Files
st/include/Unknown/UnkStruct_027e09bc.hpp
T
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00

28 lines
639 B
C++

#pragma once
#include "global.h"
#include "types.h"
class UnkStruct_027e09bc_0C {
public:
/* 00 */ STRUCT_PAD(0x00, 0x34);
/* 34 */ VecFx32 mUnk_34;
void func_ov000_02078230(unk32 param1);
bool func_ov000_0207834c(VecFx32 *param1, unk32 param2, unk32 param3);
bool func_ov000_02078764(VecFx32 *param1, void *param2, unk32 param3);
};
class UnkStruct_027e09bc {
public:
/* 00 */ unk32 mUnk_00;
/* 04 */ UnkStruct_027e09bc_0C *mUnk_04;
/* 08 */ unk32 mUnk_08;
/* 0C */ UnkStruct_027e09bc_0C *mUnk_0C;
UnkStruct_027e09bc();
~UnkStruct_027e09bc();
};
extern UnkStruct_027e09bc *data_027e09bc;