This commit is contained in:
Jade (Rose) Rowland
2025-05-29 14:32:52 +02:00
parent 1d189763b2
commit 3d37c73103
3 changed files with 12 additions and 11 deletions
+2 -2
View File
@@ -464,9 +464,9 @@ export const { byteBeatExpression, bbexpr } = registerControl('byteBeatExpressio
* @name byteBeatStartTime
* @synonyms bbst
*
* @param {number | Pattern} byteBeatStartTime in seconds
* @param {number | Pattern} byteBeatStartTime in samples (t)
* @example
* note("{c g a b c d}%16").s("bytebeat").bbexpr('t&t>>8').bbst("<0 300>")
* note("c3!8".add("{0 0 12 0 7 5 3}%8")).s("bytebeat:5").bbst("<3 1>".mul(10000))._scope()
*
*/
export const { byteBeatStartTime, bbst } = registerControl('byteBeatStartTime', 'bbst');
+1 -1
View File
@@ -192,7 +192,7 @@ export function registerSynthSounds() {
},
);
o.port.postMessage({ codeText: byteBeatExpression, startTimeSeconds: byteBeatStartTime, frequency });
o.port.postMessage({ codeText: byteBeatExpression, byteBeatStartTime, frequency });
let envGain = gainNode(1);
envGain = o.connect(envGain);
+9 -8
View File
@@ -811,11 +811,10 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
super();
this.port.onmessage = (event) => {
let { codeText } = event.data;
const { startTimeSeconds, frequency } = event.data;
if (startTimeSeconds != null) {
const t = startTimeSeconds * sampleRate;
this.t = t;
this.t = (t / (sampleRate / 256)) * frequency;
const { byteBeatStartTime } = event.data;
if (byteBeatStartTime != null) {
this.t = 0
this.initialOffset = Math.floor(byteBeatStartTime)
}
//Optimization pulled from dollchan.net: https://github.com/Chasyxx/EnBeat_NEW, it seemed important
@@ -829,6 +828,7 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
this.func = getByteBeatFunc(codeText);
};
this.initialOffset = null;
this.t = null;
this.func = null;
}
@@ -878,13 +878,14 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
for (let i = 0; i < output[0].length; i++) {
const detune = getParamValue(i, params.detune);
const freq = applySemitoneDetuneToFrequency(getParamValue(i, params.frequency), detune / 100);
let t = (this.t / (sampleRate / 256)) * freq;
const funcValue = this.func(t);
let local_t = ((this.t / (sampleRate / 256)) * freq) + this.initialOffset
const funcValue = this.func(local_t);
let signal = (funcValue & 255) / 127.5 - 1;
const out = signal * 0.2;
for (let c = 0; c < output.length; c++) {
output[c][i] = clamp(out, -0.2, 0.2);
//prevent speaker blowout via clipping if threshold exceeds
output[c][i] = clamp(out, -0.4, 0.4);
}
this.t = this.t + 1;
}