implementing delay

This commit is contained in:
Vasilii Milovidov
2023-09-21 04:32:31 +04:00
parent f5ca1ff49d
commit 97e2d89e61
3 changed files with 55 additions and 13 deletions
+2 -1
View File
@@ -85,7 +85,7 @@ export const desktopAudio = async (value, deadline, hapDuration) => {
const packages = {
loop: [loop, loopBegin, loopEnd],
delay: [delay, delayfeedback, delaytime],
delay: [delay, delaytime, delayfeedback],
lpf: [cutoff, resonance],
hpf: [hcutoff, hresonance],
bpf: [bandf, bandq],
@@ -110,6 +110,7 @@ export const desktopAudio = async (value, deadline, hapDuration) => {
duration: hapDuration,
velocity: velocity,
delay: packages.delay,
orbit: orbit,
speed: speed,
begin: begin,
end: end,
+47 -10
View File
@@ -1,14 +1,14 @@
use std::fs::File;
use web_audio_api::context::{AudioContext, BaseAudioContext};
use web_audio_api::node::{AudioBufferSourceNode, AudioNode, AudioScheduledSourceNode, BiquadFilterNode, BiquadFilterType, GainNode, OscillatorNode, OscillatorType};
use web_audio_api::node::{AudioBufferSourceNode, AudioNode, AudioScheduledSourceNode, BiquadFilterNode, BiquadFilterType, DelayNode, GainNode, OscillatorNode, OscillatorType};
use web_audio_api::node::BiquadFilterType::{Bandpass, Highpass, Lowpass};
use crate::webaudiobridge::WebAudioMessage;
#[derive(Clone, Copy, Debug)]
pub struct Delay {
pub wet: f64,
pub delay_time: f64,
pub feedback: f64,
pub wet: f32,
pub delay_time: f32,
pub feedback: f32,
}
#[derive(Clone, Copy, Debug)]
@@ -57,6 +57,7 @@ pub struct FilterADSR {
pub fn superdough(message: &WebAudioMessage, context: &mut AudioContext) {
let now = context.current_time();
let mut chain: Vec<&dyn AudioNode> = Vec::new();
let env = context.create_gain();
// Play synth or sample
match message.waveform.as_str() {
@@ -69,12 +70,46 @@ pub fn superdough(message: &WebAudioMessage, context: &mut AudioContext) {
for f in &filters {
chain.push(f);
}
let env = context.create_gain();
chain.push(&env);
let mut delays = Vec::new();
for _ in 0..=message.orbit {
delays.push(context.create_delay(1.));
}
if message.delay.wet > 0.0 {
let output = context.create_gain();
output.connect(&context.destination());
let delay = delays.get(message.orbit).unwrap();
delay.delay_time().set_value(message.delay.delay_time);
delay.connect(&output);
let feedback = context.create_gain();
feedback.gain().set_value(message.delay.feedback);
feedback.connect(delay);
delay.connect(&feedback);
let pre_gain = context.create_gain();
pre_gain.gain().set_value(message.delay.wet);
pre_gain.connect(&feedback);
let input = context.create_gain();
input.connect(&pre_gain);
input.connect(&context.destination()); // direct sound
env.connect(&input);
}
// Connect nodes and play synth
connect_nodes(chain, context);
play_synth(&message, now, osc, filters, &env);
let osc= play_synth(&message, now, osc, filters, &env);
osc.set_onended(move |_| {
for d in &delays {
d.disconnect();
}
});
}
_ => {
match File::open(format!("samples/{}/{}.wav", message.bank, message.waveform)) {
@@ -104,7 +139,7 @@ pub fn superdough(message: &WebAudioMessage, context: &mut AudioContext) {
}
}
fn play_synth(message: &&WebAudioMessage, now: f64, osc: OscillatorNode, filters: Vec<BiquadFilterNode> ,env: &GainNode) {
fn play_synth(message: &&WebAudioMessage, now: f64, osc: OscillatorNode, filters: Vec<BiquadFilterNode>, env: &GainNode) -> OscillatorNode {
osc.set_type(create_osc_type(&message));
osc.frequency().set_value(message.note);
osc.start();
@@ -116,6 +151,8 @@ fn play_synth(message: &&WebAudioMessage, now: f64, osc: OscillatorNode, filters
apply_filter_adsr(&f, message, &f.type_(), now);
}
osc.stop_at(now + message.duration + message.adsr.release);
osc
}
fn create_osc_type(message: &WebAudioMessage) -> OscillatorType {
@@ -251,8 +288,8 @@ fn apply_adsr(
sustain * message.velocity,
now + attack + decay,
)
.set_value_at_time(sustain * message.velocity, now + message.duration)
.linear_ramp_to_value_at_time(0.0, now + message.duration + release);
.set_value_at_time(sustain * message.velocity, now + attack + decay)
.linear_ramp_to_value_at_time(0.0, now + attack + decay + release);
}
fn apply_synth_adsr(envelope: &GainNode, message: &WebAudioMessage, now: f64) {
@@ -268,7 +305,7 @@ fn apply_synth_adsr(envelope: &GainNode, message: &WebAudioMessage, now: f64) {
}
fn apply_default_synth_adsr(envelope: &GainNode, message: &WebAudioMessage, now: f64) {
apply_adsr(envelope, message, now, 0.001, message.velocity, 0.05, 0.001);
apply_adsr(envelope, message, now, 0.001, message.velocity, 0.5, 0.1);
}
fn apply_drum_adsr(envelope: &GainNode, message: &WebAudioMessage, now: f64) {
+6 -2
View File
@@ -12,6 +12,7 @@ use web_audio_api::{
context::{AudioContext, AudioContextLatencyCategory, AudioContextOptions},
node::AudioNode
};
use web_audio_api::context::BaseAudioContext;
use crate::superdough::{ADSR, BPF, Delay, FilterADSR, HPF, Loop, LPF, superdough};
@@ -28,6 +29,7 @@ pub struct WebAudioMessage {
pub duration: f64,
pub velocity: f32,
pub delay: Delay,
pub orbit: usize,
pub speed: f32,
pub begin: f64,
pub end: f64,
@@ -92,7 +94,7 @@ pub fn init(
return true;
};
superdough(message.clone(), &mut audio_context);
superdough(message.clone(), &mut audio_context);
return false;
});
@@ -123,7 +125,8 @@ pub struct MessageFromJS {
bpf: (f32, f32),
duration: f64,
velocity: f32,
delay: (f64, f64, f64),
delay: (f32, f32, f32),
orbit: usize,
speed: f32,
begin: f64,
end: f64,
@@ -169,6 +172,7 @@ pub async fn sendwebaudio(
delay_time: m.delay.1,
feedback: m.delay.2,
},
orbit: m.orbit,
speed: m.speed,
begin: m.begin,
end: m.end,