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Jade (Rose) Rowland 7e6876c282 comment 2025-06-18 20:44:09 -04:00
Jade (Rose) Rowland 011139eff8 arch2 2025-06-18 20:12:36 +02:00
Jade (Rose) Rowland 184cb746f3 arch 2025-06-18 19:55:30 +02:00
alex 351314ccdf rename .github to .forgejo 2025-06-15 09:23:29 +01:00
Felix Roos e52017c0d8 fix: reference tab critical fail 2025-06-15 10:12:17 +02:00
alex b253d437d3 Merge branch 'main' of ssh://codeberg.org/uzu/strudel 2025-06-15 08:06:12 +01:00
alex bebbe30b50 codeformat 2025-06-15 08:03:23 +01:00
alex 489d3f8d4d Merge branch 'reorganise-docs' 2025-06-15 08:01:44 +01:00
alex cc4cad05b2 add the technical manual again 2025-06-14 23:33:52 +01:00
alex 2cb22e94b5 move iclc paper under docs/ 2025-06-14 23:26:59 +01:00
Felix Roos ee7d783099 fix homepage link 2025-06-14 16:27:54 +02:00
Felix Roos 9becd0a3f0 Merge branch 'main' of https://codeberg.org/uzu/strudel 2025-06-14 16:23:36 +02:00
Felix Roos 9738c90b82 even more degithubbing 2025-06-14 16:23:03 +02:00
Alex McLean f7b58f2e3e Merge pull request 'link back to tech manual in wiki' (#1382) from techmanual-wiki into main
Reviewed-on: https://codeberg.org/uzu/strudel/pulls/1382
2025-06-14 16:22:59 +02:00
48 changed files with 1360 additions and 1077 deletions
@@ -201,7 +201,7 @@ interfaces.
The Strudel REPL is available at <https://strudel.cc>,
including an interactive tutorial. The repository is at
<https://github.com/tidalcycles/strudel>, all the code is open source
<https://codeberg.org/uzu/strudel/releases>, all the code is open source
under the GPL-3.0 License.
# Acknowledgments
@@ -128,7 +128,7 @@ For the future, it is planned to integrate alternative sound engines such as Gli
# Links
The Strudel REPL is available at <https://strudel.cc>, including an interactive tutorial.
The repository is at <https://github.com/tidalcycles/strudel>, all the code is open source under the GPL-3.0 License.
The repository is at <https://codeberg.org/uzu/strudel/releases>, all the code is open source under the GPL-3.0 License.
# Acknowledgments
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View File
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<div id="header">
<h1 class="title">Strudel: live coding patterns on the Web</h1>
<ul id="authorlist">
<li>true</li>
<li>true</li>
</ul>
<h3 class="date">2022-12-14</h3>
</div>
<h2 class="abstract">Abstract</h2>
<div id="abstract">
<p>
This paper introduces Strudel, which brings the TidalCycles approach to live coding algorithmic patterns to
native JavaScript and the web. We begin by giving a little background of the first year of development, before
sharing some detail about its implementation and examples of use. We go on to outline the wide range of
synthesis and other outputs available in Strudel, including WebAudio, MIDI, OSC (for SuperDirt), WebSerial and
CSound, and introduce Strudels REPL live editor, including its built-in visualisations. We then compare Strudel
with Tidal, the trade-offs involved between JavaScript and Haskell, and the unique capabilities offered by
Strudel for aligning patterns.
</p>
</div>
<h1 data-number="1" id="introduction"><span class="header-section-number">1</span> Introduction</h1>
<p>
In the following paper, we introduce <em>Strudel</em>, an alternative implementation of the TidalCycles (or
Tidal for short) live coding system, using the JavaScript programming language. Strudel is an attempt to make
live coding more accessible, by creating a system that runs entirely in the browser, while opening Tidals
approach to algorithmic patterns
<span class="citation" data-cites="mcleanAlgorithmicPattern2020a">(Mclean 2020)</span> up to modern audio/visual
web technologies. The Strudel REPL is a live code editor dedicated to manipulating patterns while they play, with
builtin visual feedback. While Strudel is written in JavaScript, the API is optimized for simplicity and
readability by applying code transformations on the syntax tree level, allowing language operations that would
otherwise be impossible. The application supports multiple ways to output sound, including Tone.js, Web Audio
Nodes, OSC (Open Sound Control) messages, Web Serial, Web MIDI and Csound. The project is split into multiple
packages, allowing granular reuse in other applications. Apart from TidalCycles, Strudel draws inspiration from
many prior existing projects like TidalVortex
<span class="citation" data-cites="mcleanTidalVortexZero2022">(McLean et al. 2022)</span>, Gibber
<span class="citation" data-cites="robertsGibberLiveCoding2012">(Roberts and Kuchera-morin 2012)</span>, Estuary
<span class="citation" data-cites="ogbornEstuaryBrowserbasedCollaborative2017">(Ogborn et al. 2017)</span>, Hydra
<span class="citation" data-cites="jackHydra2022">(Jack [2022] 2022)</span>, Ocarina
<span class="citation" data-cites="solomonPurescriptocarina2022">(Solomon [2021] 2022)</span> and Feedforward
<span class="citation" data-cites="mcleanFeedforward2020">(McLean 2020)</span>. This paper expands the Strudel
Demo paper for the Web Audio Conference 2022
<span class="citation" data-cites="StrudelWAC2022">(Roos and McLean 2022)</span>.
</p>
<p>
The first tentative commit to the Strudel project was on 22nd January 2022 by Alex McLean, with the core
representation implemented over the following few days. Although this was his first attempt at a JavaScript-based
application, by 27th January, Alex had managed to upload the initial version to the npm javascript package
database, sharing with the wider community for comment. By 4th February, Felix Roos had discovered Strudel and
contributed a REPL user interface to it, and then contributed a scheduler the next day, so that Strudel could
already make sound. At this point, Alex and Felix shared ownership to the repository, and the project has since
proved to be a productive confluence of Felixs own work into music representation and visualisation, with Alexs
experience with making Tidal. Felix has since become the primary contributor to Strudel, with Alex continuing to
jump between developing both Strudel and Tidal. Aspects of Strudels development have therefore fed back into
TidalCycles, and both systems have maintained a shared conceptual underpinning. We plan to continue working
towards feature parity between these systems, although within the syntactical trade-offs and library ecosystems of
JavaScript and Haskell, some divergence is inevitable and healthy.
</p>
<p>
Over the first year of its life, Strudel is now a fully-fledged live coding environment, porting Tidals core
represention of patterns, pattern transformations, and mininotation for polymetric sequences, combined with a
wealth of features for synthesising and visualising those patterns.
</p>
<h1 data-number="2" id="from-tidal-to-strudel-and-back">
<span class="header-section-number">2</span> From Tidal to Strudel and back
</h1>
<p>
As mentioned above, the original Tidal is implemented as a domain specific language (DSL) embedded in the Haskell
pure functional programming language, and takes advantage of Haskells terse syntax and advanced, strong type
system. JavaScript on the other hand, is a multi-paradigm programming language, with a dynamic type system.
Because Tidal leans heavily on many of Haskells more unique features, it was not always clear that it could
meaningfully be ported to a multi-paradigm scripting language. However, this possibility was already demonstrated
with an earlier port to Python [TidalVortex;
<span class="citation" data-cites="mcleanTidalVortexZero2022">McLean et al. (2022)</span>], and we have now
successfully implemented Tidals pure functional representation of patterns in Strudel, including partial
application, currying, and the functor, applicative and monadic structures that underlie Tidals expressive
pattern transformations. The result is a terse and highly composable system, where everything is either a pattern,
or a function for combining and manipulating patterns, offering a rich creative ground for exploration.
</p>
<p>
This development process has been far from a one-way port, however. The process of porting Tidals concepts has
also opened up new possibilities, some just from revisiting every design decision, and some from the particular
affordances and constraints offered by JavaScript. This has lead to new features (and indeed bugfixes) that have
found their way back to Tidal where appropriate, and ongoing work that we will return to in the conclusion of this
paper.
</p>
<h1 data-number="3" id="representing-patterns">
<span class="header-section-number">3</span> Representing Patterns
</h1>
<p>
Patterns are the essence of Tidal. Its patterns are abstract entities that represent flows of time as functions,
adapting a technique called pure functional reactive programming. Taking a time span as its input, a Pattern can
output a set of events that happen within that time span. It depends on the structure of the Pattern how the
events are located in time. From now on, this process of generating events from a time span will be called
<strong>querying</strong>. Example:
</p>
<div class="sourceCode" id="cb1">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> pattern <span class="op">=</span> <span class="fu">sequence</span>(c3<span class="op">,</span> [e3<span class="op">,</span> g3])</span>
<span id="cb1-2"><a href="#cb1-2" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> events <span class="op">=</span> pattern<span class="op">.</span><span class="fu">queryArc</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">1</span>)</span>
<span id="cb1-3"><a href="#cb1-3" aria-hidden="true" tabindex="-1"></a><span class="bu">console</span><span class="op">.</span><span class="fu">log</span>(events<span class="op">.</span><span class="fu">map</span>(e <span class="kw">=&gt;</span> e<span class="op">.</span><span class="fu">show</span>()))</span></code></pre>
</div>
<p>
In this example, we create a pattern using the <code>sequence</code> function and <strong>query</strong> it for
the time span from <code>0</code> to <code>1</code>. Those numbers represent units of time called
<strong>cycles</strong>. The length of one cycle depends on the tempo, which defaults to one cycle per second. The
resulting events are:
</p>
<div class="sourceCode" id="cb2">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a>[{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;c3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">0</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">1</span><span class="op">/</span><span class="dv">2</span> }<span class="op">,</span></span>
<span id="cb2-2"><a href="#cb2-2" aria-hidden="true" tabindex="-1"></a>{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;e3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">1</span><span class="op">/</span><span class="dv">2</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">3</span><span class="op">/</span><span class="dv">4</span> }<span class="op">,</span></span>
<span id="cb2-3"><a href="#cb2-3" aria-hidden="true" tabindex="-1"></a>{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;g3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">3</span><span class="op">/</span><span class="dv">4</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">1</span> }]</span></code></pre>
</div>
<p>
Each event has a value, a begin time and an end time, where time is represented as a fraction. In the above case,
the events are placed in sequential order, where c3 takes the first half, and e3 and g3 together take the second
half. This temporal placement is the result of the <code>sequence</code> function, which divides its arguments
equally over one cycle. If an argument is an array, the same rule applies to that part of the cycle. In the
example, e3 and g3 are divided equally over the second half of the whole cycle.
</p>
<p>
The above examples do not represent how Strudel is used in practice. In the live coding editor, the user only has
to type in the pattern itself, the querying will be handled by the scheduler. The scheduler will repeatedly query
the pattern for events, which are then scheduled as sound synthesis or other event triggers. Also, the above event
data structure has been simplified for readability.
</p>
<figure>
<img
src="images/strudel-screenshot2.png"
style="width: 60%"
alt="Screenshot of the Strudel REPL live coding editor, including piano-roll visualisation."
/>
<figcaption aria-hidden="true">
Screenshot of the Strudel REPL live coding editor, including piano-roll visualisation.
</figcaption>
</figure>
<h1 data-number="4" id="making-patterns"><span class="header-section-number">4</span> Making Patterns</h1>
<p>
In practice, the end-user live coder will not deal with constructing patterns directly, but will rather build
patterns using Strudels extensive combinator library to create, combine and transform patterns.
</p>
<p>
The live coder will rarely use the <code>sequence</code> function as seen above, as sequencing is implicit in many
functions. For example in the following, the <code>note</code> function constructs a pattern of notes, sequencing
its arguments in the same manner as the previous example.
</p>
<div class="sourceCode" id="cb3">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(c3<span class="op">,</span> [e3<span class="op">,</span> g3])</span></code></pre>
</div>
<p>
Perhaps more often, they will use the mini-notation for even terser notation of rhythmic sequences: [^This last
example is also valid Tidal code, albeit the parenthesis is not required in its Haskell syntax in this case. Tidal
does not support passing sequences as lists directly to the <code>note</code> function, however.].
</p>
<div class="sourceCode" id="cb4">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(<span class="st">&quot;c3 [e3 g3]&quot;</span>)</span></code></pre>
</div>
<p>
Such sequences are often treated only a starting point for manipulation, where they then undergo pattern
transformations such as repetition, symmetry, interference/combination or randomisation, potentially at multiple
timescales. Because Strudel patterns are represented as pure functions of time rather than as data structures,
very long and complex generative results can be represented and manipulated without having to store the resulting
sequences in memory.
</p>
<h1 data-number="5" id="pattern-example"><span class="header-section-number">5</span> Pattern Example</h1>
<p>
The following example showcases how patterns can be utilized to create musical complexity from simple parts, using
repetition and interference:
</p>
<div class="sourceCode" id="cb5">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;&lt;0 2 [4 6](3,4,1) 3&gt;&quot;</span></span>
<span id="cb5-2"><a href="#cb5-2" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">off</span>(<span class="dv">1</span><span class="op">/</span><span class="dv">4</span><span class="op">,</span> <span class="fu">add</span>(<span class="dv">2</span>))</span>
<span id="cb5-3"><a href="#cb5-3" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">off</span>(<span class="dv">1</span><span class="op">/</span><span class="dv">2</span><span class="op">,</span> <span class="fu">add</span>(<span class="dv">6</span>))</span>
<span id="cb5-4"><a href="#cb5-4" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">scale</span>(<span class="st">&#39;D minor&#39;</span>)</span>
<span id="cb5-5"><a href="#cb5-5" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">legato</span>(<span class="op">.</span><span class="dv">25</span>)</span>
<span id="cb5-6"><a href="#cb5-6" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">note</span>()<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;sawtooth square&quot;</span>)</span>
<span id="cb5-7"><a href="#cb5-7" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">delay</span>(<span class="op">.</span><span class="dv">8</span>)<span class="op">.</span><span class="fu">delaytime</span>(<span class="op">.</span><span class="dv">125</span>)</span></code></pre>
</div>
<p>
The pattern starts with a rhythm of numbers in mini notation, which are later interpreted inside the scale of D
minor. The first line could also be expressed without mini notation:
</p>
<div class="sourceCode" id="cb6">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">2</span><span class="op">,</span> [<span class="dv">4</span><span class="op">,</span> <span class="dv">6</span>]<span class="op">.</span><span class="fu">euclid</span>(<span class="dv">3</span><span class="op">,</span> <span class="dv">4</span><span class="op">,</span> <span class="dv">1</span>)<span class="op">,</span> <span class="dv">3</span>)</span></code></pre>
</div>
<p>
These numbers then undergo various pattern transformations. Here is a short description of all the functions used:
</p>
<ul>
<li><code>cat</code>: play elements sequentially, where each lasts one cycle</li>
<li><code>brackets</code>: elements inside brackets are divided equally over the time of their parent</li>
<li>
<code>.euclid(p, s, o)</code>: place p pulses evenly over s steps, with offset o
<span class="citation" data-cites="toussaintEuclideanAlgorithmGenerates2005">(Toussaint 2005)</span>
</li>
<li>
<code>.off(n, f)</code>: layers a pattern on top of itself, with the new layer offset by n cycles, and with
function f applied
</li>
<li><code>.legato(n)</code>: multiply the duration of all events in a pattern by a factor of n</li>
<li>
<code>.echo(t, n, v)</code>: copy each event t times, with n cycles in between each copy, decreasing velocity by
v
</li>
<li><code>.note()</code>: interpretes values as notes</li>
<li><code>.s(name)</code>: play back each event with the given sound</li>
<li><code>.delay(wet)</code>: add delay</li>
<li><code>.delaytime(t)</code>: set delay time</li>
</ul>
<p>Much of the above will be familiar to Tidal users.</p>
<!-- This example shows some of Strudel's unique support for chords and transposition familiar to students of Western music theory. This differs a little from Tidal's approach and thanks to the integration of the javascript library XXX (*TODO* ? or is this all your work Felix?), Strudel's support for tonal transformations such as voice leading is perhaps respects more advanced than Tidal. -->
<h1 data-number="6" id="ways-to-make-sound-and-other-events">
<span class="header-section-number">6</span> Ways to make Sound (and other events)
</h1>
<p>To generate sound, Strudel supports bindings for different outputs:</p>
<ul>
<li>Tone.js (deprecated)</li>
<li>Web Audio API</li>
<li>WebDirt, a js recreation of Tidals <em>Dirt</em> sample engine (deprecated)</li>
<li>OSC via osc-js, compatible with superdirt</li>
<li>Csound via the Csound WebAssembly build</li>
<li>MIDI via WebMIDI</li>
<li>Serial via WebSerial</li>
</ul>
<p>
At first, we used Tone.js as sound output, but it proved to be limited for the use case of Strudel, where each
individual event could potentially have a completely different audio graph. While the Web Audio API takes a
<em>fire-and-forget</em> approach, creating a lot of Tone.js instruments and effects causes performance issues
quickly. For that reason, we chose to search for alternatives.
</p>
<p>
Strudels new default output uses the Web Audio API to create a new audio graph for each event. It currently
supports basic oscillators, sample playback, various effects and an experimental support for soundfonts.
</p>
<p>
WebDirt <span class="citation" data-cites="ogbornDktr0WebDirt2022">(Ogborn [2016] 2022)</span> was created as part
of the Estuary Live Coding System
<span class="citation" data-cites="ogbornEstuaryBrowserbasedCollaborative2017">(Ogborn et al. 2017)</span>, and
proved to be a solid choice for handling samples in Strudel as well. We are however focused on working more
directly with the Web Audio API to be able to integrate new features more tightly.
</p>
<p>
Using the OSC protocol via Strudels provided Node.js-based OSC proxy server, it is possible to send network
messages to trigger events. This is mainly used to render sound using SuperDirt
<span class="citation" data-cites="SuperDirt2022">(<em>SuperDirt</em> [2015] 2022)</span>, which is the
well-developed Supercollider-based synthesis framework that Tidal live coders generally use as standard.
</p>
<p>
Recently, the experimental integration of Csound proved to bring a new dimension of sound design capabilities to
Strudel. Thanks to the WebAssembly distribution of this classic system
<span class="citation" data-cites="CsoundWebAssembly">(Yi, Lazzarini, and Costello 2018)</span>, Csound
orchestra synthesisers can be embedded in and then patterned with Strudel code.
</p>
<p>
MIDI output can also be used to send MIDI messages to either external instruments or to other programs on the same
device. Unlike OSC, Strudel is able to send MIDI directly without requiring additional proxy software, but only
from web browsers that support it (at the time of writing, this means Chromium-based browsers).
</p>
<p>
Finally, Strudel supports Serial output, for example to trigger events via microcontrollers. This has already been
explored for robot choreography by Kate Sicchio and Alex McLean, via a performance presented at the International
Conference on Live Interfaces 2022.
</p>
<h1 data-number="7" id="the-strudel-repl"><span class="header-section-number">7</span> The Strudel REPL</h1>
<p>
While Strudel can be used as a library in any JavaScript codebase, its main, reference user interface is the
Strudel REPL[^REPL stands for read, evaluate, print/play, loop. It is friendly jargon for an interactive
programming interface from computing heritage, usually for a commandline interface but also applied to live coding
editors.], which is a browser-based live coding environment. This live code editor is dedicated to manipulating
Strudel patterns while they play. The REPL features built-in visual feedback, which highlights which elements in
the patterned (mini-notation) sequences are influencing the event that is currently being played. This feedback is
designed to support both learning and live use of Strudel.
</p>
<p>
Besides a UI for playback control and meta information, the main part of the REPL interface is the code editor
powered by CodeMirror. In it, the user can edit and evaluate pattern code live, using one of the available
synthesis outputs to create music and/or sound art. The control flow of the REPL follows 3 basic steps:
</p>
<ol type="1">
<li>
The user writes and updates code. Each update transpiles and evaluates it to create a
<code>Pattern</code> instance
</li>
<li>
While the REPL is running, the <code>Scheduler</code> queries the active <code>Pattern</code> by a regular
interval, generating <code>Events</code> (also known as <code>Haps</code> in Strudel) for the next time span.
</li>
<li>
For each scheduling tick, all generated <code>Events</code> are triggered by calling their
<code>onTrigger</code> method, which is set by the output.
</li>
</ol>
<figure>
<img
src="https://github.com/tidalcycles/strudel/raw/talk/talk/public/strudelflow.png?raw=true"
style="width: 43%"
alt="REPL control flow"
/>
<figcaption aria-hidden="true">REPL control flow</figcaption>
</figure>
<h2 data-number="7.1" id="user-code"><span class="header-section-number">7.1</span> User Code</h2>
<p>To create a <code>Pattern</code> from the user code, two steps are needed:</p>
<ol type="1">
<li>Transpile the JS input code to make it functional</li>
<li>Evaluate the transpiled code</li>
</ol>
<h3 data-number="7.1.1" id="transpilation-evaluation">
<span class="header-section-number">7.1.1</span> Transpilation &amp; Evaluation
</h3>
<p>
In the JavaScript world, using transpilation is a common practise to be able to use language features that are not
supported by the base language. Tools like <code>babel</code> will transpile code that contains unsupported
language features into a version of the code without those features.
</p>
<p>
In the same tradition, Strudel can add a transpilation step to simplify the user code in the context of live
coding. For example, the Strudel REPL lets the user create mini notation patterns using just double quoted
strings, while single quoted strings remain what they are:
</p>
<div class="sourceCode" id="cb7">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;c3 [e3 g3]*2&quot;</span></span></code></pre>
</div>
<p>is transpiled to:</p>
<div class="sourceCode" id="cb8">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="fu">mini</span>(<span class="st">&quot;c3 [e3 g3]*2&quot;</span>)<span class="op">.</span><span class="fu">withMiniLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">0</span><span class="op">,</span><span class="dv">0</span>]<span class="op">,</span>[<span class="dv">1</span><span class="op">,</span><span class="dv">14</span><span class="op">,</span><span class="dv">14</span>])</span></code></pre>
</div>
<p>
Here, the string is wrapped in <code>mini</code>, which will create a pattern from a mini notation string.
Additionally, the <code>withMiniLocation</code> method passes the original source code location of the string to
the pattern, which enables highlighting active events.
</p>
<p>
Other convenient features like pseudo variables, operator overloading and top level await are possible with
transpilation.
</p>
<p>After the transpilation, the code is ready to be evaluated into a <code>Pattern</code>.</p>
<p>
Behind the scenes, the user code string is parsed with <code>acorn</code>, turning it into an Abstract Syntax Tree
(AST). The AST allows changing the structure of the code before generating the transpiled version using
<code>escodegen</code>.
</p>
<h3 data-number="7.1.2" id="mini-notation"><span class="header-section-number">7.1.2</span> Mini Notation</h3>
<p>
While the transpilation allows JavaScript to express Patterns in a less verbose way, it is still preferable to use
the Mini Notation as a more compact way to express rhythm. Strudel aims to provide the same Mini Notation features
and syntax as used in Tidal.
</p>
<p>
The Mini Notation parser is implemented using <code>peggy</code>, which allows generating performant parsers for
Domain Specific Languages (DSLs) using a concise grammar notation. The generated parser turns the Mini Notation
string into an AST which is used to call the respective Strudel functions with the given structure. For example,
<code>"c3 [e3 g3]*2"</code> will result in the following calls:
</p>
<div class="sourceCode" id="cb9">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">seq</span>(</span>
<span id="cb9-2"><a href="#cb9-2" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;c3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">1</span><span class="op">,</span><span class="dv">1</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">4</span><span class="op">,</span><span class="dv">4</span>])<span class="op">,</span></span>
<span id="cb9-3"><a href="#cb9-3" aria-hidden="true" tabindex="-1"></a> <span class="fu">seq</span>(</span>
<span id="cb9-4"><a href="#cb9-4" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;e3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">5</span><span class="op">,</span><span class="dv">5</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">8</span><span class="op">,</span><span class="dv">8</span>])<span class="op">,</span></span>
<span id="cb9-5"><a href="#cb9-5" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;g3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">8</span><span class="op">,</span><span class="dv">8</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">10</span><span class="op">,</span><span class="dv">10</span>])<span class="op">,</span></span>
<span id="cb9-6"><a href="#cb9-6" aria-hidden="true" tabindex="-1"></a> )<span class="op">.</span><span class="fu">fast</span>(<span class="dv">2</span>)</span>
<span id="cb9-7"><a href="#cb9-7" aria-hidden="true" tabindex="-1"></a>)</span></code></pre>
</div>
<h3 data-number="7.1.3" id="highlighting-locations">
<span class="header-section-number">7.1.3</span> Highlighting Locations
</h3>
<p>
As seen in the examples above, both the JS and the Mini Notation parser add source code locations using
<code>withMiniLocation</code> and <code>withLocation</code> methods. While the JS parser adds locations relative
to the user code as a whole, the Mini Notation adds locations relative to the position of the mini notation
string. The absolute location of elements within Mini Notation can be calculated by simply adding both locations
together. This absolute location can be used to highlight active events in real time.
</p>
<h2 data-number="7.2" id="scheduling-events"><span class="header-section-number">7.2</span> Scheduling Events</h2>
<p>
After an instance of <code>Pattern</code> is obtained from the user code, it is used by the scheduler to get
queried for events. Once started, the scheduler runs at a fixed interval to query active pattern for events
withing the current intervals time span. A simplified implementation looks like this:
</p>
<div class="sourceCode" id="cb10">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> pattern <span class="op">=</span> <span class="fu">seq</span>(<span class="st">&#39;c3&#39;</span><span class="op">,</span> [<span class="st">&#39;e3&#39;</span><span class="op">,</span> <span class="st">&#39;g3&#39;</span>])<span class="op">;</span> <span class="co">// pattern from user</span></span>
<span id="cb10-2"><a href="#cb10-2" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> interval <span class="op">=</span> <span class="fl">0.5</span><span class="op">;</span> <span class="co">// query interval in seconds</span></span>
<span id="cb10-3"><a href="#cb10-3" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> time <span class="op">=</span> <span class="dv">0</span><span class="op">;</span> <span class="co">// beginning of current time span</span></span>
<span id="cb10-4"><a href="#cb10-4" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> minLatency <span class="op">=</span> <span class="op">.</span><span class="dv">1</span><span class="op">;</span> <span class="co">// min time before a hap should trigger</span></span>
<span id="cb10-5"><a href="#cb10-5" aria-hidden="true" tabindex="-1"></a><span class="pp">setInterval</span>(() <span class="kw">=&gt;</span> {</span>
<span id="cb10-6"><a href="#cb10-6" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> haps <span class="op">=</span> pattern<span class="op">.</span><span class="fu">queryArc</span>(time<span class="op">,</span> time <span class="op">+</span> interval)<span class="op">;</span></span>
<span id="cb10-7"><a href="#cb10-7" aria-hidden="true" tabindex="-1"></a> time <span class="op">+=</span> interval<span class="op">;</span> <span class="co">// increment time</span></span>
<span id="cb10-8"><a href="#cb10-8" aria-hidden="true" tabindex="-1"></a> haps<span class="op">.</span><span class="fu">forEach</span>((hap) <span class="kw">=&gt;</span> {</span>
<span id="cb10-9"><a href="#cb10-9" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> deadline <span class="op">=</span> hap<span class="op">.</span><span class="at">whole</span><span class="op">.</span><span class="at">begin</span> <span class="op">-</span> time <span class="op">+</span> minLatency<span class="op">;</span></span>
<span id="cb10-10"><a href="#cb10-10" aria-hidden="true" tabindex="-1"></a> <span class="fu">onTrigger</span>(hap<span class="op">,</span> deadline<span class="op">,</span> duration)<span class="op">;</span></span>
<span id="cb10-11"><a href="#cb10-11" aria-hidden="true" tabindex="-1"></a> })<span class="op">;</span></span>
<span id="cb10-12"><a href="#cb10-12" aria-hidden="true" tabindex="-1"></a>}<span class="op">,</span> interval <span class="op">*</span> <span class="dv">1000</span>)<span class="op">;</span> <span class="co">// query each &quot;interval&quot; seconds</span></span></code></pre>
</div>
<p>
Note that the above code is simplified for illustrative purposes. The actual implementation has to work around
imprecise callbacks of <code>setInterval</code>. More about the implementation details can be read in
<a href="https://loophole-letters.vercel.app/web-audio-scheduling">this blog post</a>.
</p>
<p>
The fact that <code>Pattern.queryArc</code> is a pure function that maps a time span to a set of events allows us
to choose any interval we like without changing the resulting output. It also means that when the pattern is
changed from outside, the next scheduling callback will work with the new pattern, keeping its clock running.
</p>
<p>
The latency between the time the pattern is evaluated and the change is heard is between
<code>minLatency</code> and <code>interval + minLatency</code>, in our example between 100ms and 600ms. In
Strudel, the current query interval is 50ms with a minLatency of 100ms, meaning the latency is between 50ms and
150ms.
</p>
<h2 data-number="7.3" id="output"><span class="header-section-number">7.3</span> Output</h2>
<p>
The last step is to trigger each event in the chosen output. This is where the given time and value of each event
is used to generate audio or any other form of time based output. The default output of the Strudel REPL is the
WebAudio output. To understand what an output does, we first have to understand what control parameters are.
</p>
<h3 data-number="7.3.1" id="control-parameters">
<span class="header-section-number">7.3.1</span> Control Parameters
</h3>
<p>
To be able to manipulate multiple aspects of sound in parallel, so called control parameters are used to shape the
value of each event. Example:
</p>
<div class="sourceCode" id="cb11">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(<span class="st">&quot;c3 e3&quot;</span>)<span class="op">.</span><span class="fu">cutoff</span>(<span class="dv">1000</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&#39;sawtooth&#39;</span>)</span>
<span id="cb11-2"><a href="#cb11-2" aria-hidden="true" tabindex="-1"></a> <span class="op">.</span><span class="fu">queryArc</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">1</span>)<span class="op">.</span><span class="fu">map</span>(hap <span class="kw">=&gt;</span> hap<span class="op">.</span><span class="at">value</span>)</span>
<span id="cb11-3"><a href="#cb11-3" aria-hidden="true" tabindex="-1"></a><span class="co">/* [</span></span>
<span id="cb11-4"><a href="#cb11-4" aria-hidden="true" tabindex="-1"></a><span class="co"> { note: &#39;c3&#39;, cutoff: 1000, s: &#39;sawtooth&#39; }</span></span>
<span id="cb11-5"><a href="#cb11-5" aria-hidden="true" tabindex="-1"></a><span class="co"> { note: &#39;e3&#39;, cutoff: 1000, s: &#39;sawtooth&#39; }</span></span>
<span id="cb11-6"><a href="#cb11-6" aria-hidden="true" tabindex="-1"></a><span class="co">] */</span></span></code></pre>
</div>
<p>
Here, the control parameter functions <code>note</code>, <code>cutoff</code> and <code>s</code> are used, where
each controls a different property in the value object. Each control parameter function accepts a primitive value,
a list of values to be sequenced into a <code>Pattern</code>, or a <code>Pattern</code>. In the example,
<code>note</code> gets a <code>Pattern</code> from a Mini Notation expression (double quoted), while
<code>cutoff</code> and <code>s</code> are given a <code>Number</code> and a (single quoted)
<code>String</code> respectively.
</p>
<p>
Strudel comes with a large default set of control parameter functions that are based on the ones used by Tidal and
SuperDirt, focusing on music and audio terminology. It is however possible to create custom control paramters for
any purpose:
</p>
<div class="sourceCode" id="cb12">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> { x<span class="op">,</span> y } <span class="op">=</span> <span class="fu">createParams</span>(<span class="st">&#39;x&#39;</span><span class="op">,</span> <span class="st">&#39;y&#39;</span>)</span>
<span id="cb12-2"><a href="#cb12-2" aria-hidden="true" tabindex="-1"></a><span class="fu">x</span>(sine<span class="op">.</span><span class="fu">range</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">200</span>))<span class="op">.</span><span class="fu">y</span>(cosine<span class="op">.</span><span class="fu">range</span>(<span class="dv">0</span><span class="op">,</span><span class="dv">200</span>))</span></code></pre>
</div>
<p>
This example creates the custom control parameters <code>x</code> and <code>y</code> which are then used to form a
pattern that descibes the coordinates of a circle.
</p>
<h3 data-number="7.3.2" id="outputs"><span class="header-section-number">7.3.2</span> Outputs</h3>
<p>
Now that we know how the value of an event is manipulated using control parameters, we can look at how outputs can
use that value to generate anything. The scheduler above was calling the <code>onTrigger</code> function which is
used to implement the output. A very simple version of the web audio output could look like this:
</p>
<div class="sourceCode" id="cb13">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb13-1"><a href="#cb13-1" aria-hidden="true" tabindex="-1"></a><span class="kw">function</span> <span class="fu">onTrigger</span>(hap<span class="op">,</span> deadline<span class="op">,</span> duration) {</span>
<span id="cb13-2"><a href="#cb13-2" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> { note } <span class="op">=</span> hap<span class="op">.</span><span class="at">value</span><span class="op">;</span></span>
<span id="cb13-3"><a href="#cb13-3" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> time <span class="op">=</span> <span class="fu">getAudioContext</span>()<span class="op">.</span><span class="at">currentTime</span> <span class="op">+</span> deadline<span class="op">;</span></span>
<span id="cb13-4"><a href="#cb13-4" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> o <span class="op">=</span> <span class="fu">getAudioContext</span>()<span class="op">.</span><span class="fu">createOscillator</span>()<span class="op">;</span></span>
<span id="cb13-5"><a href="#cb13-5" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="at">frequency</span><span class="op">.</span><span class="at">value</span> <span class="op">=</span> <span class="fu">getFreq</span>(note)<span class="op">;</span></span>
<span id="cb13-6"><a href="#cb13-6" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">start</span>(time)<span class="op">;</span></span>
<span id="cb13-7"><a href="#cb13-7" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">stop</span>(time <span class="op">+</span> <span class="bu">event</span><span class="op">.</span><span class="at">duration</span>)<span class="op">;</span></span>
<span id="cb13-8"><a href="#cb13-8" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">connect</span>(<span class="fu">getAudioContext</span>()<span class="op">.</span><span class="at">destination</span>)<span class="op">;</span></span>
<span id="cb13-9"><a href="#cb13-9" aria-hidden="true" tabindex="-1"></a>}</span></code></pre>
</div>
<p>
The above example will create an <code>OscillatorNode</code> for each event, where the frequency is controlled by
the <code>note</code> param. In essence, this is how the WebAudio API output of Strudel works, only with many more
parameters to control synths, samples and effects.
</p>
<h1 data-number="8" id="pattern-alignment-and-combination">
<span class="header-section-number">8</span> Pattern alignment and combination
</h1>
<p>
One core aspect of Strudel, inherited from Tidal, is the flexible way that patterns can be combined, irrespective
of their structure. Its declarative approach means a live coder does not have to think about the details of
<em>how</em> this is done, only <em>what</em> is to be done.
</p>
<p>
As a simple example, consider two number patterns <code>"0 [1 2] 3"</code>, and <code>"10 20"</code>. The first
has three contiguous steps of equal lengths, with the second step broken down into two substeps, giving four
events in total. There are a very large number of ways in which the structure of these two patterns could be
combined, but the default method in both Strudel and Tidal is to line up the cycles of the two patterns, and then
take events from the first pattern and match them with those in the second pattern. Therefore, the following two
lines are equivalent:
</p>
<div class="sourceCode" id="cb14">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb14-1"><a href="#cb14-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 [1 2] 3&quot;</span><span class="op">.</span><span class="fu">add</span>(<span class="st">&quot;10 20&quot;</span>)</span>
<span id="cb14-2"><a href="#cb14-2" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;10 [11 22] 23&quot;</span></span></code></pre>
</div>
<p>
Where the events only partially overlap, they are treated as fragments of the event in the first pattern. This is
a little difficult to conceptualise, but lets start by comparing the two patterns in the following example:
</p>
<div class="sourceCode" id="cb15">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb15-1"><a href="#cb15-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 1 2&quot;</span><span class="op">.</span><span class="fu">add</span>(<span class="st">&quot;10 20&quot;</span>)</span>
<span id="cb15-2"><a href="#cb15-2" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;10 [11 21] 20&quot;</span></span></code></pre>
</div>
<p>
They are similar to the previous example in that the number <code>1</code> is split in two, with its two halves
added to <code>10</code> and <code>20</code> respectively. However, the <code>11</code> remembers that it is a
fragment of that original <code>1</code> event, and so is treated as having a duration of a third of a cycle,
despite only being active for a sixth of a cycle. Likewise, the <code>21</code> is also a fragment of that
original <code>1</code> event, but a fragment of its second half. Because the start of its event is missing, it
wouldnt actually trigger a sound (unless it underwent further pattern transformations/combinations).
</p>
<p>
In practice, the effect of this default, implicit method for combining two patterns is that the second pattern is
added <em>in</em> to the first one, and indeed this can be made explicit:
</p>
<div class="sourceCode" id="cb16">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb16-1"><a href="#cb16-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 1 2&quot;</span><span class="op">.</span><span class="at">add</span><span class="op">.</span><span class="fu">in</span>(<span class="st">&quot;10 20&quot;</span>)</span></code></pre>
</div>
<p>This makes way for other ways to align the pattern, and several are already defined, in particular:</p>
<ul>
<li>
<code>in</code> - as explained above, aligns cycles, and applies values from the pattern on the right
<em>in</em> to the pattern on the left.
</li>
<li>
<code>out</code> - as with <code>in</code>, but values are applied <em>out</em> of the pattern on the left
(i.e. <em>in</em> to the one on the right).
</li>
<li>
<code>mix</code> - structures from both patterns are combined, so that the new events are not fragments but are
created at intersections of events from both sides.
</li>
<li>
<code>squeeze</code> - cycles from the pattern on the right are squeezed into events on the left. So that
e.g. <code>"0 1 2".add.squeeze("10 20")</code> is equivalent to <code>"[10 20] [11 21] [12 22]"</code>.
</li>
<li>
<code>squeezeout</code> - as with <code>squeeze</code>, but cycles from the left are squeezed into events on the
right. So, <code>"0 1 2".add.squeezeout("10 20")</code> is equivalent to <code>[10 11 12] [20 21 22]</code>.
</li>
<li>
<code>trig</code> is similar to <code>squeezeout</code> in that cycles from the right are aligned with events on
the left. However those cycles are not squeezed, rather they are truncated to fit the event. So
<code>"0 1 2 3 4 5 6 7".add.trig("10 [20 30]")</code> would be equivalent to
<code>10 11 12 13 20 21 30 31</code>. In effect, events on the right trigger cycles on the left.
</li>
<li>
<code>trigzero</code> is similar to <code>trig</code>, but the pattern is triggered from its very first cycle,
rather than from the current cycle. <code>trig</code> and <code>trigzero</code> therefore only give different
results where the leftmost pattern differs from one cycle to the next.
</li>
</ul>
<p>
We will save going deeper into the background, design and practicalities of these alignment functions for future
publications. However in the next section, we take them as a case study for looking at the different design
affordances offered by Haskell to Tidal, and JavaScript to Strudel.
</p>
<h1 data-number="9" id="comparing-strudel-and-haskell-in-use">
<span class="header-section-number">9</span> Comparing Strudel and Haskell in use
</h1>
<p>
Unlike Haskell, JavaScript lacks the ability to define custom infix operators, or change the meaning of existing
ones. So the above Strudel example of <code>"0 1 2".add.out("10 20")</code> is equivalent to the Tidal expression
<code>"0 1 2" +| "10 20"</code>, where the vertical bar in the operator <code>+|</code> stands for
<code>out</code> (where <code>a |+ b</code> would be equivalent of <code>a.add.in(b)</code>).
</p>
<p>
From this we can already see that Tidal tends towards brevity through mixing infix operators with functions, and
Strudel tends towards spelling out operations which are joined together with the <code>.</code> operator. This
then is the design trade-off of Tidals tersity, versus Strudels simplicity.
</p>
<p>To demonstrate this, consider the following Tidal pattern:</p>
<pre
class="tidal"
><code>iter 4 $ every 3 (||+ n &quot;10 20&quot;) $ (n &quot;0 1 3&quot;) # s &quot;triangle&quot; # crush 4</code></pre>
<p>This can be directly translated to the Strudel equivalent:</p>
<div class="sourceCode" id="cb18">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb18-1"><a href="#cb18-1" aria-hidden="true" tabindex="-1"></a><span class="fu">iter</span>(<span class="dv">4</span><span class="op">,</span> <span class="fu">every</span>(<span class="dv">3</span><span class="op">,</span> add<span class="op">.</span><span class="fu">squeeze</span>(<span class="st">&quot;10 20&quot;</span>)<span class="op">,</span> <span class="fu">n</span>(<span class="st">&quot;0 1 3&quot;</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;triangle&quot;</span>)<span class="op">.</span><span class="fu">crush</span>(<span class="dv">4</span>)))</span></code></pre>
</div>
<p>Although for a more canonical Strudel expression, we would reorder it as:</p>
<div class="sourceCode" id="cb19">
<pre
class="sourceCode js"
><code class="sourceCode javascript"><span id="cb19-1"><a href="#cb19-1" aria-hidden="true" tabindex="-1"></a><span class="fu">n</span>(<span class="st">&quot;0 1 3&quot;</span>)<span class="op">.</span><span class="fu">every</span>(<span class="dv">3</span><span class="op">,</span> add<span class="op">.</span><span class="fu">squeeze</span>(<span class="st">&quot;10 20&quot;</span>))<span class="op">.</span><span class="fu">iter</span>(<span class="dv">4</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;triangle&quot;</span>)<span class="op">.</span><span class="fu">crush</span>(<span class="dv">4</span>)</span></code></pre>
</div>
<p>
The Strudel example uses the <code>.</code> method call operator for all operations and combinations, whereas the
Tidal example has <code>#</code> for the default method for combining patterns and uses infix operators for other
methods. The lack of parenthesis in the Tidal example is partly due to the way that arguments are applied to
Haskells functions, and partly due to the use of the <code>$</code> operator as an alternative way to establish
precedence and control the order of evaluation.
</p>
<p>
Considering the above, we argue that the Haskell syntax is a little cleaner, but that the Strudel syntax is easier
to learn. Our informal observation is that while Haskells dollar <code>$</code> operator is very useful in making
code easier to work with, it is one of the most difficult aspects of Tidal use for beginners to learn. On the
other hand, the deeper levels of parenthesis in Strudel code can be difficult to keep track of, especially while
coding under pressure of live musical performance. However this difficulty can be largely be mitigated by
reordering expressions, and further mitigated by supporting editor features.
</p>
<p>
With Strudel, we have little choice but to embrace the affordances and constraints offered by JavaScript, and
while designing a domain-specific language entirely based on method calls is a challenge, through creative
adoption of functional programming techniques like partial application, we are so far very happy with the results.
Tidals functional reactive approach to pattern-making has in general translated well to JavaScript, and
opportunities and constraints have overall traded off to create a very approachable and useable live coding
environment.
</p>
<h2 data-number="9.1" id="the-trade-off-of-flexible-typing">
<span class="header-section-number">9.1</span> The trade-off of flexible typing
</h2>
<p>
We have identified one problem with porting Tidal to JavaScript where we have missed Haskells strict typing and
type inference. In both Tidal and Strudel, time is rational, where any point in time is represented as the ratio
of two integers. This allows representation of musical ratios such that are impossible to represent accurately
using the more common floating point numbers. However while libraries are available that support rational numbers
in JavaScript, the lack of strict typing means that it is easy to implement pattern methods where computationally
expensive conversion from floating point to rational numbers are performed late, and therefore often enough to
overload the CPUs, due to the large number of iterative calculations required to estimate a ratio for a given
floating point number. To mitigate this problem, we might consider moving to TypeScript in the future.
</p>
<h1 data-number="10" id="future-outlook"><span class="header-section-number">10</span> Future Outlook</h1>
<p>
The project is still young, with many features on the horizon. As general guiding principles, Strudel aims to be
</p>
<ol type="1">
<li>accessible</li>
<li>consistent with Tidals approach to pattern</li>
<li>modular and extensible</li>
</ol>
<p>
While Haskells type system makes it a great language for the ongoing development of Tidals inner representation
of pattern, JavaScripts vibrant ecosystem, flexibility and accessibility makes it a great host for more ad-hoc
experiments, including interface design. For the future, it is planned to integrate additional alternative sound
engines such as Glicol <span class="citation" data-cites="lanChaosprintGlicol2022">(Lan [2020] 2022)</span> and
Faust
<span class="citation" data-cites="FaustProgrammingLanguage2022"
>(<em>Faust - Programming Language for Audio Applications and Plugins</em> [2016] 2022)</span
>. Strudel is already approaching feature parity with Tidal, but there are more Tidal functions to be ported, and
work to be done to improve compatibility with Tidals mininotation. Tidal version 2.0 is under development, which
brings a new representation for sequences to its patterns, which will then be brought to Strudel. Besides sound,
other ways to render events are being explored, such as graphical, and choreographic output. We are also looking
into alternative ways of editing patterns, including multi-user editing for network music, parsing a novel syntax
to escape the constraints of javascript, and developing hardware/e-textile interfaces. In summary, there is a lot
of fun ahead.
</p>
<h1 data-number="11" id="links"><span class="header-section-number">11</span> Links</h1>
<p>
The Strudel REPL is available at <a href="https://strudel.cc" class="uri">https://strudel.cc</a>, including an
interactive tutorial. The repository is at
<a href="https://github.com/tidalcycles/strudel" class="uri">https://github.com/tidalcycles/strudel</a>, all the
code is open source under the AGPL-3.0 License.
</p>
<h1 data-number="12" id="acknowledgments"><span class="header-section-number">12</span> Acknowledgments</h1>
<p>
Thanks to the Strudel and wider Tidal, live coding, WebAudio and free/open source software communities for
inspiration and support. Alex McLeans work on this project is supported by a UKRI Future Leaders Fellowship
[grant number MR/V025260/1].
</p>
<h1 class="unnumbered" id="references">References</h1>
<div id="refs" class="references csl-bib-body hanging-indent" role="doc-bibliography">
<div id="ref-FaustProgrammingLanguage2022" class="csl-entry" role="doc-biblioentry">
<em>Faust - Programming Language for Audio Applications and Plugins</em>. (2016) 2022. C++. GRAME.
<a href="https://github.com/grame-cncm/faust">https://github.com/grame-cncm/faust</a>.
</div>
<div id="ref-jackHydra2022" class="csl-entry" role="doc-biblioentry">
Jack, Olivia. (2022) 2022. <em>Hydra</em>.
<a href="https://github.com/ojack/hydra">https://github.com/ojack/hydra</a>.
</div>
<div id="ref-lanChaosprintGlicol2022" class="csl-entry" role="doc-biblioentry">
Lan, Qichao. (2020) 2022. <em>Chaosprint/Glicol</em>. Rust.
<a href="https://github.com/chaosprint/glicol">https://github.com/chaosprint/glicol</a>.
</div>
<div id="ref-mcleanAlgorithmicPattern2020a" class="csl-entry" role="doc-biblioentry">
Mclean, Alex. 2020. <span>“Algorithmic Pattern.”</span> In
<em>Proceedings of the International Conference on New Interfaces for Musical Expression</em>, 265--270.
Birmingham, UK. <a href="https://zenodo.org/record/4813352">https://zenodo.org/record/4813352</a>.
</div>
<div id="ref-mcleanFeedforward2020" class="csl-entry" role="doc-biblioentry">
McLean, Alex. 2020. <span>“Feedforward.”</span> In
<em>Proceedings of New Interfaces for Musical Expression</em>. Birmingham.
<a href="https://zenodo.org/record/6353969">https://zenodo.org/record/6353969</a>.
</div>
<div id="ref-mcleanTidalVortexZero2022" class="csl-entry" role="doc-biblioentry">
McLean, Alex, Raphaël Forment, Sylvain Le Beux, and Damián Silvani. 2022. <span>“TidalVortex Zero.”</span> In
<em>Proceedings of the 7th International Conference on Live Coding</em>. Limerick, Ireland: Zenodo.
<a href="https://doi.org/10.5281/zenodo.6456380">https://doi.org/10.5281/zenodo.6456380</a>.
</div>
<div id="ref-ogbornDktr0WebDirt2022" class="csl-entry" role="doc-biblioentry">
Ogborn, David. (2016) 2022. <em>Dktr0/WebDirt</em>. JavaScript.
<a href="https://github.com/dktr0/WebDirt">https://github.com/dktr0/WebDirt</a>.
</div>
<div id="ref-ogbornEstuaryBrowserbasedCollaborative2017" class="csl-entry" role="doc-biblioentry">
Ogborn, David, Jamie Beverley, Luis Navarro del Angel, Eldad Tsabary, and Alex McLean. 2017.
<span>“Estuary: Browser-Based Collaborative Projectional Live Coding of Musical Patterns.”</span> In
<em>Proceedings of the International Conference on Live Coding</em>, 11. Morelia.
</div>
<div id="ref-robertsGibberLiveCoding2012" class="csl-entry" role="doc-biblioentry">
Roberts, Charles, and Joann Kuchera-morin. 2012. <span>“Gibber: Live Coding Audio in the Browser.”</span> In
<em>In Proceedings of the 2012 International Computer Music Conference</em>.
</div>
<div id="ref-StrudelWAC2022" class="csl-entry" role="doc-biblioentry">
Roos, Felix, and Alex McLean. 2022. <span>“Strudel: Algorithmic Patterns for the Web.”</span> In. Zenodo.
<a href="https://doi.org/10.5281/zenodo.6768844">https://doi.org/10.5281/zenodo.6768844</a>.
</div>
<div id="ref-solomonPurescriptocarina2022" class="csl-entry" role="doc-biblioentry">
Solomon, Mike. (2021) 2022. <em>Purescript-Ocarina</em>. PureScript.
<a href="https://github.com/mikesol/purescript-ocarina">https://github.com/mikesol/purescript-ocarina</a>.
</div>
<div id="ref-SuperDirt2022" class="csl-entry" role="doc-biblioentry">
<em>SuperDirt</em>. (2015) 2022. SuperCollider. musikinformatik.
<a href="https://github.com/musikinformatik/SuperDirt">https://github.com/musikinformatik/SuperDirt</a>.
</div>
<div id="ref-toussaintEuclideanAlgorithmGenerates2005" class="csl-entry" role="doc-biblioentry">
Toussaint, Godfried. 2005. <span>“The Euclidean Algorithm Generates Traditional Musical Rhythms.”</span> In
<em>In Proceedings of BRIDGES: Mathematical Connections in Art, Music and Science</em>, 4756.
<a href="http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.231"
>http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.231</a
>.
</div>
<div id="ref-CsoundWebAssembly" class="csl-entry" role="doc-biblioentry">
Yi, Steven, Victor Lazzarini, and Edward Costello. 2018.
<span>“WebAssembly AudioWorklet Csound.”</span> In. Berlin, Germany.
<a href="https://mural.maynoothuniversity.ie/16018/">https://mural.maynoothuniversity.ie/16018/</a>.
</div>
</div>
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# Links
The Strudel REPL is available at <https://strudel.cc>, including an interactive tutorial.
The repository is at <https://github.com/tidalcycles/strudel>, all the code is open source under the AGPL-3.0 License.
The repository is at <https://codeberg.org/uzu/strudel>, all the code is open source under the AGPL-3.0 License.
# Acknowledgments

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This document introduces you to Strudel in a technical sense.
It is rather out of date, but there might still be useful info below.
If you just want to *use* Strudel, have a look at the [Tutorial](https://strudel.tidalcycles.org/tutorial/).
## Strudel Packages
There are different packages for different purposes. They..
- split up the code into smaller chunks
- can be selectively used to implement some sort of time based system
Please refer to the individual README files in the [packages folder](https://codeberg.org/uzu/strudel/src/branch/main/packages)
## REPL
The [REPL](https://strudel.tidalcycles.org/) is the place where all packages come together to form a live coding system. It can also be seen as a reference implementation for users of the library.
More info in the [REPL README](https://codeberg.org/uzu/strudel/src/branch/main/packages/repl/README.md)
# High Level Overview
<img src="strudelflow.png" width="600" />
## 1. End User Code
The End User Code is written in JavaScript with added syntax sugar. The [eval package](https://github.com/tidalcycles/strudel/tree/main/packages/eval#strudelcycleseval) evaluates the user code
after a transpilation step, which resolves the syntax sugar. If you don't want the syntax sugar, you can omit the eval package and call the native javascript `eval` instead.
### 🍭 Syntax Sugar
JavaScript Transpilation = converting valid JavaScript to valid JavaScript:
```js
"c3 [e3 g3]".fast(2)
```
becomes
```js
mini('c3 [e3 g3]')
.withMiniLocation([1, 0, 0], [1, 11, 11]) // source location
.fast(2);
```
- double quoted strings and backtick strings are turned into `mini` calls (single quoted strings are left as is)
- The source location is added by chaining `withMiniLocation`, which enables the real time highlighting later
- (psuedo) variable names that look like notes (like `c4`, `bb2` or `fs3`) are turned into strings
- support for top level await
- operator overloading could be implemented in the future
This is how it works:
<img src="https://github.com/tidalcycles/strudel/blob/talk/talk/public/shiftflow.png?raw=true" width="800" />
- The user code is parsed with a [shift parser](https://github.com/shapesecurity/shift-parser-js), generating an AST
- The AST is transformed to resolve the syntax sugar
- The AST is used to generate code again (shift-codegen)
Shift will most likely be replaced with acorn in the future, see https://github.com/tidalcycles/strudel/issues/174
### Mini Notation
Another important part of the user code is the mini notation, which allows to express rhythms in a short manner.
- the mini notation is [implemented as a PEG grammar](https://github.com/tidalcycles/strudel/blob/main/packages/mini/krill.pegjs), living in the [mini package](https://github.com/tidalcycles/strudel/tree/main/packages/mini)
- it is based on [krill](https://github.com/Mdashdotdashn/krill) by Mdashdotdashn
- the peg grammar is used to generate a parser with [peggyjs](https://peggyjs.org/)
- the generated parser takes a mini notation string and outputs an AST
- the AST can then be used to construct a pattern using the regular Strudel API
Here's an example AST:
```json
{
"type_": "pattern",
"arguments_": { "alignment": "h" },
"source_": [
{
"type_": "element", "source_": "c3",
"location_": { "start": { "offset": 1, "line": 1, "column": 2 }, "end": { "offset": 4, "line": 1, "column": 5 } }
},
{
"type_": "element",
"location_": { "start": { "offset": 4, "line": 1, "column": 5 }, "end": { "offset": 11, "line": 1, "column": 12 } }
"source_": {
"type_": "pattern", "arguments_": { "alignment": "h" },
"source_": [
{
"type_": "element", "source_": "e3",
"location_": { "start": { "offset": 5, "line": 1, "column": 6 }, "end": { "offset": 8, "line": 1, "column": 9 } }
},
{
"type_": "element", "source_": "g3",
"location_": { "start": { "offset": 8, "line": 1, "column": 9 }, "end": { "offset": 10, "line": 1, "column": 11 } }
}
]
},
}
]
}
```
which translates to `seq(c3, seq(e3, g3))`
## 2. Querying & Scheduling
When the user code has been evaluated, we hopefully get a Pattern instance, which we can use to query events from.
These events can then be used to trigger side effects in the real world. On that note, Events are mostly called Hap(s) in the codebase, because JS already has a built in `Event` class.
### Querying
> Querying = Asking a Pattern for Events within a certain time span
```js
seq('c3', ['e3', 'g3']) // <--- Pattern
.queryArc(0, 2) // query events within 0 and 2 cycles
.map((hap) => hap.showWhole()); // make readable
```
yields
```js
[
'0/1 -> 1/2: c3', // cycle 0
'1/2 -> 3/4: e3',
'3/4 -> 1/1: g3',
'1/1 -> 3/2: c3', // cycle 1
'3/2 -> 7/4: e3',
'7/4 -> 2/1: g3',
];
```
### 🗓️ Scheduling
The scheduler will query events repeatedly, creating a possibly endless loop of time slices.
Here is a simplified example of how it works
```js
let step = 0.5; // query interval in seconds
let tick = 0; // how many intervals have passed
let pattern = seq('c3', ['e3', 'g3']); // pattern from user
setInterval(() => {
const events = pattern.queryArc(tick * step, ++tick * step);
events.forEach((event) => {
console.log(event.showWhole());
const o = getAudioContext().createOscillator();
o.frequency.value = getFreq(event.value);
o.start(event.whole.begin);
o.stop(event.whole.begin + event.duration);
o.connect(getAudioContext().destination);
});
}, step * 1000); // query each "step" seconds
```
## 3. Sound Output
The third and last step is to use the scheduled events to make sound.
Patterns are wrapped with param functions to compose different properties of the sound.
```js
note("[c2(3,8) [<eb2 g1> bb1]]") // sets frequency
.s("<sawtooth square>") // sound source
.gain(.5) // turn down volume
.cutoff(sine.range(200,1000).slow(4)) // modulated cutoff
.slow(2)
.out().logValues()`,
]}
/>
```
Here is an example Hap value with different properties:
```js
{ note: 'a4', s: 'sawtooth', gain: 0.5, cutoff: 267 }
```
<img src="waa-nodes.png" width="600" />
<div className="text-left">
- Patterns represent just values in time!
- Suitable for any time based output (music, visuals, movement, .. ?)
### Supported Outputs
At the time of writing this doc, the following outputs are supported:
- Web Audio API `.out()` see [/webaudio](https://github.com/tidalcycles/strudel/tree/main/packages/webaudio)
- MIDI `.midi()` see [/midi](https://github.com/tidalcycles/strudel/tree/main/packages/midi)
- OSC `.osc()` see [/osc](https://github.com/tidalcycles/strudel/tree/main/packages/osc)
- Serial `.serial()` see [/serial](https://github.com/tidalcycles/strudel/tree/main/packages/serial)
- Tone.js `.tone()` (deprecated?) [/tone](https://github.com/tidalcycles/strudel/tree/main/packages/tone)
- WebDirt `.webdirt()` (deprecated?) [/webdirt](https://github.com/tidalcycles/strudel/tree/main/packages/webdirt)
- Speech `.speak()` (experimental) part of [/core](https://github.com/tidalcycles/strudel/tree/main/packages/core)
These could change, so make sure to check the [packages folder](https://github.com/tidalcycles/strudel/tree/main/packages).
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@@ -8,6 +8,11 @@ import CutiePi, { settings as CutiePiSettings } from './themes/CutiePi.mjs';
import sonicPink, { settings as sonicPinkSettings } from './themes/sonic-pink.mjs';
import redText, { settings as redTextSettings } from './themes/red-text.mjs';
import greenText, { settings as greenTextSettings } from './themes/green-text.mjs';
import archBtw, { settings as archBtwSettings } from './themes/archBtw.mjs';
import fruitDaw, { settings as fruitDawSettings } from './themes/fruitDaw.mjs';
import bluescreenlight, { settings as bluescreenlightsettings } from './themes/bluescreenlight.mjs';
import androidstudio, { settings as androidstudioSettings } from './themes/androidstudio.mjs';
import atomone, { settings as atomOneSettings } from './themes/atomone.mjs';
import aura, { settings as auraSettings } from './themes/aura.mjs';
@@ -39,17 +44,20 @@ import { setTheme } from '@strudel/draw';
export const themes = {
strudelTheme,
algoboy,
archBtw,
androidstudio,
atomone,
aura,
bbedit,
blackscreen,
bluescreen,
bluescreenlight,
CutiePi,
darcula,
dracula,
duotoneDark,
eclipse,
fruitDaw,
githubDark,
githubLight,
greenText,
@@ -78,10 +86,12 @@ export const themes = {
export const settings = {
strudelTheme: strudelThemeSettings,
bluescreen: bluescreenSettings,
bluescreenlight: bluescreenlightsettings,
blackscreen: blackscreenSettings,
whitescreen: whitescreenSettings,
teletext: teletextSettings,
algoboy: algoboySettings,
archBtw: archBtwSettings,
androidstudio: androidstudioSettings,
atomone: atomOneSettings,
aura: auraSettings,
@@ -92,9 +102,11 @@ export const settings = {
eclipse: eclipseSettings,
CutiePi: CutiePiSettings,
sonicPink: sonicPinkSettings,
fruitDaw: fruitDawSettings,
githubLight: githubLightSettings,
githubDark: githubDarkSettings,
greenText: greenTextSettings,
gruvboxDark: gruvboxDarkSettings,
gruvboxLight: gruvboxLightSettings,
materialDark: materialDarkSettings,
+38
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@@ -0,0 +1,38 @@
/*
* Arch Btw
* Modern terminal inspired theme
* made by Jade
*/
import { tags as t } from '@lezer/highlight';
import { createTheme } from './theme-helper.mjs';
const hex = ['rgb(0, 0, 0)', 'rgb(82, 208, 250)', 'rgba(113, 208, 250, .4)', 'rgba(113, 208, 250, .15)'];
export const settings = {
background: hex[0],
lineBackground: 'transparent',
foreground: hex[1],
selection: hex[2],
selectionMatch: hex[0],
gutterBackground: hex[0],
gutterForeground: hex[2],
gutterBorder: 'transparent',
lineHighlight: hex[0],
};
export default createTheme({
theme: 'dark',
settings,
styles: [
{
tag: [t.function(t.variableName), t.function(t.propertyName), t.url, t.processingInstruction],
color: hex[1],
},
{ tag: [t.atom, t.bool, t.special(t.variableName)], color: hex[1] },
{ tag: [t.comment, t.brace, t.bracket], color: hex[2] },
{ tag: [t.variableName, t.propertyName, t.labelName], color: hex[1] },
{ tag: [t.attributeName, t.number], color: hex[1] },
{ tag: t.keyword, color: hex[1] },
{ tag: [t.string, t.regexp, t.special(t.propertyName)], color: hex[1] },
],
});
+37
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@@ -0,0 +1,37 @@
/*
* A lighter blue screen theme
* made by Jade
*/
import { tags as t } from '@lezer/highlight';
import { createTheme } from './theme-helper.mjs';
const hex = ['rgb(75, 130, 247)', 'rgb(47, 108, 246)', 'rgb(255, 255, 255)', 'rgba(255, 255, 255,.3)'];
export const settings = {
background: hex[0],
lineBackground: 'transparent',
foreground: hex[2],
selection: hex[3],
selectionMatch: hex[0],
gutterBackground: hex[0],
gutterForeground: hex[2],
gutterBorder: 'transparent',
lineHighlight: hex[1],
};
export default createTheme({
theme: 'dark',
settings,
styles: [
{
tag: [t.function(t.variableName), t.function(t.propertyName), t.url, t.processingInstruction],
color: hex[2],
},
{ tag: [t.atom, t.bool, t.special(t.variableName)], color: hex[2] },
{ tag: [t.comment, t.bracket, t.brace, t.compareOperator], color: hex[3] },
{ tag: [t.variableName, t.propertyName, t.labelName], color: hex[2] },
{ tag: [t.attributeName, t.number], color: hex[2] },
{ tag: t.keyword, color: hex[2] },
{ tag: [t.string, t.regexp, t.special(t.propertyName)], color: hex[2] },
],
});
+50
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@@ -0,0 +1,50 @@
/*
* Fruit Daw
* made by Jade
*/
import { tags as t } from '@lezer/highlight';
import { createTheme } from './theme-helper.mjs';
const hex = [
'rgb(84, 93, 98)',
'rgb(255, 255, 255)',
'rgba(255, 255, 255, .25)',
'rgb(67, 76, 81)',
'rgb(186, 230, 115)',
'rgb(252, 184, 67)',
'rgb(124, 206, 254)',
'rgb(83, 101, 102)',
'rgba(46, 62, 72,.5)',
'rgb(94, 100, 108)',
'rgb(167, 216, 177)',
];
export const settings = {
background: hex[0],
lineBackground: 'transparent',
foreground: hex[10],
selection: hex[8],
selectionMatch: hex[0],
gutterBackground: hex[3],
gutterForeground: hex[2],
gutterBorder: 'transparent',
lineHighlight: hex[3],
};
export default createTheme({
theme: 'dark',
settings,
styles: [
{
tag: [t.function(t.variableName), t.function(t.propertyName), t.url, t.processingInstruction],
color: hex[1],
},
{ tag: [t.bool, t.special(t.variableName)], color: hex[1] },
{ tag: [t.comment, t.brace, t.bracket], color: hex[2] },
{ tag: [t.variableName], color: hex[1] },
{ tag: [t.labelName, t.propertyName, t.self, t.atom], color: hex[5] },
{ tag: [t.attributeName, t.number], color: hex[6] },
{ tag: t.keyword, color: hex[5] },
{ tag: [t.string, t.regexp, t.special(t.propertyName)], color: hex[4] },
],
});
+1 -1
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@@ -884,7 +884,7 @@ describe('Pattern', () => {
);
});
it('Doesnt drop haps in the 9th cycle', () => {
// fixed with https://github.com/tidalcycles/strudel/commit/72eeaf446e3d5e186d63cc0d2276f0723cde017a
// fixed with https://codeberg.org/uzu/strudel/commit/72eeaf446e3d5e186d63cc0d2276f0723cde017a
expect(sequence(1, 2, 3).ply(2).early(8).firstCycle().length).toBe(6);
});
});
+1 -1
View File
@@ -17,7 +17,7 @@ You can also pin the version like this:
```
This has the advantage that your code will always work, regardless of potential breaking changes in the strudel codebase.
See [releases](https://github.com/tidalcycles/strudel/releases) for the latest versions.
See [releases](https://codeberg.org/uzu/strudel/releases) for the latest versions.
## Use Web Component
-818
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@@ -1,818 +0,0 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
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<meta name="date" content="2022-12-14" />
<title>Strudel: live coding patterns on the Web</title>
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code.sourceCode > span { color: inherit; text-decoration: inherit; }
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</head>
<body>
<div id="header">
<h1 class="title">Strudel: live coding patterns on the Web</h1>
<ul id="authorlist">
<li>true</li>
<li>true</li>
</ul>
<h3 class="date">2022-12-14</h3>
</div>
<h2 class="abstract">Abstract</h2>
<div id="abstract">
<p>This paper introduces Strudel, which brings the TidalCycles approach
to live coding algorithmic patterns to native JavaScript and the web. We
begin by giving a little background of the first year of development,
before sharing some detail about its implementation and examples of use.
We go on to outline the wide range of synthesis and other outputs
available in Strudel, including WebAudio, MIDI, OSC (for SuperDirt),
WebSerial and CSound, and introduce Strudels REPL live editor,
including its built-in visualisations. We then compare Strudel with
Tidal, the trade-offs involved between JavaScript and Haskell, and the
unique capabilities offered by Strudel for aligning patterns.</p>
</div>
<h1 data-number="1" id="introduction"><span
class="header-section-number">1</span> Introduction</h1>
<p>In the following paper, we introduce <em>Strudel</em>, an alternative
implementation of the TidalCycles (or Tidal for short) live coding
system, using the JavaScript programming language. Strudel is an attempt
to make live coding more accessible, by creating a system that runs
entirely in the browser, while opening Tidals approach to algorithmic
patterns <span class="citation"
data-cites="mcleanAlgorithmicPattern2020a">(Mclean 2020)</span> up to
modern audio/visual web technologies. The Strudel REPL is a live code
editor dedicated to manipulating patterns while they play, with builtin
visual feedback. While Strudel is written in JavaScript, the API is
optimized for simplicity and readability by applying code
transformations on the syntax tree level, allowing language operations
that would otherwise be impossible. The application supports multiple
ways to output sound, including Tone.js, Web Audio Nodes, OSC (Open
Sound Control) messages, Web Serial, Web MIDI and Csound. The project is
split into multiple packages, allowing granular reuse in other
applications. Apart from TidalCycles, Strudel draws inspiration from
many prior existing projects like TidalVortex <span class="citation"
data-cites="mcleanTidalVortexZero2022">(McLean et al. 2022)</span>,
Gibber <span class="citation"
data-cites="robertsGibberLiveCoding2012">(Roberts and Kuchera-morin
2012)</span>, Estuary <span class="citation"
data-cites="ogbornEstuaryBrowserbasedCollaborative2017">(Ogborn et al.
2017)</span>, Hydra <span class="citation"
data-cites="jackHydra2022">(Jack [2022] 2022)</span>, Ocarina <span
class="citation" data-cites="solomonPurescriptocarina2022">(Solomon
[2021] 2022)</span> and Feedforward <span class="citation"
data-cites="mcleanFeedforward2020">(McLean 2020)</span>. This paper
expands the Strudel Demo paper for the Web Audio Conference 2022 <span
class="citation" data-cites="StrudelWAC2022">(Roos and McLean
2022)</span>.</p>
<p>The first tentative commit to the Strudel project was on 22nd January
2022 by Alex McLean, with the core representation implemented over the
following few days. Although this was his first attempt at a
JavaScript-based application, by 27th January, Alex had managed to
upload the initial version to the npm javascript package database,
sharing with the wider community for comment. By 4th February, Felix
Roos had discovered Strudel and contributed a REPL user interface to
it, and then contributed a scheduler the next day, so that Strudel could
already make sound. At this point, Alex and Felix shared ownership to
the repository, and the project has since proved to be a productive
confluence of Felixs own work into music representation and
visualisation, with Alexs experience with making Tidal. Felix has since
become the primary contributor to Strudel, with Alex continuing to jump
between developing both Strudel and Tidal. Aspects of Strudels
development have therefore fed back into TidalCycles, and both systems
have maintained a shared conceptual underpinning. We plan to continue
working towards feature parity between these systems, although within
the syntactical trade-offs and library ecosystems of JavaScript and
Haskell, some divergence is inevitable and healthy.</p>
<p>Over the first year of its life, Strudel is now a fully-fledged live
coding environment, porting Tidals core represention of patterns,
pattern transformations, and mininotation for polymetric sequences,
combined with a wealth of features for synthesising and visualising
those patterns.</p>
<h1 data-number="2" id="from-tidal-to-strudel-and-back"><span
class="header-section-number">2</span> From Tidal to Strudel and
back</h1>
<p>As mentioned above, the original Tidal is implemented as a domain
specific language (DSL) embedded in the Haskell pure functional
programming language, and takes advantage of Haskells terse syntax and
advanced, strong type system. JavaScript on the other hand, is a
multi-paradigm programming language, with a dynamic type system. Because
Tidal leans heavily on many of Haskells more unique features, it was
not always clear that it could meaningfully be ported to a
multi-paradigm scripting language. However, this possibility was already
demonstrated with an earlier port to Python [TidalVortex; <span
class="citation" data-cites="mcleanTidalVortexZero2022">McLean et al.
(2022)</span>], and we have now successfully implemented Tidals pure
functional representation of patterns in Strudel, including partial
application, currying, and the functor, applicative and monadic
structures that underlie Tidals expressive pattern transformations. The
result is a terse and highly composable system, where everything is
either a pattern, or a function for combining and manipulating patterns,
offering a rich creative ground for exploration.</p>
<p>This development process has been far from a one-way port, however.
The process of porting Tidals concepts has also opened up new
possibilities, some just from revisiting every design decision, and some
from the particular affordances and constraints offered by JavaScript.
This has lead to new features (and indeed bugfixes) that have found
their way back to Tidal where appropriate, and ongoing work that we will
return to in the conclusion of this paper.</p>
<h1 data-number="3" id="representing-patterns"><span
class="header-section-number">3</span> Representing Patterns</h1>
<p>Patterns are the essence of Tidal. Its patterns are abstract entities
that represent flows of time as functions, adapting a technique called
pure functional reactive programming. Taking a time span as its input, a
Pattern can output a set of events that happen within that time span. It
depends on the structure of the Pattern how the events are located in
time. From now on, this process of generating events from a time span
will be called <strong>querying</strong>. Example:</p>
<div class="sourceCode" id="cb1"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb1-1"><a href="#cb1-1" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> pattern <span class="op">=</span> <span class="fu">sequence</span>(c3<span class="op">,</span> [e3<span class="op">,</span> g3])</span>
<span id="cb1-2"><a href="#cb1-2" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> events <span class="op">=</span> pattern<span class="op">.</span><span class="fu">queryArc</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">1</span>)</span>
<span id="cb1-3"><a href="#cb1-3" aria-hidden="true" tabindex="-1"></a><span class="bu">console</span><span class="op">.</span><span class="fu">log</span>(events<span class="op">.</span><span class="fu">map</span>(e <span class="kw">=&gt;</span> e<span class="op">.</span><span class="fu">show</span>()))</span></code></pre></div>
<p>In this example, we create a pattern using the <code>sequence</code>
function and <strong>query</strong> it for the time span from
<code>0</code> to <code>1</code>. Those numbers represent units of time
called <strong>cycles</strong>. The length of one cycle depends on the
tempo, which defaults to one cycle per second. The resulting events
are:</p>
<div class="sourceCode" id="cb2"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb2-1"><a href="#cb2-1" aria-hidden="true" tabindex="-1"></a>[{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;c3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">0</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">1</span><span class="op">/</span><span class="dv">2</span> }<span class="op">,</span></span>
<span id="cb2-2"><a href="#cb2-2" aria-hidden="true" tabindex="-1"></a>{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;e3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">1</span><span class="op">/</span><span class="dv">2</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">3</span><span class="op">/</span><span class="dv">4</span> }<span class="op">,</span></span>
<span id="cb2-3"><a href="#cb2-3" aria-hidden="true" tabindex="-1"></a>{ <span class="dt">value</span><span class="op">:</span> <span class="st">&#39;g3&#39;</span><span class="op">,</span> <span class="dt">begin</span><span class="op">:</span> <span class="dv">3</span><span class="op">/</span><span class="dv">4</span><span class="op">,</span> <span class="dt">end</span><span class="op">:</span> <span class="dv">1</span> }]</span></code></pre></div>
<p>Each event has a value, a begin time and an end time, where time is
represented as a fraction. In the above case, the events are placed in
sequential order, where c3 takes the first half, and e3 and g3 together
take the second half. This temporal placement is the result of the
<code>sequence</code> function, which divides its arguments equally over
one cycle. If an argument is an array, the same rule applies to that
part of the cycle. In the example, e3 and g3 are divided equally over
the second half of the whole cycle.</p>
<p>The above examples do not represent how Strudel is used in practice.
In the live coding editor, the user only has to type in the pattern
itself, the querying will be handled by the scheduler. The scheduler
will repeatedly query the pattern for events, which are then scheduled
as sound synthesis or other event triggers. Also, the above event data
structure has been simplified for readability.</p>
<figure>
<img src="images/strudel-screenshot2.png" style="width:60.0%"
alt="Screenshot of the Strudel REPL live coding editor, including piano-roll visualisation." />
<figcaption aria-hidden="true">Screenshot of the Strudel REPL live
coding editor, including piano-roll visualisation.</figcaption>
</figure>
<h1 data-number="4" id="making-patterns"><span
class="header-section-number">4</span> Making Patterns</h1>
<p>In practice, the end-user live coder will not deal with constructing
patterns directly, but will rather build patterns using Strudels
extensive combinator library to create, combine and transform
patterns.</p>
<p>The live coder will rarely use the <code>sequence</code> function as
seen above, as sequencing is implicit in many functions. For example in
the following, the <code>note</code> function constructs a pattern of
notes, sequencing its arguments in the same manner as the previous
example.</p>
<div class="sourceCode" id="cb3"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb3-1"><a href="#cb3-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(c3<span class="op">,</span> [e3<span class="op">,</span> g3])</span></code></pre></div>
<p>Perhaps more often, they will use the mini-notation for even terser
notation of rhythmic sequences: [^This last example is also valid Tidal
code, albeit the parenthesis is not required in its Haskell syntax in
this case. Tidal does not support passing sequences as lists directly to
the <code>note</code> function, however.].</p>
<div class="sourceCode" id="cb4"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb4-1"><a href="#cb4-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(<span class="st">&quot;c3 [e3 g3]&quot;</span>)</span></code></pre></div>
<p>Such sequences are often treated only a starting point for
manipulation, where they then undergo pattern transformations such as
repetition, symmetry, interference/combination or randomisation,
potentially at multiple timescales. Because Strudel patterns are
represented as pure functions of time rather than as data structures,
very long and complex generative results can be represented and
manipulated without having to store the resulting sequences in
memory.</p>
<h1 data-number="5" id="pattern-example"><span
class="header-section-number">5</span> Pattern Example</h1>
<p>The following example showcases how patterns can be utilized to
create musical complexity from simple parts, using repetition and
interference:</p>
<div class="sourceCode" id="cb5"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb5-1"><a href="#cb5-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;&lt;0 2 [4 6](3,4,1) 3&gt;&quot;</span></span>
<span id="cb5-2"><a href="#cb5-2" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">off</span>(<span class="dv">1</span><span class="op">/</span><span class="dv">4</span><span class="op">,</span> <span class="fu">add</span>(<span class="dv">2</span>))</span>
<span id="cb5-3"><a href="#cb5-3" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">off</span>(<span class="dv">1</span><span class="op">/</span><span class="dv">2</span><span class="op">,</span> <span class="fu">add</span>(<span class="dv">6</span>))</span>
<span id="cb5-4"><a href="#cb5-4" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">scale</span>(<span class="st">&#39;D minor&#39;</span>)</span>
<span id="cb5-5"><a href="#cb5-5" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">legato</span>(<span class="op">.</span><span class="dv">25</span>)</span>
<span id="cb5-6"><a href="#cb5-6" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">note</span>()<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;sawtooth square&quot;</span>)</span>
<span id="cb5-7"><a href="#cb5-7" aria-hidden="true" tabindex="-1"></a><span class="op">.</span><span class="fu">delay</span>(<span class="op">.</span><span class="dv">8</span>)<span class="op">.</span><span class="fu">delaytime</span>(<span class="op">.</span><span class="dv">125</span>)</span></code></pre></div>
<p>The pattern starts with a rhythm of numbers in mini notation, which
are later interpreted inside the scale of D minor. The first line could
also be expressed without mini notation:</p>
<div class="sourceCode" id="cb6"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb6-1"><a href="#cb6-1" aria-hidden="true" tabindex="-1"></a><span class="fu">cat</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">2</span><span class="op">,</span> [<span class="dv">4</span><span class="op">,</span> <span class="dv">6</span>]<span class="op">.</span><span class="fu">euclid</span>(<span class="dv">3</span><span class="op">,</span> <span class="dv">4</span><span class="op">,</span> <span class="dv">1</span>)<span class="op">,</span> <span class="dv">3</span>)</span></code></pre></div>
<p>These numbers then undergo various pattern transformations. Here is a
short description of all the functions used:</p>
<ul>
<li><code>cat</code>: play elements sequentially, where each lasts one
cycle</li>
<li><code>brackets</code>: elements inside brackets are divided equally
over the time of their parent</li>
<li><code>.euclid(p, s, o)</code>: place p pulses evenly over s steps,
with offset o <span class="citation"
data-cites="toussaintEuclideanAlgorithmGenerates2005">(Toussaint
2005)</span></li>
<li><code>.off(n, f)</code>: layers a pattern on top of itself, with the
new layer offset by n cycles, and with function f applied</li>
<li><code>.legato(n)</code>: multiply the duration of all events in a
pattern by a factor of n</li>
<li><code>.echo(t, n, v)</code>: copy each event t times, with n cycles
in between each copy, decreasing velocity by v</li>
<li><code>.note()</code>: interpretes values as notes</li>
<li><code>.s(name)</code>: play back each event with the given
sound</li>
<li><code>.delay(wet)</code>: add delay</li>
<li><code>.delaytime(t)</code>: set delay time</li>
</ul>
<p>Much of the above will be familiar to Tidal users.</p>
<!-- This example shows some of Strudel's unique support for chords and transposition familiar to students of Western music theory. This differs a little from Tidal's approach and thanks to the integration of the javascript library XXX (*TODO* ? or is this all your work Felix?), Strudel's support for tonal transformations such as voice leading is perhaps respects more advanced than Tidal. -->
<h1 data-number="6" id="ways-to-make-sound-and-other-events"><span
class="header-section-number">6</span> Ways to make Sound (and other
events)</h1>
<p>To generate sound, Strudel supports bindings for different
outputs:</p>
<ul>
<li>Tone.js (deprecated)</li>
<li>Web Audio API</li>
<li>WebDirt, a js recreation of Tidals <em>Dirt</em> sample engine
(deprecated)</li>
<li>OSC via osc-js, compatible with superdirt</li>
<li>Csound via the Csound WebAssembly build</li>
<li>MIDI via WebMIDI</li>
<li>Serial via WebSerial</li>
</ul>
<p>At first, we used Tone.js as sound output, but it proved to be
limited for the use case of Strudel, where each individual event could
potentially have a completely different audio graph. While the Web Audio
API takes a <em>fire-and-forget</em> approach, creating a lot of Tone.js
instruments and effects causes performance issues quickly. For that
reason, we chose to search for alternatives.</p>
<p>Strudels new default output uses the Web Audio API to create a new
audio graph for each event. It currently supports basic oscillators,
sample playback, various effects and an experimental support for
soundfonts.</p>
<p>WebDirt <span class="citation"
data-cites="ogbornDktr0WebDirt2022">(Ogborn [2016] 2022)</span> was
created as part of the Estuary Live Coding System <span class="citation"
data-cites="ogbornEstuaryBrowserbasedCollaborative2017">(Ogborn et al.
2017)</span>, and proved to be a solid choice for handling samples in
Strudel as well. We are however focused on working more directly with
the Web Audio API to be able to integrate new features more tightly.</p>
<p>Using the OSC protocol via Strudels provided Node.js-based OSC proxy
server, it is possible to send network messages to trigger events. This
is mainly used to render sound using SuperDirt <span class="citation"
data-cites="SuperDirt2022">(<em>SuperDirt</em> [2015] 2022)</span>,
which is the well-developed Supercollider-based synthesis framework that
Tidal live coders generally use as standard.</p>
<p>Recently, the experimental integration of Csound proved to bring a
new dimension of sound design capabilities to Strudel. Thanks to the
WebAssembly distribution of this classic system <span class="citation"
data-cites="CsoundWebAssembly">(Yi, Lazzarini, and Costello
2018)</span>, Csound orchestra synthesisers can be embedded in and
then patterned with Strudel code.</p>
<p>MIDI output can also be used to send MIDI messages to either external
instruments or to other programs on the same device. Unlike OSC, Strudel
is able to send MIDI directly without requiring additional proxy
software, but only from web browsers that support it (at the time of
writing, this means Chromium-based browsers).</p>
<p>Finally, Strudel supports Serial output, for example to trigger
events via microcontrollers. This has already been explored for robot
choreography by Kate Sicchio and Alex McLean, via a performance
presented at the International Conference on Live Interfaces 2022.</p>
<h1 data-number="7" id="the-strudel-repl"><span
class="header-section-number">7</span> The Strudel REPL</h1>
<p>While Strudel can be used as a library in any JavaScript codebase,
its main, reference user interface is the Strudel REPL[^REPL stands for
read, evaluate, print/play, loop. It is friendly jargon for an
interactive programming interface from computing heritage, usually for a
commandline interface but also applied to live coding editors.], which
is a browser-based live coding environment. This live code editor is
dedicated to manipulating Strudel patterns while they play. The REPL
features built-in visual feedback, which highlights which elements in
the patterned (mini-notation) sequences are influencing the event that
is currently being played. This feedback is designed to support both
learning and live use of Strudel.</p>
<p>Besides a UI for playback control and meta information, the main part
of the REPL interface is the code editor powered by CodeMirror. In it,
the user can edit and evaluate pattern code live, using one of the
available synthesis outputs to create music and/or sound art. The
control flow of the REPL follows 3 basic steps:</p>
<ol type="1">
<li>The user writes and updates code. Each update transpiles and
evaluates it to create a <code>Pattern</code> instance</li>
<li>While the REPL is running, the <code>Scheduler</code> queries the
active <code>Pattern</code> by a regular interval, generating
<code>Events</code> (also known as <code>Haps</code> in Strudel) for the
next time span.</li>
<li>For each scheduling tick, all generated <code>Events</code> are
triggered by calling their <code>onTrigger</code> method, which is set
by the output.</li>
</ol>
<figure>
<img
src="https://github.com/tidalcycles/strudel/raw/talk/talk/public/strudelflow.png?raw=true"
style="width:43.0%" alt="REPL control flow" />
<figcaption aria-hidden="true">REPL control flow</figcaption>
</figure>
<h2 data-number="7.1" id="user-code"><span
class="header-section-number">7.1</span> User Code</h2>
<p>To create a <code>Pattern</code> from the user code, two steps are
needed:</p>
<ol type="1">
<li>Transpile the JS input code to make it functional</li>
<li>Evaluate the transpiled code</li>
</ol>
<h3 data-number="7.1.1" id="transpilation-evaluation"><span
class="header-section-number">7.1.1</span> Transpilation &amp;
Evaluation</h3>
<p>In the JavaScript world, using transpilation is a common practise to
be able to use language features that are not supported by the base
language. Tools like <code>babel</code> will transpile code that
contains unsupported language features into a version of the code
without those features.</p>
<p>In the same tradition, Strudel can add a transpilation step to
simplify the user code in the context of live coding. For example, the
Strudel REPL lets the user create mini notation patterns using just
double quoted strings, while single quoted strings remain what they
are:</p>
<div class="sourceCode" id="cb7"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb7-1"><a href="#cb7-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;c3 [e3 g3]*2&quot;</span></span></code></pre></div>
<p>is transpiled to:</p>
<div class="sourceCode" id="cb8"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb8-1"><a href="#cb8-1" aria-hidden="true" tabindex="-1"></a><span class="fu">mini</span>(<span class="st">&quot;c3 [e3 g3]*2&quot;</span>)<span class="op">.</span><span class="fu">withMiniLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">0</span><span class="op">,</span><span class="dv">0</span>]<span class="op">,</span>[<span class="dv">1</span><span class="op">,</span><span class="dv">14</span><span class="op">,</span><span class="dv">14</span>])</span></code></pre></div>
<p>Here, the string is wrapped in <code>mini</code>, which will create a
pattern from a mini notation string. Additionally, the
<code>withMiniLocation</code> method passes the original source code
location of the string to the pattern, which enables highlighting active
events.</p>
<p>Other convenient features like pseudo variables, operator overloading
and top level await are possible with transpilation.</p>
<p>After the transpilation, the code is ready to be evaluated into a
<code>Pattern</code>.</p>
<p>Behind the scenes, the user code string is parsed with
<code>acorn</code>, turning it into an Abstract Syntax Tree (AST). The
AST allows changing the structure of the code before generating the
transpiled version using <code>escodegen</code>.</p>
<h3 data-number="7.1.2" id="mini-notation"><span
class="header-section-number">7.1.2</span> Mini Notation</h3>
<p>While the transpilation allows JavaScript to express Patterns in a
less verbose way, it is still preferable to use the Mini Notation as a
more compact way to express rhythm. Strudel aims to provide the same
Mini Notation features and syntax as used in Tidal.</p>
<p>The Mini Notation parser is implemented using <code>peggy</code>,
which allows generating performant parsers for Domain Specific Languages
(DSLs) using a concise grammar notation. The generated parser turns the
Mini Notation string into an AST which is used to call the respective
Strudel functions with the given structure. For example,
<code>"c3 [e3 g3]*2"</code> will result in the following calls:</p>
<div class="sourceCode" id="cb9"><pre class="sourceCode js"><code class="sourceCode javascript"><span id="cb9-1"><a href="#cb9-1" aria-hidden="true" tabindex="-1"></a><span class="fu">seq</span>(</span>
<span id="cb9-2"><a href="#cb9-2" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;c3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">1</span><span class="op">,</span><span class="dv">1</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">4</span><span class="op">,</span><span class="dv">4</span>])<span class="op">,</span></span>
<span id="cb9-3"><a href="#cb9-3" aria-hidden="true" tabindex="-1"></a> <span class="fu">seq</span>(</span>
<span id="cb9-4"><a href="#cb9-4" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;e3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">5</span><span class="op">,</span><span class="dv">5</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">8</span><span class="op">,</span><span class="dv">8</span>])<span class="op">,</span></span>
<span id="cb9-5"><a href="#cb9-5" aria-hidden="true" tabindex="-1"></a> <span class="fu">reify</span>(<span class="st">&#39;g3&#39;</span>)<span class="op">.</span><span class="fu">withLocation</span>([<span class="dv">1</span><span class="op">,</span><span class="dv">8</span><span class="op">,</span><span class="dv">8</span>]<span class="op">,</span> [<span class="dv">1</span><span class="op">,</span><span class="dv">10</span><span class="op">,</span><span class="dv">10</span>])<span class="op">,</span></span>
<span id="cb9-6"><a href="#cb9-6" aria-hidden="true" tabindex="-1"></a> )<span class="op">.</span><span class="fu">fast</span>(<span class="dv">2</span>)</span>
<span id="cb9-7"><a href="#cb9-7" aria-hidden="true" tabindex="-1"></a>)</span></code></pre></div>
<h3 data-number="7.1.3" id="highlighting-locations"><span
class="header-section-number">7.1.3</span> Highlighting Locations</h3>
<p>As seen in the examples above, both the JS and the Mini Notation
parser add source code locations using <code>withMiniLocation</code> and
<code>withLocation</code> methods. While the JS parser adds locations
relative to the user code as a whole, the Mini Notation adds locations
relative to the position of the mini notation string. The absolute
location of elements within Mini Notation can be calculated by simply
adding both locations together. This absolute location can be used to
highlight active events in real time.</p>
<h2 data-number="7.2" id="scheduling-events"><span
class="header-section-number">7.2</span> Scheduling Events</h2>
<p>After an instance of <code>Pattern</code> is obtained from the user
code, it is used by the scheduler to get queried for events. Once
started, the scheduler runs at a fixed interval to query active pattern
for events withing the current intervals time span. A simplified
implementation looks like this:</p>
<div class="sourceCode" id="cb10"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb10-1"><a href="#cb10-1" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> pattern <span class="op">=</span> <span class="fu">seq</span>(<span class="st">&#39;c3&#39;</span><span class="op">,</span> [<span class="st">&#39;e3&#39;</span><span class="op">,</span> <span class="st">&#39;g3&#39;</span>])<span class="op">;</span> <span class="co">// pattern from user</span></span>
<span id="cb10-2"><a href="#cb10-2" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> interval <span class="op">=</span> <span class="fl">0.5</span><span class="op">;</span> <span class="co">// query interval in seconds</span></span>
<span id="cb10-3"><a href="#cb10-3" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> time <span class="op">=</span> <span class="dv">0</span><span class="op">;</span> <span class="co">// beginning of current time span</span></span>
<span id="cb10-4"><a href="#cb10-4" aria-hidden="true" tabindex="-1"></a><span class="kw">let</span> minLatency <span class="op">=</span> <span class="op">.</span><span class="dv">1</span><span class="op">;</span> <span class="co">// min time before a hap should trigger</span></span>
<span id="cb10-5"><a href="#cb10-5" aria-hidden="true" tabindex="-1"></a><span class="pp">setInterval</span>(() <span class="kw">=&gt;</span> {</span>
<span id="cb10-6"><a href="#cb10-6" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> haps <span class="op">=</span> pattern<span class="op">.</span><span class="fu">queryArc</span>(time<span class="op">,</span> time <span class="op">+</span> interval)<span class="op">;</span></span>
<span id="cb10-7"><a href="#cb10-7" aria-hidden="true" tabindex="-1"></a> time <span class="op">+=</span> interval<span class="op">;</span> <span class="co">// increment time</span></span>
<span id="cb10-8"><a href="#cb10-8" aria-hidden="true" tabindex="-1"></a> haps<span class="op">.</span><span class="fu">forEach</span>((hap) <span class="kw">=&gt;</span> {</span>
<span id="cb10-9"><a href="#cb10-9" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> deadline <span class="op">=</span> hap<span class="op">.</span><span class="at">whole</span><span class="op">.</span><span class="at">begin</span> <span class="op">-</span> time <span class="op">+</span> minLatency<span class="op">;</span></span>
<span id="cb10-10"><a href="#cb10-10" aria-hidden="true" tabindex="-1"></a> <span class="fu">onTrigger</span>(hap<span class="op">,</span> deadline<span class="op">,</span> duration)<span class="op">;</span></span>
<span id="cb10-11"><a href="#cb10-11" aria-hidden="true" tabindex="-1"></a> })<span class="op">;</span></span>
<span id="cb10-12"><a href="#cb10-12" aria-hidden="true" tabindex="-1"></a>}<span class="op">,</span> interval <span class="op">*</span> <span class="dv">1000</span>)<span class="op">;</span> <span class="co">// query each &quot;interval&quot; seconds</span></span></code></pre></div>
<p>Note that the above code is simplified for illustrative purposes. The
actual implementation has to work around imprecise callbacks of
<code>setInterval</code>. More about the implementation details can be
read in <a
href="https://loophole-letters.vercel.app/web-audio-scheduling">this
blog post</a>.</p>
<p>The fact that <code>Pattern.queryArc</code> is a pure function that
maps a time span to a set of events allows us to choose any interval we
like without changing the resulting output. It also means that when the
pattern is changed from outside, the next scheduling callback will work
with the new pattern, keeping its clock running.</p>
<p>The latency between the time the pattern is evaluated and the change
is heard is between <code>minLatency</code> and
<code>interval + minLatency</code>, in our example between 100ms and
600ms. In Strudel, the current query interval is 50ms with a minLatency
of 100ms, meaning the latency is between 50ms and 150ms.</p>
<h2 data-number="7.3" id="output"><span
class="header-section-number">7.3</span> Output</h2>
<p>The last step is to trigger each event in the chosen output. This is
where the given time and value of each event is used to generate audio
or any other form of time based output. The default output of the
Strudel REPL is the WebAudio output. To understand what an output does,
we first have to understand what control parameters are.</p>
<h3 data-number="7.3.1" id="control-parameters"><span
class="header-section-number">7.3.1</span> Control Parameters</h3>
<p>To be able to manipulate multiple aspects of sound in parallel, so
called control parameters are used to shape the value of each event.
Example:</p>
<div class="sourceCode" id="cb11"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb11-1"><a href="#cb11-1" aria-hidden="true" tabindex="-1"></a><span class="fu">note</span>(<span class="st">&quot;c3 e3&quot;</span>)<span class="op">.</span><span class="fu">cutoff</span>(<span class="dv">1000</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&#39;sawtooth&#39;</span>)</span>
<span id="cb11-2"><a href="#cb11-2" aria-hidden="true" tabindex="-1"></a> <span class="op">.</span><span class="fu">queryArc</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">1</span>)<span class="op">.</span><span class="fu">map</span>(hap <span class="kw">=&gt;</span> hap<span class="op">.</span><span class="at">value</span>)</span>
<span id="cb11-3"><a href="#cb11-3" aria-hidden="true" tabindex="-1"></a><span class="co">/* [</span></span>
<span id="cb11-4"><a href="#cb11-4" aria-hidden="true" tabindex="-1"></a><span class="co"> { note: &#39;c3&#39;, cutoff: 1000, s: &#39;sawtooth&#39; }</span></span>
<span id="cb11-5"><a href="#cb11-5" aria-hidden="true" tabindex="-1"></a><span class="co"> { note: &#39;e3&#39;, cutoff: 1000, s: &#39;sawtooth&#39; }</span></span>
<span id="cb11-6"><a href="#cb11-6" aria-hidden="true" tabindex="-1"></a><span class="co">] */</span></span></code></pre></div>
<p>Here, the control parameter functions <code>note</code>,
<code>cutoff</code> and <code>s</code> are used, where each controls a
different property in the value object. Each control parameter function
accepts a primitive value, a list of values to be sequenced into a
<code>Pattern</code>, or a <code>Pattern</code>. In the example,
<code>note</code> gets a <code>Pattern</code> from a Mini Notation
expression (double quoted), while <code>cutoff</code> and <code>s</code>
are given a <code>Number</code> and a (single quoted)
<code>String</code> respectively.</p>
<p>Strudel comes with a large default set of control parameter functions
that are based on the ones used by Tidal and SuperDirt, focusing on
music and audio terminology. It is however possible to create custom
control paramters for any purpose:</p>
<div class="sourceCode" id="cb12"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb12-1"><a href="#cb12-1" aria-hidden="true" tabindex="-1"></a><span class="kw">const</span> { x<span class="op">,</span> y } <span class="op">=</span> <span class="fu">createParams</span>(<span class="st">&#39;x&#39;</span><span class="op">,</span> <span class="st">&#39;y&#39;</span>)</span>
<span id="cb12-2"><a href="#cb12-2" aria-hidden="true" tabindex="-1"></a><span class="fu">x</span>(sine<span class="op">.</span><span class="fu">range</span>(<span class="dv">0</span><span class="op">,</span> <span class="dv">200</span>))<span class="op">.</span><span class="fu">y</span>(cosine<span class="op">.</span><span class="fu">range</span>(<span class="dv">0</span><span class="op">,</span><span class="dv">200</span>))</span></code></pre></div>
<p>This example creates the custom control parameters <code>x</code> and
<code>y</code> which are then used to form a pattern that descibes the
coordinates of a circle.</p>
<h3 data-number="7.3.2" id="outputs"><span
class="header-section-number">7.3.2</span> Outputs</h3>
<p>Now that we know how the value of an event is manipulated using
control parameters, we can look at how outputs can use that value to
generate anything. The scheduler above was calling the
<code>onTrigger</code> function which is used to implement the output. A
very simple version of the web audio output could look like this:</p>
<div class="sourceCode" id="cb13"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb13-1"><a href="#cb13-1" aria-hidden="true" tabindex="-1"></a><span class="kw">function</span> <span class="fu">onTrigger</span>(hap<span class="op">,</span> deadline<span class="op">,</span> duration) {</span>
<span id="cb13-2"><a href="#cb13-2" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> { note } <span class="op">=</span> hap<span class="op">.</span><span class="at">value</span><span class="op">;</span></span>
<span id="cb13-3"><a href="#cb13-3" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> time <span class="op">=</span> <span class="fu">getAudioContext</span>()<span class="op">.</span><span class="at">currentTime</span> <span class="op">+</span> deadline<span class="op">;</span></span>
<span id="cb13-4"><a href="#cb13-4" aria-hidden="true" tabindex="-1"></a> <span class="kw">const</span> o <span class="op">=</span> <span class="fu">getAudioContext</span>()<span class="op">.</span><span class="fu">createOscillator</span>()<span class="op">;</span></span>
<span id="cb13-5"><a href="#cb13-5" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="at">frequency</span><span class="op">.</span><span class="at">value</span> <span class="op">=</span> <span class="fu">getFreq</span>(note)<span class="op">;</span></span>
<span id="cb13-6"><a href="#cb13-6" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">start</span>(time)<span class="op">;</span></span>
<span id="cb13-7"><a href="#cb13-7" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">stop</span>(time <span class="op">+</span> <span class="bu">event</span><span class="op">.</span><span class="at">duration</span>)<span class="op">;</span></span>
<span id="cb13-8"><a href="#cb13-8" aria-hidden="true" tabindex="-1"></a> o<span class="op">.</span><span class="fu">connect</span>(<span class="fu">getAudioContext</span>()<span class="op">.</span><span class="at">destination</span>)<span class="op">;</span></span>
<span id="cb13-9"><a href="#cb13-9" aria-hidden="true" tabindex="-1"></a>}</span></code></pre></div>
<p>The above example will create an <code>OscillatorNode</code> for each
event, where the frequency is controlled by the <code>note</code> param.
In essence, this is how the WebAudio API output of Strudel works, only
with many more parameters to control synths, samples and effects.</p>
<h1 data-number="8" id="pattern-alignment-and-combination"><span
class="header-section-number">8</span> Pattern alignment and
combination</h1>
<p>One core aspect of Strudel, inherited from Tidal, is the flexible way
that patterns can be combined, irrespective of their structure. Its
declarative approach means a live coder does not have to think about the
details of <em>how</em> this is done, only <em>what</em> is to be
done.</p>
<p>As a simple example, consider two number patterns
<code>"0 [1 2] 3"</code>, and <code>"10 20"</code>. The first has three
contiguous steps of equal lengths, with the second step broken down into
two substeps, giving four events in total. There are a very large number
of ways in which the structure of these two patterns could be combined,
but the default method in both Strudel and Tidal is to line up the
cycles of the two patterns, and then take events from the first pattern
and match them with those in the second pattern. Therefore, the
following two lines are equivalent:</p>
<div class="sourceCode" id="cb14"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb14-1"><a href="#cb14-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 [1 2] 3&quot;</span><span class="op">.</span><span class="fu">add</span>(<span class="st">&quot;10 20&quot;</span>)</span>
<span id="cb14-2"><a href="#cb14-2" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;10 [11 22] 23&quot;</span></span></code></pre></div>
<p>Where the events only partially overlap, they are treated as
fragments of the event in the first pattern. This is a little difficult
to conceptualise, but lets start by comparing the two patterns in the
following example:</p>
<div class="sourceCode" id="cb15"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb15-1"><a href="#cb15-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 1 2&quot;</span><span class="op">.</span><span class="fu">add</span>(<span class="st">&quot;10 20&quot;</span>)</span>
<span id="cb15-2"><a href="#cb15-2" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;10 [11 21] 20&quot;</span></span></code></pre></div>
<p>They are similar to the previous example in that the number
<code>1</code> is split in two, with its two halves added to
<code>10</code> and <code>20</code> respectively. However, the
<code>11</code> remembers that it is a fragment of that original
<code>1</code> event, and so is treated as having a duration of a third
of a cycle, despite only being active for a sixth of a cycle. Likewise,
the <code>21</code> is also a fragment of that original <code>1</code>
event, but a fragment of its second half. Because the start of its event
is missing, it wouldnt actually trigger a sound (unless it underwent
further pattern transformations/combinations).</p>
<p>In practice, the effect of this default, implicit method for
combining two patterns is that the second pattern is added <em>in</em>
to the first one, and indeed this can be made explicit:</p>
<div class="sourceCode" id="cb16"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb16-1"><a href="#cb16-1" aria-hidden="true" tabindex="-1"></a><span class="st">&quot;0 1 2&quot;</span><span class="op">.</span><span class="at">add</span><span class="op">.</span><span class="fu">in</span>(<span class="st">&quot;10 20&quot;</span>)</span></code></pre></div>
<p>This makes way for other ways to align the pattern, and several are
already defined, in particular:</p>
<ul>
<li><code>in</code> - as explained above, aligns cycles, and applies
values from the pattern on the right <em>in</em> to the pattern on the
left.</li>
<li><code>out</code> - as with <code>in</code>, but values are applied
<em>out</em> of the pattern on the left (i.e. <em>in</em> to the one on
the right).</li>
<li><code>mix</code> - structures from both patterns are combined, so
that the new events are not fragments but are created at intersections
of events from both sides.</li>
<li><code>squeeze</code> - cycles from the pattern on the right are
squeezed into events on the left. So that
e.g. <code>"0 1 2".add.squeeze("10 20")</code> is equivalent to
<code>"[10 20] [11 21] [12 22]"</code>.</li>
<li><code>squeezeout</code> - as with <code>squeeze</code>, but cycles
from the left are squeezed into events on the right. So,
<code>"0 1 2".add.squeezeout("10 20")</code> is equivalent to
<code>[10 11 12] [20 21 22]</code>.</li>
<li><code>trig</code> is similar to <code>squeezeout</code> in that
cycles from the right are aligned with events on the left. However those
cycles are not squeezed, rather they are truncated to fit the event.
So <code>"0 1 2 3 4 5 6 7".add.trig("10 [20 30]")</code> would be
equivalent to <code>10 11 12 13 20 21 30 31</code>. In effect, events on
the right trigger cycles on the left.</li>
<li><code>trigzero</code> is similar to <code>trig</code>, but the
pattern is triggered from its very first cycle, rather than from the
current cycle. <code>trig</code> and <code>trigzero</code> therefore
only give different results where the leftmost pattern differs from one
cycle to the next.</li>
</ul>
<p>We will save going deeper into the background, design and
practicalities of these alignment functions for future publications.
However in the next section, we take them as a case study for looking at
the different design affordances offered by Haskell to Tidal, and
JavaScript to Strudel.</p>
<h1 data-number="9" id="comparing-strudel-and-haskell-in-use"><span
class="header-section-number">9</span> Comparing Strudel and Haskell in
use</h1>
<p>Unlike Haskell, JavaScript lacks the ability to define custom infix
operators, or change the meaning of existing ones. So the above Strudel
example of <code>"0 1 2".add.out("10 20")</code> is equivalent to the
Tidal expression <code>"0 1 2" +| "10 20"</code>, where the vertical bar
in the operator <code>+|</code> stands for <code>out</code> (where
<code>a |+ b</code> would be equivalent of
<code>a.add.in(b)</code>).</p>
<p>From this we can already see that Tidal tends towards brevity through
mixing infix operators with functions, and Strudel tends towards
spelling out operations which are joined together with the
<code>.</code> operator. This then is the design trade-off of Tidals
tersity, versus Strudels simplicity.</p>
<p>To demonstrate this, consider the following Tidal pattern:</p>
<pre class="tidal"><code>iter 4 $ every 3 (||+ n &quot;10 20&quot;) $ (n &quot;0 1 3&quot;) # s &quot;triangle&quot; # crush 4</code></pre>
<p>This can be directly translated to the Strudel equivalent:</p>
<div class="sourceCode" id="cb18"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb18-1"><a href="#cb18-1" aria-hidden="true" tabindex="-1"></a><span class="fu">iter</span>(<span class="dv">4</span><span class="op">,</span> <span class="fu">every</span>(<span class="dv">3</span><span class="op">,</span> add<span class="op">.</span><span class="fu">squeeze</span>(<span class="st">&quot;10 20&quot;</span>)<span class="op">,</span> <span class="fu">n</span>(<span class="st">&quot;0 1 3&quot;</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;triangle&quot;</span>)<span class="op">.</span><span class="fu">crush</span>(<span class="dv">4</span>)))</span></code></pre></div>
<p>Although for a more canonical Strudel expression, we would reorder it
as:</p>
<div class="sourceCode" id="cb19"><pre
class="sourceCode js"><code class="sourceCode javascript"><span id="cb19-1"><a href="#cb19-1" aria-hidden="true" tabindex="-1"></a><span class="fu">n</span>(<span class="st">&quot;0 1 3&quot;</span>)<span class="op">.</span><span class="fu">every</span>(<span class="dv">3</span><span class="op">,</span> add<span class="op">.</span><span class="fu">squeeze</span>(<span class="st">&quot;10 20&quot;</span>))<span class="op">.</span><span class="fu">iter</span>(<span class="dv">4</span>)<span class="op">.</span><span class="fu">s</span>(<span class="st">&quot;triangle&quot;</span>)<span class="op">.</span><span class="fu">crush</span>(<span class="dv">4</span>)</span></code></pre></div>
<p>The Strudel example uses the <code>.</code> method call operator for
all operations and combinations, whereas the Tidal example has
<code>#</code> for the default method for combining patterns and uses
infix operators for other methods. The lack of parenthesis in the Tidal
example is partly due to the way that arguments are applied to Haskells
functions, and partly due to the use of the <code>$</code> operator as
an alternative way to establish precedence and control the order of
evaluation.</p>
<p>Considering the above, we argue that the Haskell syntax is a little
cleaner, but that the Strudel syntax is easier to learn. Our informal
observation is that while Haskells dollar <code>$</code> operator is
very useful in making code easier to work with, it is one of the most
difficult aspects of Tidal use for beginners to learn. On the other
hand, the deeper levels of parenthesis in Strudel code can be difficult
to keep track of, especially while coding under pressure of live musical
performance. However this difficulty can be largely be mitigated by
reordering expressions, and further mitigated by supporting editor
features.</p>
<p>With Strudel, we have little choice but to embrace the affordances
and constraints offered by JavaScript, and while designing a
domain-specific language entirely based on method calls is a challenge,
through creative adoption of functional programming techniques like
partial application, we are so far very happy with the results. Tidals
functional reactive approach to pattern-making has in general translated
well to JavaScript, and opportunities and constraints have overall
traded off to create a very approachable and useable live coding
environment.</p>
<h2 data-number="9.1" id="the-trade-off-of-flexible-typing"><span
class="header-section-number">9.1</span> The trade-off of flexible
typing</h2>
<p>We have identified one problem with porting Tidal to JavaScript where
we have missed Haskells strict typing and type inference. In both Tidal
and Strudel, time is rational, where any point in time is represented as
the ratio of two integers. This allows representation of musical ratios
such that are impossible to represent accurately using the more common
floating point numbers. However while libraries are available that
support rational numbers in JavaScript, the lack of strict typing means
that it is easy to implement pattern methods where computationally
expensive conversion from floating point to rational numbers are
performed late, and therefore often enough to overload the CPUs, due to
the large number of iterative calculations required to estimate a ratio
for a given floating point number. To mitigate this problem, we might
consider moving to TypeScript in the future.</p>
<h1 data-number="10" id="future-outlook"><span
class="header-section-number">10</span> Future Outlook</h1>
<p>The project is still young, with many features on the horizon. As
general guiding principles, Strudel aims to be</p>
<ol type="1">
<li>accessible</li>
<li>consistent with Tidals approach to pattern</li>
<li>modular and extensible</li>
</ol>
<p>While Haskells type system makes it a great language for the ongoing
development of Tidals inner representation of pattern, JavaScripts
vibrant ecosystem, flexibility and accessibility makes it a great host
for more ad-hoc experiments, including interface design. For the future,
it is planned to integrate additional alternative sound engines such as
Glicol <span class="citation" data-cites="lanChaosprintGlicol2022">(Lan
[2020] 2022)</span> and Faust <span class="citation"
data-cites="FaustProgrammingLanguage2022">(<em>Faust - Programming
Language for Audio Applications and Plugins</em> [2016] 2022)</span>.
Strudel is already approaching feature parity with Tidal, but there are
more Tidal functions to be ported, and work to be done to improve
compatibility with Tidals mininotation. Tidal version 2.0 is under
development, which brings a new representation for sequences to its
patterns, which will then be brought to Strudel. Besides sound, other
ways to render events are being explored, such as graphical, and
choreographic output. We are also looking into alternative ways of
editing patterns, including multi-user editing for network music,
parsing a novel syntax to escape the constraints of javascript, and
developing hardware/e-textile interfaces. In summary, there is a lot of
fun ahead.</p>
<h1 data-number="11" id="links"><span
class="header-section-number">11</span> Links</h1>
<p>The Strudel REPL is available at <a
href="https://strudel.cc"
class="uri">https://strudel.cc</a>, including an
interactive tutorial. The repository is at <a
href="https://github.com/tidalcycles/strudel"
class="uri">https://github.com/tidalcycles/strudel</a>, all the code is
open source under the AGPL-3.0 License.</p>
<h1 data-number="12" id="acknowledgments"><span
class="header-section-number">12</span> Acknowledgments</h1>
<p>Thanks to the Strudel and wider Tidal, live coding, WebAudio and
free/open source software communities for inspiration and support. Alex
McLeans work on this project is supported by a UKRI Future Leaders
Fellowship [grant number MR/V025260/1].</p>
<h1 class="unnumbered" id="references">References</h1>
<div id="refs" class="references csl-bib-body hanging-indent"
role="doc-bibliography">
<div id="ref-FaustProgrammingLanguage2022" class="csl-entry"
role="doc-biblioentry">
<em>Faust - Programming Language for Audio Applications and
Plugins</em>. (2016) 2022. C++. GRAME. <a
href="https://github.com/grame-cncm/faust">https://github.com/grame-cncm/faust</a>.
</div>
<div id="ref-jackHydra2022" class="csl-entry" role="doc-biblioentry">
Jack, Olivia. (2022) 2022. <em>Hydra</em>. <a
href="https://github.com/ojack/hydra">https://github.com/ojack/hydra</a>.
</div>
<div id="ref-lanChaosprintGlicol2022" class="csl-entry"
role="doc-biblioentry">
Lan, Qichao. (2020) 2022. <em>Chaosprint/Glicol</em>. Rust. <a
href="https://github.com/chaosprint/glicol">https://github.com/chaosprint/glicol</a>.
</div>
<div id="ref-mcleanAlgorithmicPattern2020a" class="csl-entry"
role="doc-biblioentry">
Mclean, Alex. 2020. <span>“Algorithmic Pattern.”</span> In
<em>Proceedings of the International Conference on New Interfaces for
Musical Expression</em>, 265--270. Birmingham, UK. <a
href="https://zenodo.org/record/4813352">https://zenodo.org/record/4813352</a>.
</div>
<div id="ref-mcleanFeedforward2020" class="csl-entry"
role="doc-biblioentry">
McLean, Alex. 2020. <span>“Feedforward.”</span> In <em>Proceedings of
New Interfaces for Musical Expression</em>. Birmingham. <a
href="https://zenodo.org/record/6353969">https://zenodo.org/record/6353969</a>.
</div>
<div id="ref-mcleanTidalVortexZero2022" class="csl-entry"
role="doc-biblioentry">
McLean, Alex, Raphaël Forment, Sylvain Le Beux, and Damián Silvani.
2022. <span>“TidalVortex Zero.”</span> In <em>Proceedings of the 7th
International Conference on Live Coding</em>. Limerick, Ireland: Zenodo.
<a
href="https://doi.org/10.5281/zenodo.6456380">https://doi.org/10.5281/zenodo.6456380</a>.
</div>
<div id="ref-ogbornDktr0WebDirt2022" class="csl-entry"
role="doc-biblioentry">
Ogborn, David. (2016) 2022. <em>Dktr0/WebDirt</em>. JavaScript. <a
href="https://github.com/dktr0/WebDirt">https://github.com/dktr0/WebDirt</a>.
</div>
<div id="ref-ogbornEstuaryBrowserbasedCollaborative2017"
class="csl-entry" role="doc-biblioentry">
Ogborn, David, Jamie Beverley, Luis Navarro del Angel, Eldad Tsabary,
and Alex McLean. 2017. <span>“Estuary: Browser-Based Collaborative
Projectional Live Coding of Musical Patterns.”</span> In <em>Proceedings
of the International Conference on Live Coding</em>, 11. Morelia.
</div>
<div id="ref-robertsGibberLiveCoding2012" class="csl-entry"
role="doc-biblioentry">
Roberts, Charles, and Joann Kuchera-morin. 2012. <span>“Gibber: Live
Coding Audio in the Browser.”</span> In <em>In Proceedings of the 2012
International Computer Music Conference</em>.
</div>
<div id="ref-StrudelWAC2022" class="csl-entry" role="doc-biblioentry">
Roos, Felix, and Alex McLean. 2022. <span>“Strudel: Algorithmic Patterns
for the Web.”</span> In. Zenodo. <a
href="https://doi.org/10.5281/zenodo.6768844">https://doi.org/10.5281/zenodo.6768844</a>.
</div>
<div id="ref-solomonPurescriptocarina2022" class="csl-entry"
role="doc-biblioentry">
Solomon, Mike. (2021) 2022. <em>Purescript-Ocarina</em>. PureScript. <a
href="https://github.com/mikesol/purescript-ocarina">https://github.com/mikesol/purescript-ocarina</a>.
</div>
<div id="ref-SuperDirt2022" class="csl-entry" role="doc-biblioentry">
<em>SuperDirt</em>. (2015) 2022. SuperCollider. musikinformatik. <a
href="https://github.com/musikinformatik/SuperDirt">https://github.com/musikinformatik/SuperDirt</a>.
</div>
<div id="ref-toussaintEuclideanAlgorithmGenerates2005" class="csl-entry"
role="doc-biblioentry">
Toussaint, Godfried. 2005. <span>“The Euclidean Algorithm Generates
Traditional Musical Rhythms.”</span> In <em>In Proceedings of BRIDGES:
Mathematical Connections in Art, Music and Science</em>, 4756. <a
href="http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.231">http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.62.231</a>.
</div>
<div id="ref-CsoundWebAssembly" class="csl-entry"
role="doc-biblioentry">
Yi, Steven, Victor Lazzarini, and Edward Costello. 2018.
<span>“WebAssembly AudioWorklet Csound.”</span> In. Berlin, Germany. <a
href="https://mural.maynoothuniversity.ie/16018/">https://mural.maynoothuniversity.ie/16018/</a>.
</div>
</div>
</body>
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-80
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$if(false)$
This is a pandoc template and should not be edited.
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<head>
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@@ -1,169 +0,0 @@
---
// fetch all commits for just this page's path
type Props = {
path: string;
};
const { path } = Astro.props as Props;
const resolvedPath = `website/src/pages${path}.mdx`;
const url = `https://api.github.com/repos/tidalcycles/strudel/commits?path=${resolvedPath}`;
const commitsURL = `https://github.com/tidalcycles/strudel/commits/main/${resolvedPath}`;
type Commit = {
author: {
id: string;
login: string;
};
};
async function getCommits(url: string) {
try {
const token = import.meta.env.SNOWPACK_PUBLIC_GITHUB_TOKEN ?? 'hello';
if (!token) {
throw new Error('Cannot find "SNOWPACK_PUBLIC_GITHUB_TOKEN" used for escaping rate-limiting.');
}
const auth = `Basic ${Buffer.from(token, 'binary').toString('base64')}`;
const res = await fetch(url, {
method: 'GET',
headers: {
Authorization: auth,
'User-Agent': 'astro-docs/1.0',
},
});
const data = await res.json();
if (!res.ok) {
throw new Error(
`Request to fetch commits failed. Reason: ${res.statusText}
Message: ${data.message}`,
);
}
return data as Commit[];
} catch (e) {
console.warn(`[error] /src/components/AvatarList.astro
${(e as any)?.message ?? e}`);
return [] as Commit[];
}
}
function removeDups(arr: Commit[]) {
const map = new Map<string, Commit['author']>();
for (let item of arr) {
const author = item.author;
// Deduplicate based on author.id
//map.set(author.id, { login: author.login, id: author.id });
author && map.set(author.id, { login: author.login, id: author.id });
}
return [...map.values()];
}
const data = await getCommits(url);
const unique = removeDups(data);
const recentContributors = unique.slice(0, 3); // only show avatars for the 3 most recent contributors
const additionalContributors = unique.length - recentContributors.length; // list the rest of them as # of extra contributors
---
<!-- Thanks to @5t3ph for https://smolcss.dev/#smol-avatar-list! -->
<div class="contributors px-4 mb-8">
<ul class="avatar-list" style={`--avatar-count: ${recentContributors.length}`}>
{
recentContributors.map((item) => (
<li>
<a href={`https://github.com/${item.login}`}>
<img
alt={`Contributor ${item.login}`}
title={`Contributor ${item.login}`}
width="64"
height="64"
src={`https://avatars.githubusercontent.com/u/${item.id}`}
/>
</a>
</li>
))
}
</ul>
{
additionalContributors > 0 && (
<span>
<a href={commitsURL}>{`and ${additionalContributors} additional contributor${
additionalContributors > 1 ? 's' : ''
}.`}</a>
</span>
)
}
{unique.length === 0 && <a href={commitsURL}>Contributors</a>}
</div>
<style>
.avatar-list {
--avatar-size: 2.5rem;
--avatar-count: 3;
display: grid;
list-style: none;
/* Default to displaying most of the avatar to
enable easier access on touch devices, ensuring
the WCAG touch target size is met or exceeded */
grid-template-columns: repeat(var(--avatar-count), max(44px, calc(var(--avatar-size) / 1.15)));
/* `padding` matches added visual dimensions of
the `box-shadow` to help create a more accurate
computed component size */
padding: 0.08em;
font-size: var(--avatar-size);
}
@media (any-hover: hover) and (any-pointer: fine) {
.avatar-list {
/* We create 1 extra cell to enable the computed
width to match the final visual width */
grid-template-columns: repeat(calc(var(--avatar-count) + 1), calc(var(--avatar-size) / 1.75));
}
}
.avatar-list li {
width: var(--avatar-size);
height: var(--avatar-size);
}
.avatar-list li:hover ~ li a,
.avatar-list li:focus-within ~ li a {
transform: translateX(33%);
}
.avatar-list img,
.avatar-list a {
display: block;
border-radius: 50%;
}
.avatar-list a {
transition: transform 180ms ease-in-out;
}
.avatar-list img {
width: 100%;
height: 100%;
object-fit: cover;
background-color: #fff;
box-shadow: 0 0 0 0.05em #fff, 0 0 0 0.08em rgba(0, 0, 0, 0.15);
}
.avatar-list a:focus {
outline: 2px solid transparent;
/* Double-layer trick to work for dark and light backgrounds */
box-shadow: 0 0 0 0.08em var(--theme-accent), 0 0 0 0.12em white;
}
.contributors {
display: flex;
align-items: center;
}
.contributors > * + * {
margin-left: 0.75rem;
}
</style>
+1 -1
View File
@@ -82,7 +82,7 @@ export default function Search() {
appId={ALGOLIA.appId}
apiKey={ALGOLIA.apiKey}
getMissingResultsUrl={({ query }) => {
return `https://github.com/tidalcycles/strudel/issues/new?title=Missing doc for ${query}`;
return `https://codeberg.org/uzu/strudel/issues/new?title=Missing%20doc%20for${encodeURIComponent(query)}`;
}}
transformItems={(items) => {
return items.map((item) => {
@@ -18,5 +18,4 @@ currentPage = currentPage.endsWith('/') ? currentPage.slice(0, -1) : currentPage
<nav aria-labelledby="grid-right" class="w-64 text-foreground">
<TableOfContents client:media="(min-width: 50em)" headings={headings} currentPage={currentPage} />
<MoreMenu editHref={githubEditUrl} />
<!-- <AvatarList path={currentPage} /> -->
</nav>
+1 -1
View File
@@ -14,7 +14,7 @@ These pages will introduce you to [Strudel](https://strudel.cc/), a web-based [l
# What is Strudel?
[Strudel](https://strudel.cc/) is a version of [Tidal Cycles](https://tidalcycles.org) written in [JavaScript](https://developer.mozilla.org/en-US/docs/Web/JavaScript), initiated by [Alex McLean](https://slab.org) and [Felix Roos](https://github.com/felixroos) in 2022.
[Strudel](https://strudel.cc/) is a version of [Tidal Cycles](https://tidalcycles.org) written in [JavaScript](https://developer.mozilla.org/en-US/docs/Web/JavaScript), initiated by [Alex McLean](https://slab.org) and [Felix Roos](https://froos.cc/) in 2022.
Tidal Cycles, also known as Tidal, is a language for [algorithmic pattern](https://algorithmicpattern.org), and though it is most commonly used for [making music](https://tidalcycles.org/docs/showcase), it can be used for any kind of pattern making activity, including [weaving](https://www.youtube.com/watch?v=TfEmEsusXjU).
Tidal was first implemented as a library written in the [Haskell](https://www.haskell.org/) functional programming language, and by itself it does not make any sound.
@@ -70,7 +70,7 @@ export function Reference() {
<ul>
{entry.params?.map(({ name, type, description }, i) => (
<li key={i}>
{name} : {type.names?.join(' | ')} {description ? <> - {getInnerText(description)}</> : ''}
{name} : {type?.names?.join(' | ')} {description ? <> - {getInnerText(description)}</> : ''}
</li>
))}
</ul>
@@ -42,7 +42,7 @@ export function WelcomeTab({ context }) {
GNU Affero General Public License
</a>
. You can find the source code at{' '}
<a href="https://github.com/tidalcycles/strudel" target="_blank">
<a href="https://codeberg.org/uzu/strudel" target="_blank">
github
</a>
. You can also find <a href="https://github.com/felixroos/dough-samples/blob/main/README.md">licensing info</a>{' '}