Compare commits

..

21 Commits

Author SHA1 Message Date
Aria 79e0503474 Properly handle multiple releases 2025-11-18 19:58:03 -06:00
Aria 3a3d8299b8 Tweaks to deal with clicking 2025-11-18 19:30:51 -06:00
Aria e0a61b7f1e Further cleanup of chaining; remove fxr in favor of ADSR 2025-11-18 18:31:14 -06:00
Aria 5647bd84f9 Switch to a full signal chain including sources 2025-11-18 17:47:17 -06:00
Aria 971cfe15fc Merge main and use parray 2025-11-18 16:07:22 -06:00
Aria be8aebff92 Merge branch 'main' into glossing/multifx 2025-11-18 16:04:17 -06:00
Aria 9db821e50f Map -> forEach 2025-11-18 16:03:56 -06:00
Aria 89247d92db Revert to old stop format for compatibility 2025-11-18 13:52:22 -06:00
Aria c828adce03 More cleanup cleanup 2025-11-18 11:29:32 -06:00
Aria 7e45389db3 Merge branch 'main' into glossing/multifx 2025-11-16 14:34:50 -06:00
Aria 601eaebb93 More cleanup 2025-11-16 14:27:47 -06:00
Aria 6b72e421cd Some cleanup from main merge 2025-11-16 14:20:53 -06:00
Aria f3f7824111 Merge branch 'main' into glossing/multifx 2025-11-16 13:37:24 -06:00
Aria 29ee90f994 Fully working version 2025-10-22 22:32:14 -05:00
Aria 837b87e13a Some merge cleanup 2025-10-14 21:47:59 -05:00
Aria d07134dc5f Merge main 2025-10-14 21:36:57 -05:00
Aria 93a38003ed Codeformat and pure worklet calls 2025-09-23 11:55:27 -05:00
Aria bb0ea3b4ad Working version with cleanup and such 2025-09-22 21:56:47 -05:00
Aria 99e4855545 Working version 2025-09-22 16:39:12 -05:00
Aria 555949366e First pass 2025-09-21 23:29:39 -05:00
Aria 93f7265f5c PoC 2025-09-21 13:11:04 -05:00
11 changed files with 531 additions and 569 deletions
-34
View File
@@ -1622,40 +1622,6 @@ export const { unison } = registerControl('unison');
*
*/
export const { spread } = registerControl('spread');
/**
* Controls how much the detune is concentrated outwards or inwards. A value of 0 will be
* linear spacing of voices; -1 will be concentrated outwards (inverse power law); 1 will be concentrated inwards
*
* @name dpow
* @synonyms detunepower
* @param {number | Pattern} power between -1 and 1
*
*/
export const { dpow, detunepower } = registerControl('dpow', 'detunepower');
/**
* Controls how much the central voices are emphasized in a detuned oscillator. -1 will emphasize detuned voices;
* 1 will emphasize central voices (i.e. either the raw frequency if `unison` is odd or the central two detuned frequencies
* if it is even); 0 will be the default blending
*
* @name dblend
* @synonyms detuneblend
* @param {number | Pattern} blend between -1 and 1
*
*/
export const { dblend, detuneblend } = registerControl('dblend', 'detuneblend');
/**
* Sets the stacking mode of detuned oscillators
*
* @name dstack
* @synonyms detunestack
* @param {number | Pattern} mode mode index starting at 0
*
*/
export const { dstack, detunestack } = registerControl('dstack', 'detunestack');
/**
* Set dryness of reverb. See `room` and `size` for more information about reverb.
*
+23
View File
@@ -3687,3 +3687,26 @@ Pattern.prototype.phases = function (list) {
export const phases = (list) => {
return _ensureListPattern(list).as('phases');
};
/**
* Establishes a signal chain. Can be called in sequence like pat.chain(...).chain(...) and so forth
* and/or in a single .chain(..., ..., etc) call. The arguments to `chain` are _patterns_ which each act like
* a self-contained pattern and follow the normal [signal chain](https://strudel.cc/learn/effects/).
*
* If multiple sound generators are present within the chain, they will be mixed in at the location where
* they are declared.
*
* @name chain
* @memberof Pattern
* @param {Pattern | Pattern[]} patterns Patterns to combine into a single chain
* @returns Pattern
*/
Pattern.prototype.chain = function (...pats) {
pats = pats.map(reify);
return this.withValue((v) => (vEff) => {
const currChain = v.chain ?? [];
return { ...v, chain: currChain.concat(vEff) };
}).appLeft(parray(pats));
};
export const chain = (pats) => pure({}).chain(pats);
+5 -9
View File
@@ -1,5 +1,6 @@
import { noteToMidi, freqToMidi, getSoundIndex } from '@strudel/core';
import {
cleanupNodes,
getAudioContext,
registerSound,
getParamADSR,
@@ -161,22 +162,17 @@ export function registerSoundfonts() {
const node = bufferSource.connect(envGain);
const holdEnd = time + duration;
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3, time, holdEnd, 'linear');
let envEnd = holdEnd + release + 0.01;
// vibrato
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, time);
// pitch envelope
getPitchEnvelope(bufferSource.detune, value, time, holdEnd);
bufferSource.stop(envEnd);
const stop = (releaseTime) => {};
bufferSource.onended = () => {
bufferSource.disconnect();
vibratoOscillator?.stop();
node.disconnect();
cleanupNodes([bufferSource, vibratoOscillator, node]);
onended();
};
return { node, stop };
const envEnd = holdEnd + release + 0.01;
bufferSource.stop(envEnd);
return { node, stop: bufferSource.stop };
},
{ type: 'soundfont', prebake: true, fonts },
);
+8 -25
View File
@@ -1,5 +1,5 @@
import { getAudioContext } from './audioContext.mjs';
import { clamp, midiToFreq, nanFallback, noteToMidi } from './util.mjs';
import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
import { getNoiseBuffer } from './noise.mjs';
import { logger } from './logger.mjs';
@@ -518,30 +518,13 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
return Number(freq);
};
export const destroyAudioWorkletNode = (node) => {
if (node == null) {
return;
}
node.disconnect();
node.parameters.get('end')?.setValueAtTime(0, 0);
export const cleanupNode = (node, time) => {
if (node == null) return;
node.disconnect?.();
node.parameters?.get('end')?.setValueAtTime(0, 0);
node.stop?.(time);
};
export const getDetuner = (detune = 0, power = 0) => {
if (detune <= 0) {
return () => 0;
}
const curve = (x) => {
if (power === 0) {
return x;
}
const a = Math.abs(x),
s = Math.sign(x);
if (power > 0) {
return s * Math.pow(a, 1 + 4 * power);
}
return s * (1 - Math.pow(1 - a, 1 - 4 * power));
};
return (t) => {
return curve(2 * t - 1) * detune;
};
export const cleanupNodes = (nodes, time) => {
nodes.forEach((n) => cleanupNode(n, time));
};
+4 -12
View File
@@ -1,7 +1,7 @@
import { getCommonSampleInfo } from './util.mjs';
import { registerSound, registerWaveTable } from './index.mjs';
import { getAudioContext } from './audioContext.mjs';
import { getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
import { getADSRValues, cleanupNodes, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
import { logger } from './logger.mjs';
const bufferCache = {}; // string: Promise<ArrayBuffer>
@@ -319,19 +319,11 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
node.connect(out);
bufferSource.onended = function () {
bufferSource.disconnect();
vibratoOscillator?.stop();
node.disconnect();
out.disconnect();
const stop = () => {
cleanupNodes([bufferSource, vibratoOscillator, node]);
onended();
};
let envEnd = holdEnd + release + 0.01;
bufferSource.stop(envEnd);
const stop = (endTime) => {
bufferSource.stop(endTime);
};
const handle = { node: out, bufferSource, stop };
const handle = { node: out, stop };
// cut groups
if (cut !== undefined) {
+344 -235
View File
@@ -7,9 +7,22 @@ This program is free software: you can redistribute it and/or modify it under th
import './feedbackdelay.mjs';
import './reverb.mjs';
import './vowel.mjs';
import { nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
import { _mod, clamp, cycleToSeconds, pickAndRename } from './util.mjs';
import workletsUrl from './worklets.mjs?audioworklet';
import { createFilter, gainNode, getCompressor, getDistortion, getLfo, getWorklet, effectSend } from './helpers.mjs';
import {
cleanupNode,
cleanupNodes,
createFilter,
gainNode,
getADSRValues,
getCompressor,
getDistortion,
getLfo,
getParamADSR,
getWorklet,
effectSend,
webAudioTimeout,
} from './helpers.mjs';
import { map } from 'nanostores';
import { logger } from './logger.mjs';
import { loadBuffer } from './sampler.mjs';
@@ -159,6 +172,9 @@ let defaultDefaultValues = {
i: 1,
velocity: 1,
fft: 8,
tremolodepth: 1,
tremolophase: 0,
drive: 0.69,
};
const defaultDefaultDefaultValues = Object.freeze({ ...defaultDefaultValues });
@@ -391,44 +407,17 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
}
// destructure
let {
tremolo,
tremolosync,
tremolodepth = 1,
tremoloskew,
tremolophase = 0,
tremoloshape,
s = getDefaultValue('s'),
bank,
source,
gain = getDefaultValue('gain'),
postgain = getDefaultValue('postgain'),
density = getDefaultValue('density'),
duckorbit,
duckonset,
duckattack,
duckdepth,
djf,
// filters
fanchor = getDefaultValue('fanchor'),
release = 0,
//phaser
phaserrate: phaser,
phaserdepth = getDefaultValue('phaserdepth'),
phasersweep,
phasercenter,
//
coarse,
crush,
dry,
shape,
shapevol = getDefaultValue('shapevol'),
distort,
distortvol = getDefaultValue('distortvol'),
distorttype = getDefaultValue('distorttype'),
pan,
vowel,
delay = getDefaultValue('delay'),
delayfeedback = getDefaultValue('delayfeedback'),
delaysync = getDefaultValue('delaysync'),
@@ -443,18 +432,21 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
irspeed,
irbegin,
i = getDefaultValue('i'),
velocity = getDefaultValue('velocity'),
analyze, // analyser wet
fft = getDefaultValue('fft'), // fftSize 0 - 10
compressor: compressorThreshold,
compressorRatio,
compressorKnee,
compressorAttack,
compressorRelease,
chain: subChains = [],
} = value;
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
if (value.wtPosSynced != null) {
value.wtPosRate /= cps;
}
if (value.wtWarpSynced != null) {
value.wtWarpRate /= cps;
}
const orbitChannels = mapChannelNumbers(
multiChannelOrbits && orbit > 0 ? [orbit * 2 - 1, orbit * 2] : getDefaultValue('channels'),
);
@@ -465,18 +457,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
audioController.duck(duckorbit, t, duckonset, duckattack, duckdepth);
}
gain = applyGainCurve(nanFallback(gain, 1));
postgain = applyGainCurve(postgain);
shapevol = applyGainCurve(shapevol);
distortvol = applyGainCurve(distortvol);
delay = applyGainCurve(delay);
velocity = applyGainCurve(velocity);
tremolodepth = applyGainCurve(tremolodepth);
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
const end = t + hapDuration;
const endWithRelease = end + release;
const chainID = Math.round(Math.random() * 1000000);
// oldest audio nodes will be destroyed if maximum polyphony is exceeded
for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) {
@@ -489,8 +471,6 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
activeSoundSources.delete(chainID);
}
let audioNodes = [];
if (['-', '~', '_'].includes(s)) {
return;
}
@@ -498,201 +478,318 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
s = `${bank}_${s}`;
value.s = s;
}
// get source AudioNode
let sourceNode;
if (source) {
sourceNode = source(t, value, hapDuration, cps);
} else if (getSound(s)) {
const { onTrigger } = getSound(s);
const onEnded = () => {
audioNodes.forEach((n) => n?.disconnect());
activeSoundSources.delete(chainID);
};
const soundHandle = await onTrigger(t, value, onEnded, cps);
if (soundHandle) {
sourceNode = soundHandle.node;
activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC
const end = t + hapDuration;
let fullRelease = release;
for (const ch of subChains) {
fullRelease = Math.max(fullRelease, ch.release ?? 0);
}
const fullEndWithRelease = end + fullRelease + 0.02;
// The following ensures we run through the value once as normal _and then_ through all the subchains
subChains = [value, ...subChains];
let prev;
for (const ch of subChains) {
const audioNodes = [];
const chain = [];
ch.duration = hapDuration;
const endWithRelease = end + Math.max(release, ch.release ?? 0);
const chainID = Math.round(Math.random() * 1000000);
// get source AudioNode
let sourceNode;
if (source) {
sourceNode = source(t, ch, hapDuration, cps);
chain.push(sourceNode);
} else if (ch.s !== undefined && getSound(ch.s)) {
const { onTrigger } = getSound(ch.s);
const soundHandle = await onTrigger(t, ch, () => {}, cps);
if (soundHandle) {
sourceNode = soundHandle.node;
activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC
}
chain.push(sourceNode);
} else if (ch.s !== undefined) {
throw new Error(`sound ${ch.s} not found! Is it loaded?`);
}
} else {
throw new Error(`sound ${s} not found! Is it loaded?`);
}
if (!sourceNode) {
// if onTrigger does not return anything, we will just silently skip
// this can be used for things like speed(0) in the sampler
return;
}
if (ac.currentTime > t) {
logger('[webaudio] skip hap: still loading', ac.currentTime - t);
return;
}
const chain = []; // audio nodes that will be connected to each other sequentially
chain.push(sourceNode);
stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
// gain stage
chain.push(gainNode(gain));
// filter
const ftype = getFilterType(value.ftype);
if (value.cutoff !== undefined) {
const lpMap = {
frequency: 'cutoff',
q: 'resonance',
attack: 'lpattack',
decay: 'lpdecay',
sustain: 'lpsustain',
release: 'lprelease',
env: 'lpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'lprate',
sync: 'lpsync',
depth: 'lpdepth',
shape: 'lpshape',
dcoffset: 'lpdc',
skew: 'lpskew',
};
const lpParams = pickAndRename(value, lpMap);
lpParams.type = 'lowpass';
let lp = () => createFilter(ac, t, end, lpParams, cps);
chain.push(lp());
if (ftype === '24db') {
chain.push(lp());
if (ac.currentTime > t) {
logger('[webaudio] skip hap: still loading', ac.currentTime - t);
return;
}
}
if (value.hcutoff !== undefined) {
const hpMap = {
frequency: 'hcutoff',
q: 'hresonance',
attack: 'hpattack',
decay: 'hpdecay',
sustain: 'hpsustain',
release: 'hprelease',
env: 'hpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'hprate',
sync: 'hpsync',
depth: 'hpdepth',
shape: 'hpshape',
dcoffset: 'hpdc',
skew: 'hpskew',
};
const hpParams = pickAndRename(value, hpMap);
hpParams.type = 'highpass';
let hp = () => createFilter(ac, t, end, hpParams, cps);
chain.push(hp());
if (ftype === '24db') {
chain.push(hp());
const prevExists = prev !== undefined;
const sourceExists = sourceNode !== undefined;
if (!prevExists && !sourceExists) {
// if there are no signals, we will just silently continue
// this can be used for things like speed(0) in the sampler
continue;
} else if (prevExists && !sourceExists) {
// just FX -- apply ADSR now
const adsrParams = [ch.attack, ch.decay, ch.sustain, ch.release];
if (adsrParams.some((v) => v != null)) {
const [attack, decay, sustain, release] = getADSRValues(adsrParams, 'linear', [0.001, 0.05, 0.6, 0.01]);
const adsrNode = gainNode(1);
chain.push(adsrNode);
getParamADSR(adsrNode.gain, attack, decay, sustain, release, 0, 1, t, t + hapDuration, 'linear');
}
}
}
if (value.bandf !== undefined) {
const bpMap = {
frequency: 'bandf',
q: 'bandq',
attack: 'bpattack',
decay: 'bpdecay',
sustain: 'bpsustain',
release: 'bprelease',
env: 'bpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'bprate',
sync: 'bpsync',
depth: 'bpdepth',
shape: 'bpshape',
dcoffset: 'bpdc',
skew: 'bpskew',
};
const bpParams = pickAndRename(value, bpMap);
bpParams.type = 'bandpass';
let bp = () => createFilter(ac, t, end, bpParams, cps);
chain.push(bp());
if (ftype === '24db') {
chain.push(bp());
}
}
if (vowel !== undefined) {
const vowelFilter = ac.createVowelFilter(vowel);
chain.push(vowelFilter);
}
// effects
coarse !== undefined && chain.push(getWorklet(ac, 'coarse-processor', { coarse }));
crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush }));
shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape, postgain: shapevol }));
distort !== undefined && chain.push(getDistortion(distort, distortvol, distorttype));
if (tremolosync != null) {
tremolo = cps * tremolosync;
}
if (value.wtPosSynced != null) {
value.wtPosRate /= cps;
}
if (value.wtWarpSynced != null) {
value.wtWarpRate /= cps;
}
if (tremolo !== undefined) {
// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
// EX: a triangle waveform will clip like this /-\ when the depth is above 1
const gain = Math.max(1 - tremolodepth, 0);
const amGain = new GainNode(ac, { gain });
const time = cycle / cps;
const lfo = getLfo(ac, t, endWithRelease, {
skew: tremoloskew ?? (tremoloshape != null ? 0.5 : 1),
frequency: tremolo,
depth: tremolodepth,
time,
dcoffset: 0,
shape: tremoloshape,
phaseoffset: tremolophase,
min: 0,
max: 1,
curve: 1.5,
});
lfo.connect(amGain.gain);
chain.push(amGain);
}
compressorThreshold !== undefined &&
chain.push(
getCompressor(ac, compressorThreshold, compressorRatio, compressorKnee, compressorAttack, compressorRelease),
webAudioTimeout(
ac,
() => {
audioNodes.forEach((n) => n?.disconnect());
activeSoundSources.delete(chainID);
},
0,
fullEndWithRelease,
);
let {
gain = getDefaultValue('gain'),
velocity = getDefaultValue('velocity'),
shapevol = getDefaultValue('shapevol'),
distorttype = getDefaultValue('distorttype'),
distortvol = getDefaultValue('distortvol'),
tremolodepth = getDefaultValue('tremolodepth'),
phaserdepth = getDefaultValue('phaserdepth'),
delay = getDefaultValue('delay'),
delayfeedback = getDefaultValue('delayfeedback'),
delaysync = getDefaultValue('delaysync'),
delaytime,
} = ch;
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
gain = applyGainCurve(gain);
velocity = applyGainCurve(velocity);
gain *= velocity; // velocity currently only multiplies with gain. it might do other things in the future
shapevol = applyGainCurve(shapevol);
distortvol = applyGainCurve(distortvol);
tremolodepth = applyGainCurve(tremolodepth);
ch.drive = ch.drive ?? getDefaultValue('drive');
ch.fanchor = ch.fanchor ?? getDefaultValue('fanchor');
ch.stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: ch.stretch }));
// panning
if (pan !== undefined) {
const panner = ac.createStereoPanner();
panner.pan.value = 2 * pan - 1;
chain.push(panner);
}
// phaser
if (phaser !== undefined && phaserdepth > 0) {
const phaserFX = getPhaser(t, endWithRelease, phaser, phaserdepth, phasercenter, phasersweep);
chain.push(phaserFX);
// gain stage
chain.push(gainNode(gain));
//filter
const ftype = getFilterType(ch.ftype);
if (ch.cutoff !== undefined) {
const lpMap = {
frequency: 'cutoff',
q: 'resonance',
attack: 'lpattack',
decay: 'lpdecay',
sustain: 'lpsustain',
release: 'lprelease',
env: 'lpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'lprate',
sync: 'lpsync',
depth: 'lpdepth',
shape: 'lpshape',
dcoffset: 'lpdc',
skew: 'lpskew',
};
const lpParams = pickAndRename(ch, lpMap);
lpParams.type = 'lowpass';
let lp = () => createFilter(ac, t, end, lpParams, cps);
chain.push(lp());
if (ch.ftype === '24db') {
chain.push(lp());
}
}
if (ch.hcutoff !== undefined) {
const hpMap = {
frequency: 'hcutoff',
q: 'hresonance',
attack: 'hpattack',
decay: 'hpdecay',
sustain: 'hpsustain',
release: 'hprelease',
env: 'hpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'hprate',
sync: 'hpsync',
depth: 'hpdepth',
shape: 'hpshape',
dcoffset: 'hpdc',
skew: 'hpskew',
};
const hpParams = pickAndRename(ch, hpMap);
hpParams.type = 'highpass';
let hp = () => createFilter(ac, t, end, hpParams, cps);
chain.push(hp());
if (ch.ftype === '24db') {
chain.push(hp());
}
}
if (ch.bandf !== undefined) {
const bpMap = {
frequency: 'bandf',
q: 'bandq',
attack: 'bpattack',
decay: 'bpdecay',
sustain: 'bpsustain',
release: 'bprelease',
env: 'bpenv',
anchor: 'fanchor',
model: 'ftype',
drive: 'drive',
rate: 'bprate',
sync: 'bpsync',
depth: 'bpdepth',
shape: 'bpshape',
dcoffset: 'bpdc',
skew: 'bpskew',
};
const bpParams = pickAndRename(ch, bpMap);
bpParams.type = 'bandpass';
let bp = () => createFilter(ac, t, end, bpParams, cps);
chain.push(bp());
if (ftype === '24db') {
chain.push(bp());
}
}
if (ch.vowel !== undefined) {
const vowelFilter = ac.createVowelFilter(ch.vowel);
chain.push(vowelFilter);
}
// effects
ch.coarse !== undefined && chain.push(getWorklet(ac, 'coarse-processor', { coarse: ch.coarse }));
ch.crush !== undefined && chain.push(getWorklet(ac, 'crush-processor', { crush: ch.crush }));
ch.shape !== undefined && chain.push(getWorklet(ac, 'shape-processor', { shape: ch.shape, postgain: shapevol }));
ch.distort !== undefined && chain.push(getDistortion(ch.distort, distortvol, distorttype));
let tremolo = ch.tremolo;
if (ch.tremolosync != null) {
tremolo = cps * ch.tremolosync;
}
if (tremolo !== undefined) {
// Allow clipping of modulator for more dynamic possiblities, and to prevent speaker overload
// EX: a triangle waveform will clip like this /-\ when the depth is above 1
const gain = Math.max(1 - tremolodepth, 0);
const amGain = new GainNode(ac, { gain });
const time = cycle / cps;
const lfo = getLfo(ac, t, endWithRelease, {
skew: ch.tremoloskew ?? (ch.tremoloshape != null ? 0.5 : 1),
frequency: tremolo,
depth: tremolodepth,
time,
dcoffset: 0,
shape: ch.tremoloshape,
phaseoffset: ch.tremolophase,
min: 0,
max: 1,
curve: 1.5,
});
lfo.connect(amGain.gain);
chain.push(amGain);
}
ch.compressor !== undefined &&
chain.push(
getCompressor(
ac,
ch.compressor,
ch.compressorRatio,
ch.compressorKnee,
ch.compressorAttack,
ch.compressorRelease,
),
);
// panning
if (ch.pan !== undefined) {
const panner = ac.createStereoPanner();
panner.pan.value = 2 * ch.pan - 1;
chain.push(panner);
}
// phaser
if (ch.phaserrate !== undefined && phaserdepth > 0) {
const phaserFX = getPhaser(t, endWithRelease, ch.phaserrate, phaserdepth, ch.phasercenter, ch.phasersweep);
chain.push(phaserFX);
}
// delay
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
const dry = gainNode(1);
delayfeedback = clamp(delayfeedback, 0, 0.98);
const delayNode = ac.createFeedbackDelay(1, delaytime, delayfeedback);
const wetDelay = gainNode(delay);
const dryDelay = gainNode(ch.dry ?? 1);
const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
dry.connect(dryDelay).connect(sum);
dry.connect(delayNode).connect(wetDelay).connect(sum);
const stop = () => cleanupNodes([dryDelay, delayNode, dry, wetDelay]);
chain.push({ input: dry, output: sum, disconnect: stop });
}
// reverb
if (ch.room > 0) {
let roomIR;
if (ch.ir !== undefined) {
let url;
let sample = getSound(ch.ir);
if (Array.isArray(sample)) {
url = sample.data.samples[ch.i % sample.data.samples.length];
} else if (typeof sample === 'object') {
url = Object.values(sample.data.samples).flat()[ch.i % Object.values(sample.data.samples).length];
}
roomIR = await loadBuffer(url, ac, ch.ir, 0);
}
const dry = gainNode(1);
const reverbNode = ac.createReverb(
ch.roomsize,
ch.roomfade,
ch.roomlp,
ch.roomdim,
roomIR,
ch.irspeed,
ch.irbegin,
);
const wetReverb = gainNode(ch.room);
const dryReverb = gainNode(ch.dry ?? 1);
const sum = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
dry.connect(dryReverb).connect(sum);
dry.connect(reverbNode).connect(wetReverb).connect(sum);
const stop = () => cleanupNodes([dryReverb, reverbNode, dry, wetReverb]);
chain.push({ input: dry, output: sum, disconnect: stop });
}
if (prevExists) {
const prevOut = prev.output ?? prev;
if (sourceExists) {
// mix with the previous output
const mixer = new GainNode(ac, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
prevOut.connect(mixer);
chain.push(mixer);
} else {
prevOut.connect(chain[0]);
}
}
// connect chain elements together
chain.slice(1).reduce((last, current) => {
const lastC = last.output ?? last;
const currentC = current.input ?? current;
lastC.connect(currentC);
return current.output ?? current;
}, chain[0]);
audioNodes.push(...chain);
prev = chain[chain.length - 1];
}
const outerAudioNodes = [];
const outerChain = [prev];
// last gain
const post = new GainNode(ac, { gain: postgain });
chain.push(post);
outerChain.push(post);
// delay
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
orbitBus.getDelay(delaytime, delayfeedback, t);
orbitBus.sendDelay(post, delay);
const send = orbitBus.sendDelay(post, delay);
outerAudioNodes.push(send);
}
// reverb
if (room > 0) {
@@ -709,7 +806,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
}
orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin);
const send = orbitBus.sendReverb(post, room);
audioNodes.push(send);
outerAudioNodes.push(send);
}
if (djf != null) {
@@ -720,20 +817,32 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
if (analyze) {
const analyserNode = getAnalyserById(analyze, 2 ** (fft + 5));
const analyserSend = effectSend(post, analyserNode, 1);
audioNodes.push(analyserSend);
outerAudioNodes.push(analyserSend);
}
if (dry != null) {
dry = applyGainCurve(dry);
const dryGain = new GainNode(ac, { gain: dry });
chain.push(dryGain);
outerChain.push(dryGain);
orbitBus.connectToOutput(dryGain);
} else {
orbitBus.connectToOutput(post);
}
// connect chain elements together
chain.slice(1).reduce((last, current) => last.connect(current), chain[0]);
audioNodes = audioNodes.concat(chain);
outerChain.slice(1).reduce((last, current) => {
const lastC = last.output ?? last;
const currentC = current.input ?? current;
lastC.connect(currentC);
return current.output ?? current;
}, outerChain[0]);
outerAudioNodes.push(...outerChain);
webAudioTimeout(
ac,
() => {
outerAudioNodes.forEach((n) => n?.disconnect?.());
},
0,
fullEndWithRelease,
);
};
export const superdoughTrigger = (t, hap, ct, cps) => {
+1 -1
View File
@@ -82,7 +82,7 @@ export class Orbit {
}
sendDelay(node, amount) {
effectSend(node, this.delayNode, amount);
return effectSend(node, this.delayNode, amount);
}
duck(t, onsettime = 0, attacktime = 0.1, depth = 1) {
+42 -97
View File
@@ -3,7 +3,7 @@ import { registerSound, soundMap } from './superdough.mjs';
import { getAudioContext } from './audioContext.mjs';
import {
applyFM,
destroyAudioWorkletNode,
cleanupNodes,
gainNode,
getADSRValues,
getFrequencyFromValue,
@@ -47,33 +47,21 @@ export function registerSynthSounds() {
'linear',
[0.001, 0.05, 0.6, 0.01],
);
let sound = getOscillator(s, t, value);
let { node: o, stop, triggerRelease } = sound;
const { node: o, stop } = getOscillator(s, t, value);
// turn down
const g = gainNode(0.3);
const { duration } = value;
o.onended = () => {
o.disconnect();
g.disconnect();
cleanupNodes([o, g]);
onended();
};
const envGain = gainNode(1);
let node = o.connect(g).connect(envGain);
const holdEnd = t + duration;
const node = o.connect(g).connect(gainNode(1));
const holdEnd = t + value.duration;
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
const envEnd = holdEnd + release + 0.01;
triggerRelease?.(envEnd);
stop(envEnd);
return {
node,
stop: (endTime) => {
stop(endTime);
},
stop,
};
},
{ type: 'synth', prebake: true },
@@ -113,12 +101,7 @@ export function registerSynthSounds() {
const mix = gainNode(mixGain);
o.onended = () => {
o.disconnect();
g.disconnect();
sat.disconnect();
noise.node.disconnect();
noiseGain.disconnect();
mix.disconnect();
cleanupNodes([o, g, sat, noise.node, noiseGain]);
onended();
};
@@ -136,13 +119,10 @@ export function registerSynthSounds() {
mix.gain.linearRampToValueAtTime(0, end);
o.stop(end);
noise.stop(end);
return {
node,
stop: (endTime) => {
o.stop(endTime);
},
stop: o.stop,
};
},
{ type: 'synth', prebake: true },
@@ -174,44 +154,34 @@ export function registerSynthSounds() {
begin,
end,
freqspread: detune,
voices,
panspread,
power: value.dpow,
blend: value.dblend,
},
{
outputChannelCount: [2],
processorOptions: {
voices,
stackmode: value.dstack,
},
},
);
const gainAdjustment = 1 / Math.sqrt(voices);
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fm = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
const node = o.connect(gainNode(1));
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 0.3, begin, holdend, 'linear');
getParamADSR(node.gain, attack, decay, sustain, release, 0, 0.3 * gainAdjustment, begin, holdend, 'linear');
let timeoutNode = webAudioTimeout(
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
envGain.disconnect();
cleanupNodes([o, fm, vibratoOscillator]);
onended();
fm?.stop();
vibratoOscillator?.stop();
},
begin,
end,
);
return {
node: envGain,
stop: (time) => {
timeoutNode.stop(time);
},
node,
stop: timeoutNode.stop,
};
},
{ prebake: true, type: 'synth' },
@@ -264,30 +234,21 @@ export function registerSynthSounds() {
outputChannelCount: [2],
},
);
o.port.postMessage({ codeText: byteBeatExpression, byteBeatStartTime, frequency });
let envGain = gainNode(1);
envGain = o.connect(envGain);
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
let timeoutNode = webAudioTimeout(
const node = o.connect(gainNode(1));
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
envGain.disconnect();
cleanupNodes([node, o]);
onended();
},
begin,
end,
);
return {
node: envGain,
stop: (time) => {
timeoutNode.stop(time);
},
node,
stop: timeoutNode.stop,
};
},
{ prebake: true, type: 'synth' },
@@ -337,34 +298,26 @@ export function registerSynthSounds() {
getPitchEnvelope(o.parameters.get('detune'), value, begin, holdend);
const vibratoOscillator = getVibratoOscillator(o.parameters.get('detune'), value, begin);
const fm = applyFM(o.parameters.get('frequency'), value, begin);
let envGain = gainNode(1);
envGain = o.connect(envGain);
const node = o.connect(gainNode(1));
getParamADSR(envGain.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, begin, holdend, 'linear');
let lfo;
if (pwsweep != 0) {
lfo = getLfo(ac, begin, end, { frequency: pwrate, depth: pwsweep });
lfo.connect(o.parameters.get('pulsewidth'));
}
let timeoutNode = webAudioTimeout(
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(o);
destroyAudioWorkletNode(lfo);
envGain.disconnect();
cleanupNodes([node, o, lfo, fm, vibratoOscillator]);
onended();
fm?.stop();
vibratoOscillator?.stop();
},
begin,
end,
);
return {
node: envGain,
stop: (time) => {
timeoutNode.stop(time);
},
node,
stop: timeoutNode.stop,
};
},
{ prebake: true, type: 'synth' },
@@ -385,31 +338,26 @@ export function registerSynthSounds() {
let { density } = value;
sound = getNoiseOscillator(s, t, density);
let { node: o, stop, triggerRelease } = sound;
let { node: o, stop } = sound;
// turn down
const g = gainNode(0.3);
const { duration } = value;
o.onended = () => {
o.disconnect();
g.disconnect();
onended();
};
const envGain = gainNode(1);
let node = o.connect(g).connect(envGain);
const holdEnd = t + duration;
getParamADSR(node.gain, attack, decay, sustain, release, 0, 1, t, holdEnd, 'linear');
o.onended = () => {
cleanupNodes([node, o, g]);
onended();
};
const envEnd = holdEnd + release + 0.01;
triggerRelease?.(envEnd);
stop(envEnd);
return {
node,
stop: (endTime) => {
stop(endTime);
},
stop,
};
},
{ type: 'synth', prebake: true },
@@ -497,17 +445,14 @@ export function getOscillator(s, t, value) {
if (noise) {
noiseMix = getNoiseMix(o, noise, t);
}
const stop = (time) => {
fmModulator.stop(time);
vibratoOscillator?.stop(time);
noiseMix?.stop(time);
o.stop(time);
};
return {
node: noiseMix?.node || o,
stop: (time) => {
fmModulator.stop(time);
vibratoOscillator?.stop(time);
noiseMix?.stop(time);
o.stop(time);
},
triggerRelease: (time) => {
// envGain?.stop(time);
},
stop,
};
}
+7 -21
View File
@@ -3,7 +3,7 @@ import { getCommonSampleInfo } from './util.mjs';
import {
applyFM,
applyParameterModulators,
destroyAudioWorkletNode,
cleanupNodes,
getADSRValues,
getFrequencyFromValue,
getParamADSR,
@@ -234,19 +234,12 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
freqspread: value.detune,
position: value.wt,
warp: value.warp,
warpMode: warpmode,
voices: Math.max(value.unison ?? 1, 1),
panspread: value.spread,
power: value.dpow,
blend: value.dblend,
},
{
outputChannelCount: [2],
processorOptions: {
voices: Math.max(value.unison ?? 1, 1),
stackmode: value.dstack,
phaserand: (value.wtphaserand ?? value.unison > 1) ? 1 : 0,
warpmode,
},
phaserand: (value.wtphaserand ?? value.unison > 1) ? 1 : 0,
},
{ outputChannelCount: [2] },
);
source.port.postMessage({ type: 'table', payload });
if (ac.currentTime > t) {
@@ -325,19 +318,12 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
const timeoutNode = webAudioTimeout(
ac,
() => {
destroyAudioWorkletNode(source);
vibratoOscillator?.stop();
fm?.stop();
node.disconnect();
wtPosModulators?.disconnect();
wtWarpModulators?.disconnect();
cleanupNodes([source, vibratoOscillator, fm, node, wtPosModulators, wtWarpModulators]);
onended();
},
t,
envEnd,
);
handle.stop = (time) => {
timeoutNode.stop(time);
};
handle.stop = timeoutNode.stop;
return handle;
}
+95 -134
View File
@@ -4,7 +4,7 @@
import OLAProcessor from './ola-processor';
import FFT from './fft.js';
import { getDistortionAlgorithm, getDetuner } from './helpers.mjs';
import { getDistortionAlgorithm } from './helpers.mjs';
const blockSize = 128;
const PI = Math.PI;
@@ -28,6 +28,16 @@ const fast_tanh = (x) => {
return (x * (27.0 + x2)) / (27.0 + 9.0 * x2);
};
// Optimized per-voice detuner which precomputes constants
const getDetuner = (unison, detune) => {
if (unison < 2) {
return (_voiceIdx) => 0;
}
const scale = detune / (unison - 1);
const center = detune * 0.5;
return (voiceIdx) => voiceIdx * scale - center;
};
const applySemitoneDetuneToFrequency = (frequency, detune) => {
return frequency * Math.pow(2, detune / 12);
};
@@ -444,68 +454,11 @@ class DistortProcessor extends AudioWorkletProcessor {
}
registerProcessor('distort-processor', DistortProcessor);
const INTERVALS = [
[1],
[1, 2],
[1, 3],
[1, 2, 4],
[1, 2, 4, 8],
[1, 2, 3],
[1, 1.5, 2.4],
[1, 2.5],
[1, 1.782],
[1, 2.4],
[1, 1.5, 2.5],
[1, 1.667],
[1, 2.25],
];
const _getIntervals = (mode = 0) => {
return INTERVALS[mode] ?? INTERVALS[0];
};
const initUnisonProcessor = (processor, processorOptions) => {
processor.intervals = _getIntervals(processorOptions.stackmode);
processor.intervalGains = processor.intervals.map((i) => 1 / i ** 0.5); // reduce volume of upper harmonics
processor.intNorm = Math.sqrt(1 / processor.intervalGains.reduce((acc, i) => acc + i ** 2, 0));
processor.numIntervals = processor.intervals.length;
processor.voices = processorOptions.voices;
processor.isDetuned = processor.voices > 1;
processor.isCenter = (idx) => {
if (!processor.isDetuned) return true;
if (processor.voices % 2 === 1) {
return idx === (processor.voices - 1) >> 1;
} else {
const right = processor.voices >> 1;
const left = right - 1;
return idx === left || idx === right;
}
};
const totalVoices = processor.voices * processor.numIntervals;
processor.blendGains = new Array(processor.voices).fill(1);
const phaserand = processorOptions.phaserand ?? 1;
processor.phases = new Array(totalVoices).fill(0).map(() => Math.random() * phaserand);
return totalVoices;
};
const getUnisonData = (processor, params, i) => {
const detune = pv(params.detune, i);
const freqspread = pv(params.freqspread, i);
const blend = pv(params.blend, i) * 0.95;
const blendGains = processor.blendGains.map((_, idx) => (processor.isCenter(idx) ? 1 - blend : 1 + blend));
const blendNorm = 1 / Math.sqrt(blendGains.reduce((acc, g) => acc + g ** 2, 0));
const normalizer = blendNorm * processor.intNorm;
const power = pv(params.power, i);
const freq = applySemitoneDetuneToFrequency(pv(params.frequency, i), detune / 100);
const detuner = getDetuner(freqspread, power);
const inv = processor.voices > 1 ? 1 / (processor.voices - 1) : 0;
return { blendGains, normalizer, detuner, inv, freq };
};
// SUPERSAW
class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
constructor({ processorOptions }) {
constructor() {
super();
initUnisonProcessor(this, processorOptions);
this.phase = [];
}
static get parameterDescriptors() {
return [
@@ -515,17 +468,20 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
max: Number.POSITIVE_INFINITY,
min: 0,
},
{
name: 'end',
defaultValue: 0,
max: Number.POSITIVE_INFINITY,
min: 0,
},
{
name: 'frequency',
defaultValue: 440,
min: Number.EPSILON,
},
{
name: 'panspread',
defaultValue: 0.4,
@@ -542,17 +498,12 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
defaultValue: 0,
min: 0,
},
{
name: 'blend',
defaultValue: 0,
min: -1,
max: 1,
},
{
name: 'power',
defaultValue: 0,
min: -1,
max: 1,
name: 'voices',
defaultValue: 5,
min: 1,
automationRate: 'k-rate',
},
];
}
@@ -561,35 +512,39 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
return true;
}
if (currentTime >= params.end[0]) {
// this.port.postMessage({ type: 'onended' });
return false;
}
const output = outputs[0];
const voices = params.voices[0]; // k-rate
for (let i = 0; i < output[0].length; i++) {
const { blendGains, normalizer, detuner, inv, freq } = getUnisonData(this, params, i);
const detune = pv(params.detune, i);
const freqspread = pv(params.freqspread, i);
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
let gainL = Math.sqrt(1 - panspread) * normalizer;
let gainR = Math.sqrt(panspread) * normalizer;
for (let n = 0; n < this.voices; n++) {
let gainL = Math.sqrt(1 - panspread);
let gainR = Math.sqrt(panspread);
let freq = pv(params.frequency, i);
// Main detuning
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
const detuner = getDetuner(voices, freqspread);
for (let n = 0; n < voices; n++) {
// Individual voice detuning
const freqVoice = this.isDetuned ? applySemitoneDetuneToFrequency(freq, detuner(n * inv)) : freq; // voice detune
const bG = blendGains[n];
for (let idx = 0; idx < this.numIntervals; idx++) {
const g = bG * this.intervalGains[idx];
const freqStack = freqVoice * this.intervals[idx];
// We must wrap this here because it is passed into sawblep below which
// has domain [0, 1]
const dt = ffrac(freqStack * INVSR);
const voiceNum = n * this.numIntervals + idx;
const v = waveshapes.sawblep(this.phases[voiceNum], dt);
output[0][i] += v * gainL * g;
output[1][i] += v * gainR * g;
let pn = this.phases[voiceNum] + dt;
if (pn >= 1.0) pn -= 1.0;
this.phases[voiceNum] = pn;
// invert right and left gain
gainL = gainR;
gainR = gainL;
}
const freqVoice = applySemitoneDetuneToFrequency(freq, detuner(n));
// We must wrap this here because it is passed into sawblep below which
// has domain [0, 1]
const dt = ffrac(freqVoice * INVSR);
this.phase[n] = this.phase[n] ?? Math.random();
const v = waveshapes.sawblep(this.phase[n], dt);
output[0][i] += v * gainL;
output[1][i] += v * gainR;
let pn = this.phase[n] + dt;
if (pn >= 1.0) pn -= 1.0;
this.phase[n] = pn;
// invert right and left gain
gainL = gainR;
gainR = gainL;
}
}
return true;
@@ -1169,24 +1124,24 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
{ name: 'freqspread', defaultValue: 0.18, min: 0 },
{ name: 'position', defaultValue: 0, min: 0, max: 1 },
{ name: 'warp', defaultValue: 0, min: 0, max: 1 },
{ name: 'warpMode', defaultValue: 0 },
{ name: 'voices', defaultValue: 1, min: 1, automationRate: 'k-rate' },
{ name: 'panspread', defaultValue: 0.7, min: 0, max: 1 },
{ name: 'blend', defaultValue: 0, min: -1, max: 1 },
{ name: 'power', defaultValue: 0, min: -1, max: 1 },
{ name: 'phaserand', defaultValue: 0, min: 0, max: 1 },
];
}
constructor({ processorOptions }) {
super();
initUnisonProcessor(this, processorOptions);
this.warpmode = processorOptions.warpmode;
constructor(options) {
super(options);
this.frameLen = 0;
this.numFrames = 0;
this.phase = [];
this.port.onmessage = (e) => {
const { type, payload } = e.data || {};
if (type === 'table') {
const key = payload.key;
this.frameLen = payload.frameLen;
this.baseThreshold = this.frameLen >>> 3; // used for mipmaps
if (!tablesCache[key]) {
const tables = [payload.frames];
let table = tables[0];
@@ -1354,13 +1309,10 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
}
_chooseMip(dphi) {
const approxHarm = Math.min(64, 1 / Math.max(1e-6, dphi));
const numTables = this.tables.length;
let level = 0,
threshold = this.baseThreshold;
while (level + 1 < numTables && approxHarm < threshold) {
const approxHarm = clamp(dphi, 1e-6, 64);
let level = 0;
while (level + 1 < (this.tables?.length || 1) && approxHarm < this.tables[level][0].length / 8) {
level++;
threshold *= 2;
}
return level;
}
@@ -1379,41 +1331,50 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
if (outR !== outL) outR.set(outL);
return true;
}
const voices = parameters.voices[0]; // k-rate
for (let i = 0; i < outL.length; i++) {
const { blendGains, normalizer, detuner, inv, freq } = getUnisonData(this, parameters, i);
const detune = pv(parameters.detune, i);
const freqspread = pv(parameters.freqspread, i);
const tablePos = clamp(pv(parameters.position, i), 0, 1);
const idx = tablePos * (this.numFrames - 1);
const fIdx = idx | 0;
const frac = idx - fIdx;
const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
const panspread = this.isDetuned ? clamp(pv(parameters.panspread, i), 0, 1) : 0;
let gainL = Math.sqrt(0.5 - 0.5 * panspread) * normalizer;
let gainR = Math.sqrt(0.5 + 0.5 * panspread) * normalizer;
for (let n = 0; n < this.voices; n++) {
const fVoice = this.isDetuned ? applySemitoneDetuneToFrequency(freq, detuner(n * inv)) : freq; // voice detune
const bG = blendGains[n];
for (let idx = 0; idx < this.numIntervals; idx++) {
const g = bG * this.intervalGains[idx];
const fStack = fVoice * this.intervals[idx];
const dt = fStack * INVSR;
const voiceNum = n * this.numIntervals + idx;
const level = this._chooseMip(dt);
const table = this.tables[level];
// warp phase then sample
const ph = this._warpPhase(this.phases[voiceNum], warpAmount, this.warpmode);
const s0 = this._sampleFrame(table[fIdx], ph);
const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
let s = s0 + (s1 - s0) * frac;
if (this.warpmode === WarpMode.FLIP && this.phase[n] < warpAmount) {
s = -s;
}
outL[i] += s * gainL * g;
outR[i] += s * gainR * g;
this.phases[voiceNum] = ffrac(this.phases[voiceNum] + dt);
// invert right and left gain
gainL = gainR;
gainR = gainL;
const warpMode = pv(parameters.warpMode, i);
const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
const panspread = voices > 1 ? clamp(pv(parameters.panspread, i), 0, 1) : 0;
const gain1 = Math.sqrt(0.5 - 0.5 * panspread);
const gain2 = Math.sqrt(0.5 + 0.5 * panspread);
let f = pv(parameters.frequency, i);
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
const normalizer = 1 / Math.sqrt(voices);
const detuner = getDetuner(voices, freqspread);
for (let n = 0; n < voices; n++) {
const isOdd = (n & 1) == 1;
let gainL = gain1;
let gainR = gain2;
// invert right and left gain
if (isOdd) {
gainL = gain2;
gainR = gain1;
}
const fVoice = applySemitoneDetuneToFrequency(f, detuner(n)); // voice detune
const dPhase = fVoice * INVSR;
const level = this._chooseMip(dPhase);
const table = this.tables[level];
// warp phase then sample
this.phase[n] = this.phase[n] ?? Math.random() * phaseRand;
const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
const s0 = this._sampleFrame(table[fIdx], ph);
const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
let s = s0 + (s1 - s0) * frac;
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
s = -s;
}
outL[i] += s * gainL * normalizer;
outR[i] += s * gainR * normalizer;
this.phase[n] = ffrac(this.phase[n] + dPhase);
}
}
return true;
+2 -1
View File
@@ -3,6 +3,7 @@ import { midiToFreq, noteToMidi } from './util.mjs';
import { registerSound } from './superdough.mjs';
import { getAudioContext } from './audioContext.mjs';
import { buildSamples } from './zzfx_fork.mjs';
import { cleanupNode } from './helpers.mjs';
export const getZZFX = (value, t) => {
let {
@@ -84,7 +85,7 @@ export function registerZZFXSounds() {
(t, value, onended) => {
const { node: o } = getZZFX({ s: wave, ...value }, t);
o.onended = () => {
o.disconnect();
cleanupNode(o);
onended();
};
return {