Files
st/include/Actor/ActorUnkSTWH.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

95 lines
2.7 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkSTWH_c4 : public Actor_c4 {
public:
ActorUnkSTWH_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkSTWH : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkSTWH();
/* 4C */ virtual ~ActorUnkSTWH() override;
void func_ov052_021331ec(void);
void func_ov052_02133220(void);
void func_ov052_0213325c(void);
void func_ov052_0213327c(void);
void func_ov052_02133500(void);
void func_ov052_02133514(void);
void func_ov052_02133528(void);
void func_ov052_02133578(void);
void func_ov052_021335a8(void);
void func_ov052_0213363c(void);
void func_ov052_021336c0(void);
void func_ov052_0213372c(void);
void func_ov052_02133754(void);
void func_ov052_021337d8(void);
void func_ov052_021338ac(void);
void func_ov052_02133998(void);
void func_ov052_02133a98(void);
void func_ov052_02133a9c(void);
void func_ov052_02133ae8(void);
void func_ov052_02133aec(void);
void func_ov052_02133b30(void);
void func_ov052_02133bc4(void);
void func_ov052_02133c5c(void);
void func_ov052_02133ce8(void);
void func_ov052_02133e3c(void);
void func_ov052_02133ea0(void);
void func_ov052_02133ea4(void);
void func_ov052_02133f20(void);
void func_ov052_02133ff0(void);
void func_ov052_0213409c(void);
void func_ov052_021341d4(void);
void func_ov052_02134264(void);
void func_ov052_02134318(void);
void func_ov052_021343d8(void);
void func_ov052_02134470(void);
void func_ov052_02134494(void);
void func_ov052_02134520(void);
void func_ov052_021345bc(void);
void func_ov052_021346fc(void);
void func_ov052_021347a8(void);
void func_ov052_021347cc(void);
void func_ov052_0213482c(void);
void func_ov052_02134858(void);
void func_ov052_02134918(void);
void func_ov052_02134928(void);
void func_ov052_0213498c(void);
void func_ov052_02134b88(void);
void func_ov052_02134bcc(void);
void func_ov052_02134c74(void);
void func_ov052_02134c98(void);
void func_ov052_02134ca8(void);
void func_ov052_02134ccc(void);
void func_ov052_02134d28(void);
};
class ActorProfileUnkSTWH : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkSTWH();
~ActorProfileUnkSTWH();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkSTWH *GetProfile();
};