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https://codeberg.org/uzu/strudel
synced 2026-07-24 22:55:38 -04:00
Remove mipmaps, fix clamping of parameters
This commit is contained in:
@@ -5,7 +5,6 @@ import {
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destroyAudioWorkletNode,
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getADSRValues,
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getFrequencyFromValue,
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getLfo,
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getParamADSR,
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getPitchEnvelope,
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getVibratoOscillator,
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@@ -14,7 +13,6 @@ import {
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} from './helpers.mjs';
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import { logger } from './logger.mjs';
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const WT_MAX_MIP_LEVELS = 6;
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export const Warpmode = Object.freeze({
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NONE: 0,
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ASYM: 1,
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@@ -50,25 +48,7 @@ async function loadWavetableFrames(url, label, frameLen = 2048) {
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const start = i * frameLen;
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frames[i] = ch0.subarray(start, start + frameLen);
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}
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// build mipmaps
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const mipmaps = [frames];
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let levelFrames = frames;
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for (let level = 1; level < WT_MAX_MIP_LEVELS; level++) {
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const prevLen = levelFrames[0].length;
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if (prevLen <= 32) break;
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const nextLen = prevLen >> 1;
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const next = levelFrames.map((src) => {
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const out = new Float32Array(nextLen);
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for (let j = 0; j < nextLen; j++) {
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out[j] = (src[2 * j] + src[2 * j + 1]) / 2;
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}
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return out;
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});
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mipmaps.push(next);
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levelFrames = next;
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}
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return { frames, mipmaps, frameLen, numFrames };
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return { frames, frameLen, numFrames };
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}
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const loadCache = {};
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@@ -222,7 +202,7 @@ export const tables = async (url, frameLen, json, options = {}) => {
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};
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export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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const { s, n = 0, duration } = value;
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const { s, n = 0, duration, clip } = value;
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const ac = getAudioContext();
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const [attack, decay, sustain, release] = getADSRValues([value.attack, value.decay, value.sustain, value.release]);
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let { warpmode } = value;
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@@ -232,7 +212,10 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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const frequency = getFrequencyFromValue(value);
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const { url, label } = getCommonSampleInfo(value, tables);
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const payload = await loadWavetableFrames(url, label, frameLen);
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const holdEnd = t + duration;
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let holdEnd = t + duration;
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if (clip !== undefined) {
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holdEnd = Math.min(t + clip * duration, holdEnd);
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}
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const endWithRelease = holdEnd + release;
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const envEnd = endWithRelease + 0.01;
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const source = getWorklet(
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@@ -252,7 +235,7 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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},
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{ outputChannelCount: [2] },
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);
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source.port.postMessage({ type: 'tables', payload });
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source.port.postMessage({ type: 'table', payload });
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if (ac.currentTime > t) {
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logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
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return;
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@@ -328,7 +311,6 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
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const timeoutNode = webAudioTimeout(
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ac,
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() => {
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source.disconnect();
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destroyAudioWorkletNode(source);
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vibratoOscillator?.stop();
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node.disconnect();
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@@ -137,7 +137,7 @@ class LFOProcessor extends AudioWorkletProcessor {
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}
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}
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process(inputs, outputs, parameters) {
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process(_inputs, outputs, parameters) {
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const begin = parameters['begin'][0];
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if (currentTime >= parameters.end[0]) {
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return false;
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@@ -510,7 +510,7 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
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},
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];
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}
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process(input, outputs, params) {
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process(_input, outputs, params) {
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if (currentTime <= params.begin[0]) {
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return true;
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}
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@@ -1061,7 +1061,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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constructor(options) {
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super(options);
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this.tables = null;
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this.frames = null;
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this.frameLen = 0;
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this.numFrames = 0;
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this.phase = [];
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@@ -1069,23 +1069,14 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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this.port.onmessage = (e) => {
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const { type, payload } = e.data || {};
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if (type === 'tables') {
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this.tables = payload.mipmaps;
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if (type === 'table') {
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this.frames = payload.frames;
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this.frameLen = payload.frameLen;
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this.numFrames = this.tables[0].length;
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this.numFrames = this.frames.length;
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}
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};
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}
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_chooseMip(dphi) {
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const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
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let level = 0;
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while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
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level++;
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}
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return level;
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}
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_mirror(x) {
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return 1 - Math.abs(2 * x - 1);
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}
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@@ -1222,11 +1213,13 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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}
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_sampleFrame(frame, phase) {
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const pos = phase * frame.length;
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const len = frame.length;
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const pos = phase * len;
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const i = pos | 0;
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const frac = pos - i;
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const a = frame[i % frame.length];
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const b = frame[(i + 1) % frame.length];
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const a = frame[i];
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const i1 = i + 1 < len ? i + 1 : 0; // fast wrap
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const b = frame[i1];
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return a + (b - a) * frac;
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}
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@@ -1240,23 +1233,23 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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const outL = outputs[0][0];
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const outR = outputs[0][1] || outputs[0][0];
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if (!this.tables) {
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if (!this.frames) {
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outL.fill(0);
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if (outR !== outL) outR.set(outL);
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return true;
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}
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const invSR = 1 / sampleRate;
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for (let i = 0; i < outL.length; i++) {
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const detune = pv(parameters.detune, i);
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const tablePos = pv(parameters.position, i);
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const tablePos = clamp(pv(parameters.position, i), 0, 1);
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const idx = tablePos * (this.numFrames - 1);
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const fIdx = idx | 0;
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const frac = idx - fIdx;
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const warpAmount = pv(parameters.warp, i);
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const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
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const warpMode = pv(parameters.warpMode, i);
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const voices = pv(parameters.voices, i);
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const phaseRand = pv(parameters.phaserand, i);
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const spread = voices > 1 ? pv(parameters.spread, i) : 0;
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const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
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const spread = voices > 1 ? clamp(pv(parameters.spread, i), 0, 1) : 0;
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const gain1 = Math.sqrt(0.5 - 0.5 * spread);
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const gain2 = Math.sqrt(0.5 + 0.5 * spread);
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let f = pv(parameters.frequency, i);
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@@ -1272,15 +1265,13 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
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gainR = gain1;
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}
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const fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, detune, n)); // voice detune
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const dPhase = fVoice / sampleRate;
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const level = this._chooseMip(dPhase);
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const table = this.tables[level];
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const dPhase = fVoice * invSR;
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// warp phase then sample
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this.phase[n] = this.phase[n] ?? Math.random() * phaseRand;
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const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
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const s0 = this._sampleFrame(table[fIdx], ph);
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const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
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const s0 = this._sampleFrame(this.frames[fIdx], ph);
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const s1 = this._sampleFrame(this.frames[Math.min(this.numFrames - 1, fIdx + 1)], ph);
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let s = s0 + (s1 - s0) * frac;
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if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
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s = -s;
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