mirror of
https://codeberg.org/uzu/strudel
synced 2026-07-13 22:35:15 -04:00
Add wavetable oscillator with scanning, warps, and detune
This commit is contained in:
@@ -87,6 +87,45 @@ export function registerControl(names, ...aliases) {
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*/
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export const { s, sound } = registerControl(['s', 'n', 'gain'], 'sound');
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/**
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* Position in the wavetable of the wavetable oscillator
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*
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* @name wtPos
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* @param {number | Pattern} position Position in the wavetable from 0 to 1
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* @synonyms wavetablePosition
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*
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*/
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export const { wtPos, wavetablePosition } = registerControl('wtPos', 'wavetablePosition');
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/**
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* Amount of warp (alteration of the waveform) to apply to the wavetable oscillator
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*
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* @name wtWarp
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* @param {number | Pattern} amount Warp of the wavetable from 0 to 1
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* @synonyms wavetableWarp
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*
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*/
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export const { wtWarp, wavetableWarp } = registerControl('wtWarp', 'wavetableWarp');
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/**
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* Amount of warp (alteration of the waveform) to apply to the wavetable oscillator.
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*
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* The current options are:
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* 0 = asym
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* 1 = mirror
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* 2 = bend+
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* 3 = bend-
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* 4 = bend+/-
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* 5 = sync
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* 6 = quantize
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*
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* @name wtWarpMode
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* @param {number | Pattern} mode Warp mode: an integer
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* @synonyms wavetableWarpMode
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*
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*/
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export const { wtWarpMode, wavetableWarpMode } = registerControl('wtWarpMode', 'wavetableWarpMode');
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/**
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* Define a custom webaudio node to use as a sound source.
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*
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@@ -1,10 +1,10 @@
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#!/usr/bin/env node
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import cowsay from 'cowsay';
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import { createReadStream, existsSync } from 'fs';
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import { createReadStream, existsSync, writeFileSync } from 'fs';
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import { readdir } from 'fs/promises';
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import http from 'http';
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import { join, sep } from 'path';
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import { join, sep, resolve } from 'path';
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import os from 'os';
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// eslint-disable-next-line
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@@ -36,17 +36,19 @@ async function getFilesInDirectory(directory) {
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return files;
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}
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async function getBanks(directory) {
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async function getBanks(directory, flat = false) {
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let files = await getFilesInDirectory(directory);
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let banks = {};
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directory = directory.split(sep).join('/');
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files = files.map((path) => {
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path = path.split(sep).join('/');
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const [bank] = path.split('/').slice(-2);
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const subDir = path.replace(directory, '');
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const subDirFlat = subDir.replaceAll('/', '_').slice(1); // remove initial underscore
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const subDirFlatStem = subDirFlat.replace(/\.[^.]+$/, ''); // remove extension
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let bank = flat ? subDirFlatStem : subDir.split('/')[0];
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banks[bank] = banks[bank] || [];
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const relativeUrl = path.replace(directory, '');
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banks[bank].push(relativeUrl);
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return relativeUrl;
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banks[bank].push(subDir);
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return subDir;
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});
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banks._base = `http://localhost:5432`;
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return { banks, files };
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@@ -54,14 +56,25 @@ async function getBanks(directory) {
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const args = process.argv.slice(2);
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function getArgValue(flag) {
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const i = args.indexOf(flag);
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if (i !== -1) {
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const nextIsFlag = args[i + 1]?.startsWith('--') ?? true;
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if (nextIsFlag) return true;
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return args[i + 1];
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}
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}
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// eslint-disable-next-line
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const directory = process.cwd();
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let directory = getArgValue('--dir') || process.cwd();
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directory = resolve(directory);
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if (args.includes('--json')) {
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const { banks, files } = await getBanks(directory);
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const { banks } = await getBanks(directory, getArgValue('--flat'));
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const json = JSON.stringify(banks);
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console.log(json);
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process.exit(0);
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const outFile = resolve(directory, 'strudel.json');
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writeFileSync(outFile, json, 'utf8');
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console.log(`Wrote json to ${outFile}`);
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}
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console.log(
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@@ -74,7 +87,7 @@ console.log(
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const server = http.createServer(async (req, res) => {
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res.setHeader('Access-Control-Allow-Origin', '*');
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const { banks, files } = await getBanks(directory);
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const { banks, files } = await getBanks(directory, getArgValue('--flat'));
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if (req.url === '/') {
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res.setHeader('Content-Type', 'application/json');
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return res.end(JSON.stringify(banks));
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@@ -82,7 +95,7 @@ const server = http.createServer(async (req, res) => {
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let subpath = decodeURIComponent(req.url);
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const filePath = join(directory, subpath.split('/').join(sep));
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//console.log('GET:', filePath);
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// console.log('GET:', filePath);
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const isFound = existsSync(filePath);
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if (!isFound) {
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res.statusCode = 404;
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@@ -1,5 +1,5 @@
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import { getAudioContext } from './superdough.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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@@ -21,7 +21,9 @@ const getSlope = (y1, y2, x1, x2) => {
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export function getWorklet(ac, processor, params, config) {
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const node = new AudioWorkletNode(ac, processor, config);
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Object.entries(params).forEach(([key, value]) => {
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node.parameters.get(key).value = value;
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if (value !== undefined) {
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node.parameters.get(key).value = value;
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}
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});
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return node;
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}
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@@ -307,3 +309,25 @@ export function applyFM(param, value, begin) {
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}
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return { stop };
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}
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export const getFrequencyFromValue = (value, defaultNote = 36) => {
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let { note, freq } = value;
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note = note || defaultNote;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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}
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// get frequency
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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return Number(freq);
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};
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export const destroyAudioWorkletNode = (node) => {
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if (node == null) {
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return;
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}
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node.disconnect();
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node.parameters.get('end')?.setValueAtTime(0, 0);
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};
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@@ -11,3 +11,4 @@ export * from './synth.mjs';
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export * from './zzfx.mjs';
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export * from './logger.mjs';
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export * from './dspworklet.mjs';
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export * from './wavetable.mjs';
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@@ -555,6 +555,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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tremolophase = 0,
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tremoloshape,
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s = getDefaultValue('s'),
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wt,
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bank,
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source,
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gain = getDefaultValue('gain'),
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@@ -681,8 +682,13 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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let sourceNode;
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if (source) {
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sourceNode = source(t, value, hapDuration, cps);
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} else if (getSound(s)) {
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const { onTrigger } = getSound(s);
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} else {
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const soundSource = wt ?? s;
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const sound = getSound(soundSource);
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if (!sound) {
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throw new Error(`sound ${soundSource} not found! Is it loaded?`);
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}
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const { onTrigger } = sound;
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const onEnded = () => {
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audioNodes.forEach((n) => n?.disconnect());
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activeSoundSources.delete(chainID);
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@@ -693,8 +699,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
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sourceNode = soundHandle.node;
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activeSoundSources.set(chainID, soundHandle);
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}
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} else {
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throw new Error(`sound ${s} not found! Is it loaded?`);
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}
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if (!sourceNode) {
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// if onTrigger does not return anything, we will just silently skip
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@@ -1,39 +1,20 @@
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import { clamp, midiToFreq, noteToMidi } from './util.mjs';
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import { clamp } from './util.mjs';
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import { registerSound, getAudioContext, soundMap, getLfo } from './superdough.mjs';
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import {
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applyFM,
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destroyAudioWorkletNode,
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gainNode,
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getADSRValues,
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getFrequencyFromValue,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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webAudioTimeout,
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getWorklet,
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noises,
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webAudioTimeout,
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} from './helpers.mjs';
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import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
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const getFrequencyFromValue = (value, defaultNote = 36) => {
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let { note, freq } = value;
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note = note || defaultNote;
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if (typeof note === 'string') {
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note = noteToMidi(note); // e.g. c3 => 48
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}
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// get frequency
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if (!freq && typeof note === 'number') {
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freq = midiToFreq(note); // + 48);
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}
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return Number(freq);
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};
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function destroyAudioWorkletNode(node) {
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if (node == null) {
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return;
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}
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node.disconnect();
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node.parameters.get('end')?.setValueAtTime(0, 0);
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}
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const waveforms = ['triangle', 'square', 'sawtooth', 'sine'];
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const waveformAliases = [
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['tri', 'triangle'],
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@@ -0,0 +1,253 @@
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import { getAudioContext, registerSound } from './index.mjs';
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import { clamp, getSoundIndex, valueToMidi } from './util.mjs';
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import {
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destroyAudioWorkletNode,
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getADSRValues,
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getFrequencyFromValue,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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getWorklet,
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webAudioTimeout,
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} from './helpers.mjs';
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import { logger } from './logger.mjs';
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const WT_MAX_MIP_LEVELS = 6;
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export const WarpMode = Object.freeze({
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NONE: 0,
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ASYM: 1,
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MIRROR: 2,
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BENDP: 3,
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BENDM: 4,
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BENDMP: 5,
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SYNC: 6,
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QUANT: 7,
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FOLD: 8,
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PWM: 9,
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ORBIT: 10,
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SPIN: 11,
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CHAOS: 12,
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PRIMES: 13,
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BINARY: 14,
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BROWNIAN: 15,
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RECIPROCAL: 16,
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WORMHOLE: 17,
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LOGISTIC: 18,
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SIGMOID: 19,
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FRACTAL: 20,
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FLIP: 21,
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});
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async function loadWavetableFrames(url, label, frameLen = 256) {
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const ac = getAudioContext();
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const buf = await loadBuffer(url, ac, label);
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const ch0 = buf.getChannelData(0);
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const total = ch0.length;
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const numFrames = Math.floor(total / frameLen);
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const frames = new Array(numFrames);
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for (let i = 0; i < numFrames; i++) {
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const start = i * frameLen;
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frames[i] = ch0.subarray(start, start + frameLen);
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}
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// build mipmaps
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const mipmaps = [frames];
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let levelFrames = frames;
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for (let level = 1; level < WT_MAX_MIP_LEVELS; level++) {
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const prevLen = levelFrames[0].length;
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if (prevLen <= 32) break;
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const nextLen = prevLen >> 1;
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const next = levelFrames.map((src) => {
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const out = new Float32Array(nextLen);
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for (let j = 0; j < nextLen; j++) {
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out[j] = (src[2 * j] + src[2 * j + 1]) / 2;
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}
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return out;
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});
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mipmaps.push(next);
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levelFrames = next;
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}
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return { frames, mipmaps, frameLen, numFrames };
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}
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const loadCache = {};
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function humanFileSize(bytes, si) {
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var thresh = si ? 1000 : 1024;
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if (bytes < thresh) return bytes + ' B';
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var units = si
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? ['kB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB']
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: ['KiB', 'MiB', 'GiB', 'TiB', 'PiB', 'EiB', 'ZiB', 'YiB'];
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var u = -1;
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do {
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bytes /= thresh;
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++u;
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} while (bytes >= thresh);
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return bytes.toFixed(1) + ' ' + units[u];
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}
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export function getTableInfo(hapValue, bank) {
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const { wt, n = 0 } = hapValue;
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let midi = valueToMidi(hapValue, 36);
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let transpose = midi - 36; // C3 is middle C;
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const index = getSoundIndex(n, bank.length);
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const tableUrl = bank[index];
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const label = `${wt}:${index}`;
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return { transpose, tableUrl, index, midi, label };
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}
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const loadBuffer = (url, ac, wt, n = 0) => {
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const label = wt ? `table "${wt}:${n}"` : 'table';
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url = url.replace('#', '%23');
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if (!loadCache[url]) {
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logger(`[wavetable] load ${label}..`, 'load-table', { url });
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const timestamp = Date.now();
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loadCache[url] = fetch(url)
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.then((res) => res.arrayBuffer())
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.then(async (res) => {
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const took = Date.now() - timestamp;
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const size = humanFileSize(res.byteLength);
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logger(`[wavetable] load ${label}... done! loaded ${size} in ${took}ms`, 'loaded-table', { url });
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const decoded = await ac.decodeAudioData(res);
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return decoded;
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});
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}
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return loadCache[url];
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};
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function githubPath(base, subpath = '') {
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if (!base.startsWith('github:')) {
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throw new Error('expected "github:" at the start of pseudoUrl');
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}
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let [_, path] = base.split('github:');
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path = path.endsWith('/') ? path.slice(0, -1) : path;
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if (path.split('/').length === 2) {
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// assume main as default branch if none set
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path += '/main';
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}
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return `https://raw.githubusercontent.com/${path}/${subpath}`;
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}
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const _processTables = (json, baseUrl, frameLen) => {
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return Object.entries(json).forEach(([key, value]) => {
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if (typeof value === 'string') {
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value = [value];
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}
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if (typeof value !== 'object') {
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throw new Error('wrong json format for ' + key);
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}
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baseUrl = value._base || baseUrl;
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if (baseUrl.startsWith('github:')) {
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baseUrl = githubPath(baseUrl, '');
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}
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value = value.map((v) => baseUrl + v);
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registerSound(key, (t, hapValue, onended) => onTriggerSynth(t, hapValue, onended, value, frameLen), {
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type: 'wavetable',
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tables: value,
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baseUrl,
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frameLen,
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});
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});
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};
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/**
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* Loads a collection of wavetables to use with `wt`
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*
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* @name tables
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*/
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export const tables = async (url, frameLen, json) => {
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if (json !== undefined) return _processTables(json, url, frameLen);
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if (url.startsWith('github:')) {
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url = githubPath(url, 'strudel.json');
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}
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if (url.startsWith('local:')) {
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url = `http://localhost:5432`;
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}
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if (typeof fetch !== 'function') {
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// not a browser
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return;
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}
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const base = url.split('/').slice(0, -1).join('/');
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if (typeof fetch === 'undefined') {
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// skip fetch when in node / testing
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return;
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}
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return fetch(url)
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.then((res) => res.json())
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.then((json) => _processTables(json, url, frameLen))
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.catch((error) => {
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console.error(error);
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throw new Error(`error loading "${url}"`);
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});
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};
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async function onTriggerSynth(t, value, onended, bank, frameLen) {
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let { s, n = 0, duration } = value;
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const ac = getAudioContext();
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let [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
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let sourceDesc, holdEnd, envEnd;
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let { unison = 5, spread = 0.6, detune, wtPos, wtWarp, wtWarpMode } = value;
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if (typeof wtWarpMode === 'string') {
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wtWarpMode = WarpMode[wtWarpMode.toUpperCase()] ?? WarpMode.NONE;
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}
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detune = detune ?? 0.18;
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const frequency = getFrequencyFromValue(value);
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const voices = clamp(unison, 1, 100);
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let { tableUrl, label } = getTableInfo(value, bank);
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const payload = await loadWavetableFrames(tableUrl, label, frameLen);
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holdEnd = t + duration;
|
||||
envEnd = holdEnd + release + 0.01;
|
||||
const worklet = getWorklet(
|
||||
ac,
|
||||
'wavetable-oscillator-processor',
|
||||
{
|
||||
begin: t,
|
||||
end: envEnd,
|
||||
frequency,
|
||||
detune,
|
||||
position: wtPos,
|
||||
warp: wtWarp,
|
||||
warpMode: wtWarpMode,
|
||||
voices,
|
||||
spread,
|
||||
},
|
||||
{ outputChannelCount: [2] },
|
||||
);
|
||||
worklet.port.postMessage({ type: 'tables', payload });
|
||||
sourceDesc = { source: worklet };
|
||||
const { source } = sourceDesc;
|
||||
if (ac.currentTime > t) {
|
||||
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
|
||||
return;
|
||||
}
|
||||
if (!source) {
|
||||
logger(`[wavetable] could not load "${s}:${n}"`, 'error');
|
||||
return;
|
||||
}
|
||||
let vibratoOscillator = getVibratoOscillator(source.detune, value, t);
|
||||
const envGain = ac.createGain();
|
||||
const node = source.connect(envGain);
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
|
||||
getPitchEnvelope(source.detune, value, t, holdEnd);
|
||||
|
||||
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
|
||||
node.connect(out);
|
||||
let handle = { node: out, bufferSource: source };
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
source.disconnect();
|
||||
destroyAudioWorkletNode(source);
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
out.disconnect();
|
||||
onended();
|
||||
},
|
||||
t,
|
||||
envEnd,
|
||||
);
|
||||
handle.stop = (time) => {
|
||||
timeoutNode.stop(time);
|
||||
};
|
||||
return handle;
|
||||
}
|
||||
@@ -6,7 +6,21 @@ import OLAProcessor from './ola-processor';
|
||||
import FFT from './fft.js';
|
||||
|
||||
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
|
||||
const _mod = (n, m) => ((n % m) + m) % m;
|
||||
const mod = (n, m) => ((n % m) + m) % m;
|
||||
const lerp = (a, b, n) => n * (b - a) + a;
|
||||
const pv = (arr, n) => arr[n] ?? arr[0];
|
||||
const frac = (x) => x - Math.floor(x);
|
||||
const ffloor = (x) => x | 0; // fast floor for non-negative
|
||||
|
||||
const getUnisonDetune = (unison, detune, voiceIndex) => {
|
||||
if (unison < 2) {
|
||||
return 0;
|
||||
}
|
||||
return lerp(-detune * 0.5, detune * 0.5, voiceIndex / (unison - 1));
|
||||
};
|
||||
const applySemitoneDetuneToFrequency = (frequency, detune) => {
|
||||
return frequency * Math.pow(2, detune / 12);
|
||||
};
|
||||
|
||||
// Restrict phase to the range [0, maxPhase) via wrapping
|
||||
function wrapPhase(phase, maxPhase = 1) {
|
||||
@@ -150,7 +164,7 @@ class LFOProcessor extends AudioWorkletProcessor {
|
||||
const blockSize = output[0].length ?? 0;
|
||||
|
||||
if (this.phase == null) {
|
||||
this.phase = _mod(time * frequency + phaseoffset, 1);
|
||||
this.phase = mod(time * frequency + phaseoffset, 1);
|
||||
}
|
||||
const dt = frequency / sampleRate;
|
||||
for (let n = 0; n < blockSize; n++) {
|
||||
@@ -378,21 +392,6 @@ class DistortProcessor extends AudioWorkletProcessor {
|
||||
registerProcessor('distort-processor', DistortProcessor);
|
||||
|
||||
// SUPERSAW
|
||||
function lerp(a, b, n) {
|
||||
return n * (b - a) + a;
|
||||
}
|
||||
|
||||
function getUnisonDetune(unison, detune, voiceIndex) {
|
||||
if (unison < 2) {
|
||||
return 0;
|
||||
}
|
||||
return lerp(-detune * 0.5, detune * 0.5, voiceIndex / (unison - 1));
|
||||
}
|
||||
|
||||
function applySemitoneDetuneToFrequency(frequency, detune) {
|
||||
return frequency * Math.pow(2, detune / 12);
|
||||
}
|
||||
|
||||
class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
@@ -454,29 +453,31 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
|
||||
const output = outputs[0];
|
||||
const voices = params.voices[0];
|
||||
const freqspread = params.freqspread[0];
|
||||
const panspread = params.panspread[0] * 0.5 + 0.5;
|
||||
const gain1 = Math.sqrt(1 - panspread);
|
||||
const gain2 = Math.sqrt(panspread);
|
||||
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
let gainR = gain2;
|
||||
// invert right and left gain
|
||||
if (isOdd) {
|
||||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
// Main detuning
|
||||
let freq = applySemitoneDetuneToFrequency(params.frequency[i] ?? params.frequency[0], params.detune[0] / 100);
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
const detune = pv(params.detune, i);
|
||||
const voices = pv(params.voices, i);
|
||||
const freqspread = pv(params.freqspread, i);
|
||||
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
|
||||
const gain1 = Math.sqrt(1 - panspread);
|
||||
const gain2 = Math.sqrt(panspread);
|
||||
let freq = pv(params.frequency, i);
|
||||
// Main detuning
|
||||
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
let gainR = gain2;
|
||||
// invert right and left gain
|
||||
if (isOdd) {
|
||||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
// Individual voice detuning
|
||||
freq = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
|
||||
// We must wrap this here because it is passed into sawblep below which
|
||||
// has domain [0, 1]
|
||||
const dt = _mod(freq / sampleRate, 1);
|
||||
const dt = mod(freq / sampleRate, 1);
|
||||
this.phase[n] = this.phase[n] ?? Math.random();
|
||||
const v = waveshapes.sawblep(this.phase[n], dt);
|
||||
|
||||
@@ -907,3 +908,325 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
|
||||
registerProcessor('byte-beat-processor', ByteBeatProcessor);
|
||||
|
||||
|
||||
export const WarpMode = Object.freeze({
|
||||
NONE: 0,
|
||||
ASYM: 1,
|
||||
MIRROR: 2,
|
||||
BENDP: 3,
|
||||
BENDM: 4,
|
||||
BENDMP: 5,
|
||||
SYNC: 6,
|
||||
QUANT: 7,
|
||||
FOLD: 8,
|
||||
PWM: 9,
|
||||
ORBIT: 10,
|
||||
SPIN: 11,
|
||||
CHAOS: 12,
|
||||
PRIMES: 13,
|
||||
BINARY: 14,
|
||||
BROWNIAN: 15,
|
||||
RECIPROCAL: 16,
|
||||
WORMHOLE: 17,
|
||||
LOGISTIC: 18,
|
||||
SIGMOID: 19,
|
||||
FRACTAL: 20,
|
||||
FLIP: 21,
|
||||
});
|
||||
|
||||
function hash32(u) {
|
||||
u = u + 0x7ed55d16 + (u << 12);
|
||||
u = u ^ 0xc761c23c ^ (u >>> 19);
|
||||
u = u + 0x165667b1 + (u << 5);
|
||||
u = (u + 0xd3a2646c) ^ (u << 9);
|
||||
u = u + 0xfd7046c5 + (u << 3);
|
||||
u = u ^ 0xb55a4f09 ^ (u >>> 16);
|
||||
return u >>> 0;
|
||||
}
|
||||
const hash01 = (i) => (hash32(i) >>> 8) / 0x01000000;
|
||||
|
||||
function bitReverse(i, n) {
|
||||
let r = 0;
|
||||
for (let b = 0; b < n; b++) {
|
||||
r = (r << 1) | (i & 1);
|
||||
i >>>= 1;
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
function noise(x) {
|
||||
const i = Math.floor(x),
|
||||
f = x - i;
|
||||
const a = hash01(i),
|
||||
b = hash01(i + 1);
|
||||
return a + (b - a) * f;
|
||||
}
|
||||
|
||||
function brownian(x, oct = 4) {
|
||||
let amp = 0.5,
|
||||
sum = 0,
|
||||
norm = 0,
|
||||
freq = 1;
|
||||
for (let o = 0; o < oct; o++) {
|
||||
sum += amp * noise(x * freq);
|
||||
norm += amp;
|
||||
amp *= 0.5;
|
||||
freq *= 2;
|
||||
}
|
||||
return (sum / norm) * 2 - 1;
|
||||
}
|
||||
|
||||
class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
{ name: 'begin', defaultValue: 0, min: 0, max: Number.POSITIVE_INFINITY },
|
||||
{ name: 'end', defaultValue: 0, min: 0, max: Number.POSITIVE_INFINITY },
|
||||
{ name: 'frequency', defaultValue: 220, minValue: 0.01, maxValue: 20000 },
|
||||
{ name: 'detune', defaultValue: 0 },
|
||||
{ name: 'position', defaultValue: 0, minValue: 0, maxValue: 1 },
|
||||
{ name: 'warp', defaultValue: 0, minValue: 0, maxValue: 1 },
|
||||
{ name: 'warpMode', defaultValue: 0 },
|
||||
{ name: 'voices', defaultValue: 1, minValue: 1, maxValue: 32 },
|
||||
{ name: 'spread', defaultValue: 0, minValue: 0, maxValue: 1 },
|
||||
];
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super(options);
|
||||
this.tables = null;
|
||||
this.frameLen = 0;
|
||||
this.numFrames = 0;
|
||||
this.phase = [];
|
||||
this.syncRatio = 1;
|
||||
|
||||
this.port.onmessage = (e) => {
|
||||
const { type, payload } = e.data || {};
|
||||
if (type === 'tables') {
|
||||
this.tables = payload.mipmaps;
|
||||
this.frameLen = payload.frameLen;
|
||||
this.numFrames = this.tables[0].length;
|
||||
}
|
||||
};
|
||||
this.lfoPhase = 0;
|
||||
}
|
||||
|
||||
_chooseMip(dphi) {
|
||||
const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
|
||||
let level = 0;
|
||||
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
|
||||
level++;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
_mirror(x) {
|
||||
return 1 - Math.abs(2 * x - 1);
|
||||
}
|
||||
|
||||
_toBits(amt, min = 2, max = 12) {
|
||||
const b = max + (min - max) * amt;
|
||||
return { b, n: Math.round(Math.pow(2, b)) };
|
||||
}
|
||||
|
||||
_warpPhase(phase, amt, mode) {
|
||||
switch (mode) {
|
||||
case WarpMode.NONE: {
|
||||
return phase;
|
||||
}
|
||||
case WarpMode.ASYM: {
|
||||
const a = 0.01 + 0.99 * amt;
|
||||
return phase < a ? (0.5 * phase) / a : 0.5 + (0.5 * (phase - a)) / (1 - a);
|
||||
}
|
||||
case WarpMode.MIRROR: {
|
||||
// Asym, then mirror
|
||||
return this._mirror(this._warpPhase(phase, amt, WarpMode.ASYM));
|
||||
}
|
||||
case WarpMode.BENDP: {
|
||||
return Math.pow(phase, 1 + 3 * amt);
|
||||
}
|
||||
case WarpMode.BENDM: {
|
||||
return Math.pow(phase, 1 / (1 + 3 * amt));
|
||||
}
|
||||
case WarpMode.BENDMP: {
|
||||
return amt < 0.5 ? this._warpPhase(phase, 1 - 2 * amt, 3) : this._warpPhase(phase, 2 * amt - 1, 2);
|
||||
}
|
||||
case WarpMode.SYNC: {
|
||||
const syncRatio = Math.pow(16, amt * amt);
|
||||
return (phase * syncRatio) % 1;
|
||||
}
|
||||
case WarpMode.QUANT: {
|
||||
const { n } = this._toBits(amt);
|
||||
return ffloor(phase * n) / n;
|
||||
}
|
||||
case WarpMode.FOLD: {
|
||||
const K = 7;
|
||||
const k = 1 + Math.max(1, Math.round(K * amt));
|
||||
return Math.abs(frac(k * phase) - 0.5) * 2;
|
||||
}
|
||||
case WarpMode.PWM: {
|
||||
const w = clamp(0.5 + 0.49 * (2 * amt - 1), 0, 1);
|
||||
if (phase < w) return (phase / w) * 0.5;
|
||||
return 0.5 + ((phase - w) / (1 - w)) * 0.5;
|
||||
}
|
||||
case WarpMode.ORBIT: {
|
||||
const depth = 0.5 * amt;
|
||||
const n = 3;
|
||||
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
|
||||
}
|
||||
case WarpMode.SPIN: {
|
||||
const depth = 0.5 * amt;
|
||||
const { n } = this._toBits(amt, 1, 6);
|
||||
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
|
||||
}
|
||||
case WarpMode.CHAOS: {
|
||||
const r = 3.7 + 0.3 * amt;
|
||||
const logistic = r * phase * (1 - phase);
|
||||
return clamp((1 - amt) * phase + amt * logistic, 0, 1);
|
||||
}
|
||||
case WarpMode.PRIMES: {
|
||||
const isPrime = (n) => {
|
||||
if (n < 2) return false;
|
||||
if (n % 2 === 0) return n === 2;
|
||||
for (let d = 3; d * d <= n; d += 2) if (n % d === 0) return false;
|
||||
return true;
|
||||
};
|
||||
let { n } = this._toBits(amt, 3);
|
||||
while (!isPrime(n)) n++;
|
||||
return ffloor(phase * n) / n;
|
||||
}
|
||||
case WarpMode.BINARY: {
|
||||
let { b } = this._toBits(amt, 3);
|
||||
b = Math.round(b);
|
||||
const n = 1 << b;
|
||||
const idx = ffloor(phase * n);
|
||||
const ridx = bitReverse(idx, b);
|
||||
return ridx / n;
|
||||
}
|
||||
case WarpMode.MODULAR: {
|
||||
const { n } = this._toBits(amt);
|
||||
const depth = 0.5 * amt;
|
||||
const jump = frac(phase * n) / n;
|
||||
return frac(phase + depth * jump);
|
||||
}
|
||||
case WarpMode.BROWNIAN: {
|
||||
const disp = 0.25 * amt * brownian(64 * phase, 4);
|
||||
return frac(phase + disp);
|
||||
}
|
||||
case WarpMode.RECIPROCAL: {
|
||||
const g = 2 + 4 * amt;
|
||||
const num = phase * g;
|
||||
const den = phase + (1 - phase) * g;
|
||||
const y = den > 1e-12 ? num / den : 0;
|
||||
return clamp(y, 0, 1);
|
||||
}
|
||||
case WarpMode.WORMHOLE: {
|
||||
const gap = clamp(0.8 * amt, 0, 1);
|
||||
const a = 0.5 * (1 - gap);
|
||||
const b = 0.5 * (1 + gap);
|
||||
if (phase < a) return (phase / a) * 0.5;
|
||||
if (phase > b) return 0.5 * (1 + (phase - b) / (1 - b));
|
||||
return 0.5;
|
||||
}
|
||||
case WarpMode.LOGISTIC: {
|
||||
let x = phase;
|
||||
const r = 3.6 + 0.4 * amt;
|
||||
const iters = 1 + Math.round(2 * amt);
|
||||
for (let i = 0; i < iters; i++) x = r * x * (1 - x);
|
||||
return clamp(x, 0, 1);
|
||||
}
|
||||
case WarpMode.SIGMOID: {
|
||||
const k = 1 + 10 * amt;
|
||||
const x = phase - 0.5;
|
||||
const y = 1 / (1 + Math.exp(-k * x));
|
||||
const y0 = 1 / (1 + Math.exp(0.5 * k));
|
||||
const y1 = 1 / (1 + Math.exp(-0.5 * k));
|
||||
return (y - y0) / (y1 - y0);
|
||||
}
|
||||
case WarpMode.FRACTAL: {
|
||||
const d = 0.5 * Math.sin(2 * Math.PI * phase) * amt;
|
||||
return frac(phase + d);
|
||||
}
|
||||
case WarpMode.FLIP: {
|
||||
return phase;
|
||||
}
|
||||
default:
|
||||
return phase;
|
||||
}
|
||||
}
|
||||
|
||||
_sampleFrame(frame, phase) {
|
||||
const pos = phase * (frame.length - 1);
|
||||
const i = pos | 0;
|
||||
const frac = pos - i;
|
||||
const a = frame[i];
|
||||
const b = frame[(i + 1) % frame.length];
|
||||
return a + (b - a) * frac;
|
||||
}
|
||||
|
||||
process(_inputs, outputs, parameters) {
|
||||
if (currentTime >= parameters.end[0]) {
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= parameters.begin[0]) {
|
||||
return true;
|
||||
}
|
||||
const outL = outputs[0][0];
|
||||
const outR = outputs[0][1] || outputs[0][0];
|
||||
|
||||
if (!this.tables) {
|
||||
outL.fill(0);
|
||||
if (outR !== outL) outR.set(outL);
|
||||
return true;
|
||||
}
|
||||
|
||||
for (let i = 0; i < outL.length; i++) {
|
||||
const detune = pv(parameters.detune, i);
|
||||
const spread = pv(parameters.spread, i) * 0.5 + 0.5;
|
||||
const tablePos = pv(parameters.position, i); //Math.sin(2 * Math.PI * this.lfoPhase);
|
||||
// morph across frames
|
||||
const idx = tablePos * (this.numFrames - 1);
|
||||
const fIdx = idx | 0;
|
||||
const frac = idx - fIdx;
|
||||
const warpAmount = 0.5 * Math.sin(2 * Math.PI * this.lfoPhase) + 0.5; // pv(parameters.warp, i);
|
||||
const warpMode = pv(parameters.warpMode, i);
|
||||
const voices = pv(parameters.voices, i);
|
||||
const gain1 = Math.sqrt(1 - spread);
|
||||
const gain2 = Math.sqrt(spread);
|
||||
let f = pv(parameters.frequency, i);
|
||||
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
let gainR = gain2;
|
||||
// invert right and left gain
|
||||
if (isOdd) {
|
||||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
let fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, detune, n)); // voice detune
|
||||
const dPhase = fVoice / sampleRate;
|
||||
const level = this._chooseMip(dPhase);
|
||||
const bank = this.tables[level];
|
||||
|
||||
// warp phase then sample
|
||||
this.phase[n] = this.phase[n] ?? Math.random();
|
||||
let ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
|
||||
const s0 = this._sampleFrame(bank[fIdx], ph);
|
||||
const s1 = this._sampleFrame(bank[Math.min(this.numFrames - 1, fIdx + 1)], ph);
|
||||
let s = s0 + (s1 - s0) * frac;
|
||||
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
|
||||
s = -s;
|
||||
}
|
||||
outL[i] += (s * gainL) / Math.sqrt(voices);
|
||||
outR[i] += (s * gainR) / Math.sqrt(voices);
|
||||
this.phase[n] = wrapPhase(this.phase[n] + dPhase);
|
||||
}
|
||||
this.lfoPhase += 1 / sampleRate;
|
||||
if (this.lfoPhase >= 1) this.lfoPhase -= 1;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);
|
||||
|
||||
Reference in New Issue
Block a user