mirror of
https://codeberg.org/uzu/strudel
synced 2026-07-13 06:19:33 -04:00
Move things around to allow selection by name and avoid circular imports; fixed chebyshev
This commit is contained in:
@@ -0,0 +1,18 @@
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let audioContext;
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export const setDefaultAudioContext = () => {
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audioContext = new AudioContext();
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return audioContext;
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};
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export const getAudioContext = () => {
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if (!audioContext) {
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return setDefaultAudioContext();
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}
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return audioContext;
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};
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export function getAudioContextCurrentTime() {
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return getAudioContext().currentTime;
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}
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@@ -1,4 +1,4 @@
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import { getAudioContext } from './superdough.mjs';
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import { getAudioContext } from './audioContext.mjs';
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let worklet;
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export async function dspWorklet(ac, code) {
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@@ -1,5 +1,5 @@
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import { getAudioContext } from './superdough.mjs';
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import { clamp, nanFallback } from './util.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { clamp, ffloor, nanFallback } from './util.mjs';
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import { getNoiseBuffer } from './noise.mjs';
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export const noises = ['pink', 'white', 'brown', 'crackle'];
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@@ -308,6 +308,110 @@ export function applyFM(param, value, begin) {
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return { stop };
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}
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export const getDistortion = (distort, postgain, algorithm) => {
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return getWorklet(getAudioContext(), 'distort-processor', { distort, postgain, algorithm });
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// Saturation curves
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const __squash = (x) => x / (1 + x); // [0, inf) to [0, 1)
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const _scurve = (x, k) => ((1 + k) * x) / (1 + k * Math.abs(x));
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const _soft = (x, k) => Math.tanh(x * (1 + k));
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const _hard = (x, k) => clamp((1 + k) * x, -1, 1);
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const _sine = (x, k) => Math.sin(x * (1 + k));
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const _fold = (x, k) => {
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let y = (1 + k) * x;
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while (y > 1 || y < -1) {
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y = y > 1 ? 2 - y : -2 - y;
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}
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return y;
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};
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const _sineFold = (x, k) => Math.sin((Math.PI / 2) * _fold(x, k));
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const _pow = (x, k) => {
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const t = __squash(k);
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const p = 1 / (1 + 0.5 * t); // tame k
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return _soft(Math.sign(x) * Math.pow(Math.abs(x), p), 0.5 * k);
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};
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const _cubic = (x, k) => {
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const t = __squash(k);
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const cubic = (x - (t / 3) * x * x * x) / (1 - t / 3); // normalized to go from (-1, 1)
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return _soft(cubic, k);
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};
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const _diode = (x, k, asym = false) => {
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const g = 1 + k; // gain
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const t = __squash(k);
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const bias = 0.15 * t;
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const pos = _soft(x + bias, k);
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const neg = _soft(asym ? bias : -x + bias, k);
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const y = pos - neg;
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// We divide by the derivative at 0 so that the distortion is roughly
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// the identity map near 0 => small values are preserved and undistorted
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const sech = 1 / Math.cosh(g * bias);
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const sech2 = sech * sech; // derivative of tanh is sech^2
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const denom = Math.max(1e-8, (asym ? 1 : 2) * g * sech2); // g from chain rule; 2 if both pos/neg have x
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return _soft(y / denom, k);
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};
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const _asym = (x, k) => _diode(x, k, true);
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const _chebyshev = (x, k) => {
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const kl = Math.log1p(k);
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let tnm1 = 1;
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let tnm2 = x;
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let tn;
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let y = 0;
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const iterations = 1 + ffloor(Math.min(16 * kl, 255));
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for (let i = 1; i < iterations; i++) {
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if (i < 2) {
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// Already set inital conditions
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y += i == 0 ? tnm1 : tnm2;
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continue;
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}
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tn = 2 * x * tnm1 - tnm2; // https://en.wikipedia.org/wiki/Chebyshev_polynomials#Recurrence_definition
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tnm2 = tnm1;
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tnm1 = tn;
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if (i % 2 === 0) {
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y += tn;
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}
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}
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// Soft clip
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return _soft(y, 0);
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};
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export const distortionAlgorithms = {
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scurve: _scurve,
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soft: _soft,
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hard: _hard,
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sine: _sine,
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fold: _fold,
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sinefold: _sineFold,
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pow: _pow,
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cubic: _cubic,
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diode: _diode,
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asym: _asym,
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chebyshev: _chebyshev,
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};
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const _algoNames = Object.freeze(Object.keys(distortionAlgorithms));
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export const getDistortionAlgorithm = (algo) => {
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let index = algo;
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if (typeof algo === 'string') {
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index = _algoNames.indexOf(algo);
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if (index === -1) {
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logger(`[superdough] Could not find waveshaping algorithm ${algo}.
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Available options are ${_algoNames.join(', ')}.
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Defaulting to ${_algoNames[0]}.`);
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index = 0;
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}
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}
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const name = _algoNames[index % _algoNames.length]; // allow for wrapping if algo was a number
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const algorithm = distortionAlgorithms[name];
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return { algorithm, index };
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};
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export const getDistortion = (distort, postgain, algorithm) => {
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const { _algorithm, index } = getDistortionAlgorithm(algorithm);
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return getWorklet(getAudioContext(), 'distort-processor', { distort, postgain, algorithm: index });
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};
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@@ -11,3 +11,4 @@ export * from './synth.mjs';
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export * from './zzfx.mjs';
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export * from './logger.mjs';
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export * from './dspworklet.mjs';
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export * from './audioContext.mjs';
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@@ -1,5 +1,5 @@
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import { drywet } from './helpers.mjs';
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import { getAudioContext } from './superdough.mjs';
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import { getAudioContext } from './audioContext.mjs';
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let noiseCache = {};
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@@ -1,5 +1,6 @@
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import { noteToMidi, valueToMidi, getSoundIndex } from './util.mjs';
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import { getAudioContext, registerSound } from './index.mjs';
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import { registerSound } from './index.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
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import { logger } from './logger.mjs';
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@@ -13,6 +13,7 @@ import { createFilter, gainNode, getCompressor, getDistortion, getWorklet, webAu
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import { map } from 'nanostores';
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import { logger, errorLogger } from './logger.mjs';
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import { loadBuffer } from './sampler.mjs';
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import { getAudioContext } from './audioContext.mjs';
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export const DEFAULT_MAX_POLYPHONY = 128;
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const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
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@@ -193,25 +194,6 @@ export function setVersionDefaults(version) {
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export const resetLoadedSounds = () => soundMap.set({});
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let audioContext;
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export const setDefaultAudioContext = () => {
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audioContext = new AudioContext();
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return audioContext;
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};
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export const getAudioContext = () => {
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if (!audioContext) {
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return setDefaultAudioContext();
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}
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return audioContext;
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};
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export function getAudioContextCurrentTime() {
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return getAudioContext().currentTime;
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}
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let workletsLoading;
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function loadWorklets() {
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if (!workletsLoading) {
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@@ -1,5 +1,6 @@
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import { clamp, midiToFreq, noteToMidi } from './util.mjs';
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import { registerSound, getAudioContext, soundMap, getLfo } from './superdough.mjs';
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import { registerSound, soundMap, getLfo } from './superdough.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import {
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applyFM,
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gainNode,
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@@ -76,3 +76,5 @@ export function cycleToSeconds(cycle, cps) {
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export function secondsToCycle(t, cps) {
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return t * cps;
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}
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export const ffloor = (x) => x | 0; // fast floor for positive numbers
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@@ -4,12 +4,11 @@
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import OLAProcessor from './ola-processor';
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import FFT from './fft.js';
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import { getDistortionAlgorithm } from './helpers.mjs';
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const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
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const _mod = (n, m) => ((n % m) + m) % m;
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const ffloor = (x) => x | 0;
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const pv = (arr, n) => arr[n] ?? arr[0];
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const mix = (a, b, t) => (1 - t) * a + t * b;
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// Restrict phase to the range [0, maxPhase) via wrapping
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function wrapPhase(phase, maxPhase = 1) {
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@@ -344,85 +343,12 @@ class LadderProcessor extends AudioWorkletProcessor {
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}
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registerProcessor('ladder-processor', LadderProcessor);
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// Saturation curves
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const __squash = (x) => x / (1 + x); // [0, inf) to [0, 1)
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const _scurve = (x, k) => ((1 + k) * x) / (1 + k * Math.abs(x));
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const _soft = (x, k) => Math.tanh(x * (1 + k));
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const _hard = (x, k) => clamp((1 + k) * x, -1, 1);
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const _sine = (x, k) => Math.sin(x * (1 + k));
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const _fold = (x, k) => {
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let y = (1 + k) * x;
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while (y > 1 || y < -1) {
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y = y > 1 ? 2 - y : -2 - y;
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}
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return y;
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};
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const _sineFold = (x, k) => Math.sin((Math.PI / 2) * _fold(x, k));
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const _pow = (x, k) => {
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const t = __squash(k);
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const p = 1 / (1 + 0.5 * t); // tame k
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return _soft(Math.sign(x) * Math.pow(Math.abs(x), p), 0.5 * k);
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};
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const _diode = (x, k, asym = false) => {
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const g = 1 + k; // gain
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const t = __squash(k);
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const bias = 0.15 * t;
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const pos = _soft(x + bias, k);
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const neg = _soft(asym ? bias : -x + bias, k);
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const y = pos - neg;
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// We divide by the derivative at 0 so that the distortion is roughly
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// the identity map near 0 => small values are preserved and undistorted
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const sech = 1 / Math.cosh(g * bias);
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const sech2 = sech * sech; // derivative of tanh is sech^2
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const denom = Math.max(1e-8, (asym ? 1 : 2) * g * sech2); // g from chain rule; 2 if both pos/neg have x
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return _soft(y / denom, k);
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};
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const _asym = (x, k) => _diode(x, k, true);
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const _cubic = (x, k) => {
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const t = __squash(k);
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const cubic = (x - (t / 3) * x * x * x) / (1 - t / 3); // normalized to go from (-1, 1)
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return _soft(cubic, k);
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};
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export const saturationAlgos = {
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scurve: _scurve,
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soft: _soft,
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hard: _hard,
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sine: _sine,
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fold: _fold,
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sinefold: _sineFold,
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pow: _pow,
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cubic: _cubic,
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diode: _diode,
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asym: _asym,
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};
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const _algoNames = Object.freeze(Object.keys(saturationAlgos));
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const _getAlgorithm = (algo) => {
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let algoName = typeof algo === 'string' ? algo : _algoNames[algo % _algoNames.length];
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if (!_algoNames.includes(algoName)) {
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algoName = _algoNames[0];
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logger(`[superdough] Could not find waveshaping algorithm ${algo}.
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Available options are ${_algoNames.join(', ')}.
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Defaulting to ${algoName}.`);
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}
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return saturationAlgos[algoName];
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};
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class DistortProcessor extends AudioWorkletProcessor {
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static get parameterDescriptors() {
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return [
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{ name: 'distort', defaultValue: 0 },
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{ name: 'postgain', defaultValue: 1 },
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{ name: 'algorithm', defaultValue: 0, min: 0, max: _algoNames.length - 1 },
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{ name: 'algorithm', defaultValue: 0, min: 0 },
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];
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}
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@@ -440,10 +366,10 @@ class DistortProcessor extends AudioWorkletProcessor {
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return false;
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}
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this.started = hasInput;
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const { algorithm } = getDistortionAlgorithm(pv(parameters.algorithm, 0)); // do not allow audio rate algo changes
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for (let n = 0; n < blockSize; n++) {
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const postgain = clamp(pv(parameters.postgain, n), 0.001, 1);
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const shape = Math.expm1(pv(parameters.distort, n));
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const algorithm = _getAlgorithm(pv(parameters.algorithm, n));
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for (let ch = 0; ch < input.length; ch++) {
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const x = input[ch][n];
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output[ch][n] = postgain * algorithm(x, shape);
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@@ -1,6 +1,7 @@
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//import { ZZFX } from 'zzfx';
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import { midiToFreq, noteToMidi } from './util.mjs';
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import { registerSound, getAudioContext } from './superdough.mjs';
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import { registerSound } from './superdough.mjs';
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import { getAudioContext } from './audioContext.mjs';
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import { buildSamples } from './zzfx_fork.mjs';
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export const getZZFX = (value, t) => {
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@@ -1,4 +1,4 @@
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import { getAudioContext } from './superdough.mjs';
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import { getAudioContext } from './audioContext.mjs';
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// https://github.com/KilledByAPixel/ZzFX/blob/master/ZzFX.js#L85C5-L180C6
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// changes: replaced this.volume with 1 + using sampleRate from getAudioContext()
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