Merge branch 'main' into djf

This commit is contained in:
Jade (Rose) Rowland
2025-09-25 23:18:22 -07:00
14 changed files with 764 additions and 90 deletions
+43
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@@ -87,6 +87,49 @@ export function registerControl(names, ...aliases) {
*/
export const { s, sound } = registerControl(['s', 'n', 'gain'], 'sound');
/**
* Position in the wavetable of the wavetable oscillator
*
* @name wtPos
* @param {number | Pattern} position Position in the wavetable from 0 to 1
* @synonyms wavetablePosition
*
*/
export const { wtPos, wavetablePosition } = registerControl('wtPos', 'wavetablePosition');
/**
* Amount of warp (alteration of the waveform) to apply to the wavetable oscillator
*
* @name wtWarp
* @param {number | Pattern} amount Warp of the wavetable from 0 to 1
* @synonyms wavetableWarp
*
*/
export const { wtWarp, wavetableWarp } = registerControl('wtWarp', 'wavetableWarp');
/**
* Amount of warp (alteration of the waveform) to apply to the wavetable oscillator.
*
* The current options are: none, asym, bendp, bendm, bendmp, sync, quant, fold, pwm, orbit,
* spin, chaos, primes, binary, brownian, reciprocal, wormhole, logistic, sigmoid, fractal, flip
*
* @name wtWarpMode
* @param {number | string | Pattern} mode Warp mode
* @synonyms wavetableWarpMode
*
*/
export const { wtWarpMode, wavetableWarpMode } = registerControl('wtWarpMode', 'wavetableWarpMode');
/**
* Amount of randomness of the initial phase of the wavetable oscillator.
*
* @name wtPhaseRand
* @param {number | Pattern} amount Randomness of the initial phase. Between 0 (not random) and 1 (fully random)
* @synonyms wavetablePhaseRand
*
*/
export const { wtPhaseRand, wavetablePhaseRand } = registerControl('wtPhaseRand', 'wavetablePhaseRand');
/**
* Define a custom webaudio node to use as a sound source.
*
+2
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@@ -126,6 +126,8 @@ export const lcm = (...fractions) => {
);
};
export const isFraction = (x) => x instanceof Fraction;
fraction._original = Fraction;
export default fraction;
+2 -2
View File
@@ -5,7 +5,7 @@ This program is free software: you can redistribute it and/or modify it under th
*/
import TimeSpan from './timespan.mjs';
import Fraction, { lcm } from './fraction.mjs';
import Fraction, { isFraction, lcm } from './fraction.mjs';
import Hap from './hap.mjs';
import State from './state.mjs';
import { unionWithObj } from './value.mjs';
@@ -999,7 +999,7 @@ addToPrototype('weaveWith', function (t, ...funcs) {
// compose matrix functions
function _nonArrayObject(x) {
return !Array.isArray(x) && typeof x === 'object';
return !Array.isArray(x) && typeof x === 'object' && !isFraction(x);
}
function _composeOp(a, b, func) {
if (_nonArrayObject(a) || _nonArrayObject(b)) {
+16 -2
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@@ -74,6 +74,14 @@ export function repl({
return silence;
};
// helper to get a patternified pure value out
function unpure(pat) {
if (pat._Pattern) {
return pat.__pure;
}
return pat;
}
const setPattern = async (pattern, autostart = true) => {
pattern = editPattern?.(pattern) || pattern;
await scheduler.setPattern(pattern, autostart);
@@ -85,7 +93,10 @@ export function repl({
const start = () => scheduler.start();
const pause = () => scheduler.pause();
const toggle = () => scheduler.toggle();
const setCps = (cps) => scheduler.setCps(cps);
const setCps = (cps) => {
scheduler.setCps(unpure(cps));
return silence;
};
/**
* Changes the global tempo to the given cycles per minute
@@ -97,7 +108,10 @@ export function repl({
* setcpm(140/4) // =140 bpm in 4/4
* $: s("bd*4,[- sd]*2").bank('tr707')
*/
const setCpm = (cpm) => scheduler.setCps(cpm / 60);
const setCpm = (cpm) => {
scheduler.setCps(unpure(cpm) / 60);
return silence;
};
// TODO - not documented as jsdoc examples as the test framework doesn't simulate enough context for `each` and `all`..
+1 -1
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@@ -85,7 +85,7 @@ function evaluator(node, scope) {
let pat;
if (type === 'plain' && typeof variable !== 'undefined') {
// some function names are not patternable, so we skip reification here
if (['!', 'extend', '@', 'expand', 'square', 'angle'].includes(value)) {
if (['!', 'extend', '@', 'expand', 'square', 'angle', 'all', 'setcpm', 'setcps'].includes(value)) {
return variable;
}
pat = reify(variable);
+27 -17
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@@ -4,21 +4,13 @@ OSC output for strudel patterns! Currently only tested with super collider / sup
## Usage
OSC will only work if you run the REPL locally + the OSC server besides it:
Assuming you have [node.js](https://nodejs.org/) installed, you can run the osc bridge server via:
From the project root:
```js
npm run repl
```sh
npx @strudel/osc
```
and in a seperate shell:
```js
npm run osc
```
This should give you
You should see something like:
```log
osc client running on port 57120
@@ -26,14 +18,32 @@ osc server running on port 57121
websocket server running on port 8080
```
Now open Supercollider (with the super dirt startup file)
### --port
Now open the REPL and type:
By default it will use port 57120 for the osc client, which is what [superdirt](https://github.com/musikinformatik/SuperDirt) uses. You can change it via the `--port` option:
```js
s("<bd sd> hh").osc()
```sh
npx @strudel/osc --port 7771 # classic dirt
```
or just [click here](https://strudel.cc/#cygiPGJkIHNkPiBoaCIpLm9zYygp)...
### --debug
To log all incoming osc messages, add the `--debug` flag:
```sh
npx @strudel/osc --debug
```
## Usage in Strudel
To test it in strudel, you have can use `all(osc)` to send all events through osc:
```js
$: s("bd*4")
all(osc)
```
[open in repl](https://strudel.cc/#JDogcygiYmQqNCIpCgphbGwob3NjKQ%3D%3D)
You can read more about [how to use Superdirt with Strudel the Tutorial](https://strudel.cc/learn/input-output/#superdirt-api)
+2 -4
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@@ -6,7 +6,7 @@ This program is free software: you can redistribute it and/or modify it under th
import OSC from 'osc-js';
import { logger, parseNumeral, Pattern, isNote, noteToMidi, ClockCollator } from '@strudel/core';
import { logger, parseNumeral, register, isNote, noteToMidi, ClockCollator } from '@strudel/core';
let connection; // Promise<OSC>
function connect() {
@@ -81,6 +81,4 @@ export async function oscTrigger(hap, currentTime, cps = 1, targetTime) {
* @memberof Pattern
* @returns Pattern
*/
Pattern.prototype.osc = function () {
return this.onTrigger(oscTrigger);
};
export const osc = register('osc', (pat) => pat.onTrigger(oscTrigger));
+2 -1
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@@ -1,8 +1,9 @@
{
"name": "@strudel/osc",
"version": "1.2.4",
"version": "1.2.10",
"description": "OSC messaging for strudel",
"main": "osc.mjs",
"bin": "./server.js",
"type": "module",
"publishConfig": {
"main": "dist/index.mjs"
+43 -2
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@@ -1,3 +1,5 @@
#!/usr/bin/env node
/*
server.js - <short description TODO>
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/osc/server.js>
@@ -6,6 +8,19 @@ This program is free software: you can redistribute it and/or modify it under th
import OSC from 'osc-js';
const args = process.argv.slice(2);
function getArgValue(flag) {
const i = args.indexOf(flag);
if (i !== -1) {
const nextIsFlag = args[i + 1]?.startsWith('--') ?? true;
if (nextIsFlag) return true;
return args[i + 1];
}
}
let udpClientPort = Number(getArgValue('--port')) || 57120;
let debug = Number(getArgValue('--debug')) || 0;
const config = {
receiver: 'ws', // @param {string} Where messages sent via 'send' method will be delivered to, 'ws' for Websocket clients, 'udp' for udp client
udpServer: {
@@ -17,7 +32,7 @@ const config = {
},
udpClient: {
host: 'localhost', // @param {string} Hostname of udp client for messaging
port: 57120, // @param {number} Port of udp client for messaging
port: udpClientPort, // @param {number} Port of udp client for messaging
},
wsServer: {
host: 'localhost', // @param {string} Hostname of WebSocket server
@@ -27,8 +42,34 @@ const config = {
const osc = new OSC({ plugin: new OSC.BridgePlugin(config) });
osc.open(); // start a WebSocket server on port 8080
if (debug) {
osc.on('*', (message) => {
const { address, args } = message;
let str = '';
for (let i = 0; i < args.length; i += 2) {
str += `${args[i]}: ${args[i + 1]} `;
}
console.log(`${address} ${str}`);
});
}
osc.on('error', (message) => {
if (message.toString().includes('EADDRINUSE')) {
console.log(`------ ERROR -------
a server is already running on port 57121! to stop it:
1. run "lsof -ti :57121 | xargs kill -9" (macos / linux)
2. re-run the osc server
`);
} else {
console.log(message);
}
});
osc.open();
console.log('osc client running on port', config.udpClient.port);
console.log('osc server running on port', config.udpServer.port);
console.log('websocket server running on port', config.wsServer.port);
if (debug) {
console.log('debug logs enabled. incoming messages will appear below');
}
+26 -2
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@@ -1,5 +1,5 @@
import { getAudioContext } from './superdough.mjs';
import { clamp, nanFallback } from './util.mjs';
import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
import { getNoiseBuffer } from './noise.mjs';
export const noises = ['pink', 'white', 'brown', 'crackle'];
@@ -28,7 +28,9 @@ const getSlope = (y1, y2, x1, x2) => {
export function getWorklet(ac, processor, params, config) {
const node = new AudioWorkletNode(ac, processor, config);
Object.entries(params).forEach(([key, value]) => {
node.parameters.get(key).value = value;
if (value !== undefined) {
node.parameters.get(key).value = value;
}
});
return node;
}
@@ -314,3 +316,25 @@ export function applyFM(param, value, begin) {
}
return { stop };
}
export const getFrequencyFromValue = (value, defaultNote = 36) => {
let { note, freq } = value;
note = note || defaultNote;
if (typeof note === 'string') {
note = noteToMidi(note); // e.g. c3 => 48
}
// get frequency
if (!freq && typeof note === 'number') {
freq = midiToFreq(note); // + 48);
}
return Number(freq);
};
export const destroyAudioWorkletNode = (node) => {
if (node == null) {
return;
}
node.disconnect();
node.parameters.get('end')?.setValueAtTime(0, 0);
};
+1
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@@ -11,3 +11,4 @@ export * from './synth.mjs';
export * from './zzfx.mjs';
export * from './logger.mjs';
export * from './dspworklet.mjs';
export * from './wavetable.mjs';
+4 -23
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@@ -1,39 +1,20 @@
import { clamp, midiToFreq, noteToMidi } from './util.mjs';
import { clamp } from './util.mjs';
import { registerSound, getAudioContext, soundMap, getLfo } from './superdough.mjs';
import {
applyFM,
destroyAudioWorkletNode,
gainNode,
getADSRValues,
getFrequencyFromValue,
getParamADSR,
getPitchEnvelope,
getVibratoOscillator,
webAudioTimeout,
getWorklet,
noises,
webAudioTimeout,
} from './helpers.mjs';
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
const getFrequencyFromValue = (value, defaultNote = 36) => {
let { note, freq } = value;
note = note || defaultNote;
if (typeof note === 'string') {
note = noteToMidi(note); // e.g. c3 => 48
}
// get frequency
if (!freq && typeof note === 'number') {
freq = midiToFreq(note); // + 48);
}
return Number(freq);
};
function destroyAudioWorkletNode(node) {
if (node == null) {
return;
}
node.disconnect();
node.parameters.get('end')?.setValueAtTime(0, 0);
}
const waveforms = ['triangle', 'square', 'sawtooth', 'sine'];
const waveformAliases = [
['tri', 'triangle'],
+239
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@@ -0,0 +1,239 @@
import { getAudioContext, registerSound } from './index.mjs';
import { getSoundIndex, valueToMidi } from './util.mjs';
import {
destroyAudioWorkletNode,
getADSRValues,
getFrequencyFromValue,
getParamADSR,
getPitchEnvelope,
getVibratoOscillator,
getWorklet,
webAudioTimeout,
} from './helpers.mjs';
import { logger } from './logger.mjs';
const WT_MAX_MIP_LEVELS = 6;
export const WarpMode = Object.freeze({
NONE: 0,
ASYM: 1,
MIRROR: 2,
BENDP: 3,
BENDM: 4,
BENDMP: 5,
SYNC: 6,
QUANT: 7,
FOLD: 8,
PWM: 9,
ORBIT: 10,
SPIN: 11,
CHAOS: 12,
PRIMES: 13,
BINARY: 14,
BROWNIAN: 15,
RECIPROCAL: 16,
WORMHOLE: 17,
LOGISTIC: 18,
SIGMOID: 19,
FRACTAL: 20,
FLIP: 21,
});
async function loadWavetableFrames(url, label, frameLen = 256) {
const ac = getAudioContext();
const buf = await loadBuffer(url, ac, label);
const ch0 = buf.getChannelData(0);
const total = ch0.length;
const numFrames = Math.floor(total / frameLen);
const frames = new Array(numFrames);
for (let i = 0; i < numFrames; i++) {
const start = i * frameLen;
frames[i] = ch0.subarray(start, start + frameLen);
}
// build mipmaps
const mipmaps = [frames];
let levelFrames = frames;
for (let level = 1; level < WT_MAX_MIP_LEVELS; level++) {
const prevLen = levelFrames[0].length;
if (prevLen <= 32) break;
const nextLen = prevLen >> 1;
const next = levelFrames.map((src) => {
const out = new Float32Array(nextLen);
for (let j = 0; j < nextLen; j++) {
out[j] = (src[2 * j] + src[2 * j + 1]) / 2;
}
return out;
});
mipmaps.push(next);
levelFrames = next;
}
return { frames, mipmaps, frameLen, numFrames };
}
const loadCache = {};
function humanFileSize(bytes, si) {
var thresh = si ? 1000 : 1024;
if (bytes < thresh) return bytes + ' B';
var units = si
? ['kB', 'MB', 'GB', 'TB', 'PB', 'EB', 'ZB', 'YB']
: ['KiB', 'MiB', 'GiB', 'TiB', 'PiB', 'EiB', 'ZiB', 'YiB'];
var u = -1;
do {
bytes /= thresh;
++u;
} while (bytes >= thresh);
return bytes.toFixed(1) + ' ' + units[u];
}
export function getTableInfo(hapValue, tableUrls) {
const { s, n = 0 } = hapValue;
let midi = valueToMidi(hapValue, 36);
let transpose = midi - 36; // C3 is middle C;
const index = getSoundIndex(n, tableUrls.length);
const tableUrl = tableUrls[index];
const label = `${s}:${index}`;
return { transpose, tableUrl, index, midi, label };
}
const loadBuffer = (url, ac, label) => {
url = url.replace('#', '%23');
if (!loadCache[url]) {
logger(`[wavetable] load table ${label}..`, 'load-table', { url });
const timestamp = Date.now();
loadCache[url] = fetch(url)
.then((res) => res.arrayBuffer())
.then(async (res) => {
const took = Date.now() - timestamp;
const size = humanFileSize(res.byteLength);
logger(`[wavetable] load table ${label}... done! loaded ${size} in ${took}ms`, 'loaded-table', { url });
const decoded = await ac.decodeAudioData(res);
return decoded;
});
}
return loadCache[url];
};
function githubPath(base, subpath = '') {
if (!base.startsWith('github:')) {
throw new Error('expected "github:" at the start of pseudoUrl');
}
let [_, path] = base.split('github:');
path = path.endsWith('/') ? path.slice(0, -1) : path;
if (path.split('/').length === 2) {
// assume main as default branch if none set
path += '/main';
}
return `https://raw.githubusercontent.com/${path}/${subpath}`;
}
const _processTables = (json, baseUrl, frameLen) => {
return Object.entries(json).forEach(([key, value]) => {
if (typeof value === 'string') {
value = [value];
}
if (typeof value !== 'object') {
throw new Error('wrong json format for ' + key);
}
baseUrl = value._base || baseUrl;
if (baseUrl.startsWith('github:')) {
baseUrl = githubPath(baseUrl, '');
}
value = value.map((v) => baseUrl + v);
registerSound(key, (t, hapValue, onended) => onTriggerSynth(t, hapValue, onended, value, frameLen), {
type: 'wavetable',
tables: value,
baseUrl,
frameLen,
});
});
};
/**
* Loads a collection of wavetables to use with `s`
*
* @name tables
*/
export const tables = async (url, frameLen, json) => {
if (json !== undefined) return _processTables(json, url, frameLen);
if (url.startsWith('github:')) {
url = githubPath(url, 'strudel.json');
}
if (url.startsWith('local:')) {
url = `http://localhost:5432`;
}
if (typeof fetch !== 'function') {
// not a browser
return;
}
if (typeof fetch === 'undefined') {
// skip fetch when in node / testing
return;
}
return fetch(url)
.then((res) => res.json())
.then((json) => _processTables(json, url, frameLen))
.catch((error) => {
console.error(error);
throw new Error(`error loading "${url}"`);
});
};
async function onTriggerSynth(t, value, onended, bank, frameLen) {
const { s, n = 0, duration } = value;
const ac = getAudioContext();
const [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
let { wtWarpMode } = value;
if (typeof wtWarpMode === 'string') {
wtWarpMode = WarpMode[wtWarpMode.toUpperCase()] ?? WarpMode.NONE;
}
const frequency = getFrequencyFromValue(value);
const { tableUrl, label } = getTableInfo(value, bank);
const payload = await loadWavetableFrames(tableUrl, label, frameLen);
const holdEnd = t + duration;
const envEnd = holdEnd + release + 0.01;
const source = getWorklet(
ac,
'wavetable-oscillator-processor',
{
begin: t,
end: envEnd,
frequency,
detune: value.detune,
position: value.wtPos,
warp: value.wtWarp,
warpMode: wtWarpMode,
voices: value.unison,
spread: value.spread,
phaserand: value.wtPhaseRand,
},
{ outputChannelCount: [2] },
);
source.port.postMessage({ type: 'tables', payload });
if (ac.currentTime > t) {
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
return;
}
const vibratoOscillator = getVibratoOscillator(source.detune, value, t);
const envGain = ac.createGain();
const node = source.connect(envGain);
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
getPitchEnvelope(source.detune, value, t, holdEnd);
const handle = { node, source };
const timeoutNode = webAudioTimeout(
ac,
() => {
source.disconnect();
destroyAudioWorkletNode(source);
vibratoOscillator?.stop();
node.disconnect();
onended();
},
t,
envEnd,
);
handle.stop = (time) => {
timeoutNode.stop(time);
};
return handle;
}
+356 -36
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@@ -6,7 +6,21 @@ import OLAProcessor from './ola-processor';
import FFT from './fft.js';
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const _mod = (n, m) => ((n % m) + m) % m;
const mod = (n, m) => ((n % m) + m) % m;
const lerp = (a, b, n) => n * (b - a) + a;
const pv = (arr, n) => arr[n] ?? arr[0];
const frac = (x) => x - Math.floor(x);
const ffloor = (x) => x | 0; // fast floor for non-negative
const getUnisonDetune = (unison, detune, voiceIndex) => {
if (unison < 2) {
return 0;
}
return lerp(-detune * 0.5, detune * 0.5, voiceIndex / (unison - 1));
};
const applySemitoneDetuneToFrequency = (frequency, detune) => {
return frequency * Math.pow(2, detune / 12);
};
// Restrict phase to the range [0, maxPhase) via wrapping
function wrapPhase(phase, maxPhase = 1) {
@@ -150,7 +164,7 @@ class LFOProcessor extends AudioWorkletProcessor {
const blockSize = output[0].length ?? 0;
if (this.phase == null) {
this.phase = _mod(time * frequency + phaseoffset, 1);
this.phase = mod(time * frequency + phaseoffset, 1);
}
const dt = frequency / sampleRate;
for (let n = 0; n < blockSize; n++) {
@@ -445,21 +459,6 @@ class DistortProcessor extends AudioWorkletProcessor {
registerProcessor('distort-processor', DistortProcessor);
// SUPERSAW
function lerp(a, b, n) {
return n * (b - a) + a;
}
function getUnisonDetune(unison, detune, voiceIndex) {
if (unison < 2) {
return 0;
}
return lerp(-detune * 0.5, detune * 0.5, voiceIndex / (unison - 1));
}
function applySemitoneDetuneToFrequency(frequency, detune) {
return frequency * Math.pow(2, detune / 12);
}
class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
constructor() {
super();
@@ -521,29 +520,31 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
}
const output = outputs[0];
const voices = params.voices[0];
const freqspread = params.freqspread[0];
const panspread = params.panspread[0] * 0.5 + 0.5;
const gain1 = Math.sqrt(1 - panspread);
const gain2 = Math.sqrt(panspread);
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
if (isOdd) {
gainL = gain2;
gainR = gain1;
}
for (let i = 0; i < output[0].length; i++) {
// Main detuning
let freq = applySemitoneDetuneToFrequency(params.frequency[i] ?? params.frequency[0], params.detune[0] / 100);
for (let i = 0; i < output[0].length; i++) {
const detune = pv(params.detune, i);
const voices = pv(params.voices, i);
const freqspread = pv(params.freqspread, i);
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
const gain1 = Math.sqrt(1 - panspread);
const gain2 = Math.sqrt(panspread);
let freq = pv(params.frequency, i);
// Main detuning
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
if (isOdd) {
gainL = gain2;
gainR = gain1;
}
// Individual voice detuning
freq = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
const freqVoice = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
// We must wrap this here because it is passed into sawblep below which
// has domain [0, 1]
const dt = _mod(freq / sampleRate, 1);
const dt = mod(freqVoice / sampleRate, 1);
this.phase[n] = this.phase[n] ?? Math.random();
const v = waveshapes.sawblep(this.phase[n], dt);
@@ -974,3 +975,322 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
}
registerProcessor('byte-beat-processor', ByteBeatProcessor);
export const WarpMode = Object.freeze({
NONE: 0,
ASYM: 1,
MIRROR: 2,
BENDP: 3,
BENDM: 4,
BENDMP: 5,
SYNC: 6,
QUANT: 7,
FOLD: 8,
PWM: 9,
ORBIT: 10,
SPIN: 11,
CHAOS: 12,
PRIMES: 13,
BINARY: 14,
BROWNIAN: 15,
RECIPROCAL: 16,
WORMHOLE: 17,
LOGISTIC: 18,
SIGMOID: 19,
FRACTAL: 20,
FLIP: 21,
});
function hash32(u) {
u = u + 0x7ed55d16 + (u << 12);
u = u ^ 0xc761c23c ^ (u >>> 19);
u = u + 0x165667b1 + (u << 5);
u = (u + 0xd3a2646c) ^ (u << 9);
u = u + 0xfd7046c5 + (u << 3);
u = u ^ 0xb55a4f09 ^ (u >>> 16);
return u >>> 0;
}
const hash01 = (i) => (hash32(i) >>> 8) / 0x01000000;
function bitReverse(i, n) {
let r = 0;
for (let b = 0; b < n; b++) {
r = (r << 1) | (i & 1);
i >>>= 1;
}
return r;
}
function noise(x) {
const i = Math.floor(x),
f = x - i;
const a = hash01(i),
b = hash01(i + 1);
return a + (b - a) * f;
}
function brownian(x, oct = 4) {
let amp = 0.5,
sum = 0,
norm = 0,
freq = 1;
for (let o = 0; o < oct; o++) {
sum += amp * noise(x * freq);
norm += amp;
amp *= 0.5;
freq *= 2;
}
return (sum / norm) * 2 - 1;
}
class WavetableOscillatorProcessor extends AudioWorkletProcessor {
static get parameterDescriptors() {
return [
{ name: 'begin', defaultValue: 0, min: 0, max: Number.POSITIVE_INFINITY },
{ name: 'end', defaultValue: 0, min: 0, max: Number.POSITIVE_INFINITY },
{ name: 'frequency', defaultValue: 220, minValue: 0.01, maxValue: 20000 },
{ name: 'detune', defaultValue: 0 },
{ name: 'position', defaultValue: 0, minValue: 0, maxValue: 1 },
{ name: 'warp', defaultValue: 0, minValue: 0, maxValue: 1 },
{ name: 'warpMode', defaultValue: 0 },
{ name: 'voices', defaultValue: 1, minValue: 1, maxValue: 32 },
{ name: 'spread', defaultValue: 0, minValue: 0, maxValue: 1 },
{ name: 'phaserand', defaultValue: 1, minValue: 0, maxValue: 1 },
];
}
constructor(options) {
super(options);
this.tables = null;
this.frameLen = 0;
this.numFrames = 0;
this.phase = [];
this.syncRatio = 1;
this.port.onmessage = (e) => {
const { type, payload } = e.data || {};
if (type === 'tables') {
this.tables = payload.mipmaps;
this.frameLen = payload.frameLen;
this.numFrames = this.tables[0].length;
}
};
}
_chooseMip(dphi) {
const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
let level = 0;
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
level++;
}
return level;
}
_mirror(x) {
return 1 - Math.abs(2 * x - 1);
}
_toBits(amt, min = 2, max = 12) {
const b = max + (min - max) * amt;
return { b, n: Math.round(Math.pow(2, b)) };
}
_warpPhase(phase, amt, mode) {
switch (mode) {
case WarpMode.NONE: {
return phase;
}
case WarpMode.ASYM: {
const a = 0.01 + 0.99 * amt;
return phase < a ? (0.5 * phase) / a : 0.5 + (0.5 * (phase - a)) / (1 - a);
}
case WarpMode.MIRROR: {
// Asym, then mirror
return this._mirror(this._warpPhase(phase, amt, WarpMode.ASYM));
}
case WarpMode.BENDP: {
return Math.pow(phase, 1 + 3 * amt);
}
case WarpMode.BENDM: {
return Math.pow(phase, 1 / (1 + 3 * amt));
}
case WarpMode.BENDMP: {
return amt < 0.5 ? this._warpPhase(phase, 1 - 2 * amt, 3) : this._warpPhase(phase, 2 * amt - 1, 2);
}
case WarpMode.SYNC: {
const syncRatio = Math.pow(16, amt * amt);
return (phase * syncRatio) % 1;
}
case WarpMode.QUANT: {
const { n } = this._toBits(amt);
return ffloor(phase * n) / n;
}
case WarpMode.FOLD: {
const K = 7;
const k = 1 + Math.max(1, Math.round(K * amt));
return Math.abs(frac(k * phase) - 0.5) * 2;
}
case WarpMode.PWM: {
const w = clamp(0.5 + 0.49 * (2 * amt - 1), 0, 1);
if (phase < w) return (phase / w) * 0.5;
return 0.5 + ((phase - w) / (1 - w)) * 0.5;
}
case WarpMode.ORBIT: {
const depth = 0.5 * amt;
const n = 3;
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
}
case WarpMode.SPIN: {
const depth = 0.5 * amt;
const { n } = this._toBits(amt, 1, 6);
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
}
case WarpMode.CHAOS: {
const r = 3.7 + 0.3 * amt;
const logistic = r * phase * (1 - phase);
return clamp((1 - amt) * phase + amt * logistic, 0, 1);
}
case WarpMode.PRIMES: {
const isPrime = (n) => {
if (n < 2) return false;
if (n % 2 === 0) return n === 2;
for (let d = 3; d * d <= n; d += 2) if (n % d === 0) return false;
return true;
};
let { n } = this._toBits(amt, 3);
while (!isPrime(n)) n++;
return ffloor(phase * n) / n;
}
case WarpMode.BINARY: {
let { b } = this._toBits(amt, 3);
b = Math.round(b);
const n = 1 << b;
const idx = ffloor(phase * n);
const ridx = bitReverse(idx, b);
return ridx / n;
}
case WarpMode.MODULAR: {
const { n } = this._toBits(amt);
const depth = 0.5 * amt;
const jump = frac(phase * n) / n;
return frac(phase + depth * jump);
}
case WarpMode.BROWNIAN: {
const disp = 0.25 * amt * brownian(64 * phase, 4);
return frac(phase + disp);
}
case WarpMode.RECIPROCAL: {
const g = 2 + 4 * amt;
const num = phase * g;
const den = phase + (1 - phase) * g;
const y = den > 1e-12 ? num / den : 0;
return clamp(y, 0, 1);
}
case WarpMode.WORMHOLE: {
const gap = clamp(0.8 * amt, 0, 1);
const a = 0.5 * (1 - gap);
const b = 0.5 * (1 + gap);
if (phase < a) return (phase / a) * 0.5;
if (phase > b) return 0.5 * (1 + (phase - b) / (1 - b));
return 0.5;
}
case WarpMode.LOGISTIC: {
let x = phase;
const r = 3.6 + 0.4 * amt;
const iters = 1 + Math.round(2 * amt);
for (let i = 0; i < iters; i++) x = r * x * (1 - x);
return clamp(x, 0, 1);
}
case WarpMode.SIGMOID: {
const k = 1 + 10 * amt;
const x = phase - 0.5;
const y = 1 / (1 + Math.exp(-k * x));
const y0 = 1 / (1 + Math.exp(0.5 * k));
const y1 = 1 / (1 + Math.exp(-0.5 * k));
return (y - y0) / (y1 - y0);
}
case WarpMode.FRACTAL: {
const d = 0.5 * Math.sin(2 * Math.PI * phase) * amt;
return frac(phase + d);
}
case WarpMode.FLIP: {
return phase;
}
default:
return phase;
}
}
_sampleFrame(frame, phase) {
const pos = phase * (frame.length - 1);
const i = pos | 0;
const frac = pos - i;
const a = frame[i];
const b = frame[(i + 1) % frame.length];
return a + (b - a) * frac;
}
process(_inputs, outputs, parameters) {
if (currentTime >= parameters.end[0]) {
return false;
}
if (currentTime <= parameters.begin[0]) {
return true;
}
const outL = outputs[0][0];
const outR = outputs[0][1] || outputs[0][0];
if (!this.tables) {
outL.fill(0);
if (outR !== outL) outR.set(outL);
return true;
}
for (let i = 0; i < outL.length; i++) {
const detune = pv(parameters.detune, i);
const spread = pv(parameters.spread, i) * 0.5 + 0.5;
const tablePos = pv(parameters.position, i);
const idx = tablePos * (this.numFrames - 1);
const fIdx = idx | 0;
const frac = idx - fIdx;
const warpAmount = pv(parameters.warp, i);
const warpMode = pv(parameters.warpMode, i);
const voices = pv(parameters.voices, i);
const phaseRand = pv(parameters.phaserand, i);
const gain1 = Math.sqrt(1 - spread);
const gain2 = Math.sqrt(spread);
let f = pv(parameters.frequency, i);
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
if (isOdd) {
gainL = gain2;
gainR = gain1;
}
const fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, detune, n)); // voice detune
const dPhase = fVoice / sampleRate;
const level = this._chooseMip(dPhase);
const bank = this.tables[level];
// warp phase then sample
this.phase[n] = this.phase[n] ?? Math.random() * phaseRand;
const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
const s0 = this._sampleFrame(bank[fIdx], ph);
const s1 = this._sampleFrame(bank[Math.min(this.numFrames - 1, fIdx + 1)], ph);
let s = s0 + (s1 - s0) * frac;
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
s = -s;
}
outL[i] += (s * gainL) / Math.sqrt(voices);
outR[i] += (s * gainR) / Math.sqrt(voices);
this.phase[n] = wrapPhase(this.phase[n] + dPhase);
}
}
return true;
}
}
registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);