mirror of
https://codeberg.org/uzu/strudel
synced 2026-07-13 14:26:58 -04:00
Merge pull request 'Optimize wavetable synth' (#1613) from glossing/strudel:glossing/wavetable-optimizations into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1613
This commit is contained in:
@@ -5,7 +5,6 @@ import {
|
||||
destroyAudioWorkletNode,
|
||||
getADSRValues,
|
||||
getFrequencyFromValue,
|
||||
getLfo,
|
||||
getParamADSR,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
@@ -14,7 +13,6 @@ import {
|
||||
} from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
|
||||
const WT_MAX_MIP_LEVELS = 6;
|
||||
export const Warpmode = Object.freeze({
|
||||
NONE: 0,
|
||||
ASYM: 1,
|
||||
@@ -40,39 +38,25 @@ export const Warpmode = Object.freeze({
|
||||
FLIP: 21,
|
||||
});
|
||||
|
||||
async function loadWavetableFrames(url, label, frameLen = 2048) {
|
||||
const buf = await loadBuffer(url, label);
|
||||
const ch0 = buf.getChannelData(0);
|
||||
const total = ch0.length;
|
||||
const numFrames = Math.max(1, Math.floor(total / frameLen));
|
||||
const frames = new Array(numFrames);
|
||||
for (let i = 0; i < numFrames; i++) {
|
||||
const start = i * frameLen;
|
||||
frames[i] = ch0.subarray(start, start + frameLen);
|
||||
const seenKeys = new Set();
|
||||
async function getPayload(url, label, frameLen = 2048) {
|
||||
const key = `${url},${frameLen}`;
|
||||
if (!seenKeys.has(key)) {
|
||||
const buf = await loadBuffer(url, label);
|
||||
const ch0 = buf.getChannelData(0);
|
||||
const total = ch0.length;
|
||||
const numFrames = Math.max(1, Math.floor(total / frameLen));
|
||||
const frames = new Array(numFrames);
|
||||
for (let i = 0; i < numFrames; i++) {
|
||||
const start = i * frameLen;
|
||||
frames[i] = ch0.subarray(start, start + frameLen);
|
||||
}
|
||||
seenKeys.add(key);
|
||||
return { frames, frameLen, numFrames, key };
|
||||
}
|
||||
|
||||
// build mipmaps
|
||||
const mipmaps = [frames];
|
||||
let levelFrames = frames;
|
||||
for (let level = 1; level < WT_MAX_MIP_LEVELS; level++) {
|
||||
const prevLen = levelFrames[0].length;
|
||||
if (prevLen <= 32) break;
|
||||
const nextLen = prevLen >> 1;
|
||||
const next = levelFrames.map((src) => {
|
||||
const out = new Float32Array(nextLen);
|
||||
for (let j = 0; j < nextLen; j++) {
|
||||
out[j] = (src[2 * j] + src[2 * j + 1]) / 2;
|
||||
}
|
||||
return out;
|
||||
});
|
||||
mipmaps.push(next);
|
||||
levelFrames = next;
|
||||
}
|
||||
return { frames, mipmaps, frameLen, numFrames };
|
||||
return { frameLen, key }; // worklet will use the cached version
|
||||
}
|
||||
|
||||
const loadCache = {};
|
||||
|
||||
function humanFileSize(bytes, si) {
|
||||
var thresh = si ? 1000 : 1024;
|
||||
if (bytes < thresh) return bytes + ' B';
|
||||
@@ -117,6 +101,7 @@ async function decodeAtNativeRate(arr) {
|
||||
return await tempAC.decodeAudioData(arr);
|
||||
}
|
||||
|
||||
const loadCache = {};
|
||||
const loadBuffer = (url, label) => {
|
||||
url = url.replace('#', '%23');
|
||||
if (!loadCache[url]) {
|
||||
@@ -222,7 +207,7 @@ export const tables = async (url, frameLen, json, options = {}) => {
|
||||
};
|
||||
|
||||
export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
||||
const { s, n = 0, duration } = value;
|
||||
const { s, n = 0, duration, clip } = value;
|
||||
const ac = getAudioContext();
|
||||
const [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
|
||||
let { warpmode } = value;
|
||||
@@ -231,8 +216,11 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
||||
}
|
||||
const frequency = getFrequencyFromValue(value);
|
||||
const { url, label } = getCommonSampleInfo(value, tables);
|
||||
const payload = await loadWavetableFrames(url, label, frameLen);
|
||||
const holdEnd = t + duration;
|
||||
const payload = await getPayload(url, label, frameLen);
|
||||
let holdEnd = t + duration;
|
||||
if (clip !== undefined) {
|
||||
holdEnd = Math.min(t + clip * duration, holdEnd);
|
||||
}
|
||||
const endWithRelease = holdEnd + release;
|
||||
const envEnd = endWithRelease + 0.01;
|
||||
const source = getWorklet(
|
||||
@@ -252,7 +240,7 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
||||
},
|
||||
{ outputChannelCount: [2] },
|
||||
);
|
||||
source.port.postMessage({ type: 'tables', payload });
|
||||
source.port.postMessage({ type: 'table', payload });
|
||||
if (ac.currentTime > t) {
|
||||
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
|
||||
return;
|
||||
@@ -322,13 +310,12 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
||||
const vibratoOscillator = getVibratoOscillator(source.parameters.get('detune'), value, t);
|
||||
const envGain = ac.createGain();
|
||||
const node = source.connect(envGain);
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
|
||||
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
|
||||
getPitchEnvelope(source.parameters.get('detune'), value, t, holdEnd);
|
||||
const handle = { node, source };
|
||||
const timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
source.disconnect();
|
||||
destroyAudioWorkletNode(source);
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
|
||||
@@ -137,7 +137,7 @@ class LFOProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
}
|
||||
|
||||
process(inputs, outputs, parameters) {
|
||||
process(_inputs, outputs, parameters) {
|
||||
const begin = parameters['begin'][0];
|
||||
if (currentTime >= parameters.end[0]) {
|
||||
return false;
|
||||
@@ -510,7 +510,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
||||
},
|
||||
];
|
||||
}
|
||||
process(input, outputs, params) {
|
||||
process(_input, outputs, params) {
|
||||
if (currentTime <= params.begin[0]) {
|
||||
return true;
|
||||
}
|
||||
@@ -1043,6 +1043,7 @@ function brownian(x, oct = 4) {
|
||||
return (sum / norm) * 2 - 1;
|
||||
}
|
||||
|
||||
const tablesCache = {};
|
||||
class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
@@ -1061,31 +1062,40 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
|
||||
constructor(options) {
|
||||
super(options);
|
||||
this.tables = null;
|
||||
this.frameLen = 0;
|
||||
this.numFrames = 0;
|
||||
this.phase = [];
|
||||
this.syncRatio = 1;
|
||||
this.invSR = 1 / sampleRate;
|
||||
|
||||
this.port.onmessage = (e) => {
|
||||
const { type, payload } = e.data || {};
|
||||
if (type === 'tables') {
|
||||
this.tables = payload.mipmaps;
|
||||
if (type === 'table') {
|
||||
const key = payload.key;
|
||||
this.frameLen = payload.frameLen;
|
||||
if (!tablesCache[key]) {
|
||||
const tables = [payload.frames];
|
||||
let table = tables[0];
|
||||
for (let level = 1; level < 1; level++) {
|
||||
const nextLen = table.length >> 1;
|
||||
const nextTable = table.map((frame) => {
|
||||
const avg = new Float32Array(nextLen);
|
||||
for (let i = 0; i < nextLen; i++) {
|
||||
avg[i] = (frame[2 * i] + frame[2 * i + 1]) / 2;
|
||||
}
|
||||
return avg;
|
||||
});
|
||||
tables.push(nextTable);
|
||||
table = nextTable;
|
||||
if (nextLen <= 32) break;
|
||||
}
|
||||
tablesCache[key] = tables;
|
||||
}
|
||||
this.tables = tablesCache[key];
|
||||
this.numFrames = this.tables[0].length;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
_chooseMip(dphi) {
|
||||
const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
|
||||
let level = 0;
|
||||
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
|
||||
level++;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
_mirror(x) {
|
||||
return 1 - Math.abs(2 * x - 1);
|
||||
}
|
||||
@@ -1222,14 +1232,25 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
|
||||
_sampleFrame(frame, phase) {
|
||||
const pos = phase * frame.length;
|
||||
const len = frame.length;
|
||||
const pos = phase * len;
|
||||
const i = pos | 0;
|
||||
const frac = pos - i;
|
||||
const a = frame[i % frame.length];
|
||||
const b = frame[(i + 1) % frame.length];
|
||||
const a = frame[i];
|
||||
const i1 = i + 1 < len ? i + 1 : 0; // fast wrap
|
||||
const b = frame[i1];
|
||||
return a + (b - a) * frac;
|
||||
}
|
||||
|
||||
_chooseMip(dphi) {
|
||||
const approxHarm = clamp(dphi, 1e-6, 64);
|
||||
let level = 0;
|
||||
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
|
||||
level++;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
process(_inputs, outputs, parameters) {
|
||||
if (currentTime >= parameters.end[0]) {
|
||||
return false;
|
||||
@@ -1239,29 +1260,27 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
const outL = outputs[0][0];
|
||||
const outR = outputs[0][1] || outputs[0][0];
|
||||
|
||||
if (!this.tables) {
|
||||
outL.fill(0);
|
||||
if (outR !== outL) outR.set(outL);
|
||||
return true;
|
||||
}
|
||||
|
||||
for (let i = 0; i < outL.length; i++) {
|
||||
const detune = pv(parameters.detune, i);
|
||||
const tablePos = pv(parameters.position, i);
|
||||
const tablePos = clamp(pv(parameters.position, i), 0, 1);
|
||||
const idx = tablePos * (this.numFrames - 1);
|
||||
const fIdx = idx | 0;
|
||||
const frac = idx - fIdx;
|
||||
const warpAmount = pv(parameters.warp, i);
|
||||
const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
|
||||
const warpMode = pv(parameters.warpMode, i);
|
||||
const voices = pv(parameters.voices, i);
|
||||
const phaseRand = pv(parameters.phaserand, i);
|
||||
const spread = voices > 1 ? pv(parameters.spread, i) : 0;
|
||||
const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
|
||||
const spread = voices > 1 ? clamp(pv(parameters.spread, i), 0, 1) : 0;
|
||||
const gain1 = Math.sqrt(0.5 - 0.5 * spread);
|
||||
const gain2 = Math.sqrt(0.5 + 0.5 * spread);
|
||||
let f = pv(parameters.frequency, i);
|
||||
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
|
||||
const normalizer = 0.3 / Math.sqrt(voices);
|
||||
const normalizer = 1 / Math.sqrt(voices);
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
@@ -1272,7 +1291,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
gainR = gain1;
|
||||
}
|
||||
const fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, detune, n)); // voice detune
|
||||
const dPhase = fVoice / sampleRate;
|
||||
const dPhase = fVoice * this.invSR;
|
||||
const level = this._chooseMip(dPhase);
|
||||
const table = this.tables[level];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user