Files
st/include/Actor/ActorUnkTUTO.hpp
T
Alessevan dfc8f2748c Match ActorItemDrop (#82)
* feat: begin decompilation

* feat: improve

* feat: update symbols

* feat: huge improvements on decompiling

* feat: rename files and add function to give item

* feat: improvements

* feat: decompiling stuff

* feat: remove deprecated comment

* feat: other improvements

* feat: use float values for mUnk_50 and mUnk_52

* ActorDroppedItem OK

* fix build issues

* fix regressions

* DroppedItem -> ItemDrop and name actor ids

---------

Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
2026-06-17 20:08:35 +02:00

75 lines
2.0 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTUTO_c4 : public Actor_c4 {
public:
ActorUnkTUTO_c4(Actor *param1);
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkTUTO : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTUTO();
/* 4C */ virtual ~ActorUnkTUTO() override;
void func_ov037_02120a10(void);
void func_ov037_02120afc(void);
void func_ov037_02120b10(void);
void func_ov037_02120ba8(void);
void func_ov037_02120bcc(void);
void func_ov037_02120c48(void);
void func_ov037_02120c54(void);
void func_ov037_02120d54(void);
void func_ov037_02120da4(void);
void func_ov037_02120ddc(void);
void func_ov037_02120fbc(void);
void func_ov037_02120fe8(void);
void func_ov037_02121010(void);
void func_ov037_0212101c(void);
void func_ov037_02121044(void);
void func_ov037_02121084(void);
void func_ov037_021211b0(void);
void func_ov037_0212122c(void);
void func_ov037_02121368(void);
void func_ov037_021213a0(void);
void func_ov037_0212141c(void);
void func_ov037_02121464(void);
void func_ov037_021214e0(void);
void func_ov037_0212152c(void);
void func_ov037_02121680(void);
void func_ov037_0212169c(void);
void func_ov037_021217e8(void);
void func_ov037_02121a24(void);
void func_ov037_02121ab0(void);
void func_ov037_02121af0(void);
void func_ov037_02121b2c(void);
static unk32 func_ov037_02120a64(void);
};
class ActorProfileUnkTUTO : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkTUTO();
~ActorProfileUnkTUTO();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTUTO *GetProfile();
};