Files
st/include/Actor/ActorUnkTRRL.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

88 lines
2.5 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTRRL_c4 : public Actor_c4 {
public:
ActorUnkTRRL_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkTRRL : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTRRL();
/* 4C */ virtual ~ActorUnkTRRL() override;
void func_ov034_0211e5c0(void);
void func_ov034_0211e790(void);
void func_ov034_0211e7fc(void);
void func_ov034_0211e818(void);
void func_ov034_0211e81c(void);
void func_ov034_0211e840(void);
void func_ov034_0211e844(void);
void func_ov034_0211e868(void);
void func_ov034_0211e9ec(void);
void func_ov034_0211ea20(void);
void func_ov034_0211ea68(void);
void func_ov034_0211eaa8(void);
void func_ov034_0211eb0c(void);
void func_ov034_0211ec20(void);
void func_ov034_0211ec70(void);
void func_ov034_0211ecc8(void);
void func_ov034_0211ed34(void);
void func_ov034_0211ed48(void);
void func_ov034_0211edb4(void);
void func_ov034_0211edcc(void);
void func_ov034_0211ede4(void);
void func_ov034_0211edfc(void);
void func_ov034_0211ee24(void);
void func_ov034_0211ee84(void);
void func_ov034_0211eec0(void);
void func_ov034_0211ef58(void);
void func_ov034_0211ef94(void);
void func_ov034_0211f308(void);
void func_ov034_0211f544(void);
void func_ov034_0211f56c(void);
void func_ov034_0211f694(void);
void func_ov034_0211f7d4(void);
void func_ov034_0211f808(void);
void func_ov034_0211fa44(void);
void func_ov034_021202e4(void);
void func_ov034_02120334(void);
void func_ov034_0212044c(void);
void func_ov034_02120464(void);
void func_ov034_021204bc(void);
void func_ov034_02120668(void);
void func_ov034_0212093c(void);
void func_ov034_02120a7c(void);
void func_ov034_02120b34(void);
void func_ov034_02120bdc(void);
void func_ov034_02120c9c(void);
void func_ov034_02120cb4(void);
};
class ActorProfileUnkTRRL : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkTRRL();
~ActorProfileUnkTRRL();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTRRL *GetProfile();
};