mirror of
https://codeberg.org/uzu/strudel
synced 2026-07-13 14:26:58 -04:00
Merge pull request 'Improved randomness' (#1505) from glossing/strudel:glossing/random into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1505
This commit is contained in:
@@ -0,0 +1,49 @@
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import { describe, bench } from 'vitest';
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import { calculateSteps, rand, useRNG } from '../index.mjs';
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const testingResolution = 128;
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const _generateRandomPattern = () => rand.iter(testingResolution).fast(testingResolution).firstCycle();
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describe('old random', () => {
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calculateSteps(true);
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bench(
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'+tactus',
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() => {
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useRNG('legacy');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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calculateSteps(false);
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bench(
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'-tactus',
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() => {
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useRNG('precise');
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_generateRandomPattern();
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},
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{
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time: 1000,
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teardown() {
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useRNG('legacy');
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},
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},
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);
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});
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describe('random', () => {
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calculateSteps(true);
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bench('+tactus', _generateRandomPattern, { time: 1000 });
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calculateSteps(false);
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bench('-tactus', _generateRandomPattern, { time: 1000 });
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});
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calculateSteps(true);
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+124
-38
@@ -16,7 +16,7 @@ export function steady(value) {
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}
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export const signal = (func) => {
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const query = (state) => [new Hap(undefined, state.span, func(state.span.begin))];
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const query = (state) => [new Hap(undefined, state.span, func(state.span.begin, state.controls))];
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return new Pattern(query);
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};
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@@ -186,38 +186,97 @@ export const mouseY = signal(() => _mouseY);
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export const mousex = signal(() => _mouseX);
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export const mouseX = signal(() => _mouseX);
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// random signals
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// Random number generators
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const xorwise = (x) => {
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// Produce "Avalanche effect" where flipping a single bit of x
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// results in all output bits flipping with probability 0.5
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// See e.g. https://github.com/aappleby/smhasher/blob/0ff96f7835817a27d0487325b6c16033e2992eb5/src/MurmurHash3.cpp#L68-L77
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const _murmurHashFinalizer = (x) => {
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x |= 0;
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x ^= x >>> 16;
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x = Math.imul(x, 0x85ebca6b);
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x ^= x >>> 13;
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x = Math.imul(x, 0xc2b2ae35);
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x ^= x >>> 16;
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return x >>> 0; // unsigned
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};
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// Convert t to a 32 bit integer, preserving temporal resolution down to 1/2^29
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const _tToT = (t) => {
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return Math.floor(t * 536870912);
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};
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// Used to decorrelate nearby T, i, and seed prior to hashing
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const _decorrelate = (T, i = 0, seed = 0) => {
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const lowBits = (T >>> 0) >>> 0;
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const highBits = Math.floor(T / 4294967296) >>> 0; // 2^32
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let key = lowBits ^ Math.imul(highBits ^ 0x85ebca6b, 0xc2b2ae35);
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key ^= Math.imul(i ^ 0x7f4a7c15, 0x9e3779b9);
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key ^= Math.imul(seed ^ 0x165667b1, 0x27d4eb2d);
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return key >>> 0;
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};
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const randAt = (T, i = 0, seed = 0) => {
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return _murmurHashFinalizer(_decorrelate(T, i, seed)) / 4294967296; // 2^32
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};
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// n samples at time t
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const timeToRands = (t, n, seed = 0) => {
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const T = _tToT(t);
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if (n === 1) {
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return randAt(T, 0, seed);
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}
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const out = new Array(n);
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for (let i = 0; i < n; i++) out[i] = randAt(T, i, seed);
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return out;
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};
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// Old random signals. Currently the default, but can also be chosen via
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// `useRNG('legacy')`
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// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
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const __xorwise = (x) => {
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const a = (x << 13) ^ x;
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const b = (a >> 17) ^ a;
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return (b << 5) ^ b;
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};
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// stretch 300 cycles over the range of [0,2**29 == 536870912) then apply the xorshift algorithm
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const _frac = (x) => x - Math.trunc(x);
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const timeToIntSeed = (x) => xorwise(Math.trunc(_frac(x / 300) * 536870912));
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const intSeedToRand = (x) => (x % 536870912) / 536870912;
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const timeToRand = (x) => Math.abs(intSeedToRand(timeToIntSeed(x)));
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const timeToRandsPrime = (seed, n) => {
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const __frac = (x) => x - Math.trunc(x);
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const __timeToIntSeed = (x) => __xorwise(Math.trunc(__frac(x / 300) * 536870912));
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const __intSeedToRand = (x) => (x % 536870912) / 536870912;
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const __timeToRandsPrime = (seed, n) => {
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if (n === 1) {
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return Math.abs(__intSeedToRand(seed));
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}
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const result = [];
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// eslint-disable-next-line
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for (let i = 0; i < n; ++i) {
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result.push(intSeedToRand(seed));
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seed = xorwise(seed);
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for (let i = 0; i < n; i++) {
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result.push(__intSeedToRand(seed));
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seed = __xorwise(seed);
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}
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return result;
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};
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const __timeToRands = (t, n) => __timeToRandsPrime(__timeToIntSeed(t), n);
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const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
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// End old random
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let RNG_MODE = 'legacy';
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export const getRandsAtTime = (t, n = 1, seed = 0) => {
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return RNG_MODE === 'legacy' ? __timeToRands(t + seed, n) : timeToRands(t, n, seed);
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};
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/**
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* Sets which random number generator to use. Historically Strudel would
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* use `useRNG('legacy')`, which remains the default. To use a new more statistically
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* precise RNG, try `useRNG('precise')`.
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*
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* @name useRNG
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* @param {string} mod - Mode. One of 'legacy', 'precise'
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* @example
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* useRNG('legacy')
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* // Repeats every 300 cycles
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* $: n(irand(50)).seg(16).scale("C:minor").ribbon(88, 32)
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* $: n(irand(50)).seg(16).scale("C:minor").ribbon(388, 32)
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*/
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export const useRNG = (mode = 'legacy') => (RNG_MODE = mode);
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/**
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* A discrete pattern of numbers from 0 to n-1
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@@ -300,13 +359,13 @@ export const binaryNL = (n, nBits = 16) => {
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* .partials(randL(8))
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*/
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export const randL = (n) => {
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return signal((t) => (nVal) => timeToRands(t, nVal).map(Math.abs)).appLeft(reify(n));
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return signal((t) => (nVal) => getRandsAtTime(t, nVal).map(Math.abs)).appLeft(reify(n));
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};
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export const randrun = (n) => {
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return signal((t) => {
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return signal((t, controls) => {
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// Without adding 0.5, the first cycle is always 0,1,2,3,...
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const rands = timeToRands(t.floor().add(0.5), n);
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const rands = getRandsAtTime(t.floor().add(0.5), n, controls.randSeed);
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const nums = rands
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.map((n, i) => [n, i])
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.sort((a, b) => (a[0] > b[0]) - (a[0] < b[0]))
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@@ -347,6 +406,37 @@ export const scramble = register('scramble', (n, pat) => {
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return _rearrangeWith(_irand(n)._segment(n), n, pat);
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});
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/**
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* Modify a pattern by applying a function to the `randomSeed` control if present
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*
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* @param {Function} func Function from seed (or undefined) to seed (or undefined)
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* @param {Pattern} pat Pattern to update
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* @returns Pattern
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*/
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export const withSeed = (func, pat) => {
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return new Pattern((state) => {
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let { randSeed, ...controls } = state.controls;
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randSeed = func(randSeed);
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return pat.query(state.setControls({ ...controls, randSeed }));
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}, pat._steps);
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};
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/**
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* Change the seed for random signals. Normally, random signals depend on time,
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* so two patterns at the same time will have the same random values. Specifying
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* a new seed changes the signal output by `rand`. This also affects other functions
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* that use randomness, like `shuffle` and `sometimes`.
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*
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* @name seed
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* @param {number} n A new seed. Can be any number.
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* @example
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* $: s("hh*4").degrade();
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* $: s("bd*4").degrade().seed(1); // Will degrade different events from the hi-hat
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*/
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export const seed = register('seed', (n, pat) => {
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return withSeed(() => n, pat);
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});
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/**
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* A continuous pattern of random numbers, between 0 and 1.
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*
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@@ -356,7 +446,7 @@ export const scramble = register('scramble', (n, pat) => {
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* s("bd*4,hh*8").cutoff(rand.range(500,8000))
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*
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*/
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export const rand = signal(timeToRand);
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export const rand = signal((t, controls) => getRandsAtTime(t, 1, controls.randSeed));
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/**
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* A continuous pattern of random numbers, between -1 and 1
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*/
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@@ -533,36 +623,32 @@ export const wchooseCycles = (...pairs) => _wchooseWith(rand.segment(1), ...pair
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export const wrandcat = wchooseCycles;
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function _perlin(t) {
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function _perlin(t, seed = 0) {
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let ta = Math.floor(t);
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let tb = ta + 1;
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const smootherStep = (x) => 6.0 * x ** 5 - 15.0 * x ** 4 + 10.0 * x ** 3;
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const interp = (x) => (a) => (b) => a + smootherStep(x) * (b - a);
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const v = interp(t - ta)(timeToRand(ta))(timeToRand(tb));
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const ra = getRandsAtTime(ta, 1, seed);
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const rb = getRandsAtTime(tb, 1, seed);
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const v = interp(t - ta)(ra)(rb);
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return v;
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}
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export const perlinWith = (tpat) => {
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return tpat.fmap(_perlin);
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};
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function _berlin(t) {
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function _berlin(t, seed = 0) {
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const prevRidgeStartIndex = Math.floor(t);
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const nextRidgeStartIndex = prevRidgeStartIndex + 1;
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const prevRidgeBottomPoint = timeToRand(prevRidgeStartIndex);
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const nextRidgeTopPoint = timeToRand(nextRidgeStartIndex) + prevRidgeBottomPoint;
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const prevRidgeBottomPoint = getRandsAtTime(prevRidgeStartIndex, 1, seed);
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const height = getRandsAtTime(nextRidgeStartIndex, 1, seed);
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const nextRidgeTopPoint = prevRidgeBottomPoint + height;
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const currentPercent = (t - prevRidgeStartIndex) / (nextRidgeStartIndex - prevRidgeStartIndex);
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const interp = (a, b, t) => {
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return a + (b - a) * t;
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return a + t * (b - a);
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};
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return interp(prevRidgeBottomPoint, nextRidgeTopPoint, currentPercent) / 2;
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}
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export const berlinWith = (tpat) => {
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return tpat.fmap(_berlin);
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};
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/**
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* Generates a continuous pattern of [perlin noise](https://en.wikipedia.org/wiki/Perlin_noise), in the range 0..1.
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*
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@@ -572,7 +658,7 @@ export const berlinWith = (tpat) => {
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* s("bd*4,hh*8").cutoff(perlin.range(500,8000))
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*
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*/
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export const perlin = perlinWith(time.fmap((v) => Number(v)));
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export const perlin = signal((t, controls) => _perlin(t, controls.randSeed));
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/**
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* Generates a continuous pattern of [berlin noise](conceived by Jame Coyne and Jade Rowland as a joke but turned out to be surprisingly cool and useful,
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@@ -584,7 +670,7 @@ export const perlin = perlinWith(time.fmap((v) => Number(v)));
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* n("0!16".add(berlin.fast(4).mul(14))).scale("d:minor")
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*
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*/
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export const berlin = berlinWith(time.fmap((v) => Number(v)));
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export const berlin = signal((t, controls) => _berlin(t, controls.randSeed));
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export const degradeByWith = register(
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'degradeByWith',
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@@ -30,6 +30,17 @@ const DEFAULT_AUDIO_DEVICE_NAME = 'System Standard';
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let maxPolyphony = DEFAULT_MAX_POLYPHONY;
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/**
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* Set the max polyphony. If notes are ringing out via `release` then they will
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* start to die out in first-in-first-out order once the max polyphony has been hit
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*
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* @name setMaxPolyphony
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* @param {number} Max polyphony. Defaults to 128
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* @example
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* setMaxPolyphony(4)
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* n(irand(24).seg(8)).scale("C#3:minor").room(1).release(4).gain(0.5)
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*
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*/
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export function setMaxPolyphony(polyphony) {
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maxPolyphony = parseInt(polyphony) ?? DEFAULT_MAX_POLYPHONY;
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}
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@@ -52,6 +63,17 @@ export function applyGainCurve(val) {
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return gainCurveFunc(val);
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}
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/**
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* Apply a function to all gains provided in patterns. Can be used to rescale gain to be
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* quadratic, exponential, etc. rather than linear
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*
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* @name setGainCurve
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* @param {Function} function to apply to all gain values
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* @example
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* setGainCurve((x) => x * x) // quadratic gain
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* s("bd*4").gain(0.5) // equivalent to 0.25 gain normally
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*
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*/
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export function setGainCurve(newGainCurveFunc) {
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gainCurveFunc = newGainCurveFunc;
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}
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@@ -10343,6 +10343,18 @@ exports[`runs examples > example "scrub" example index 1 1`] = `
|
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]
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`;
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exports[`runs examples > example "seed" example index 0 1`] = `
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[
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"[ 0/1 → 1/4 | s:bd ]",
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"[ 1/4 → 1/2 | s:bd ]",
|
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"[ 1/2 → 3/4 | s:bd ]",
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"[ 1/1 → 5/4 | s:bd ]",
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"[ 7/4 → 2/1 | s:bd ]",
|
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"[ 9/4 → 5/2 | s:bd ]",
|
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"[ 11/4 → 3/1 | s:bd ]",
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]
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`;
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exports[`runs examples > example "segment" example index 0 1`] = `
|
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[
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"[ 0/1 → 1/24 | note:40 ]",
|
||||
@@ -10526,6 +10538,64 @@ exports[`runs examples > example "seqPLoop" example index 0 1`] = `
|
||||
]
|
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`;
|
||||
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exports[`runs examples > example "setGainCurve" example index 0 1`] = `
|
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[
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"[ 0/1 → 1/4 | s:bd gain:0.5 ]",
|
||||
"[ 1/4 → 1/2 | s:bd gain:0.5 ]",
|
||||
"[ 1/2 → 3/4 | s:bd gain:0.5 ]",
|
||||
"[ 3/4 → 1/1 | s:bd gain:0.5 ]",
|
||||
"[ 1/1 → 5/4 | s:bd gain:0.5 ]",
|
||||
"[ 5/4 → 3/2 | s:bd gain:0.5 ]",
|
||||
"[ 3/2 → 7/4 | s:bd gain:0.5 ]",
|
||||
"[ 7/4 → 2/1 | s:bd gain:0.5 ]",
|
||||
"[ 2/1 → 9/4 | s:bd gain:0.5 ]",
|
||||
"[ 9/4 → 5/2 | s:bd gain:0.5 ]",
|
||||
"[ 5/2 → 11/4 | s:bd gain:0.5 ]",
|
||||
"[ 11/4 → 3/1 | s:bd gain:0.5 ]",
|
||||
"[ 3/1 → 13/4 | s:bd gain:0.5 ]",
|
||||
"[ 13/4 → 7/2 | s:bd gain:0.5 ]",
|
||||
"[ 7/2 → 15/4 | s:bd gain:0.5 ]",
|
||||
"[ 15/4 → 4/1 | s:bd gain:0.5 ]",
|
||||
]
|
||||
`;
|
||||
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||||
exports[`runs examples > example "setMaxPolyphony" example index 0 1`] = `
|
||||
[
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||||
"[ 0/1 → 1/8 | note:C#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 1/8 → 1/4 | note:E5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 1/4 → 3/8 | note:D#4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 3/8 → 1/2 | note:E4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 1/2 → 5/8 | note:B3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 5/8 → 3/4 | note:F#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 3/4 → 7/8 | note:G#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 7/8 → 1/1 | note:E4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 1/1 → 9/8 | note:A4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 9/8 → 5/4 | note:E5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 5/4 → 11/8 | note:F#5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 11/8 → 3/2 | note:G#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 3/2 → 13/8 | note:C#5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 13/8 → 7/4 | note:G#4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 7/4 → 15/8 | note:G#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 15/8 → 2/1 | note:C#5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 2/1 → 17/8 | note:E6 room:1 release:4 gain:0.5 ]",
|
||||
"[ 17/8 → 9/4 | note:C#6 room:1 release:4 gain:0.5 ]",
|
||||
"[ 9/4 → 19/8 | note:D#4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 19/8 → 5/2 | note:B5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 5/2 → 21/8 | note:G#4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 21/8 → 11/4 | note:F#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 11/4 → 23/8 | note:D#5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 23/8 → 3/1 | note:C#3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 3/1 → 25/8 | note:A3 room:1 release:4 gain:0.5 ]",
|
||||
"[ 25/8 → 13/4 | note:D#4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 13/4 → 27/8 | note:E6 room:1 release:4 gain:0.5 ]",
|
||||
"[ 27/8 → 7/2 | note:E4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 7/2 → 29/8 | note:E4 room:1 release:4 gain:0.5 ]",
|
||||
"[ 29/8 → 15/4 | note:D#6 room:1 release:4 gain:0.5 ]",
|
||||
"[ 15/4 → 31/8 | note:A5 room:1 release:4 gain:0.5 ]",
|
||||
"[ 31/8 → 4/1 | note:F#5 room:1 release:4 gain:0.5 ]",
|
||||
]
|
||||
`;
|
||||
|
||||
exports[`runs examples > example "setcpm" example index 0 1`] = `
|
||||
[
|
||||
"[ 0/1 → 1/4 | s:bd bank:tr707 ]",
|
||||
@@ -12871,6 +12941,75 @@ exports[`runs examples > example "unit" example index 0 1`] = `
|
||||
]
|
||||
`;
|
||||
|
||||
exports[`runs examples > example "useRNG" example index 0 1`] = `
|
||||
[
|
||||
"[ 0/1 → 1/16 | note:D8 ]",
|
||||
"[ 1/16 → 1/8 | note:Bb7 ]",
|
||||
"[ 1/8 → 3/16 | note:Ab6 ]",
|
||||
"[ 3/16 → 1/4 | note:D5 ]",
|
||||
"[ 1/4 → 5/16 | note:Ab9 ]",
|
||||
"[ 5/16 → 3/8 | note:D3 ]",
|
||||
"[ 3/8 → 7/16 | note:G5 ]",
|
||||
"[ 7/16 → 1/2 | note:G3 ]",
|
||||
"[ 1/2 → 9/16 | note:Ab3 ]",
|
||||
"[ 9/16 → 5/8 | note:Eb6 ]",
|
||||
"[ 5/8 → 11/16 | note:Eb6 ]",
|
||||
"[ 11/16 → 3/4 | note:Eb5 ]",
|
||||
"[ 3/4 → 13/16 | note:G7 ]",
|
||||
"[ 13/16 → 7/8 | note:Bb5 ]",
|
||||
"[ 7/8 → 15/16 | note:D3 ]",
|
||||
"[ 15/16 → 1/1 | note:Eb7 ]",
|
||||
"[ 1/1 → 17/16 | note:Eb9 ]",
|
||||
"[ 17/16 → 9/8 | note:G8 ]",
|
||||
"[ 9/8 → 19/16 | note:Ab3 ]",
|
||||
"[ 19/16 → 5/4 | note:Ab5 ]",
|
||||
"[ 5/4 → 21/16 | note:C10 ]",
|
||||
"[ 21/16 → 11/8 | note:C7 ]",
|
||||
"[ 11/8 → 23/16 | note:G5 ]",
|
||||
"[ 23/16 → 3/2 | note:Ab7 ]",
|
||||
"[ 3/2 → 25/16 | note:G6 ]",
|
||||
"[ 25/16 → 13/8 | note:Bb6 ]",
|
||||
"[ 13/8 → 27/16 | note:Eb9 ]",
|
||||
"[ 27/16 → 7/4 | note:G9 ]",
|
||||
"[ 7/4 → 29/16 | note:G7 ]",
|
||||
"[ 29/16 → 15/8 | note:C10 ]",
|
||||
"[ 15/8 → 31/16 | note:Eb3 ]",
|
||||
"[ 31/16 → 2/1 | note:Ab7 ]",
|
||||
"[ 2/1 → 33/16 | note:F6 ]",
|
||||
"[ 33/16 → 17/8 | note:C5 ]",
|
||||
"[ 17/8 → 35/16 | note:Ab4 ]",
|
||||
"[ 35/16 → 9/4 | note:G5 ]",
|
||||
"[ 9/4 → 37/16 | note:C9 ]",
|
||||
"[ 37/16 → 19/8 | note:Eb6 ]",
|
||||
"[ 19/8 → 39/16 | note:C9 ]",
|
||||
"[ 39/16 → 5/2 | note:Eb9 ]",
|
||||
"[ 5/2 → 41/16 | note:D5 ]",
|
||||
"[ 41/16 → 21/8 | note:F5 ]",
|
||||
"[ 21/8 → 43/16 | note:F9 ]",
|
||||
"[ 43/16 → 11/4 | note:Bb7 ]",
|
||||
"[ 11/4 → 45/16 | note:Ab6 ]",
|
||||
"[ 45/16 → 23/8 | note:Bb9 ]",
|
||||
"[ 23/8 → 47/16 | note:C8 ]",
|
||||
"[ 47/16 → 3/1 | note:Eb5 ]",
|
||||
"[ 3/1 → 49/16 | note:F3 ]",
|
||||
"[ 49/16 → 25/8 | note:G4 ]",
|
||||
"[ 25/8 → 51/16 | note:D7 ]",
|
||||
"[ 51/16 → 13/4 | note:D4 ]",
|
||||
"[ 13/4 → 53/16 | note:F8 ]",
|
||||
"[ 53/16 → 27/8 | note:C7 ]",
|
||||
"[ 27/8 → 55/16 | note:Ab5 ]",
|
||||
"[ 55/16 → 7/2 | note:Ab3 ]",
|
||||
"[ 7/2 → 57/16 | note:F9 ]",
|
||||
"[ 57/16 → 29/8 | note:D8 ]",
|
||||
"[ 29/8 → 59/16 | note:F5 ]",
|
||||
"[ 59/16 → 15/4 | note:Eb9 ]",
|
||||
"[ 15/4 → 61/16 | note:Bb4 ]",
|
||||
"[ 61/16 → 31/8 | note:C6 ]",
|
||||
"[ 31/8 → 63/16 | note:C4 ]",
|
||||
"[ 63/16 → 4/1 | note:G8 ]",
|
||||
]
|
||||
`;
|
||||
|
||||
exports[`runs examples > example "velocity" example index 0 1`] = `
|
||||
[
|
||||
"[ 0/1 → 1/8 | s:hh gain:0.4 velocity:0.4 ]",
|
||||
|
||||
@@ -16,5 +16,6 @@ export default defineConfig({
|
||||
'**/{karma,rollup,webpack,vite,vitest,jest,ava,babel,nyc,cypress}.config.*',
|
||||
'**/shared.test.mjs',
|
||||
],
|
||||
setupFiles: './vitest.setup.mjs',
|
||||
},
|
||||
});
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
import { afterEach } from 'vitest';
|
||||
import { useRNG } from './packages/core/signal.mjs';
|
||||
|
||||
afterEach(() => {
|
||||
// Avoid bleed between tests
|
||||
useRNG('legacy');
|
||||
});
|
||||
@@ -393,6 +393,8 @@ samples({
|
||||
bass: { d2: 'https://cdn.freesound.org/previews/608/608286_13074022-lq.mp3' }
|
||||
})
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
// bells
|
||||
n("0").euclidLegato(3,8)
|
||||
@@ -430,6 +432,7 @@ export const festivalOfFingers3 = `// "Festival of fingers 3"
|
||||
// @by Felix Roos
|
||||
|
||||
setcps(1)
|
||||
useRNG('legacy')
|
||||
|
||||
n("[-7*3],0,2,6,[8 7]")
|
||||
.echoWith(
|
||||
@@ -454,6 +457,8 @@ export const meltingsubmarine = `// "Melting submarine"
|
||||
// @by Felix Roos
|
||||
|
||||
samples('github:tidalcycles/dirt-samples')
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
s("bd:5,[~ <sd:1!3 sd:1(3,4,3)>],hh27(3,4,1)") // drums
|
||||
.speed(perlin.range(.7,.9)) // random sample speed variation
|
||||
@@ -602,6 +607,9 @@ export const belldub = `// "Belldub"
|
||||
|
||||
samples({ bell: {b4:'https://cdn.freesound.org/previews/339/339809_5121236-lq.mp3'}})
|
||||
// "Hand Bells, B, Single.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
// bass
|
||||
note("[0 ~] [2 [0 2]] [4 4*2] [[4 ~] [2 ~] 0@2]".scale('g1 dorian').superimpose(x=>x.add(.02)))
|
||||
@@ -638,6 +646,7 @@ export const dinofunk = `// "Dinofunk"
|
||||
// @by Felix Roos
|
||||
|
||||
setcps(1)
|
||||
useRNG('legacy')
|
||||
|
||||
samples({bass:'https://cdn.freesound.org/previews/614/614637_2434927-hq.mp3',
|
||||
dino:{b4:'https://cdn.freesound.org/previews/316/316403_5123851-hq.mp3'}})
|
||||
@@ -666,6 +675,8 @@ export const sampleDemo = `// "Sample demo"
|
||||
// @license CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||
// @by Felix Roos
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
// percussion
|
||||
s("[woodblock:1 woodblock:2*2] snare_rim:0,gong/8,brakedrum:1(3,8),~@3 cowbell:3")
|
||||
@@ -684,6 +695,8 @@ export const holyflute = `// "Holy flute"
|
||||
// @license CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||
// @by Felix Roos
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
"c3 eb3(3,8) c4/2 g3*2"
|
||||
.superimpose(
|
||||
x=>x.slow(2).add(12),
|
||||
@@ -699,6 +712,8 @@ export const flatrave = `// "Flatrave"
|
||||
// @license CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||
// @by Felix Roos
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
s("bd*2,~ [cp,sd]").bank('RolandTR909'),
|
||||
|
||||
@@ -727,6 +742,8 @@ export const amensister = `// "Amensister"
|
||||
|
||||
samples('github:tidalcycles/dirt-samples')
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
stack(
|
||||
// amen
|
||||
n("0 1 2 3 4 5 6 7")
|
||||
@@ -834,6 +851,8 @@ export const arpoon = `// "Arpoon"
|
||||
// @license CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||
// @by Felix Roos
|
||||
|
||||
useRNG('legacy')
|
||||
|
||||
samples('github:tidalcycles/dirt-samples')
|
||||
|
||||
n("[0,3] 2 [1,3] 2".fast(3).lastOf(4, fast(2))).clip(2)
|
||||
|
||||
Reference in New Issue
Block a user