Files
2026-01-03 22:01:37 +01:00

214 lines
6.5 KiB
JavaScript

/*
webaudio.mjs - <short description TODO>
Copyright (C) 2022 Strudel contributors - see <https://codeberg.org/uzu/strudel/src/branch/main/packages/webaudio/webaudio.mjs>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import * as strudel from '@strudel/core';
import {
superdough,
getAudioContext,
setLogger,
doughTrigger,
registerWorklet,
setAudioContext,
initAudio,
setSuperdoughAudioController,
resetGlobalEffects,
errorLogger,
} from 'superdough';
import './supradough.mjs';
import { workletUrl } from 'supradough';
import { SuperdoughAudioController } from 'superdough/superdoughoutput.mjs';
registerWorklet(workletUrl);
const { Pattern, logger, repl } = strudel;
setLogger(logger);
const hap2value = (hap) => {
hap.ensureObjectValue();
return hap.value;
};
// uses more precise, absolute t if available, see https://github.com/tidalcycles/strudel/pull/1004
// TODO: refactor output callbacks to eliminate deadline
export const webaudioOutput = (hap, _deadline, hapDuration, cps, t) => {
return superdough(hap2value(hap), t, hapDuration, cps, hap.whole?.begin.valueOf());
};
export async function renderPatternAudio(
pattern,
cps,
begin,
end,
sampleRate,
maxPolyphony,
multiChannelOrbits,
downloadName = undefined,
) {
let audioContext = getAudioContext();
await audioContext.close();
audioContext = new OfflineAudioContext(2, ((end - begin) / cps) * sampleRate, sampleRate);
setAudioContext(audioContext);
setSuperdoughAudioController(new SuperdoughAudioController(audioContext));
await initAudio({
maxPolyphony,
multiChannelOrbits,
});
logger('[webaudio] preloading');
// Calling superdough(...) in ascending onset time order is important
// for controls that depend on the audio graph state like `cut`
let haps = pattern
.queryArc(begin, end, { _cps: cps })
.sort((a, b) => a.whole.begin.valueOf() - b.whole.begin.valueOf());
for (const hap of haps) {
if (hap.hasOnset()) {
try {
await superdough(
hap2value(hap),
(hap.whole.begin.valueOf() - begin) / cps,
hap.duration / cps,
cps,
(hap.whole?.begin.valueOf() - begin) / cps,
);
} catch (err) {
errorLogger(err, 'webaudio');
}
}
}
logger('[webaudio] start rendering');
return audioContext
.startRendering()
.then((renderedBuffer) => {
const wavBuffer = audioBufferToWav(renderedBuffer);
const blob = new Blob([wavBuffer], { type: 'audio/wav' });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
a.href = url;
downloadName = downloadName ? `${downloadName}.wav` : `${new Date().toISOString()}.wav`;
a.download = `${downloadName}`;
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
URL.revokeObjectURL(url);
})
.finally(async () => {
setAudioContext(null);
setSuperdoughAudioController(null);
resetGlobalEffects();
});
}
export function webaudioRepl(options = {}) {
const audioContext = options.audioContext ?? getAudioContext();
setAudioContext(audioContext);
options = {
getTime: () => audioContext.currentTime,
defaultOutput: webaudioOutput,
...options,
};
return repl(options);
}
Pattern.prototype.dough = function () {
return this.onTrigger(doughTrigger, 1);
};
function audioBufferToWav(buffer, opt) {
opt = opt || {};
var numChannels = buffer.numberOfChannels;
var sampleRate = buffer.sampleRate;
var format = opt.float32 ? 3 : 1;
var bitDepth = format === 3 ? 32 : 16;
var result;
if (numChannels === 2) {
result = interleave(buffer.getChannelData(0), buffer.getChannelData(1));
} else {
result = buffer.getChannelData(0);
}
return encodeWAV(result, format, sampleRate, numChannels, bitDepth);
}
function encodeWAV(samples, format, sampleRate, numChannels, bitDepth) {
var bytesPerSample = bitDepth / 8;
var blockAlign = numChannels * bytesPerSample;
var buffer = new ArrayBuffer(44 + samples.length * bytesPerSample);
var view = new DataView(buffer);
/* RIFF identifier */
writeString(view, 0, 'RIFF');
/* RIFF chunk length */
view.setUint32(4, 36 + samples.length * bytesPerSample, true);
/* RIFF type */
writeString(view, 8, 'WAVE');
/* format chunk identifier */
writeString(view, 12, 'fmt ');
/* format chunk length */
view.setUint32(16, 16, true);
/* sample format (raw) */
view.setUint16(20, format, true);
/* channel count */
view.setUint16(22, numChannels, true);
/* sample rate */
view.setUint32(24, sampleRate, true);
/* byte rate (sample rate * block align) */
view.setUint32(28, sampleRate * blockAlign, true);
/* block align (channel count * bytes per sample) */
view.setUint16(32, blockAlign, true);
/* bits per sample */
view.setUint16(34, bitDepth, true);
/* data chunk identifier */
writeString(view, 36, 'data');
/* data chunk length */
view.setUint32(40, samples.length * bytesPerSample, true);
if (format === 1) {
// Raw PCM
floatTo16BitPCM(view, 44, samples);
} else {
writeFloat32(view, 44, samples);
}
return buffer;
}
function interleave(inputL, inputR) {
var length = inputL.length + inputR.length;
var result = new Float32Array(length);
var index = 0;
var inputIndex = 0;
while (index < length) {
result[index++] = inputL[inputIndex];
result[index++] = inputR[inputIndex];
inputIndex++;
}
return result;
}
function writeFloat32(output, offset, input) {
for (var i = 0; i < input.length; i++, offset += 4) {
output.setFloat32(offset, input[i], true);
}
}
function floatTo16BitPCM(output, offset, input) {
for (var i = 0; i < input.length; i++, offset += 2) {
var s = Math.max(-1, Math.min(1, input[i]));
output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true);
}
}
function writeString(view, offset, string) {
for (var i = 0; i < string.length; i++) {
view.setUint8(offset + i, string.charCodeAt(i));
}
}