mirror of
https://github.com/zeldaret/st
synced 2026-06-17 15:16:49 -04:00
dfc8f2748c
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkZLSN_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkZLSN_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkZLSN : public Actor {
|
|
public:
|
|
/* 00 (base) */
|
|
/* 94 */
|
|
|
|
ActorUnkZLSN();
|
|
|
|
/* 4C */ virtual ~ActorUnkZLSN() override;
|
|
|
|
void func_ov060_0215f148(void);
|
|
void func_ov060_0215f15c(void);
|
|
void func_ov060_0215f170(void);
|
|
void func_ov060_0215f184(void);
|
|
void func_ov060_0215f2ec(void);
|
|
void func_ov060_0215f330(void);
|
|
void func_ov060_0215f4ec(void);
|
|
void func_ov060_0215f55c(void);
|
|
void func_ov060_0215f5d0(void);
|
|
void func_ov060_0215f78c(void);
|
|
void func_ov060_0215f7c4(void);
|
|
void func_ov060_0215f7d0(void);
|
|
void func_ov060_0215f80c(void);
|
|
void func_ov060_0215f814(void);
|
|
void func_ov060_0215f924(void);
|
|
void func_ov060_0215f9e0(void);
|
|
void func_ov060_0215fba8(void);
|
|
void func_ov060_0215fc80(void);
|
|
void func_ov060_0215fd38(void);
|
|
void func_ov060_0215fe7c(void);
|
|
void func_ov060_0215ff48(void);
|
|
void func_ov060_021600c0(void);
|
|
void func_ov060_021600cc(void);
|
|
void func_ov060_021600e8(void);
|
|
void func_ov060_02160104(void);
|
|
};
|
|
|
|
class ActorProfileUnkZLSN : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkZLSN();
|
|
~ActorProfileUnkZLSN();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkZLSN *GetProfile();
|
|
};
|