Files
st/include/System/Random.hpp
T
Yanis 76c1ec9acf Decompile 018_StartUp overlay (#19)
* Decompile StartUp overlay (99%)

* jp delinks

* regression fix
2026-01-13 15:04:52 +01:00

30 lines
614 B
C++

#pragma once
#include "global.h"
#include "types.h"
struct Random {
/* 00 */ u64 mRandomValue;
/* 08 */ u64 mFactor;
/* 10 */ u64 mAddend;
/* 18 */
/**
* Generate a random number from 0 (inclusive) to `max` (exclusive)
*/
u32 Next(u64 min, u64 max) {
mRandomValue = mAddend + mFactor * mRandomValue;
u64 result;
if ((max - min) == 0x100000000) {
result = mRandomValue;
} else {
result = (mRandomValue >> 32) * (max - min);
}
return (result >> 32) + min;
}
void Init();
};
extern Random gRandom;