Files
st/include/Actor/ActorUnkTRLY.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

99 lines
2.9 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTRLY_c4 : public Actor_c4 {
public:
ActorUnkTRLY_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkTRLY : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTRLY();
/* 4C */ virtual ~ActorUnkTRLY() override;
void func_ov034_0211a3c4(void);
void func_ov034_0211a6e0(void);
void func_ov034_0211a77c(void);
void func_ov034_0211a7bc(void);
void func_ov034_0211a7d8(void);
void func_ov034_0211a7fc(void);
void func_ov034_0211aae0(void);
void func_ov034_0211ad60(void);
void func_ov034_0211ae8c(void);
void func_ov034_0211af20(void);
void func_ov034_0211afdc(void);
void func_ov034_0211b228(void);
void func_ov034_0211b280(void);
void func_ov034_0211b41c(void);
void func_ov034_0211bda4(void);
void func_ov034_0211be00(void);
void func_ov034_0211bf0c(void);
void func_ov034_0211bf24(void);
void func_ov034_0211c1e4(void);
void func_ov034_0211c45c(void);
void func_ov034_0211c4a8(void);
void func_ov034_0211c71c(void);
void func_ov034_0211c740(void);
void func_ov034_0211c794(void);
void func_ov034_0211c7d8(void);
void func_ov034_0211c7e8(void);
void func_ov034_0211c8e4(void);
void func_ov034_0211ca94(void);
void func_ov034_0211cad4(void);
void func_ov034_0211cbb0(void);
void func_ov034_0211ccec(void);
void func_ov034_0211ce80(void);
void func_ov034_0211cfc4(void);
void func_ov034_0211d0b8(void);
void func_ov034_0211d124(void);
void func_ov034_0211d16c(void);
void func_ov034_0211d1a8(void);
void func_ov034_0211d2b0(void);
void func_ov034_0211d2fc(void);
void func_ov034_0211d480(void);
void func_ov034_0211d6b4(void);
void func_ov034_0211d8a0(void);
void func_ov034_0211d970(void);
void func_ov034_0211daac(void);
void func_ov034_0211db3c(void);
void func_ov034_0211dbf0(void);
void func_ov034_0211dc08(void);
void func_ov034_0211dc8c(void);
void func_ov034_0211dfbc(void);
void func_ov034_0211dff4(void);
void func_ov034_0211e0e0(void);
void func_ov034_0211e174(void);
void func_ov034_0211e1a4(void);
void func_ov034_0211e1d4(void);
void func_ov034_0211e204(void);
void func_ov034_0211e234(void);
void func_ov034_0211e28c(void);
};
class ActorProfileUnkTRLY : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkTRLY();
~ActorProfileUnkTRLY();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTRLY *GetProfile();
};