revert applyPatternTransformations extraction

This commit is contained in:
hirnsalat
2026-10-14 19:42:17 +02:00
parent 196115a9da
commit 1a52eb4515
+32 -43
View File
@@ -111,48 +111,6 @@ export function repl({
setTime(() => scheduler.now()); // TODO: refactor?
setClockTime(() => scheduler.getTime()); // TODO: refactor?
// Helper function to apply pattern transformations (solo, each, all)
// this should be abstracted more
function applyPatternTransforms(pattern) {
const allPatterns = Object.values(pPatterns);
if (allPatterns.length) {
let patterns = [];
let soloActive = false;
for (const [key, value] of Object.entries(pPatterns)) {
// handle soloed patterns ex: S$: s("bd!4")
const isSolod = key.length > 1 && key.startsWith('S');
if (isSolod && soloActive === false) {
// first time we see a soloed pattern, clear existing patterns
patterns = [];
soloActive = true;
}
if (!soloActive || (soloActive && isSolod)) {
const valWithState = value.withState((state) => state.setControls({ id: key }));
patterns.push(valWithState);
}
}
if (eachTransform) {
// Explicit lambda so only element (not index and array) are passed
patterns = patterns.map((x) => eachTransform(x));
}
pattern = stack(...patterns);
} else if (eachTransform) {
pattern = eachTransform(pattern);
}
if (allTransforms.length) {
for (const transform of allTransforms) {
pattern = transform(pattern);
}
}
if (!isPattern(pattern)) {
pattern = silence;
}
return pattern;
}
const stop = () => scheduler.stop();
const start = () => scheduler.start();
const pause = () => scheduler.pause();
@@ -291,8 +249,39 @@ export function repl({
code = `mondolang\`${code}\``;
}
let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptions);
if (Object.keys(pPatterns).length) {
let patterns = [];
let soloActive = false;
for (const [key, value] of Object.entries(pPatterns)) {
// handle soloed patterns ex: S$: s("bd!4")
const isSolod = key.length > 1 && key.startsWith('S');
if (isSolod && soloActive === false) {
// first time we see a soloed pattern, clear existing patterns
patterns = [];
soloActive = true;
}
if (!soloActive || (soloActive && isSolod)) {
const valWithState = value.withState((state) => state.setControls({ id: key }));
patterns.push(valWithState);
}
}
if (eachTransform) {
// Explicit lambda so only element (not index and array) are passed
patterns = patterns.map((x) => eachTransform(x));
}
pattern = stack(...patterns);
} else if (eachTransform) {
pattern = eachTransform(pattern);
}
if (allTransforms.length) {
for (const transform of allTransforms) {
pattern = transform(pattern);
}
}
pattern = applyPatternTransforms(pattern);
if (!isPattern(pattern)) {
pattern = silence;
}
logger(`[eval] code updated`);
pattern = await setPattern(pattern, autostart);