Compare commits

...

10 Commits

Author SHA1 Message Date
Aria 2ce09cfd32 Move fns to util file; optimized clamp 2025-11-23 15:25:08 -06:00
Aria 96d92b4728 Make warpmode k rate 2025-11-22 22:46:22 -06:00
Aria 8b66002dd0 Attempt to block animation when pattern highlighting disabled 2025-11-22 22:32:17 -06:00
Aria 34620ffed2 Working version -- remove mips, switch back to simple voice release 2025-11-22 22:32:17 -06:00
Aria 835659213e Resets and folding things into processorOptions 2025-11-22 22:32:17 -06:00
Aria 584f158c29 Fast detune, resets 2025-11-22 22:32:17 -06:00
Aria 56c6a1fd56 Chebyshev cleanup 2025-11-22 22:32:17 -06:00
Aria af2ad9505d More optimizations 2025-11-22 22:32:17 -06:00
Aria 352344aa91 Single silencer node; postgain on the worklets 2025-11-22 22:32:17 -06:00
Aria ffb618dc97 Use nodes prior to GC 2025-11-22 22:32:17 -06:00
11 changed files with 337 additions and 211 deletions
+19 -2
View File
@@ -162,6 +162,7 @@ export class StrudelMirror {
this.onDraw = onDraw || this.draw;
this.id = id || s4();
this.solo = solo;
this.hasPainters = false;
this.drawer = new Drawer((haps, time, _, painters) => {
const currentFrame = haps.filter((hap) => hap.isActive(time));
@@ -177,7 +178,7 @@ export class StrudelMirror {
onToggle: (started) => {
replOptions?.onToggle?.(started);
if (started) {
this.drawer.start(this.repl.scheduler);
this.shouldAnimate() && this.drawer.start(this.repl.scheduler);
if (this.solo) {
// stop other repls when this one is started
document.dispatchEvent(
@@ -207,9 +208,10 @@ export class StrudelMirror {
updateWidgets(this.editor, widgets);
updateMiniLocations(this.editor, this.miniLocations);
replOptions?.afterEval?.(options);
this.hasPainters = options.pattern.getPainters().length > 0;
// if no painters are set (.onPaint was not called), then we only need
// the present moment (for highlighting)
const drawTime = options.pattern.getPainters().length ? this.drawTime : [0, 0];
const drawTime = this.hasPainters ? this.drawTime : [0, 0];
this.drawer.setDrawTime(drawTime);
// invalidate drawer after we've set the appropriate drawTime
this.drawer.invalidate(this.repl.scheduler);
@@ -237,6 +239,7 @@ export class StrudelMirror {
cmEditor.style.backgroundColor = 'transparent';
}
const settings = codemirrorSettings.get();
this.isPatternHighlightingEnabled = parseBooleans(settings.isPatternHighlightingEnabled);
this.setFontSize(settings.fontSize);
this.setFontFamily(settings.fontFamily);
@@ -321,8 +324,17 @@ export class StrudelMirror {
flash(this.editor, ms);
}
highlight(haps, time) {
if (!this.isPatternHighlightingEnabled) {
return;
}
highlightMiniLocations(this.editor, time, haps);
}
shouldAnimate() {
return (
this.repl.scheduler.started &&
(this.isPatternHighlightingEnabled || this.hasPainters || this.onDraw !== this.draw)
);
}
setFontSize(size) {
this.root.style.fontSize = size + 'px';
}
@@ -343,6 +355,11 @@ export class StrudelMirror {
this.editor.dispatch({
effects: compartments[key].reconfigure(newValue),
});
if (key === 'isPatternHighlightingEnabled') {
this.isPatternHighlightingEnabled = value;
this.drawer.stop();
this.shouldAnimate() && this.drawer.start(this.repl.scheduler);
}
if (key === 'theme') {
activateTheme(value);
}
+3
View File
@@ -91,6 +91,9 @@ Fraction.prototype.or = function (other) {
};
const fraction = (n) => {
if (n instanceof Fraction) {
return n;
}
if (typeof n === 'number') {
/*
https://github.com/infusion/Fraction.js/#doubles
+6 -1
View File
@@ -253,7 +253,12 @@ export const pairs = function (xs) {
return result;
};
export const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
// Optimized clamp (~1.7x faster than Math.max/min approach)
export const clamp = (num, min, max) => {
if (num < min) return min;
if (num > max) return max;
return num;
};
/* solmization, not used yet */
const solfeggio = ['Do', 'Reb', 'Re', 'Mib', 'Mi', 'Fa', 'Solb', 'Sol', 'Lab', 'La', 'Sib', 'Si']; /*solffegio notes*/
+63 -16
View File
@@ -36,6 +36,27 @@ export function getWorklet(ac, processor, params, config) {
return node;
}
// Pool of inactive (weakly referenced) voices to be reused if possible
const voicePools = {};
// Cycles through the pool attempting to find an inactive voice that hasn't been GC'd
export const claimVoice = (key) => {
voicePools[key] ??= [];
const pool = voicePools[key];
let node;
while (pool.length && !node) {
const ref = pool.pop();
node = ref?.deref?.();
}
return node;
};
// Releases a voice from use and adds to the inactive pool
export const releaseVoice = (key, node) => {
voicePools[key] ??= [];
voicePools[key].push(new WeakRef(node));
};
export const getParamADSR = (
param,
attack,
@@ -318,6 +339,17 @@ export function scheduleAtTime(callback, targetTime, audioContext = getAudioCont
const currentTime = audioContext.currentTime;
webAudioTimeout(audioContext, callback, currentTime, targetTime);
}
let silencer;
function getSilencer() {
const ac = getAudioContext();
if (!silencer) {
silencer = gainNode(0);
silencer.connect(ac.destination);
}
return silencer;
}
// ConstantSource inherits AudioScheduledSourceNode, which has scheduling abilities
// a bit of a hack, but it works very well :)
export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
@@ -325,18 +357,11 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
// Certain browsers requires audio nodes to be connected in order for their onended events
// to fire, so we _mute it_ and then connect it to the destination
const zeroGain = gainNode(0);
zeroGain.connect(audioContext.destination);
const zeroGain = getSilencer();
constantNode.connect(zeroGain);
// Schedule the `onComplete` callback to occur at `stopTime`
constantNode.onended = () => {
// Ensure garbage collection
try {
zeroGain.disconnect();
} catch {
// pass
}
try {
constantNode.disconnect();
} catch {
@@ -422,11 +447,16 @@ export function applyFM(param, value, begin) {
// Saturation curves
const fastTanh = (x) => {
const x2 = x * x;
const y = (x * (27 + x2)) / (27 + 9 * x2);
return y < -1 ? -1 : y > 1 ? 1 : y;
};
const __squash = (x) => x / (1 + x); // [0, inf) to [0, 1)
const _mod = (n, m) => ((n % m) + m) % m;
const _scurve = (x, k) => ((1 + k) * x) / (1 + k * Math.abs(x));
const _soft = (x, k) => Math.tanh(x * (1 + k));
const _soft = (x, k) => fastTanh(x * (1 + k));
const _hard = (x, k) => clamp((1 + k) * x, -1, 1);
const _fold = (x, k) => {
@@ -466,13 +496,8 @@ const _chebyshev = (x, k) => {
let tnm1 = 1;
let tnm2 = x;
let tn;
let y = 0;
for (let i = 1; i < 64; i++) {
if (i < 2) {
// Already set inital conditions
y += i == 0 ? tnm1 : tnm2;
continue;
}
let y = x;
for (let i = 2; i < 64; i++) {
tn = 2 * x * tnm1 - tnm2; // https://en.wikipedia.org/wiki/Chebyshev_polynomials#Recurrence_definition
tnm2 = tnm1;
tnm1 = tn;
@@ -537,3 +562,25 @@ export const destroyAudioWorkletNode = (node) => {
node.disconnect();
node.parameters.get('end')?.setValueAtTime(0, 0);
};
export const setParams = (node, params, t) => {
const ac = getAudioContext();
t ??= ac.currentTime;
const workletParams = node && node.parameters && typeof node.parameters.get === 'function';
for (const [key, value] of Object.entries(params)) {
if (value == null) continue;
let param;
if (workletParams) {
param = node.parameters.get(key);
}
if (param == null && node[key] instanceof AudioParam) {
param = node[key];
}
if (param instanceof AudioParam) {
param.cancelScheduledValues(t);
param.setValueAtTime(value, t);
} else {
node[key] = value;
}
}
};
+9 -8
View File
@@ -478,15 +478,16 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
const endWithRelease = end + release;
const chainID = Math.round(Math.random() * 1000000);
// oldest audio nodes will be destroyed if maximum polyphony is exceeded
for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) {
const ch = activeSoundSources.entries().next();
const source = ch.value[1].deref();
const chainID = ch.value[0];
// oldest audio nodes will be stopped if maximum polyphony is exceeded
while (activeSoundSources.size >= maxPolyphony) {
const { value: entry } = activeSoundSources.entries().next();
if (!entry) break;
const [oldChainID, ref] = entry;
const handle = ref?.deref();
const endTime = t + 0.25;
source?.node?.gain?.linearRampToValueAtTime(0, endTime);
source?.stop?.(endTime);
activeSoundSources.delete(chainID);
handle?.node?.gain?.linearRampToValueAtTime?.(0, endTime);
handle?.stop?.(endTime);
activeSoundSources.delete(oldChainID);
}
let audioNodes = [];
+27 -22
View File
@@ -3,6 +3,7 @@ import { registerSound, soundMap } from './superdough.mjs';
import { getAudioContext } from './audioContext.mjs';
import {
applyFM,
claimVoice,
destroyAudioWorkletNode,
gainNode,
getADSRValues,
@@ -12,6 +13,8 @@ import {
getPitchEnvelope,
getVibratoOscillator,
getWorklet,
setParams,
releaseVoice,
noises,
webAudioTimeout,
} from './helpers.mjs';
@@ -164,36 +167,38 @@ export function registerSynthSounds() {
const end = holdend + release + 0.01;
const voices = clamp(unison, 1, 100);
let panspread = voices > 1 ? clamp(spread, 0, 1) : 0;
let o = getWorklet(
ac,
'supersaw-oscillator',
{
frequency,
begin,
end,
freqspread: detune,
voices,
panspread,
},
{
let o = claimVoice('supersaw');
const params = {
frequency,
begin,
end,
freqspread: detune,
panspread,
};
const processorOptions = {
voices,
};
if (o == null) {
o = getWorklet(ac, 'supersaw-oscillator', params, {
outputChannelCount: [2],
},
);
processorOptions,
});
} else {
setParams(o, params);
o.port.postMessage({ type: 'reset', payload: { processorOptions } });
}
const gainAdjustment = 1 / Math.sqrt(voices);
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fm = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
const envGain = o.connect(gainNode(1));
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 0.3 * gainAdjustment, begin, holdend, 'linear');
let timeoutNode = webAudioTimeout(
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
envGain.disconnect();
releaseVoice('supersaw', o);
onended();
fm?.stop();
vibratoOscillator?.stop();
@@ -267,7 +272,7 @@ export function registerSynthSounds() {
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
let timeoutNode = webAudioTimeout(
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
@@ -341,7 +346,7 @@ export function registerSynthSounds() {
lfo = getLfo(ac, begin, end, { frequency: pwrate, depth: pwsweep });
lfo.connect(o.parameters.get('pulsewidth'));
}
let timeoutNode = webAudioTimeout(
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
+38 -2
View File
@@ -3,6 +3,8 @@ import { logger } from './logger.mjs';
// currently duplicate with core util.mjs to skip dependency
// TODO: add separate util module?
export const LN2 = Math.LN2;
export const tokenizeNote = (note) => {
if (typeof note !== 'string') {
return [];
@@ -32,10 +34,9 @@ export const noteToMidi = (note, defaultOctave = 3) => {
export const midiToFreq = (n) => {
return Math.pow(2, (n - 69) / 12) * 440;
};
export const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
export const freqToMidi = (freq) => {
return (12 * Math.log(freq / 440)) / Math.LN2 + 69;
return (12 * Math.log(freq / 440)) / LN2 + 69;
};
export const valueToMidi = (value, fallbackValue) => {
@@ -114,3 +115,38 @@ export function getCommonSampleInfo(hapValue, bank) {
export const pickAndRename = (source, map) => {
return Object.fromEntries(Object.entries(map).map(([newKey, oldKey]) => [newKey, source[oldKey]]));
};
// Optimized / numerical functions (ideal for hot dsp loops)
// Optimized clamp (~1.7x faster than Math.max/min approach)
export const clamp = (num, min, max) => {
if (num < min) return min;
if (num > max) return max;
return num;
};
export const mod = (n, m) => ((n % m) + m) % m;
export const lerp = (a, b, n) => n * (b - a) + a;
export const frac = (x) => x - Math.floor(x);
// Fast integer ops for non-negative values
export const ffloor = (x) => x | 0;
export const fround = (x) => ffloor(x + 0.5);
export const fceil = (x) => ffloor(x + 1);
export const ffrac = (x) => x - ffloor(x);
export const fastexpm1 = (x) => x * (1 + x + 0.5 * x * x); // Taylor approximation
export const fastpow2 = (x) => {
// Taylor approximation of 2 ^ x
const a = x * LN2;
return 1 + a * (1 + a * (0.5 + a / 6));
};
export const applySemitoneDetuneToFrequency = (frequency, detune) => {
return frequency * Math.pow(2, detune / 12);
};
export const applyFastDetune = (frequency, detune) => {
if (detune < 4) return frequency * fastpow2(detune / 12);
return applySemitoneDetuneToFrequency(frequency, detune);
};
+35 -24
View File
@@ -3,14 +3,18 @@ import { getCommonSampleInfo } from './util.mjs';
import {
applyFM,
applyParameterModulators,
destroyAudioWorkletNode,
claimVoice,
gainNode,
getADSRValues,
getFrequencyFromValue,
getParamADSR,
getPitchEnvelope,
getVibratoOscillator,
getWorklet,
setParams,
releaseVoice,
webAudioTimeout,
destroyAudioWorkletNode,
} from './helpers.mjs';
import { logger } from './logger.mjs';
@@ -218,32 +222,39 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
const frequency = getFrequencyFromValue(value);
const { url, label } = getCommonSampleInfo(value, tables);
const payload = await getPayload(url, label, frameLen);
const voiceKey = `wavetable:${payload.key}`;
let holdEnd = t + duration;
if (clip !== undefined) {
holdEnd = Math.min(t + clip * duration, holdEnd);
}
const endWithRelease = holdEnd + release;
const envEnd = endWithRelease + 0.01;
const source = getWorklet(
ac,
'wavetable-oscillator-processor',
{
begin: t,
end: envEnd,
frequency,
freqspread: value.detune,
position: value.wt,
warp: value.warp,
warpMode: warpmode,
voices: Math.max(value.unison ?? 1, 1),
panspread: value.spread,
phaserand: (value.wtphaserand ?? value.unison > 1) ? 1 : 0,
},
{ outputChannelCount: [2] },
);
let source = claimVoice(voiceKey);
const params = {
begin: t,
end: envEnd,
frequency,
freqspread: value.detune,
position: value.wt,
warp: value.warp,
warpMode: warpmode,
panspread: value.spread,
};
const processorOptions = {
phaseRand: value.wtphaserand ?? (value.unison > 1 ? 1 : 0),
voices: Math.max(value.unison ?? 1, 1),
};
if (source == null) {
source = getWorklet(ac, 'wavetable-oscillator-processor', params, { outputChannelCount: [2], processorOptions });
} else {
setParams(source, params);
source.port.postMessage({ type: 'reset', payload: { processorOptions } });
}
source.port.postMessage({ type: 'table', payload });
if (ac.currentTime > t) {
logger(`[wavetable] still loading sound "${s}:${n}"`, 'highlight');
destroyAudioWorkletNode(source);
releaseVoice(voiceKey, source);
return;
}
const posADSRParams = [value.wtattack, value.wtdecay, value.wtsustain, value.wtrelease];
@@ -310,20 +321,20 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
);
const vibratoOscillator = getVibratoOscillator(source.parameters.get('detune'), value, t);
const fm = applyFM(source.parameters.get('frequency'), value, t);
const envGain = ac.createGain();
const node = source.connect(envGain);
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
const envGain = source.connect(gainNode(1));
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 0.3, t, holdEnd, 'linear');
getPitchEnvelope(source.parameters.get('detune'), value, t, holdEnd);
const handle = { node, source };
const handle = { node: envGain };
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(source);
vibratoOscillator?.stop();
fm?.stop();
node.disconnect();
wtPosModulators?.disconnect();
wtWarpModulators?.disconnect();
envGain.disconnect();
destroyAudioWorkletNode(source);
releaseVoice(voiceKey, source);
onended();
},
t,
+127 -134
View File
@@ -5,27 +5,29 @@
import OLAProcessor from './ola-processor';
import FFT from './fft.js';
import { getDistortionAlgorithm } from './helpers.mjs';
import {
applyFastDetune,
applySemitoneDetuneToFrequency,
clamp,
fastexpm1,
fceil,
ffloor,
ffrac,
frac,
fround,
lerp,
} from './util.mjs';
const blockSize = 128;
const PI = Math.PI;
const TWO_PI = 2 * PI;
const INVSR = 1 / sampleRate;
const MAX_VOICES = 64;
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const mod = (n, m) => ((n % m) + m) % m;
const lerp = (a, b, n) => n * (b - a) + a;
const pv = (arr, n) => arr[n] ?? arr[0];
const frac = (x) => x - Math.floor(x);
// Fast integer ops for non-negative values
const ffloor = (x) => x | 0;
const fround = (x) => ffloor(x + 0.5);
const fceil = (x) => ffloor(x + 1);
const ffrac = (x) => x - ffloor(x);
const fast_tanh = (x) => {
const x2 = x ** 2;
return (x * (27.0 + x2)) / (27.0 + 9.0 * x2);
const x2 = x * x;
return (x * (27 + x2)) / (27 + 9 * x2);
};
// Optimized per-voice detuner which precomputes constants
@@ -38,10 +40,6 @@ const getDetuner = (unison, detune) => {
return (voiceIdx) => voiceIdx * scale - center;
};
const applySemitoneDetuneToFrequency = (frequency, detune) => {
return frequency * Math.pow(2, detune / 12);
};
// Smooth waveshape near discontinuities to remove frequencies above Nyquist and prevent aliasing
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
function polyBlep(phase, dt) {
@@ -169,10 +167,11 @@ class LFOProcessor extends AudioWorkletProcessor {
}
const dt = frequency * INVSR;
for (let n = 0; n < blockSize; n++) {
let modval = (waveshapes[shape](this.phase, skew) + dcoffset) * depth;
modval = curve !== 1 ? Math.pow(modval, curve) : modval;
const out = clamp(modval, min, max);
for (let i = 0; i < output.length; i++) {
let modval = (waveshapes[shape](this.phase, skew) + dcoffset) * depth;
modval = Math.pow(modval, curve);
output[i][n] = clamp(modval, min, max);
output[i][n] = out;
}
this.incrementPhase(dt);
}
@@ -443,7 +442,7 @@ class DistortProcessor extends AudioWorkletProcessor {
this.started = hasInput;
for (let n = 0; n < blockSize; n++) {
const postgain = clamp(pv(parameters.postgain, n), 0.001, 1);
const shape = Math.expm1(pv(parameters.distort, n));
const shape = fastexpm1(pv(parameters.distort, n));
for (let ch = 0; ch < input.length; ch++) {
const x = input[ch][n];
output[ch][n] = postgain * this.algorithm(x, shape);
@@ -456,9 +455,17 @@ registerProcessor('distort-processor', DistortProcessor);
// SUPERSAW
class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
constructor() {
constructor(options) {
super();
this.phase = [];
this.phases = new Float32Array(MAX_VOICES);
this.reset(options.processorOptions);
}
reset(options) {
const phases = this.phases;
for (let i = 0; i < phases.length; i++) {
phases[i] = Math.random();
}
this.voices = options.voices;
}
static get parameterDescriptors() {
return [
@@ -468,20 +475,17 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
max: Number.POSITIVE_INFINITY,
min: 0,
},
{
name: 'end',
defaultValue: 0,
max: Number.POSITIVE_INFINITY,
min: 0,
},
{
name: 'frequency',
defaultValue: 440,
min: Number.EPSILON,
},
{
name: 'panspread',
defaultValue: 0.4,
@@ -498,53 +502,57 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
defaultValue: 0,
min: 0,
},
{
name: 'voices',
defaultValue: 5,
min: 1,
automationRate: 'k-rate',
},
];
}
process(_input, outputs, params) {
if (currentTime <= params.begin[0]) {
const started = currentTime >= params.begin[0];
const ended = currentTime >= params.end[0];
if (!started || ended) {
return true;
}
if (currentTime >= params.end[0]) {
// this.port.postMessage({ type: 'onended' });
return false;
}
const output = outputs[0];
const voices = params.voices[0]; // k-rate
for (let i = 0; i < output[0].length; i++) {
const detune = pv(params.detune, i);
const freqspread = pv(params.freqspread, i);
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
let gainL = Math.sqrt(1 - panspread);
let gainR = Math.sqrt(panspread);
let freq = pv(params.frequency, i);
// Main detuning
// fast k-rate paths
let freq, detune, freqspread, detuner;
if (params.freqspread.length === 1) {
freqspread = params.freqspread[0];
detuner = getDetuner(this.voices, freqspread);
}
if (params.frequency.length === 1 && params.detune.length === 1) {
freq = params.frequency[0];
detune = params.detune[0];
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
const detuner = getDetuner(voices, freqspread);
for (let n = 0; n < voices; n++) {
}
let panspread, gainL, gainR;
if (params.panspread.length === 1) {
panspread = this.voices > 1 ? clamp(params.panspread[0], 0, 1) : 0;
gainL = Math.sqrt(0.5 - 0.5 * panspread);
gainR = Math.sqrt(0.5 + 0.5 * panspread);
}
for (let i = 0; i < output[0].length; i++) {
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
gainL = Math.sqrt(1 - panspread);
gainR = Math.sqrt(panspread);
// Main detuning (a-rate path)
detune ??= pv(params.detune, i);
freqspread ??= pv(params.freqspread, i);
freq ??= applySemitoneDetuneToFrequency(pv(params.frequency, i), detune / 100);
detuner ??= getDetuner(this.voices, freqspread);
for (let n = 0; n < this.voices; n++) {
// Individual voice detuning
const freqVoice = applySemitoneDetuneToFrequency(freq, detuner(n));
const freqVoice = applyFastDetune(freq, detuner(n));
// We must wrap this here because it is passed into sawblep below which
// has domain [0, 1]
const dt = frac(freqVoice * INVSR);
this.phase[n] = this.phase[n] ?? Math.random();
const v = waveshapes.sawblep(this.phase[n], dt);
const v = waveshapes.sawblep(this.phases[n], dt);
output[0][i] += v * gainL;
output[1][i] += v * gainR;
let pn = this.phase[n] + dt;
let pn = this.phases[n] + dt;
if (pn >= 1.0) pn -= 1.0;
this.phase[n] = pn;
this.phases[n] = pn;
// invert right and left gain
const tmp = gainL;
gainL = gainR;
gainR = gainL;
gainR = tmp;
}
}
return true;
@@ -1124,10 +1132,8 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
{ name: 'freqspread', defaultValue: 0.18, min: 0 },
{ name: 'position', defaultValue: 0, min: 0, max: 1 },
{ name: 'warp', defaultValue: 0, min: 0, max: 1 },
{ name: 'warpMode', defaultValue: 0 },
{ name: 'voices', defaultValue: 1, min: 1, automationRate: 'k-rate' },
{ name: 'warpMode', defaultValue: 0, automationRate: 'k-rate' },
{ name: 'panspread', defaultValue: 0.7, min: 0, max: 1 },
{ name: 'phaserand', defaultValue: 0, min: 0, max: 1 },
];
}
@@ -1135,35 +1141,32 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
super(options);
this.frameLen = 0;
this.numFrames = 0;
this.phase = [];
this.phases = new Float32Array(MAX_VOICES);
this.port.onmessage = (e) => {
const { type, payload } = e.data || {};
if (type === 'table') {
const key = payload.key;
this.frameLen = payload.frameLen;
if (!tablesCache[key]) {
const tables = [payload.frames];
let table = tables[0];
for (let level = 1; level < 1; level++) {
const nextLen = table.length >> 1;
const nextTable = table.map((frame) => {
const avg = new Float32Array(nextLen);
for (let i = 0; i < nextLen; i++) {
avg[i] = (frame[2 * i] + frame[2 * i + 1]) / 2;
}
return avg;
});
tables.push(nextTable);
table = nextTable;
if (nextLen <= 32) break;
}
tablesCache[key] = tables;
tablesCache[key] = payload.frames;
}
this.tables = tablesCache[key];
this.numFrames = this.tables[0].length;
this.table = tablesCache[key];
this.numFrames = this.table.length;
} else if (type === 'reset') {
this.reset(payload.processorOptions);
}
};
this.reset(options.processorOptions);
}
reset(options) {
const phaseRand = options.phaseRand ?? 1;
const phases = this.phases;
for (let i = 0; i < phases.length; i++) {
phases[i] = Math.random() * phaseRand;
}
this.voices = options.voices;
this.normalizer = 1 / Math.sqrt(this.voices);
}
_mirror(x) {
@@ -1308,73 +1311,63 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
return a + (b - a) * frac;
}
_chooseMip(dphi) {
const approxHarm = clamp(dphi, 1e-6, 64);
let level = 0;
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
level++;
}
return level;
}
process(_inputs, outputs, parameters) {
if (currentTime >= parameters.end[0]) {
return false;
}
if (currentTime <= parameters.begin[0]) {
process(_inputs, outputs, params) {
const started = currentTime >= params.begin[0];
const ended = currentTime >= params.end[0];
if (!started || ended) {
return true;
}
const outL = outputs[0][0];
const outR = outputs[0][1] || outputs[0][0];
if (!this.tables) {
outL.fill(0);
if (outR !== outL) outR.set(outL);
return true;
// fast k-rate paths
let freq, detune, freqspread, detuner;
if (params.freqspread.length === 1) {
freqspread = params.freqspread[0];
detuner = getDetuner(this.voices, freqspread);
}
const voices = parameters.voices[0]; // k-rate
if (params.frequency.length === 1 && params.detune.length === 1) {
freq = params.frequency[0];
detune = params.detune[0];
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
}
let panspread, gainL, gainR;
if (params.panspread.length === 1) {
panspread = this.voices > 1 ? clamp(params.panspread[0], 0, 1) : 0;
gainL = Math.sqrt(0.5 - 0.5 * panspread);
gainR = Math.sqrt(0.5 + 0.5 * panspread);
}
const warpMode = params.warpMode[0];
for (let i = 0; i < outL.length; i++) {
const detune = pv(parameters.detune, i);
const freqspread = pv(parameters.freqspread, i);
const tablePos = clamp(pv(parameters.position, i), 0, 1);
const tablePos = clamp(pv(params.position, i), 0, 1);
const idx = tablePos * (this.numFrames - 1);
const fIdx = idx | 0;
const interpT = idx - fIdx;
const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
const warpMode = pv(parameters.warpMode, i);
const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
const panspread = voices > 1 ? clamp(pv(parameters.panspread, i), 0, 1) : 0;
const gain1 = Math.sqrt(0.5 - 0.5 * panspread);
const gain2 = Math.sqrt(0.5 + 0.5 * panspread);
let f = pv(parameters.frequency, i);
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
const normalizer = 1 / Math.sqrt(voices);
const detuner = getDetuner(voices, freqspread);
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
if (isOdd) {
gainL = gain2;
gainR = gain1;
}
const fVoice = applySemitoneDetuneToFrequency(f, detuner(n)); // voice detune
const dPhase = fVoice * INVSR;
const level = this._chooseMip(dPhase);
const table = this.tables[level];
const warpAmount = clamp(pv(params.warp, i), 0, 1);
panspread ??= this.voices > 1 ? clamp(pv(params.panspread, i), 0, 1) : 0;
gainL ??= Math.sqrt(0.5 - 0.5 * panspread);
gainR ??= Math.sqrt(0.5 + 0.5 * panspread);
detune ??= pv(params.detune, i);
freqspread ??= pv(params.freqspread, i);
freq ??= applySemitoneDetuneToFrequency(pv(params.frequency, i), detune / 100); // overall detune
detuner ??= getDetuner(this.voices, freqspread);
for (let n = 0; n < this.voices; n++) {
const freqVoice = applyFastDetune(freq, detuner(n)); // voice detune
const dPhase = freqVoice * INVSR;
// warp phase then sample
this.phase[n] = this.phase[n] ?? Math.random() * phaseRand;
const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
const s0 = this._sampleFrame(table[fIdx], ph);
const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
const ph = this._warpPhase(this.phases[n], warpAmount, warpMode);
const s0 = this._sampleFrame(this.table[fIdx], ph);
const s1 = this._sampleFrame(this.table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
let s = lerp(s0, s1, interpT);
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
if (warpMode === WarpMode.FLIP && this.phases[n] < warpAmount) {
s = -s;
}
outL[i] += s * gainL * normalizer;
outR[i] += s * gainR * normalizer;
this.phase[n] = frac(this.phase[n] + dPhase);
outL[i] += s * gainL * this.normalizer;
outR[i] += s * gainR * this.normalizer;
this.phases[n] = frac(this.phases[n] + dPhase);
// invert right and left gain
const tmp = gainL;
gainR = gainL;
gainL = tmp;
}
}
return true;
+5 -1
View File
@@ -1,6 +1,10 @@
import { Dough } from './dough.mjs';
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const clamp = (num, min, max) => {
if (num < min) return min;
if (num > max) return max;
return num;
};
class DoughProcessor extends AudioWorkletProcessor {
constructor() {
+5 -1
View File
@@ -6,7 +6,11 @@ const PI_DIV_SR = Math.PI / SAMPLE_RATE;
const ISR = 1 / SAMPLE_RATE;
let gainCurveFunc = (val) => Math.pow(val, 2);
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const clamp = (num, min, max) => {
if (num < min) return min;
if (num > max) return max;
return num;
};
function applyGainCurve(val) {
return gainCurveFunc(val);