Files
st/include/Unknown/UnkStruct_027e0d08.hpp
T
Yanis 5e934a8c9b Decompile overlay 24 (Part 3) (#68)
* name func_01ffd3d8 and func_01ffd400

* name func_01ffd3b0

* match func_ov024_020cf9d4 + improve the Random struct

* UnkStruct_027e0cf8_00_0C_024 45%

* match PassengerManager::GetRandomIndex

* UnkStruct_027e0cf8_00_0C_024 OK

* UnkStruct_027e0cf8_00_0C_024: do other sections

* UnkStruct_027e0cf8_08_024 55%

* cleanup: remplace delete into null by the delete macro

* UnkStruct_027e0cf8_08_024 OK

* fix build issues

* UnkStruct_ov024_020d86a0_024 OK

* PlayerActor_A0_38_024 .text OK, CreditsEndingType OK

* tools: create courselist.py to convert .CLB data to yaml

* UnkDataStruct4_14 OK

* UnkDataStruct4 17%

* UnkDataStruct4 OK

* MiscAdvManager OK

* PassengerManager OK

* fix build issues

* ZeldaTrainBinary OK

* mark PassengerManager as complete and adjust delinks

* UnkStruct_027e0cf8_08_00_024 OK

* document more of UnkStruct_027e0ce0

* savefile hotfixes

* UnkStruct_027e0ce0_34_024 OK

* code_020d46b4_024 OK

* UnkStruct_027e0d00 & UnkStruct_027e0d00_20 OK

* code_020d51dc_024 OK

* fix weird formatting

* UnkTrainSystem1 OK

* fix jp broken match

* UnkTrainSystem2 OK

* UnkStruct_027e0d08_024 31%

* fix build issues

* UnkStruct_027e0d08 OK!!!

* remove useless parenthesis

* ActorUnk_ov000_020a8bb0_EC OK

* move ActorUnk_ov000_020a8bb0_EC to MainGame/Actor/

* ActorUnkOBPC OK

* add sjiswrap support

* solve remaining gaps and fix build issues

* reorganise files + counter docs

* tools: remove format command execution from defaults
2026-06-09 23:01:32 +02:00

48 lines
1.3 KiB
C++

#pragma once
#include "global.h"
#include "types.h"
#include <nitro/mi.h>
class UnkStruct_027e0d08 : public AutoInstance<UnkStruct_027e0d08> {
public:
/* 00 */ void *mUnk_00;
/* 04 */ s16 *mUnk_04;
/* 08 */ s16 *mUnk_08;
/* 0C */ s16 *mUnk_0C;
/* 10 */ s16 *mUnk_10;
/* 14 */ u32 mUnk_14;
/* 18 */ u32 mUnk_18;
/* 1C */ unk32 mUnk_1C;
/* 20 */ unk32 mUnk_20;
/* 24 */ unk32 mUnk_24;
/* 28 */ unk32 mUnk_28;
/* 2C */
void ResetBuffers() {
MI_CpuClearFast(this->mUnk_00, 0x800);
MI_CpuClearFast(this->mUnk_04, 0x2000);
MI_CpuClearFast(this->mUnk_08, 0x2000);
MI_CpuClearFast(this->mUnk_0C, 0x10);
MI_CpuClearFast(this->mUnk_10, 0x10);
}
UnkStruct_027e0d08();
~UnkStruct_027e0d08();
void func_ov024_020d5d10(unk32 param1);
void func_ov024_020d5d18(unk32 param1);
void func_ov024_020d5d34(unk32 param1);
void func_ov024_020d5d54();
void func_ov024_020d5dd4(unk32 param1);
void func_ov024_020d5e20();
void func_ov024_020d5fac();
void func_ov024_020d5fe4(s16 *param1, s16 *param2, u32 param3);
static UnkStruct_027e0d08 *Create();
static void func_ov024_020d5fb8(s16 *param1, s16 *param2, u32 param3);
};
extern UnkStruct_027e0d08 *data_027e0d08;