(void);
|
|
void func_ov052_02130f30(void);
|
|
void func_ov052_02130f84(void);
|
|
void func_ov052_02130f94(void);
|
|
void func_ov052_02131020(void);
|
|
void func_ov052_021310ec(void);
|
|
void func_ov052_021311a4(void);
|
|
void func_ov052_02131224(void);
|
|
void func_ov052_021312a8(void);
|
|
void func_ov052_02131380(void);
|
|
void func_ov052_02131460(void);
|
|
void func_ov052_02131670(void);
|
|
void func_ov052_02131754(void);
|
|
void func_ov052_021319b8(void);
|
|
void func_ov052_02131a34(void);
|
|
void func_ov052_02131ad0(void);
|
|
void func_ov052_02131bbc(void);
|
|
void func_ov052_02131c38(void);
|
|
void func_ov052_02131d70(void);
|
|
void func_ov052_02131e6c(void);
|
|
void func_ov052_02131eb4(void);
|
|
void func_ov052_02131ecc(void);
|
|
void func_ov052_02131f10(void);
|
|
void func_ov052_02131fec(void);
|
|
void func_ov052_02132058(void);
|
|
void func_ov052_02132070(void);
|
|
void func_ov052_021320f8(void);
|
|
void func_ov052_0213222c(void);
|
|
void func_ov052_02132378(void);
|
|
void func_ov052_02132474(void);
|
|
void func_ov052_02132504(void);
|
|
void func_ov052_021325e4(void);
|
|
void func_ov052_02132608(void);
|
|
void func_ov052_0213267c(void);
|
|
void func_ov052_02132718(void);
|
|
void func_ov052_02132790(void);
|
|
void func_ov052_02132834(void);
|
|
void func_ov052_0213284c(void);
|
|
void func_ov052_02132c04(void);
|
|
void func_ov052_02132c6c(void);
|
|
void func_ov052_02132c94(void);
|
|
void func_ov052_02132d7c(void);
|
|
void func_ov052_02132dac(void);
|
|
void func_ov052_02132e40(void);
|
|
void func_ov052_02132fcc(void);
|
|
void func_ov052_021330d8(void);
|
|
void func_ov052_021330fc(void);
|
|
void func_ov052_02133128(void);
|
|
void func_ov052_02133134(void);
|
|
};
|
|
|
|
class ActorProfileUnkSTLW : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkSTLW();
|
|
~ActorProfileUnkSTLW();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkSTLW *GetProfile();
|
|
};
|