mirror of
https://codeberg.org/uzu/strudel
synced 2026-07-31 13:21:52 -04:00
update webaudio to main branch
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@@ -7,15 +7,19 @@ This program is free software: you can redistribute it and/or modify it under th
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import * as strudel from '@strudel/core';
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import {
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superdough,
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setDefaultAudioContext,
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getAudioContext,
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setLogger,
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doughTrigger,
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registerWorklet,
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setAudioContext,
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initAudio,
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setSuperdoughAudioController,
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resetGlobalEffects,
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errorLogger,
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} from 'superdough';
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import './supradough.mjs';
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import { workletUrl } from 'supradough';
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import { SuperdoughAudioController } from 'superdough/superdoughoutput.mjs';
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registerWorklet(workletUrl);
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const { Pattern, logger, repl } = strudel;
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@@ -33,12 +37,76 @@ export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => {
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return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf());
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};
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export function webaudioRepl(options = {}) {
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if (options.existingAudioCtx) {
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setDefaultAudioContext(options.existingAudioCtx);
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export async function renderPatternAudio(
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pattern,
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cps,
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begin,
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end,
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sampleRate,
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maxPolyphony,
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multiChannelOrbits,
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downloadName = undefined,
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) {
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let audioContext = getAudioContext();
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await audioContext.close();
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audioContext = new OfflineAudioContext(2, ((end - begin) / cps) * sampleRate, sampleRate);
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setAudioContext(audioContext);
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setSuperdoughAudioController(new SuperdoughAudioController(audioContext));
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await initAudio({
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maxPolyphony,
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multiChannelOrbits,
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});
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logger('[webaudio] preloading');
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// Calling superdough(...) in ascending onset time order is important
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// for controls that depend on the audio graph state like `cut`
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let haps = pattern
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.queryArc(begin, end, { _cps: cps })
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.sort((a, b) => a.whole.begin.valueOf() - b.whole.begin.valueOf());
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for (const hap of haps) {
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if (hap.hasOnset()) {
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try {
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await superdough(
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hap2value(hap),
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(hap.whole.begin.valueOf() - begin) / cps,
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hap.duration / cps,
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cps,
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(hap.whole?.begin.valueOf() - begin) / cps,
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);
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} catch (err) {
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errorLogger(err, 'webaudio');
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}
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}
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}
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logger('[webaudio] start rendering');
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return audioContext
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.startRendering()
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.then((renderedBuffer) => {
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const wavBuffer = audioBufferToWav(renderedBuffer);
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const blob = new Blob([wavBuffer], { type: 'audio/wav' });
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const url = URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.href = url;
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downloadName = downloadName ? `${downloadName}.wav` : `${new Date().toISOString()}.wav`;
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a.download = `${downloadName}`;
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document.body.appendChild(a);
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a.click();
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document.body.removeChild(a);
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URL.revokeObjectURL(url);
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})
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.finally(async () => {
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setAudioContext(null);
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setSuperdoughAudioController(null);
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resetGlobalEffects();
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});
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}
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export function webaudioRepl(options = {}) {
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const audioContext = options.audioContext ?? getAudioContext();
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setAudioContext(audioContext);
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options = {
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getTime: () => getAudioContext().currentTime,
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getTime: () => audioContext.currentTime,
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defaultOutput: webaudioOutput,
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...options,
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};
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@@ -48,3 +116,98 @@ export function webaudioRepl(options = {}) {
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Pattern.prototype.dough = function () {
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return this.onTrigger(doughTrigger, 1);
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};
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function audioBufferToWav(buffer, opt) {
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opt = opt || {};
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var numChannels = buffer.numberOfChannels;
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var sampleRate = buffer.sampleRate;
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var format = opt.float32 ? 3 : 1;
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var bitDepth = format === 3 ? 32 : 16;
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var result;
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if (numChannels === 2) {
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result = interleave(buffer.getChannelData(0), buffer.getChannelData(1));
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} else {
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result = buffer.getChannelData(0);
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}
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return encodeWAV(result, format, sampleRate, numChannels, bitDepth);
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}
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function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) {
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var bytesPerSample = bitDepth / 8;
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var blockAlign = numChannels * bytesPerSample;
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var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample);
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var view = new DataView(buffer);
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/* RIFF identifier */
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writeString(view, 0, 'RIFF');
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/* RIFF chunk length */
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view.setUint32(4, 36 + samples.length * bytesPerSample, true);
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/* RIFF type */
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writeString(view, 8, 'WAVE');
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/* format chunk identifier */
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writeString(view, 12, 'fmt ');
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/* format chunk length */
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view.setUint32(16, 16, true);
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/* sample format (raw) */
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view.setUint16(20, format, true);
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/* channel count */
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view.setUint16(22, numChannels, true);
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/* sample rate */
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view.setUint32(24, sampleRate, true);
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/* byte rate (sample rate * block align) */
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view.setUint32(28, sampleRate * blockAlign, true);
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/* block align (channel count * bytes per sample) */
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view.setUint16(32, blockAlign, true);
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/* bits per sample */
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view.setUint16(34, bitDepth, true);
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/* data chunk identifier */
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writeString(view, 36, 'data');
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/* data chunk length */
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view.setUint32(40, samples.length * bytesPerSample, true);
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if (format === 1) {
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// Raw PCM
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floatTo16BitPCM(view, 44, samples);
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} else {
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writeFloat32(view, 44, samples);
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}
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return buffer;
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}
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function interleave(inputL, inputR) {
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var length = inputL.length + inputR.length;
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var result = new Float32Array(length);
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var index = 0;
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var inputIndex = 0;
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while (index < length) {
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result[index++] = inputL[inputIndex];
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result[index++] = inputR[inputIndex];
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inputIndex++;
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}
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return result;
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}
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function writeFloat32(output, offset, input) {
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for (var i = 0; i < input.length; i++, offset += 4) {
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output.setFloat32(offset, input[i], true);
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}
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}
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function floatTo16BitPCM(output, offset, input) {
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for (var i = 0; i < input.length; i++, offset += 2) {
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var s = Math.max(-1, Math.min(1, input[i]));
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output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true);
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}
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}
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function writeString(view, offset, string) {
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for (var i = 0; i < string.length; i++) {
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view.setUint8(offset + i, string.charCodeAt(i));
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}
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}
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