refactor: make webaudio glue as minimal as possible

This commit is contained in:
Felix Roos
2025-06-05 10:26:14 +02:00
parent 930dabe4d6
commit 2cbd35f6d2
2 changed files with 37 additions and 21 deletions
+34 -2
View File
@@ -311,6 +311,7 @@ export const getADSRValues = (params, curve = 'linear', defaultValues) => {
const sustain = s != null ? s : (a != null && d == null) || (a == null && d == null) ? envmax : envmin;
return [Math.max(a ?? 0, envmin), Math.max(d ?? 0, envmin), Math.min(sustain, envmax), Math.max(r ?? 0, releaseMin)];
};
let oscillators = {
sine: SineOsc,
saw: SawOsc,
@@ -351,6 +352,33 @@ const defaultDefaultValues = {
let getDefaultValue = (key) => defaultDefaultValues[key];
const chromas = { c: 0, d: 2, e: 4, f: 5, g: 7, a: 9, b: 11 };
const accs = { '#': 1, b: -1, s: 1, f: -1 };
const note2midi = (note, defaultOctave = 3) => {
const [pc, acc = '', oct = defaultOctave] =
String(note)
.match(/^([a-gA-G])([#bsf]*)([0-9]*)$/)
?.slice(1) || [];
if (!pc) {
throw new Error('not a note: "' + note + '"');
}
const chroma = chromas[pc.toLowerCase()];
const offset = acc?.split('').reduce((o, char) => o + accs[char], 0) || 0;
return (Number(oct) + 1) * 12 + chroma + offset;
};
const getFrequency = (value) => {
let { note, freq } = value;
note = note || 36;
if (typeof note === 'string') {
note = note2midi(note); // e.g. c3 => 48
}
if (!freq && typeof note === 'number') {
freq = Math.pow(2, (note - 69) / 12) * 440;
}
return Number(freq);
};
export class DoughVoice {
constructor(value) {
// params without defaults:
@@ -392,6 +420,7 @@ export class DoughVoice {
ir,
analyze,
*/
value.freq = getFrequency(value);
Object.assign(this, value);
// params with defaults:
this.s = this.s ?? getDefaultValue('s');
@@ -421,6 +450,9 @@ export class DoughVoice {
this.release,
]);
this._holdEnd = this._begin + this._duration; // needed for gate
this._end = this._holdEnd + this.release + 0.01; // needed for despawn
const SourceClass = oscillators[this.s] ?? TriOsc;
this._sound = new SourceClass();
this._lpf = this.cutoff ? new Lpf() : null;
@@ -482,9 +514,9 @@ export class Dough {
value.id = this.vid++;
const voice = new DoughVoice(value);
this.voices.push(voice);
console.log('spawn', voice.id, value._holdDuration, 'voices:', this.voices.length);
console.log('spawn', voice.id, 'voices:', this.voices.length);
// schedule removal
const endTime = Math.ceil(value._end * this.sampleRate);
const endTime = Math.ceil(voice._end * this.sampleRate);
this.schedule({ time: endTime /* + 48000 */, type: 'despawn', arg: voice.id });
}
despawn(vid) {
+3 -19
View File
@@ -13,33 +13,17 @@ function initDoughWorklet() {
outputChannelCount: [2],
},
);
/* webAudioTimeout(ac, () => destroyAudioWorkletNode(doughWorklet), begin, end); */
connectToDestination(doughWorklet); // channels?
}
Pattern.prototype.supradough = function () {
return this.onTrigger((_, hap, __, cps, begin) => {
const { value } = hap;
// todo: could these calculations be made inside dough as well?
value.freq = getFrequencyFromValue(hap.value);
const release = getADSRValues(
[value.attack, value.decay, value.sustain, value.release],
'linear',
[0.001, 0.05, 0.6, 0.01],
)[3];
const duration = hap.duration / cps;
const holdEnd = begin + duration;
const end = holdEnd + release + 0.01;
value._begin = begin; // these are needed for the gate signal
value._end = end;
value._holdEnd = holdEnd;
value._holdDuration = duration + release;
hap.value._begin = begin;
hap.value._duration = hap.duration / cps;
if (!doughWorklet) {
initDoughWorklet();
}
doughWorklet.port.postMessage(value);
doughWorklet.port.postMessage(hap.value);
}, 1);
};