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fix: conflicts
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@@ -116,7 +116,8 @@ let reverbs = {};
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let hasChanged = (now, before) => now !== undefined && now !== before;
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function getReverb(orbit, duration = 2, fade, lp, dim, ir) {
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function getReverb(orbit, duration, fade, lp, dim, ir) {
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// If no reverb has been created for a given orbit, create one
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if (!reverbs[orbit]) {
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const ac = getAudioContext();
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const reverb = ac.createReverb(duration, fade, lp, dim, ir);
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