Merge pull request #518 from hatal175/sub_0801A8D0

This commit is contained in:
notyourav
2022-06-08 15:02:43 -07:00
committed by GitHub
30 changed files with 400 additions and 1273 deletions
@@ -1,92 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r4, r1, #0
cmp r5, #0
beq _0801A978
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
bl GetLayerByIndex
adds r6, r0, #4
cmp r4, #0
bne _0801A92C
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r2, _0801A91C @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r3, #0x3f
ands r4, r3
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r2, #8]
adds r1, #8
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r4, r0
lsls r0, r4, #1
adds r0, r0, r6
ldrh r1, [r0]
ldr r0, _0801A920 @ =0x00004055
cmp r1, r0
bne _0801A924
subs r0, r4, #1
b _0801A97A
.align 2, 0
_0801A91C: .4byte gRoomControls
_0801A920: .4byte 0x00004055
_0801A924:
ldr r0, _0801A928 @ =0x00004056
b _0801A96A
.align 2, 0
_0801A928: .4byte 0x00004056
_0801A92C:
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r3, _0801A960 @ =gRoomControls
ldrh r0, [r3, #6]
adds r0, #8
subs r1, r1, r0
asrs r4, r1, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
lsls r0, r4, #1
adds r0, r0, r6
ldrh r1, [r0]
ldr r0, _0801A964 @ =0x00004057
cmp r1, r0
bne _0801A968
adds r0, r4, #0
subs r0, #0x40
b _0801A97A
.align 2, 0
_0801A960: .4byte gRoomControls
_0801A964: .4byte 0x00004057
_0801A968:
ldr r0, _0801A974 @ =0x00004058
_0801A96A:
cmp r1, r0
bne _0801A978
adds r0, r4, #0
b _0801A97A
.align 2, 0
_0801A974: .4byte 0x00004058
_0801A978:
ldr r0, _0801A97C @ =0x0000FFFF
_0801A97A:
pop {r4, r5, r6, pc}
.align 2, 0
_0801A97C: .4byte 0x0000FFFF
.syntax divided
@@ -1,55 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r3, r0, #0
adds r4, r2, #0
movs r2, #0
ldr r5, _0801AA0C @ =0xFFFFFCA0
adds r0, r1, r5
cmp r0, #4
bhi _0801AA40
lsls r0, r0, #2
ldr r1, _0801AA10 @ =_0801AA14
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801AA0C: .4byte 0xFFFFFCA0
_0801AA10: .4byte _0801AA14
_0801AA14: @ jump table
.4byte _0801AA44 @ case 0
.4byte _0801AA28 @ case 1
.4byte _0801AA34 @ case 2
.4byte _0801AA3A @ case 3
.4byte _0801AA2E @ case 4
_0801AA28:
cmp r3, #0
bne _0801AA40
b _0801AA44
_0801AA2E:
cmp r3, #8
bne _0801AA40
b _0801AA44
_0801AA34:
cmp r3, #0x10
bne _0801AA40
b _0801AA44
_0801AA3A:
cmp r3, #0x18
bne _0801AA40
movs r2, #1
_0801AA40:
cmp r2, #0
beq _0801AA54
_0801AA44:
ldr r0, _0801AA50 @ =gPlayerEntity
adds r1, r4, #0
adds r2, r3, #0
bl sub_0801AA58
b _0801AA56
.align 2, 0
_0801AA50: .4byte gPlayerEntity
_0801AA54:
movs r0, #0
_0801AA56:
pop {r4, r5, pc}
.syntax divided
-71
View File
@@ -1,71 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #4
adds r6, r0, #0
adds r3, r1, #0
ldr r0, _0801D50C @ =gPaletteList
mov r8, r0
lsls r0, r6, #2
mov r1, r8
adds r4, r0, r1
ldrb r0, [r4]
lsrs r5, r0, #4
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
cmp r5, r0
beq _0801D4F8
ldr r2, _0801D510 @ =gPaletteBuffer
lsls r0, r3, #5
movs r1, #0x80
lsls r1, r1, #2
adds r0, r0, r1
adds r7, r0, r2
lsls r0, r3, #2
add r8, r0
lsls r0, r6, #5
adds r0, r0, r1
adds r6, r0, r2
movs r3, #0
_0801D4C8:
ldr r0, [r4]
mov r1, r8
adds r1, #4
mov r8, r1
subs r1, #4
stm r1!, {r0}
strb r3, [r4]
strb r3, [r4, #1]
strh r3, [r4, #2]
adds r0, r6, #0
adds r1, r7, #0
movs r2, #0x20
str r3, [sp]
bl MemCopy
adds r6, #0x20
adds r4, #4
adds r7, #0x20
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
ldr r3, [sp]
cmp r5, r0
bne _0801D4C8
_0801D4F8:
ldr r0, _0801D514 @ =gUsedPalettes
ldr r1, [r0]
ldr r2, _0801D518 @ =0xFFFF0000
orrs r1, r2
str r1, [r0]
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D50C: .4byte gPaletteList
_0801D510: .4byte gPaletteBuffer
_0801D514: .4byte gUsedPalettes
_0801D518: .4byte 0xFFFF0000
.syntax divided
-58
View File
@@ -1,58 +0,0 @@
.syntax unified
push {r4, r5, lr}
ldr r3, _0801DA44 @ =gzHeap
subs r1, r0, r3
ldr r0, _0801DA48 @ =0x00000FFF
cmp r1, r0
bhi _0801DA74
adds r4, r3, #0
ldrh r5, [r4]
adds r4, #2
movs r2, #0
cmp r2, r5
bhs _0801DA74
ldrh r0, [r4]
cmp r0, r1
bne _0801DA4C
lsls r0, r5, #2
subs r1, r3, #2
adds r0, r0, r1
ldrh r1, [r0]
strh r1, [r4]
strh r2, [r0]
adds r0, #2
ldrh r1, [r0]
strh r1, [r4, #2]
strh r2, [r0]
subs r0, r5, #1
strh r0, [r3]
b _0801DA74
.align 2, 0
_0801DA44: .4byte gzHeap
_0801DA48: .4byte 0x00000FFF
_0801DA4C:
adds r4, #4
adds r2, #1
cmp r2, r5
bhs _0801DA74
ldrh r0, [r4]
cmp r0, r1
bne _0801DA4C
lsls r1, r5, #2
ldr r3, _0801DA78 @ =gUnk_0203553E
adds r1, r1, r3
ldrh r0, [r1]
strh r0, [r4]
movs r2, #0
strh r2, [r1]
adds r1, #2
ldrh r0, [r1]
strh r0, [r4, #2]
strh r2, [r1]
subs r0, r5, #1
strh r0, [r3, #2]
_0801DA74:
pop {r4, r5, pc}
.align 2, 0
_0801DA78: .4byte gUnk_0203553E
.syntax divided
-36
View File
@@ -1,36 +0,0 @@
.syntax unified
push {lr}
adds r2, r0, #0
movs r0, #7
ands r0, r1
subs r0, #3
cmp r0, #2
bhi _0802129A
movs r3, #0x18
adds r0, r1, #0
ands r0, r3
lsrs r0, r0, #3
cmp r0, r2
beq _080212AA
adds r0, r1, #0
adds r0, #8
ands r0, r3
lsrs r0, r0, #3
cmp r0, r2
beq _080212AA
_0802129A:
adds r0, r1, #4
movs r1, #0x18
ands r0, r1
lsrs r1, r0, #3
cmp r2, r1
beq _080212AA
adds r0, r1, #0
b _080212AC
_080212AA:
movs r0, #0xff
_080212AC:
pop {pc}
.align 2, 0
.syntax divided
-128
View File
@@ -1,128 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
ldr r1, _080AC3E4 @ =gUnk_0812A9B8
ldrb r0, [r5, #0xa]
adds r0, r0, r1
ldrb r3, [r0]
ldr r0, [r5, #0x50]
mov sl, r0
ldrb r0, [r0, #0x14]
movs r1, #0x80
mov sb, r1
mov r1, sb
eors r1, r0
adds r6, r5, #0
adds r6, #0x7c
ldrh r4, [r6]
lsrs r0, r4, #8
subs r1, r1, r0
adds r2, r5, #0
adds r2, #0x7a
ldrh r7, [r2]
mov ip, r7
movs r7, #0
ldrsh r0, [r2, r7]
cmp r0, #0
bge _080AC404
subs r0, r1, r3
movs r7, #0xff
mov r8, r7
ands r0, r7
cmp r0, #0x7f
bhi _080AC3E8
movs r1, #0
ldrsh r0, [r2, r1]
rsbs r0, r0, #0
strh r0, [r2]
mov r2, sl
ldrb r0, [r2, #0x14]
mov r7, sb
eors r0, r7
subs r0, r0, r3
b _080AC422
.align 2, 0
_080AC3E4: .4byte gUnk_0812A9B8
_080AC3E8:
mov r2, ip
adds r0, r4, r2
strh r0, [r6]
adds r0, r1, r3
mov r7, r8
ands r0, r7
cmp r0, #0x80
bls _080AC45A
mov r1, sl
ldrb r0, [r1, #0x14]
mov r2, sb
eors r0, r2
adds r0, r0, r3
b _080AC44E
_080AC404:
adds r0, r1, r3
movs r7, #0xff
mov r8, r7
ands r0, r7
cmp r0, #0x80
bls _080AC432
movs r1, #0
ldrsh r0, [r2, r1]
rsbs r0, r0, #0
strh r0, [r2]
mov r2, sl
ldrb r0, [r2, #0x14]
mov r7, sb
eors r0, r7
adds r0, r0, r3
_080AC422:
movs r1, #0xff
ands r0, r1
lsls r0, r0, #8
strh r0, [r6]
adds r0, r5, #0
bl sub_080AC884
b _080AC45A
_080AC432:
mov r2, ip
adds r0, r4, r2
strh r0, [r6]
subs r0, r1, r3
mov r7, r8
ands r0, r7
subs r0, #1
cmp r0, #0x7e
bhi _080AC45A
mov r1, sl
ldrb r0, [r1, #0x14]
mov r2, sb
eors r0, r2
subs r0, r0, r3
_080AC44E:
movs r1, #0xff
ands r0, r1
lsls r0, r0, #8
movs r1, #0x80
orrs r0, r1
strh r0, [r6]
_080AC45A:
adds r0, r5, #0
adds r0, #0x7c
ldrh r0, [r0]
lsrs r0, r0, #8
strb r0, [r5, #0x15]
adds r0, r5, #0
bl sub_080AC6F0
adds r0, r5, #0
bl sub_080AC760
adds r0, r5, #0
bl sub_080AC7C4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.syntax divided
@@ -1,63 +0,0 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0x15]
movs r2, #0x1f
ands r2, r0
lsrs r0, r0, #5
lsls r1, r0, #1
adds r3, r1, r0
ldr r1, _080AC724 @ =gUnk_0812A9C0
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
subs r0, r0, r3
adds r5, r1, #0
cmp r0, #3
bhi _080AC73A
cmp r0, #1
beq _080AC72E
cmp r0, #1
blo _080AC728
cmp r0, #2
beq _080AC732
cmp r2, #0x19
bhi _080AC75C
b _080AC73A
.align 2, 0
_080AC724: .4byte gUnk_0812A9C0
_080AC728:
cmp r2, #6
bls _080AC75C
b _080AC73A
_080AC72E:
subs r0, r2, #5
b _080AC736
_080AC732:
adds r0, r2, #0
subs r0, #0xf
_080AC736:
cmp r0, #0xc
bls _080AC75C
_080AC73A:
adds r0, r3, #3
cmp r2, #0x1a
bhi _080AC74E
adds r0, r3, #2
cmp r2, #0x10
bhi _080AC74E
adds r0, r3, #0
cmp r2, #5
bls _080AC74E
adds r0, #1
_080AC74E:
movs r1, #0x18
bl __modsi3
strb r0, [r4, #0x14]
adds r0, r0, r5
ldrb r0, [r0]
strb r0, [r4, #0x1e]
_080AC75C:
pop {r4, r5, pc}
.align 2, 0
.syntax divided
@@ -1,95 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r4, r0, #0
ldr r0, [r4, #0x54]
mov r8, r0
ldr r7, [r0, #0x54]
ldr r5, [r7, #0x54]
cmp r5, #0
beq _080AC7E4
ldr r0, [r4, #0x50]
adds r1, r5, #0
bl CopyPosition
b _080AC7E6
_080AC7E4:
ldr r5, [r4, #0x50]
_080AC7E6:
adds r0, r7, #0
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
ldr r3, _080AC880 @ =gSineTable
mov sb, r3
ldrb r1, [r7, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
adds r0, r5, #0
adds r1, r7, #0
adds r2, r6, #0
bl PositionRelative
mov r0, r8
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
mov r0, r8
ldrb r1, [r0, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
adds r0, r7, #0
mov r1, r8
adds r2, r6, #0
bl PositionRelative
adds r0, r4, #0
adds r0, #0x79
ldrb r2, [r0]
lsls r2, r2, #8
ldrb r1, [r4, #0x15]
lsls r0, r1, #1
add r0, sb
movs r3, #0
ldrsh r0, [r0, r3]
adds r6, r0, #0
muls r6, r2, r6
adds r1, #0x40
lsls r1, r1, #1
add r1, sb
movs r3, #0
ldrsh r0, [r1, r3]
muls r0, r2, r0
rsbs r3, r0, #0
mov r0, r8
adds r1, r4, #0
adds r2, r6, #0
bl PositionRelative
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080AC880: .4byte gSineTable
.syntax divided
-147
View File
@@ -1,147 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r3, r1, #0
adds r5, r2, #0
cmp r3, #0
beq _080760AA
ldrb r0, [r3, #0x16]
movs r1, #1
ands r1, r0
cmp r1, #0
beq _080760A4
b _080761A0
_080760A4:
movs r0, #2
strb r0, [r3, #0xc]
strb r1, [r3, #0xd]
_080760AA:
str r3, [r4, #0x18]
ldr r0, _080760C4 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080760CC
ldr r1, _080760C8 @ =0x00000928
adds r0, r4, #0
bl sub_08077DF4
b _080760D6
.align 2, 0
_080760C4: .4byte gPlayerState
_080760C8: .4byte 0x00000928
_080760CC:
movs r1, #0xce
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080760D6:
ldr r3, _08076130 @ =gPlayerState
movs r0, #0
mov r8, r0
movs r7, #3
strb r7, [r3, #5]
adds r0, r3, #0
adds r0, #0xa8
movs r6, #4
strb r6, [r0]
movs r0, #2
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r2, _08076134 @ =gPlayerEntity
movs r1, #0x79
adds r1, r1, r2
mov ip, r1
ldrb r1, [r1]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076138
mov r1, r8
mov r0, ip
strb r1, [r0]
ldrb r0, [r2, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
strb r6, [r3, #5]
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r2, [r3, #0xb]
adds r0, r1, #0
ands r0, r2
strb r0, [r3, #0xb]
ldrb r0, [r3, #0xa]
ands r1, r0
strb r1, [r3, #0xa]
strb r7, [r4, #4]
mov r0, r8
strb r0, [r4, #0xf]
b _0807614A
.align 2, 0
_08076130: .4byte gPlayerState
_08076134: .4byte gPlayerEntity
_08076138:
movs r1, #8
asrs r1, r5
ldrb r2, [r3, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
orrs r1, r0
strb r1, [r3, #0xb]
_0807614A:
adds r0, r4, #0
movs r1, #0x13
bl CreatePlayerItemWithParent
adds r3, r0, #0
cmp r3, #0
bne _08076162
adds r0, r4, #0
adds r1, r5, #0
bl PlayerCancelHoldItem
b _080761A0
_08076162:
ldr r1, _08076194 @ =gPlayerEntity
str r3, [r1, #0x74]
movs r2, #0
strb r2, [r1, #0xf]
ldr r0, [r4, #0x18]
str r0, [r3, #0x54]
ldrb r0, [r1, #0x16]
strb r0, [r3, #0x16]
str r4, [r3, #0x50]
str r3, [r4, #0x18]
ldrb r0, [r4, #3]
strb r0, [r3, #0xb]
ldrb r0, [r4, #7]
strb r0, [r3, #0xe]
ldrb r0, [r4, #8]
strb r0, [r3, #0xf]
ldr r0, [r4, #0x18]
ldrb r1, [r0, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _08076198
movs r0, #8
strb r0, [r4, #7]
b _0807619A
.align 2, 0
_08076194: .4byte gPlayerEntity
_08076198:
strb r2, [r4, #7]
_0807619A:
movs r0, #0x7f
bl SoundReq
_080761A0:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
@@ -1,70 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080850A6
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x1e
strb r0, [r4, #0xe]
adds r1, r4, #0
adds r1, #0x63
movs r0, #4
strb r0, [r1]
ldr r0, _080850A8 @ =gScreen
mov ip, r0
ldrh r1, [r0]
movs r2, #0x80
lsls r2, r2, #6
adds r0, r2, #0
orrs r0, r1
mov r1, ip
strh r0, [r1]
adds r1, #0x60
movs r0, #0x1f
strh r0, [r1]
adds r1, #2
movs r0, #0xf
strh r0, [r1]
movs r2, #0x2e
ldrsh r0, [r4, r2]
ldr r3, _080850AC @ =gRoomControls
movs r2, #0xa
ldrsh r1, [r3, r2]
subs r0, r0, r1
adds r1, r0, #0
subs r1, #0x18
movs r2, #0xff
ands r1, r2
lsls r1, r1, #8
adds r0, #0x18
ands r0, r2
orrs r1, r0
mov r0, ip
adds r0, #0x58
strh r1, [r0]
movs r1, #0x32
ldrsh r0, [r4, r1]
movs r4, #0xc
ldrsh r1, [r3, r4]
subs r0, r0, r1
adds r1, r0, #0
subs r1, #0x18
ands r1, r2
lsls r1, r1, #8
adds r0, #0x18
ands r0, r2
orrs r1, r0
mov r0, ip
adds r0, #0x5c
strh r1, [r0]
_080850A6:
pop {r4, pc}
.align 2, 0
_080850A8: .4byte gScreen
_080850AC: .4byte gRoomControls
.syntax divided
-107
View File
@@ -1,107 +0,0 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _08087590 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x19]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
adds r3, r4, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r3]
ldrb r1, [r4, #0x1b]
lsrs r0, r1, #6
subs r0, #1
lsls r0, r0, #6
ands r2, r1
orrs r2, r0
strb r2, [r4, #0x1b]
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _08087594
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r0, [r4, #0x14]
cmp r0, #1
bne _08087588
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_08087588:
adds r0, r4, #0
bl sub_08087640
b _080875DC
.align 2, 0
_08087590: .4byte gPlayerEntity
_08087594:
ldr r0, _080875B4 @ =gArea
ldrb r0, [r0, #1]
movs r1, #4
cmp r0, #0x10
bne _080875A2
movs r1, #0xb5
lsls r1, r1, #1
_080875A2:
adds r0, r4, #0
bl ChangeObjPalette
ldrb r0, [r4, #0x14]
cmp r0, #1
beq _080875B8
cmp r0, #3
bne _080875CE
b _080875C0
.align 2, 0
_080875B4: .4byte gArea
_080875B8:
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875C0:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrh r0, [r4, #0x32]
adds r0, #4
strh r0, [r4, #0x32]
b _080875DC
_080875CE:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875DC:
adds r0, r4, #0
movs r1, #3
bl SetDefaultPriority
ldrb r1, [r4, #0xb]
lsls r1, r1, #2
ldrb r0, [r4, #0x14]
adds r1, r1, r0
adds r0, r4, #0
bl InitializeAnimation
pop {r4, pc}
.syntax divided
@@ -1,209 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r5, r0, #0
ldr r0, _0807AA5C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _0807A8F0
b _0807A9F6
_0807A8F0:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r7, _0807AA60 @ =gRoomControls
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r6, #0x3f
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
adds r2, #1
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
ldr r1, _0807AA64 @ =gPlayerEntity
adds r1, #0x38
mov sb, r1
ldrb r1, [r1]
bl sub_080B1B84
adds r4, r0, #0
movs r0, #0x20
mov r8, r0
ands r4, r0
cmp r4, #0
beq _0807A94E
movs r2, #0x2e
ldrsh r1, [r5, r2]
ldrh r0, [r7, #6]
subs r1, r1, r0
asrs r1, r1, #4
ands r1, r6
movs r2, #0x32
ldrsh r0, [r5, r2]
ldrh r2, [r7, #8]
adds r2, #1
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
bl sub_0807AAF8
_0807A94E:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldrh r1, [r7, #6]
subs r1, #2
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
mov r2, sb
ldrb r1, [r2]
bl sub_080B1B84
adds r4, r0, #0
mov r0, r8
ands r4, r0
cmp r4, #0
beq _0807A9A2
movs r2, #0x2e
ldrsh r1, [r5, r2]
ldrh r0, [r7, #6]
subs r0, #2
subs r1, r1, r0
asrs r1, r1, #4
ands r1, r6
movs r2, #0x32
ldrsh r0, [r5, r2]
ldrh r2, [r7, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
bl sub_0807AAF8
_0807A9A2:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldrh r1, [r7, #6]
adds r1, #2
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
mov r2, sb
ldrb r1, [r2]
bl sub_080B1B84
adds r4, r0, #0
mov r0, r8
ands r4, r0
cmp r4, #0
beq _0807A9F6
movs r2, #0x2e
ldrsh r1, [r5, r2]
ldrh r0, [r7, #6]
adds r0, #2
subs r1, r1, r0
asrs r1, r1, #4
ands r1, r6
movs r2, #0x32
ldrsh r0, [r5, r2]
ldrh r2, [r7, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
bl sub_0807AAF8
_0807A9F6:
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r7, _0807AA60 @ =gRoomControls
ldrh r1, [r7, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r6, #0x3f
ands r0, r6
movs r2, #0x32
ldrsh r1, [r5, r2]
ldrh r2, [r7, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r6
lsls r1, r1, #6
orrs r0, r1
ldr r1, _0807AA64 @ =gPlayerEntity
adds r1, #0x38
ldrb r1, [r1]
bl sub_080B1B84
adds r4, r0, #0
movs r0, #0x20
ands r0, r4
cmp r0, #0
beq _0807AA4C
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldrh r0, [r7, #6]
subs r1, r1, r0
asrs r1, r1, #4
ands r1, r6
movs r2, #0x32
ldrsh r0, [r5, r2]
ldrh r2, [r7, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r6
lsls r0, r0, #6
orrs r1, r0
adds r0, r5, #0
bl sub_0807AAF8
_0807AA4C:
movs r0, #2
ands r0, r4
cmp r0, #0
beq _0807AA68
adds r0, r5, #0
bl sub_0807AABC
b _0807AA76
.align 2, 0
_0807AA5C: .4byte gPlayerState
_0807AA60: .4byte gRoomControls
_0807AA64: .4byte gPlayerEntity
_0807AA68:
movs r0, #4
ands r0, r4
cmp r0, #0
beq _0807AA76
adds r0, r5, #0
bl sub_0807AA80
_0807AA76:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
-6
View File
@@ -32,15 +32,12 @@ SECTIONS {
. = 0x00002AC0; gUnk_02002AC0 = .;
. = 0x00002B0E; gUnk_02002B0E = .;
. = 0x00002B54; gUnk_02002B54 = .;
. = 0x00002B58; gUnk_02002B58 = .;
. = 0x00002B6B; gUnk_02002B6B = .;
. = 0x00002C01; gUnk_02002C01 = .;
. = 0x00002C81; gUnk_02002C81 = .;
. = 0x00002C8E; gUnk_02002C8E = .;
. = 0x00002F00; gMapDataTopSpecial = .;
. = 0x00006F00; gUnk_02006F00 = .;
. = 0x0000AF00; gUnk_0200AF00 = .;
. = 0x0000AF13; gUnk_0200AF13 = .;
. = 0x0000AF34; gUnk_0200AF34 = .;
. = 0x0000B240; gUnk_0200B240 = .;
. = 0x0000B640; gUnk_0200B640 = .;
@@ -127,7 +124,6 @@ SECTIONS {
. = 0x000354B0; gUnk_020354B0 = .;
. = 0x000354B4; gManagerCount = .;
. = 0x000354C0; gUnk_020354C0 = .;
. = 0x0003553E; gUnk_0203553E = .;
. = 0x00035540; gzHeap = .;
. = 0x00035542; gUnk_02035542 = .;
. = 0x00036540; gUnk_02036540 = .;
@@ -154,10 +150,8 @@ SECTIONS {
iwram (NOLOAD) : ALIGN(4) {
. = 0x00000000; gOAMControls = .;
. = 0x00000020; gUnk_03000020 = .;
. = 0x00000420; gUnk_03000420 = .;
. = 0x00000B80; gUnk_03000B80 = .;
. = 0x00000BD4; gUnk_03000BD4 = .;
. = 0x00000BF0; gRoomControls = .;
. = 0x00000C24; gUnk_03000C24 = .;
. = 0x00000C30; gUnk_03000C30 = .;
+46 -50
View File
@@ -280,36 +280,36 @@ bool32 sub_0801A4F8(void) {
ASM_FUNC("asm/non_matching/beanstalkSubtask/sub_0801A570.inc", void sub_0801A570())
NONMATCH("asm/non_matching/beanstalkSubtask/sub_0801A8D0.inc", u32 sub_0801A8D0(Entity* this, u32 param_2)) {
u32 sub_0801A8D0(Entity* this, u32 param_2) {
u16* mapData;
u32 tile;
u32 position;
if (this != NULL) {
mapData = GetLayerByIndex(this->collisionLayer)->mapData;
if (param_2 == 0) {
position = COORD_TO_TILE_OFFSET(this, 0, 8);
tile = mapData[position];
if (tile == 0x4055) {
return position - 1;
}
if (tile == 0x4056) {
return position;
}
} else {
position = COORD_TO_TILE_OFFSET(this, 8, 0);
tile = mapData[position];
if (tile == 0x4057) {
return position - 0x40;
}
if (tile == 0x4058) {
return position;
}
if (this == NULL)
return 0xffff;
mapData = GetLayerByIndex(this->collisionLayer)->mapData;
if (param_2 == 0) {
position = COORD_TO_TILE_OFFSET(this, 0, 8);
tile = mapData[position];
if (tile == 0x4055) {
return position - 1;
}
if (tile == 0x4056) {
return position;
}
} else {
position = COORD_TO_TILE_OFFSET(this, 8, 0);
tile = mapData[position];
if (tile == 0x4057) {
return position - 0x40;
}
if (tile == 0x4058) {
return position;
}
}
return 0xffff;
}
END_NONMATCH
bool32 sub_0801A980(void) {
u16 tileType;
@@ -323,46 +323,42 @@ bool32 sub_0801A980(void) {
return FALSE;
}
NONMATCH("asm/non_matching/beanstalkSubtask/sub_0801A9F0.inc",
bool32 sub_0801A9F0(u32 param_1, u32 param_2, u32 param_3)) {
bool32 sub_0801A9F0(u32 param_1, u32 param_2, u32 param_3) {
bool32 cond = FALSE;
switch (param_2) {
case 0x360:
cond = TRUE;
break;
case 0x361:
if (param_1 == 0) {
goto result;
} else {
return FALSE;
}
break;
case 0x362:
if (param_1 == 0x10) {
goto result;
} else {
return FALSE;
}
break;
case 0x363:
if (param_1 == 0x18) {
goto result;
} else {
return FALSE;
cond = TRUE;
}
break;
case 0x364:
if (param_1 == 8) {
goto result;
} else {
return FALSE;
cond = TRUE;
}
break;
case 0x362:
if (param_1 == 0x10) {
cond = TRUE;
}
break;
case 0x363:
if (param_1 == 0x18) {
cond = TRUE;
}
break;
case 0x360:
result:
return sub_0801AA58(&gPlayerEntity, param_3, param_1);
default:
return FALSE;
break;
}
if (cond) {
return sub_0801AA58(&gPlayerEntity, param_3, param_1);
}
return FALSE;
}
END_NONMATCH
bool32 sub_0801AA58(Entity* this, u32 param_2, u32 param_3) {
LayerStruct* layer;
+36 -1
View File
@@ -289,4 +289,39 @@ u32 sub_0801D458(u32 a1) {
return 0;
}
ASM_FUNC("asm/non_matching/color/sub_0801D48C.inc", void sub_0801D48C(u32 a1, u32 a2));
void sub_0801D48C(u32 a1, u32 a2) {
Palette* pPVar1;
Palette* pPVar2;
s32 iVar2;
u16* iVar3;
u16* iVar4;
Palette* pPVar5;
u32 tmp;
u16* ptr;
Palette* ptr2;
pPVar2 = gPaletteList;
pPVar1 = pPVar2 + a1;
iVar2 = (*(u8*)pPVar1) >> 4;
if (--iVar2 != -1) {
ptr = gPaletteBuffer;
iVar4 = ptr + 0x100 + a2 * 0x10;
pPVar5 = gPaletteList + a2;
iVar3 = ptr + 0x100 + a1 * 0x10;
do {
*pPVar5 = *pPVar1;
pPVar1->_0_0 = 0;
pPVar1->_0_4 = 0;
pPVar1->_1 = 0;
pPVar1->_2 = 0;
MemCopy(iVar3, iVar4, 0x20);
iVar3 += 0x10;
pPVar1++;
iVar4 += 0x10;
iVar2--;
pPVar5++;
} while (iVar2 != -1);
}
gUsedPalettes |= 0xffff0000;
}
+25 -1
View File
@@ -310,7 +310,31 @@ void sub_0801D898(void* dest, void* src, u32 word, u32 size) {
ASM_FUNC("asm/non_matching/common/zMalloc.inc", void* zMalloc(u32 size));
ASM_FUNC("asm/non_matching/common/zFree.inc", void zFree(void* ptr));
void zFree(void* ptr) {
u32 uVar1;
u32 i;
u16* puVar3;
s32 uVar5;
u16* ptr2;
uVar1 = (int)ptr - (int)gzHeap;
if (uVar1 < 0x1000) {
puVar3 = (u16*)gzHeap;
uVar5 = *puVar3++;
for (i = 0; i < uVar5; puVar3 += 2, i++) {
if (*puVar3 == uVar1) {
ptr2 = &((u16*)(gzHeap - 2))[uVar5 * 2];
*puVar3 = *ptr2;
*ptr2++ = 0;
*(puVar3 + 1) = *ptr2;
*ptr2 = 0;
*(u16*)(gzHeap) = uVar5 - 1;
break;
}
}
}
}
void zMallocInit(void) {
MemClear(gzHeap, sizeof(gzHeap));
+37 -3
View File
@@ -12,6 +12,7 @@
#include "hitbox.h"
#include "common.h"
#include "flags.h"
#include "collision.h"
typedef struct {
/*0x00*/ Entity base;
@@ -27,8 +28,8 @@ typedef struct {
} ArmosEntity;
extern Entity* gUnk_020000B0;
extern Entity gUnk_02027EB4;
extern Entity gUnk_0200D654;
extern u8 gUnk_02027EB4[];
extern u8 gUnk_0200D654[];
extern void (*const gUnk_080CE124[])(ArmosEntity*);
extern void (*const gUnk_080CE13C[])(ArmosEntity*);
@@ -361,7 +362,40 @@ bool32 sub_08030650(ArmosEntity* this) {
return FALSE;
}
ASM_FUNC("asm/non_matching/armos/sub_080306C4.inc", void sub_080306C4(ArmosEntity* this))
void sub_080306C4(ArmosEntity* this) {
u32 uVar3;
u32 var;
u32 tmp;
if (sub_08049FDC(super, 1) && this->unk_7a != 0) {
super->timer = 0x18;
uVar3 = sub_0800132C(super, gUnk_020000B0);
if (uVar3 != 0xff) {
var = 0;
if ((((Random() & 7) != 0) || (super->animationState == 0xff)) && ((this->unk_82 & 3) != 3)) {
super->direction = (uVar3 + 4) & 0x18;
var = 1;
}
if (!var) {
super->direction = (4 + uVar3 + ((Random() & 2) - 1) * 8) & 0x18;
}
if (IsTileCollision(super->collisionLayer == 2 ? gUnk_0200D654 : gUnk_02027EB4,
super->x.HALF.HI + gUnk_080CE164[super->direction >> 2],
super->y.HALF.HI + gUnk_080CE164[(super->direction >> 2) + 1], 0)) {
super->direction = ((u8)(((uVar3 & 4) ^ 4) << 1)) | (uVar3 & 0x10);
var = 0;
}
sub_080307D4(this);
tmp = this->unk_82 << 1 | var;
this->unk_82 = tmp;
}
} else {
super->action = 4;
super->timer = 0x78;
super->speed = 0xa0;
}
}
void sub_080307D4(ArmosEntity* this) {
u8 tmp = super->direction >> 3;
+11 -1
View File
@@ -392,7 +392,17 @@ void sub_0802124C(Entity* this) {
}
}
ASM_FUNC("asm/non_matching/darkNut/sub_08021274.inc", u32 sub_08021274(u32 a, u32 b))
u32 sub_08021274(u32 animationState, u32 dir) {
if (((dir & 7) - 3 < 3) && (((dir & 0x18) >> 3 == animationState || (((dir + 8) & 0x18) >> 3 == animationState)))) {
return 0xff;
}
dir = DirectionToAnimationState(DirectionRoundUp(dir));
if (animationState == dir) {
return 0xff;
}
return dir;
}
void sub_080212B0(Entity* this) {
u8 tmp;
-1
View File
@@ -175,7 +175,6 @@ typedef struct {
} CutsceneData;
static const CutsceneData sCutsceneData[];
extern u8 gUnk_0200AF13;
extern u8 gUnk_0200AF14;
extern u8 gUnk_080FE1C6[];
extern void (*const gUnk_080FE2AC[])(void);
+55 -2
View File
@@ -36,7 +36,7 @@ void sub_08075FF8(ItemBehavior* this, u32 idx) {
}
maxBombs = this->behaviorID == 7 ? 3 : 1;
if (maxBombs > bombCount) {
entity = CreatePlayerItemWithParent(this, 2);
entity = CreatePlayerItemWithParent(this, PLAYER_ITEM_BOMB);
if (entity != NULL) {
pos = &gUnk_0811BDAC[gPlayerEntity.animationState & 6];
PositionRelative(&gPlayerEntity, entity, Q_16_16(pos[0]), Q_16_16(pos[1]));
@@ -48,4 +48,57 @@ void sub_08075FF8(ItemBehavior* this, u32 idx) {
DeletePlayerItem(this, idx);
}
ASM_FUNC("asm/non_matching/itemBomb/sub_08076088.inc", void sub_08076088(ItemBehavior* this, void* arg1))
void sub_08076088(ItemBehavior* this, Entity* param_2, u32 param_3) {
if (param_2 != NULL) {
if ((param_2->carryFlags & 1) != 0) {
return;
}
param_2->action = 2;
param_2->subAction = param_2->carryFlags & 1;
}
this->field_0x18 = param_2;
if ((gPlayerState.flags & PL_NO_CAP)) {
sub_08077DF4(this, 0x928);
} else {
sub_08077DF4(this, 0x338);
}
gPlayerState.heldObject = 3;
gPlayerState.framestate = 4;
this->stateID = 2;
this->field_0xf = 0xf;
if ((gPlayerEntity.field_0x78.HALF.HI & 0x80)) {
gPlayerEntity.field_0x78.HALF.HI = 0;
COLLISION_ON(&gPlayerEntity);
gPlayerState.heldObject = 4;
gPlayerState.keepFacing = ~(8 >> param_3) & gPlayerState.keepFacing;
gPlayerState.field_0xa = ~(8 >> param_3) & gPlayerState.field_0xa;
this->stateID = 3;
this->field_0xf = 0;
} else {
gPlayerState.field_0xa |= (8 >> param_3);
gPlayerState.keepFacing |= (8 >> param_3);
}
param_2 = CreatePlayerItemWithParent(this, PLAYER_ITEM_13);
if (param_2 == NULL) {
PlayerCancelHoldItem(this, param_3);
} else {
Entity* playerEnt = &gPlayerEntity;
*(Entity**)&playerEnt->field_0x74 = param_2;
playerEnt->subtimer = 0;
param_2->child = this->field_0x18;
param_2->carryFlags = playerEnt->carryFlags;
param_2->parent = (Entity*)this;
this->field_0x18 = param_2;
param_2->type2 = this->field_0x2[1];
param_2->timer = this->field_0x5[2];
param_2->subtimer = this->field_0x5[3];
if ((this->field_0x18->carryFlags & 0xf0) == 0x10) {
this->field_0x5[2] = 8;
} else {
this->field_0x5[2] = 0;
}
SoundReq(SFX_PLY_LIFT);
}
}
+2 -1
View File
@@ -2,6 +2,7 @@
#include "entity.h"
#include "item.h"
#include "functions.h"
#include "playeritem.h"
void sub_08076C98(ItemBehavior*, u32);
void sub_08076CBC(ItemBehavior*, u32);
@@ -26,7 +27,7 @@ void sub_08076CBC(ItemBehavior* beh, u32 idx) {
DeletePlayerItem(beh, idx);
} else {
if ((beh->field_0x5[9] & 0x40) != 0) {
CreatePlayerItemWithParent(beh, 0x12);
CreatePlayerItemWithParent(beh, PLAYER_ITEM_12);
}
UpdateItemAnim(beh);
}
+2 -1
View File
@@ -5,6 +5,7 @@
#include "effects.h"
#include "game.h"
#include "save.h"
#include "playeritem.h"
void sub_08076964(ItemBehavior*, u32);
void sub_080768F8(ItemBehavior*, u32);
@@ -105,7 +106,7 @@ void sub_08076964(ItemBehavior* this, u32 idx) {
(gPlayerState.skills & SKILL_DASH_ATTACK) != 0) {
gPlayerState.field_0xab = 3;
sub_08077DF4(this, 0x298);
bombEntity = CreatePlayerItemWithParent(this, 0xc);
bombEntity = CreatePlayerItemWithParent(this, PLAYER_ITEM_C);
if (bombEntity != NULL) {
if (ItemIsSword(gSave.stats.itemButtons[SLOT_A]) != 0) {
uVar3 = gSave.stats.itemButtons[SLOT_A];
+2 -2
View File
@@ -114,7 +114,7 @@ void sub_080754B8(ItemBehavior* this, u32 idx) {
if (gPlayerEntity.frameSpriteSettings & 1) {
iVar1 = sub_0807B014();
if (iVar1 && FindEntityByID(PLAYER_ITEM, PLAYER_ITEM_SWORD_BEAM1, 2) == 0) {
CreatePlayerItemWithParent(this, 0xf);
CreatePlayerItemWithParent(this, PLAYER_ITEM_SWORD_BEAM1);
if (iVar1 == 0xf) {
gPlayerState.field_0xab = 5;
} else {
@@ -235,7 +235,7 @@ void sub_08075738(ItemBehavior* this, u32 idx) {
} else {
if (((((gPlayerEntity.frameSpriteSettings & 1) != 0) && ((gPlayerState.sword_state & 0x80) == 0)) &&
((gPlayerState.skills & SKILL_FOURSWORD) != 0))) {
Entity* bombEnt = CreatePlayerItemWithParent(this, 0x14);
Entity* bombEnt = CreatePlayerItemWithParent(this, PLAYER_ITEM_14);
if (bombEnt) {
bombEnt->animationState = (gPlayerEntity.animationState & 6) | 0x80;
}
+26 -1
View File
@@ -5,8 +5,33 @@
* @brief Delayed entity loader.
*/
#include "manager/delayedEntityLoadManager.h"
#include "room.h"
ASM_FUNC("asm/non_matching/delayedEntityLoadManager/DelayedEntityLoadManager_Main.inc",
void DelayedEntityLoadManager_Main())
ASM_FUNC("asm/non_matching/delayedEntityLoadManager/sub_0805ACC0.inc", u32 sub_0805ACC0(Entity* ent))
u32 sub_0805ACC0(Entity* param_1) {
u16* ptr;
Entity* entity;
Entity* list;
s32 tmp;
if (param_1->health == 0) {
return 0;
}
tmp = (param_1->health & 0x7f) - 1;
list = (Entity*)(gEntityLists + 6);
for (entity = gEntityLists[6].first; entity != list; entity = entity->next) {
if ((entity->kind == 9 && entity->id == 0x16) && entity->type2 <= tmp &&
(entity->type2 + *(u8*)((u32)&entity->zVelocity + 1)) > tmp) {
ptr = (u16*)GetCurrentRoomProperty(entity->type);
if (ptr != NULL) {
ptr += (tmp - entity->type2) * 8;
return (((ptr[2] + gRoomControls.origin_x) * 0x10000) | ptr[3]) + gRoomControls.origin_y;
}
}
}
return 0;
}
+5 -16
View File
@@ -79,8 +79,7 @@ void sub_08057118(LightRayManager* this) {
RegisterTransitionManager(this, sub_080570B8, sub_080570F8);
}
// regalloc
NONMATCH("asm/non_matching/lightRayManager/sub_08057174.inc", void sub_08057174(LightRayManager* this)) {
void sub_08057174(LightRayManager* this) {
LightRayManagerProp* prop = GetCurrentRoomProperty(super->type);
s32 temp;
s32 x;
@@ -88,23 +87,14 @@ NONMATCH("asm/non_matching/lightRayManager/sub_08057174.inc", void sub_08057174(
if (prop->unk0 == 0xff)
return;
temp = gPlayerEntity.x.HALF.HI;
if (temp < 0) {
temp += 0xf;
}
x = temp >> 4;
temp = gPlayerEntity.y.HALF.HI;
if (temp < 0) {
temp += 0xf;
}
y = temp >> 4;
x = gPlayerEntity.x.HALF.HI / 16;
y = gPlayerEntity.y.HALF.HI / 16;
for (; prop->unk0 != 0xff; prop++) {
if (prop->unk0 != this->unk_21) {
u32 x2 = (gRoomControls.origin_x >> 4) + prop->unk1;
u32 y2 = (gRoomControls.origin_y >> 4) + prop->unk2;
u32 x2 = (gRoomControls.origin_x / 16) + prop->unk1;
u32 y2 = (gRoomControls.origin_y / 16) + prop->unk2;
if (y - y2 < prop->unk4 && x - x2 < prop->unk3) {
switch (prop->unk0) {
@@ -158,7 +148,6 @@ NONMATCH("asm/non_matching/lightRayManager/sub_08057174.inc", void sub_08057174(
}
}
}
END_NONMATCH
void sub_0805728C(LightRayManager* this) {
if (--super->subtimer == 0) {
+10 -6
View File
@@ -51,8 +51,9 @@ void Object12_Init(Object12Entity* this) {
void Object12_Action1(Object12Entity* this) {
}
NONMATCH("asm/non_matching/object12/Object12_Action2.inc", void Object12_Action2(Object12Entity* this)) {
void Object12_Action2(Object12Entity* this) {
u32 tmp;
u32 tmp2;
if (--super->timer == 0) {
super->action = 3;
super->timer = 0x1e;
@@ -60,13 +61,16 @@ NONMATCH("asm/non_matching/object12/Object12_Action2.inc", void Object12_Action2
gScreen.lcd.displayControl |= 0x2000;
gScreen.controls.windowInsideControl = 0x1f;
gScreen.controls.windowOutsideControl = 0xf;
tmp = super->x.HALF.HI - gRoomControls.scroll_x;
gScreen.controls.window0HorizontalDimensions = (((tmp - 0x18) & 0xff) << 8) | ((tmp + 0x18) & 0xff);
tmp = super->y.HALF.HI - gRoomControls.scroll_y;
gScreen.controls.window0VerticalDimensions = (((tmp - 0x18) & 0xff) << 8) | ((tmp + 0x18) & 0xff);
tmp2 = super->x.HALF.HI;
tmp = gRoomControls.scroll_x;
tmp2 = tmp2 - tmp;
gScreen.controls.window0HorizontalDimensions = (((tmp2 - 0x18) & 0xff) << 8) | ((tmp2 + 0x18) & 0xff);
tmp2 = super->y.HALF.HI;
tmp = gRoomControls.scroll_y;
tmp2 = tmp2 - tmp;
gScreen.controls.window0VerticalDimensions = (((tmp2 - 0x18) & 0xff) << 8) | ((tmp2 + 0x18) & 0xff);
}
}
END_NONMATCH
void Object12_Action3(Object12Entity* this) {
if (--super->timer == 0) {
+4 -5
View File
@@ -25,7 +25,7 @@ void Object1E(Entity* this) {
}
}
NONMATCH("asm/non_matching/object1E/sub_08087528.inc", void sub_08087528(Entity* this)) {
void sub_08087528(Entity* this) {
u32 palette;
this->action = 1;
@@ -47,13 +47,13 @@ NONMATCH("asm/non_matching/object1E/sub_08087528.inc", void sub_08087528(Entity*
}
ChangeObjPalette(this, palette);
switch (this->animationState) {
case 1:
this->spriteSettings.flipX = 1;
case 3:
if (this->type == 0x40) {
this->y.HALF.HI += 4;
}
break;
case 3:
case 1:
this->spriteSettings.flipX = 1;
if (this->type == 0x40) {
this->y.HALF.HI += 4;
}
@@ -68,7 +68,6 @@ NONMATCH("asm/non_matching/object1E/sub_08087528.inc", void sub_08087528(Entity*
SetDefaultPriority(this, 3);
InitializeAnimation(this, this->type2 * 4 + this->animationState);
}
END_NONMATCH
void sub_080875F4(Entity* this) {
GetNextFrame(this);
+2 -1
View File
@@ -22,6 +22,7 @@
#include "game.h"
#include "screen.h"
#include "main.h"
#include "playeritem.h"
#define GRAVITY_RATE Q_8_8(32)
#define SLOPE_SPEED_MODIFIER 0x50
@@ -1657,7 +1658,7 @@ static void PlayerEmptyBottleInit(Entity* this) {
Entity* ent;
ResetPlayerItem();
ent = CreatePlayerItemWithParent((ItemBehavior*)this, 0xe);
ent = CreatePlayerItemWithParent((ItemBehavior*)this, PLAYER_ITEM_BOTTLE);
if (ent != NULL) {
ent->field_0x68.HALF.LO = gPlayerState.field_0x38;
this->subAction++;
+7 -8
View File
@@ -1812,20 +1812,20 @@ u32 sub_0807A894(Entity* this) {
void nullsub_505(void) {
}
NONMATCH("asm/non_matching/playerUtils/sub_0807A8D8.inc", void sub_0807A8D8(Entity* this)) {
void sub_0807A8D8(Entity* this) {
u32 tmp;
if ((gPlayerState.flags & PL_MINISH) == 0) {
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, 0, 1), gPlayerEntity.collisionLayer) & 0x20;
if (tmp != 0) {
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, 0, 1), gPlayerEntity.collisionLayer);
if ((tmp & 0x20) != 0) {
sub_0807AAF8(this, COORD_TO_TILE_OFFSET(this, 0, 1));
}
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, -2, 0), gPlayerEntity.collisionLayer) & 0x20;
if (tmp != 0) {
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, -2, 0), gPlayerEntity.collisionLayer);
if ((tmp & 0x20) != 0) {
sub_0807AAF8(this, COORD_TO_TILE_OFFSET(this, -2, 0));
}
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, 2, 0), gPlayerEntity.collisionLayer) & 0x20;
if (tmp != 0) {
tmp = sub_080B1B84(COORD_TO_TILE_OFFSET(this, 2, 0), gPlayerEntity.collisionLayer);
if ((tmp & 0x20) != 0) {
sub_0807AAF8(this, COORD_TO_TILE_OFFSET(this, 2, 0));
}
}
@@ -1841,7 +1841,6 @@ NONMATCH("asm/non_matching/playerUtils/sub_0807A8D8.inc", void sub_0807A8D8(Enti
}
}
}
END_NONMATCH
void sub_0807AA80(Entity* this) {
if (((gPlayerState.flags & PL_HIDDEN) == 0) && (this->collisionLayer = 2, this->z.HALF.HI == 0)) {
+130 -36
View File
@@ -6,22 +6,22 @@
#include "projectile.h"
#include "hitbox.h"
extern u8 gEntCount;
extern void (*const gUnk_0812A994[])(Entity*);
extern void (*const GyorgTail_Actions[])(Entity*);
extern const s16 gUnk_0812A9B4[];
extern const u8 gUnk_0812A9B8[];
extern const u8 gUnk_0812A9BA[];
extern const u8 gUnk_0812A9C0[];
bool32 sub_080AC5E4(Entity*);
void sub_080AC388(Entity*);
void sub_080AC6F0(Entity*);
void sub_080AC760(Entity*);
void sub_080AC7C4(Entity*);
void sub_080AC328(Entity*);
void sub_080AC510(Entity*);
void sub_080AC560(Entity*);
void sub_080AC884(Entity*);
void sub_080AC480(Entity*);
void GyorgTail_Init(Entity*);
void GyorgTail(Entity* this) {
static void (*const gUnk_0812A994[])(Entity*) = {
sub_080AC328, sub_080AC510, sub_080AC510, sub_080AC510, sub_080AC560,
};
Entity* parent;
if (this->parent->next == NULL) {
@@ -47,10 +47,16 @@ void GyorgTail(Entity* this) {
}
void sub_080AC328(Entity* this) {
static void (*const GyorgTail_Actions[])(Entity*) = {
GyorgTail_Init,
sub_080AC388,
sub_080AC480,
};
GyorgTail_Actions[this->action](this);
}
void GyorgTail_Init(Entity* this) {
static const s16 gUnk_0812A9B4[] = { -64, 64 };
if (sub_080AC5E4(this) != 0) {
this->action = 1;
this->frameIndex = 0xc;
@@ -61,7 +67,46 @@ void GyorgTail_Init(Entity* this) {
}
}
ASM_FUNC("asm/non_matching/gyorgTail/sub_080AC388.inc", void sub_080AC388(Entity* this))
void sub_080AC388(Entity* this) {
static const u8 gUnk_0812A9B8[] = { 24, 20 };
Entity* pEVar2;
int iVar3;
u32 uVar5;
uVar5 = gUnk_0812A9B8[this->type];
pEVar2 = this->parent;
iVar3 = (pEVar2->animationState ^ 0x80) - (this->field_0x7c.HALF_U.LO >> 8);
if ((short)this->field_0x7a.HWORD < 0) {
if (((iVar3 - uVar5) & 0xff) <= 0x7f) {
s32 tmp = -(short)this->field_0x7a.HWORD;
this->field_0x7a.HWORD = tmp;
this->field_0x7c.HALF_U.LO = (short)((((pEVar2->animationState ^ 0x80) - uVar5) & 0xff) << 8);
sub_080AC884(this);
} else {
this->field_0x7c.HALF_U.LO = this->field_0x7c.HALF_U.LO + this->field_0x7a.HWORD;
if (((iVar3 + uVar5) & 0xff) >= 0x81) {
this->field_0x7c.HALF_U.LO = ((((pEVar2->animationState ^ 0x80) + uVar5) & 0xff) << 8) | 0x80;
}
}
} else {
if (((iVar3 + uVar5) & 0xff) >= 0x81) {
s32 tmp = -(short)this->field_0x7a.HWORD;
this->field_0x7a.HWORD = tmp;
this->field_0x7c.HALF_U.LO = (short)((((pEVar2->animationState ^ 0x80) + uVar5) & 0xff) << 8);
sub_080AC884(this);
} else {
this->field_0x7c.HALF_U.LO = this->field_0x7c.HALF_U.LO + this->field_0x7a.HWORD;
if (0x7e >= ((iVar3 - uVar5) & 0xff) - 1) {
this->field_0x7c.HALF_U.LO = ((((pEVar2->animationState ^ 0x80) - uVar5) & 0xff) << 8) | 0x80;
}
}
}
this->direction = this->field_0x7c.HALF_U.LO >> 8;
sub_080AC6F0(this);
sub_080AC760(this);
sub_080AC7C4(this);
}
void sub_080AC480(Entity* this) {
if (this->timer != 0) {
@@ -88,6 +133,7 @@ void sub_080AC480(Entity* this) {
}
void sub_080AC510(Entity* this) {
static const u8 gUnk_0812A9BA[] = { 24, 25, 25, 24, 24, 24 };
if (this->action == 0) {
this->action = 1;
this->frameIndex = gUnk_0812A9BA[this->type * 3 + this->type2 - 1];
@@ -186,7 +232,57 @@ NONMATCH("asm/non_matching/gyorgTail/sub_080AC5E4.inc", bool32 sub_080AC5E4(Enti
}
END_NONMATCH
ASM_FUNC("asm/non_matching/gyorgTail/sub_080AC6F0.inc", void sub_080AC6F0(Entity* this))
void sub_080AC6F0(Entity* this) {
static const u8 gUnk_0812A9C0[] = { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };
u32 uVar1;
s32 iVar2;
s32 iVar3;
u32 uVar4;
u32 tmp;
uVar4 = this->direction & 0x1f;
uVar1 = this->direction >> 5;
iVar3 = uVar1 * 3;
tmp = gUnk_0812A9C0[this->animationState] - uVar1 * 3;
if (tmp <= 3) {
switch (tmp) {
default:
if (uVar4 > 0x19) {
return;
}
break;
case 0:
if (uVar4 < 7) {
return;
}
break;
case 1:
if (uVar4 - 5 < 0xd) {
return;
}
break;
case 2:
if (uVar4 - 0xf < 0xd) {
return;
}
break;
}
}
iVar2 = iVar3 + 3;
if (uVar4 < 0x1b) {
iVar2 = iVar3 + 2;
if (uVar4 < 0x11) {
iVar2 = iVar3;
if (5 < uVar4) {
iVar2 = iVar3 + 1;
}
}
}
this->animationState = iVar2 % 0x18;
this->frameIndex = gUnk_0812A9C0[iVar2 % 0x18];
}
void sub_080AC760(Entity* param_1) {
s32 tmp;
@@ -218,14 +314,17 @@ void sub_080AC760(Entity* param_1) {
}
}
NONMATCH("asm/non_matching/gyorgTail/sub_080AC7C4.inc", void sub_080AC7C4(Entity* this)) {
// TODO regalloc
void sub_080AC7C4(Entity* this) {
Entity* entity1;
Entity* entity2;
Entity* entity3;
s32 iVar1;
s32 iVar2;
s32 iVar3;
s32 tmp;
s32 tmp2;
s32 tmp3;
s32 tmp4;
s32 tmp5;
s32 tmp6;
s32 r6;
entity1 = this->child;
entity2 = entity1->child;
@@ -235,14 +334,22 @@ NONMATCH("asm/non_matching/gyorgTail/sub_080AC7C4.inc", void sub_080AC7C4(Entity
} else {
entity3 = this->parent;
}
PositionRelative(entity3, entity2, (entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction],
-((entity2->field_0x78.HALF.HI << 8) * gSineTable[entity2->direction + 0x40]));
PositionRelative(entity2, entity1, (entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction],
-((entity1->field_0x78.HALF.HI << 8) * gSineTable[entity1->direction + 0x40]));
PositionRelative(entity1, this, (this->field_0x78.HALF.HI << 8) * gSineTable[this->direction],
-((this->field_0x78.HALF.HI << 8) * gSineTable[this->direction + 0x40]));
tmp = entity2->field_0x78.HALF.HI << 8;
tmp2 = gSineTable[entity2->direction];
r6 = tmp2 * tmp;
tmp2 = gSineTable[entity2->direction + 0x40] * tmp;
PositionRelative(entity3, entity2, r6, -tmp2);
tmp3 = entity1->field_0x78.HALF.HI << 8;
tmp4 = gSineTable[entity1->direction];
r6 = tmp4 * tmp3;
tmp4 = gSineTable[entity1->direction + 0x40] * tmp3;
PositionRelative(entity2, entity1, r6, -tmp4);
tmp5 = this->field_0x78.HALF.HI << 8;
tmp6 = gSineTable[this->direction];
r6 = tmp6 * tmp5;
tmp6 = gSineTable[this->direction + 0x40] * tmp5;
PositionRelative(entity1, this, r6, -tmp6);
}
END_NONMATCH
void sub_080AC884(Entity* this) {
if (this->parent->field_0x70.HALF_U.HI != 0) {
@@ -252,16 +359,3 @@ void sub_080AC884(Entity* this) {
this->subtimer = 0x56;
}
}
void (*const gUnk_0812A994[])(Entity*) = {
sub_080AC328, sub_080AC510, sub_080AC510, sub_080AC510, sub_080AC560,
};
void (*const GyorgTail_Actions[])(Entity*) = {
GyorgTail_Init,
sub_080AC388,
sub_080AC480,
};
const s16 gUnk_0812A9B4[] = { -64, 64 };
const u8 gUnk_0812A9B8[] = { 24, 20 };
const u8 gUnk_0812A9BA[] = { 24, 25, 25, 24, 24, 24 };
const u8 gUnk_0812A9C0[] = { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 };