Merge pull request #304 from octorock/lilypadLarge

Decompile LilypadLarge
This commit is contained in:
notyourav
2022-01-20 21:42:18 -08:00
committed by GitHub
40 changed files with 1139 additions and 86 deletions
@@ -0,0 +1,564 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r7, r0, #0
ldrb r1, [r7, #0x10]
movs r0, #0x20
orrs r0, r1
strb r0, [r7, #0x10]
ldr r6, _0808564C @ =gPlayerEntity
adds r0, r7, #0
adds r1, r6, #0
movs r2, #0x18
bl sub_0806FC80
adds r1, r0, #0
cmp r1, #0
beq _080856EE
ldr r3, _08085650 @ =gPlayerState
ldr r0, [r3, #0x30]
movs r1, #2
orrs r0, r1
str r0, [r3, #0x30]
ldr r4, [r6, #0x34]
cmp r4, #0
beq _0808561C
b _080857CE
_0808561C:
adds r5, r3, #0
adds r5, #0x26
ldrb r0, [r5]
cmp r0, #0
beq _08085634
adds r2, r6, #0
adds r2, #0x3c
ldrb r1, [r2]
movs r0, #0xfb
ands r0, r1
strb r0, [r2]
strb r4, [r5]
_08085634:
adds r0, r3, #0
adds r0, #0x84
str r7, [r0]
adds r0, r7, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #1
bne _08085654
adds r0, r6, #0
bl ResetCollisionLayer
b _0808565A
.align 2, 0
_0808564C: .4byte gPlayerEntity
_08085650: .4byte gPlayerState
_08085654:
adds r0, r6, #0
bl sub_08004542
_0808565A:
ldrb r0, [r7, #0xf]
cmp r0, #0
bne _0808568C
movs r0, #4
strb r0, [r7, #0xf]
_08085664:
adds r0, r7, #0
movs r1, #8
movs r2, #0xa
bl sub_080A2AF4
ldrb r0, [r7, #0xf]
subs r0, #1
strb r0, [r7, #0xf]
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
bne _08085664
movs r0, #1
strb r0, [r7, #0xf]
ldrb r1, [r7, #0xe]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0xe]
str r2, [r7, #0x70]
str r2, [r7, #0x6c]
_0808568C:
ldr r2, _080856B8 @ =gPlayerState
ldrb r0, [r2, #0x1c]
cmp r0, #3
beq _08085696
b _080857CE
_08085696:
ldr r1, _080856BC @ =gUnk_08120620
ldrb r0, [r2, #0x1d]
subs r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r4, [r0]
ldr r0, _080856C0 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
movs r1, #6
ands r1, r0
cmp r1, #2
beq _080856DE
cmp r1, #2
bgt _080856C4
cmp r1, #0
beq _080856D6
b _080857CE
.align 2, 0
_080856B8: .4byte gPlayerState
_080856BC: .4byte gUnk_08120620
_080856C0: .4byte gPlayerEntity
_080856C4:
cmp r1, #4
beq _080856CE
cmp r1, #6
beq _080856E6
b _080857CE
_080856CE:
ldr r0, [r7, #0x70]
subs r0, r0, r4
str r0, [r7, #0x70]
b _080857CE
_080856D6:
ldr r0, [r7, #0x70]
adds r0, r0, r4
str r0, [r7, #0x70]
b _080857CE
_080856DE:
ldr r0, [r7, #0x6c]
subs r0, r0, r4
str r0, [r7, #0x6c]
b _080857CE
_080856E6:
ldr r0, [r7, #0x6c]
adds r0, r0, r4
str r0, [r7, #0x6c]
b _080857CE
_080856EE:
ldrb r0, [r7, #0xf]
cmp r0, #0
beq _080856FC
strb r1, [r7, #0xf]
movs r0, #0x83
bl SoundReq
_080856FC:
adds r2, r7, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x7f
ands r0, r1
mov r8, r2
cmp r0, #0x13
bne _080857C8
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r3, _08085758 @ =gUnk_08126EE4
ldrb r2, [r6, #0x14]
movs r0, #0xe
ands r0, r2
adds r0, r0, r3
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r5, r1, r0
movs r0, #0x32
ldrsh r1, [r6, r0]
movs r0, #1
orrs r0, r2
adds r0, r0, r3
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r3, r1, r0
movs r1, #0x2e
ldrsh r0, [r7, r1]
movs r2, #0x32
ldrsh r1, [r7, r2]
adds r2, r5, #0
bl sub_080045D4
strb r0, [r7, #0x15]
ldr r0, _0808575C @ =gPlayerState
ldrb r0, [r0, #0x1d]
cmp r0, #2
beq _0808576A
cmp r0, #2
bgt _08085760
cmp r0, #1
beq _08085770
b _08085774
.align 2, 0
_08085758: .4byte gUnk_08126EE4
_0808575C: .4byte gPlayerState
_08085760:
cmp r0, #3
bne _08085774
movs r4, #0x80
lsls r4, r4, #3
b _08085774
_0808576A:
movs r4, #0xc0
lsls r4, r4, #2
b _08085774
_08085770:
movs r4, #0x80
lsls r4, r4, #2
_08085774:
ldr r6, _080858A8 @ =gSineTable
ldrb r0, [r7, #0x15]
lsls r0, r0, #4
adds r0, r0, r6
movs r1, #0
ldrsh r0, [r0, r1]
lsls r4, r4, #0x10
asrs r4, r4, #0x18
adds r1, r4, #0
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r5, #0x80
lsls r5, r5, #1
adds r1, r5, #0
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x6c]
adds r1, r1, r0
str r1, [r7, #0x6c]
ldrb r0, [r7, #0x15]
lsls r0, r0, #4
adds r0, #0x80
adds r0, r0, r6
movs r2, #0
ldrsh r0, [r0, r2]
adds r1, r4, #0
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
adds r1, r5, #0
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #8
ldr r1, [r7, #0x70]
subs r1, r1, r0
str r1, [r7, #0x70]
_080857C8:
movs r0, #0
mov r1, r8
strb r0, [r1]
_080857CE:
ldr r0, [r7, #0x2c]
str r0, [r7, #0x54]
ldr r0, [r7, #0x30]
str r0, [r7, #0x50]
ldr r0, [r7, #0x6c]
cmp r0, #0
bne _080857E4
ldr r0, [r7, #0x70]
cmp r0, #0
bne _080857E4
b _080859F4
_080857E4:
ldr r0, [r7, #0x70]
ldr r1, _080858AC @ =0xFFFF0000
cmp r0, r1
blt _080857F4
movs r1, #0x80
lsls r1, r1, #9
cmp r0, r1
ble _080857F6
_080857F4:
str r1, [r7, #0x70]
_080857F6:
ldr r0, [r7, #0x6c]
ldr r1, _080858AC @ =0xFFFF0000
cmp r0, r1
blt _08085806
movs r1, #0x80
lsls r1, r1, #9
cmp r0, r1
ble _08085808
_08085806:
str r1, [r7, #0x6c]
_08085808:
ldr r0, _080858B0 @ =gRoomTransition
ldr r0, [r0]
movs r1, #0xf
ands r0, r1
cmp r0, #0
bne _0808581A
adds r0, r7, #0
bl sub_080A2AD4
_0808581A:
ldr r0, [r7, #0x2c]
ldr r1, [r7, #0x6c]
adds r5, r0, r1
ldr r1, [r7, #0x30]
ldr r2, [r7, #0x70]
adds r3, r1, r2
adds r2, r5, #0
bl sub_080045D4
strb r0, [r7, #0x15]
ldr r0, [r7, #0x6c]
lsls r0, r0, #8
asrs r0, r0, #0x10
movs r4, #0x80
lsls r4, r4, #1
adds r1, r4, #0
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
ldr r5, _080858A8 @ =gSineTable
ldrb r1, [r7, #0x15]
lsls r1, r1, #4
adds r1, r1, r5
movs r2, #0
ldrsh r1, [r1, r2]
bl FixedDiv
strh r0, [r7, #0x24]
ldr r0, [r7, #0x70]
lsls r0, r0, #8
asrs r0, r0, #0x10
adds r1, r4, #0
bl FixedMul
lsls r0, r0, #0x10
asrs r0, r0, #0x10
ldrb r1, [r7, #0x15]
lsls r1, r1, #4
adds r1, #0x80
adds r1, r1, r5
movs r2, #0
ldrsh r1, [r1, r2]
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r4, r0, #0
movs r1, #0x24
ldrsh r0, [r7, r1]
cmp r4, r0
ble _08085884
strh r4, [r7, #0x24]
_08085884:
ldrb r0, [r7, #0xb]
cmp r0, #0
beq _080858BC
adds r0, r7, #0
adds r0, #0x7e
movs r2, #0
ldrsh r1, [r0, r2]
ldr r0, _080858B4 @ =0x00000FFF
cmp r1, r0
bgt _080858B8
movs r0, #0x24
ldrsh r1, [r7, r0]
lsls r1, r1, #0xc
ldr r0, [r7, #0x7c]
adds r0, r0, r1
str r0, [r7, #0x7c]
b _080858E0
.align 2, 0
_080858A8: .4byte gSineTable
_080858AC: .4byte 0xFFFF0000
_080858B0: .4byte gRoomTransition
_080858B4: .4byte 0x00000FFF
_080858B8:
movs r0, #0
b _080858DE
_080858BC:
adds r0, r7, #0
adds r0, #0x7e
movs r2, #0
ldrsh r1, [r0, r2]
ldr r0, _080858D8 @ =0xFFFFF000
cmp r1, r0
ble _080858DC
movs r0, #0x24
ldrsh r1, [r7, r0]
lsls r1, r1, #0xc
ldr r0, [r7, #0x7c]
subs r0, r0, r1
str r0, [r7, #0x7c]
b _080858E0
.align 2, 0
_080858D8: .4byte 0xFFFFF000
_080858DC:
movs r0, #1
_080858DE:
strb r0, [r7, #0xb]
_080858E0:
adds r0, r7, #0
bl sub_08085EFC
adds r0, r7, #0
bl sub_080AF134
ldr r1, [r7, #0x54]
ldr r0, [r7, #0x2c]
cmp r1, r0
bne _0808590C
adds r0, r7, #0
adds r0, #0x85
ldrb r1, [r0]
adds r2, r0, #0
cmp r1, #2
bne _08085906
movs r0, #0
str r0, [r7, #0x6c]
b _08085916
_08085906:
adds r0, r1, #1
strb r0, [r2]
b _08085916
_0808590C:
adds r1, r7, #0
adds r1, #0x85
movs r0, #0
strb r0, [r1]
adds r2, r1, #0
_08085916:
ldr r1, [r7, #0x50]
ldr r0, [r7, #0x30]
cmp r1, r0
bne _0808592E
ldrb r0, [r2]
cmp r0, #2
bne _0808592A
movs r0, #0
str r0, [r7, #0x70]
b _08085932
_0808592A:
adds r0, #1
b _08085930
_0808592E:
movs r0, #0
_08085930:
strb r0, [r2]
_08085932:
ldr r0, _0808595C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
beq _08085944
adds r0, r7, #0
bl sub_08085F1C
_08085944:
ldr r1, [r7, #0x6c]
cmp r1, #0
beq _08085998
cmp r1, #0
bge _0808596E
movs r0, #0x80
rsbs r0, r0, #0
cmp r1, r0
ble _08085960
movs r0, #0
b _08085964
.align 2, 0
_0808595C: .4byte gPlayerState
_08085960:
adds r0, r1, #0
adds r0, #0x80
_08085964:
str r0, [r7, #0x6c]
ldrh r2, [r7, #0x2a]
movs r1, #0xe0
lsls r1, r1, #4
b _08085982
_0808596E:
cmp r1, #0x7f
bhi _08085976
movs r0, #0
b _0808597A
_08085976:
adds r0, r1, #0
subs r0, #0x80
_0808597A:
str r0, [r7, #0x6c]
ldrh r2, [r7, #0x2a]
movs r1, #0xe0
lsls r1, r1, #8
_08085982:
adds r0, r1, #0
ands r0, r2
cmp r0, r1
bne _08085998
ldr r0, [r7, #0x6c]
cmp r0, #0
bge _08085992
adds r0, #3
_08085992:
asrs r0, r0, #2
rsbs r0, r0, #0
str r0, [r7, #0x6c]
_08085998:
ldr r1, [r7, #0x70]
cmp r1, #0
beq _080859E6
cmp r1, #0
bge _080859C0
movs r0, #0x80
rsbs r0, r0, #0
cmp r1, r0
ble _080859AE
movs r0, #0
b _080859B2
_080859AE:
adds r0, r1, #0
adds r0, #0x80
_080859B2:
str r0, [r7, #0x70]
ldrh r1, [r7, #0x2a]
movs r0, #0xe
ands r0, r1
cmp r0, #0xe
bne _080859E6
b _080859D8
_080859C0:
cmp r1, #0x7f
bhi _080859C8
movs r0, #0
b _080859CC
_080859C8:
adds r0, r1, #0
subs r0, #0x80
_080859CC:
str r0, [r7, #0x70]
ldrh r1, [r7, #0x2a]
movs r0, #0xe0
ands r0, r1
cmp r0, #0xe0
bne _080859E6
_080859D8:
ldr r0, [r7, #0x70]
cmp r0, #0
bge _080859E0
adds r0, #3
_080859E0:
asrs r0, r0, #2
rsbs r0, r0, #0
str r0, [r7, #0x70]
_080859E6:
adds r0, r7, #0
bl sub_08085D28
adds r0, r7, #0
bl sub_08085D60
b _08085A0A
_080859F4:
ldr r0, _08085A18 @ =gRoomTransition
ldr r0, [r0]
movs r1, #0x1f
ands r0, r1
cmp r0, #0
bne _08085A0A
adds r0, r7, #0
movs r1, #8
movs r2, #0xa
bl sub_080A2AF4
_08085A0A:
adds r0, r7, #0
bl sub_08085F48
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08085A18: .4byte gRoomTransition
.syntax divided
@@ -0,0 +1,139 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
ldr r2, _08085D94 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
beq _08085E64
adds r0, r2, #0
adds r0, #0xa8
ldrb r0, [r0]
cmp r0, #0x12
beq _08085E64
ldrb r0, [r2, #2]
cmp r0, #0
bne _08085E64
ldrb r1, [r5, #0x15]
movs r0, #7
ands r0, r1
cmp r0, #0
bne _08085D98
ldrb r6, [r5, #0x15]
adds r4, r6, #0
b _08085DB0
.align 2, 0
_08085D94: .4byte gPlayerState
_08085D98:
movs r0, #0x10
ands r0, r1
movs r4, #8
cmp r0, #0
beq _08085DA4
movs r4, #0x18
_08085DA4:
ldrb r0, [r5, #0x15]
subs r0, #8
movs r6, #0x10
cmp r0, #0x10
ble _08085DB0
movs r6, #0
_08085DB0:
cmp r4, #0x18
beq _08085DB8
cmp r4, #8
bne _08085E20
_08085DB8:
lsrs r3, r4, #2
ldr r1, _08085E10 @ =gUnk_08120638
adds r0, r3, r1
movs r7, #0
ldrsb r7, [r0, r7]
adds r0, r3, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
mov r8, r0
adds r0, r5, #0
adds r1, r7, #0
mov r2, r8
bl sub_080002CC
cmp r0, #0xff
bne _08085E20
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r2, _08085E14 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
adds r0, r0, r7
movs r3, #0x32
ldrsh r1, [r5, r3]
ldrh r2, [r2, #8]
subs r1, r1, r2
add r1, r8
adds r2, r4, #0
movs r3, #5
bl sub_080806BC
cmp r0, #0
bne _08085E1C
ldr r0, _08085E18 @ =gPlayerEntity
lsrs r1, r4, #3
bl sub_0807BD14
cmp r0, #0
beq _08085E20
strb r4, [r5, #0x15]
b _08085E52
.align 2, 0
_08085E10: .4byte gUnk_08120638
_08085E14: .4byte gRoomControls
_08085E18: .4byte gPlayerEntity
_08085E1C:
strb r4, [r5, #0x15]
b _08085E6C
_08085E20:
cmp r6, #0
beq _08085E28
cmp r6, #0x10
bne _08085E6C
_08085E28:
lsrs r3, r6, #2
ldr r2, _08085E5C @ =gUnk_08120638
adds r0, r3, r2
movs r1, #0
ldrsb r1, [r0, r1]
adds r0, r3, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r5, #0
bl sub_080002CC
cmp r0, #0xff
bne _08085E6C
ldr r0, _08085E60 @ =gPlayerEntity
lsrs r1, r6, #3
bl sub_0807BD14
cmp r0, #0
beq _08085E6C
strb r6, [r5, #0x15]
_08085E52:
adds r0, r5, #0
bl sub_08085E74
b _08085E6C
.align 2, 0
_08085E5C: .4byte gUnk_08120638
_08085E60: .4byte gPlayerEntity
_08085E64:
ldrb r1, [r5, #0x10]
movs r0, #0xdf
ands r0, r1
strb r0, [r5, #0x10]
_08085E6C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
.syntax divided
-1
View File
@@ -31,7 +31,6 @@ extern u32 WriteBit(void*, u32);
extern u32 ClearBit(void*, u32);
extern u32 gGlobalFlags;
extern u32 gRoomFlags;
extern const u16 gLocalFlagBanks[];
+39 -2
View File
@@ -19,7 +19,7 @@ extern void TryLoadPrologueHyruleTown(void);
extern void FlushSprites(void);
// Unidentified
extern void sub_0805EC9C();
extern void sub_0805EC9C(Entity*, u32, u32, u32);
extern void sub_0805EC60(Entity*);
extern void sub_0806D0B0(Entity*);
extern void sub_0806D02C(Entity*);
@@ -121,6 +121,43 @@ extern bool32 sub_08077EFC(ItemBehavior*);
extern void sub_08078E84(Entity*, Entity*);
extern void sub_080042D0(Entity*, u32, u16);
extern u32 sub_080002A8(u32, u32, u32);
extern void sub_080806BC(u32, u32, u32, u32);
extern bool32 sub_080806BC(u32, u32, u32, u32);
extern bool32 sub_0806FC80(Entity*, Entity*, s32);
extern u32 sub_080002B4(Entity*, u32, u32);
extern u32 sub_080AF134(Entity*);
extern void sub_0806F5BC(Entity*, u32, u32);
extern void sub_080A2AF4(Entity*, u32, u32);
extern u32 sub_080002CC(Entity*, s32, s32);
extern bool32 sub_0807BD14(Entity*, u32);
extern void sub_0807A5B8(u32);
extern Entity* sub_080A2AD4(Entity*);
extern u32 sub_080040A2(Entity*);
extern Entity* sub_08049DF4(u32);
extern s32 sub_080012DC(Entity*);
extern s32 sub_08056338(void);
extern s32 sub_080AF090(Entity*);
extern u32 PlayerInRange(Entity*, u32, u32);
extern u32 sub_080002C8(u16, u8);
extern u32 sub_080002D4(s32, s32, u32);
extern u32 sub_080002E0(u32, u32);
extern u32 sub_08031E04(Entity*);
extern u32 sub_080322A4(Entity*);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern void SoundReqClipped(Entity*, u32);
extern void SoundReqClipped(Entity*, u32);
extern void sub_08001328(Entity*);
extern void sub_08031E48(Entity*, Entity*);
extern void sub_08032290(Entity*);
extern void sub_08032338(Entity*);
extern void sub_0803C0AC(Entity*);
extern void sub_0804AA1C(Entity*);
extern u32 sub_0806F824(Entity*, Entity*, s32, s32);
extern void sub_08078930(Entity*);
extern void sub_08078954(Entity*);
extern void sub_08079BD8(Entity*);
extern void sub_080AEFB4(Entity*);
extern void UnloadOBJPalette(Entity*);
void sub_080322E8(Entity*);
#endif
+1
View File
@@ -99,6 +99,7 @@ typedef union {
union SplitWord {
s32 WORD;
u32 WORD_U;
struct {
s16 LO, HI;
} HALF;
+2 -2
View File
@@ -24,7 +24,7 @@ extern void ItemOcarina(ItemBehavior*, u32);
extern void ItemTryPickupObject(ItemBehavior*, u32);
extern void ItemJarEmpty(ItemBehavior*, u32);
enum {
typedef enum {
ITEM_NONE,
ITEM_SMITH_SWORD,
ITEM_GREEN_SWORD,
@@ -143,6 +143,6 @@ enum {
ITEM_SKILL_FAST_SPIN,
ITEM_SKILL_FAST_SPLIT,
ITEM_SKILL_LONG_SPIN,
};
} Item;
#endif
+1 -1
View File
@@ -246,7 +246,7 @@ void Object10(Entity*);
void Object11(Entity*);
void Object12(Entity*);
void Railtrack(Entity*);
void LilypadLarge(Entity*);
void LilypadLarge();
void Object15(Entity*);
void FloatingPlatform(Entity*);
void Object17(Entity*);
+1 -1
View File
@@ -663,7 +663,7 @@ SECTIONS {
asm/object/object11.o(.text);
asm/object/object12.o(.text);
src/object/railtrack.o(.text);
asm/object/lilypadLarge.o(.text);
src/object/lilypadLarge.o(.text);
asm/object/object15.o(.text);
asm/object/floatingPlatform.o(.text);
asm/object/object17.o(.text);
+2 -3
View File
@@ -22,7 +22,6 @@ extern u8 gUnk_08114F38[];
extern u8 gUnk_08114F58[];
void sub_080027EA(Entity*, u32, u32);
void sub_0806F5BC(Entity*, u32, u32);
u32 sub_0806F58C(Entity*, Entity*);
u32 sub_0806FCA0(Entity*, Entity*);
@@ -214,8 +213,8 @@ u32 sub_0806F804(u32 x, u32 y) {
return gUnk_02025EB0._4[idx];
}
void sub_0806F824(Entity* a, Entity* b, s32 x, s32 y) {
sub_080045D4(a->x.HALF.HI, a->y.HALF.HI, b->x.HALF.HI + x, b->y.HALF.HI + y);
u32 sub_0806F824(Entity* a, Entity* b, s32 x, s32 y) {
return sub_080045D4(a->x.HALF.HI, a->y.HALF.HI, b->x.HALF.HI + x, b->y.HALF.HI + y);
}
u32 sub_0806F854(Entity* ent, s32 x, s32 y) {
-10
View File
@@ -8,16 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern u32 sub_080002D4(s32, s32, u32);
extern s32 sub_080012DC(Entity*);
extern u32 sub_08031E04(Entity*);
extern void sub_08031E48(Entity*, Entity*);
extern void sub_08032290(Entity*);
extern u32 sub_080322A4(Entity*);
void sub_080322E8(Entity*);
extern void sub_08032338(Entity*);
extern Entity* sub_08049DF4(u32);
extern Entity* gUnk_020000B0;
extern void (*const gUnk_080012C8[])(Entity*);
extern void (*const gUnk_080CE56C[])(Entity*);
-6
View File
@@ -12,12 +12,6 @@
#include "object.h"
#include "functions.h"
extern void sub_08078954(Entity*);
extern void sub_08078930(Entity*);
extern s32 sub_080012DC(Entity*);
extern Entity* sub_08049DF4(u32);
extern void sub_08079BD8(Entity*);
void sub_0802AD1C(Entity*, u32);
void sub_0802AD54(Entity*);
void sub_0802B048(Entity*);
-2
View File
@@ -33,8 +33,6 @@ void sub_0803C714(BowMoblinEntity*);
void sub_0803C634(BowMoblinEntity*);
u32 sub_0803C6F8(BowMoblinEntity*);
u32 sub_0803C568(BowMoblinEntity*);
extern Entity* sub_08049DF4(u32);
extern u32 sub_0806FC80(Entity*, Entity*, s32);
void sub_0803C664(BowMoblinEntity*);
void (*const gUnk_080CFF78[])(Entity*);
-4
View File
@@ -14,10 +14,6 @@
#include "game.h"
#include "item.h"
extern Entity* sub_08049DF4(u32);
extern bool32 sub_08056338(void);
extern void UnloadOBJPalette(Entity*);
bool32 sub_0802915C(Entity*);
bool32 sub_080291DC(Entity*);
void sub_0802922C(Entity*);
-2
View File
@@ -20,8 +20,6 @@ void (*const gUnk_080CE990[])(CrowEntity*);
void (*const gUnk_080CE9A4[])(CrowEntity*);
extern Entity* gUnk_020000B0;
extern Entity* sub_08049DF4(u32);
void sub_08032AF4(CrowEntity* this);
void sub_08032AB0(CrowEntity* this);
void sub_08032B38(CrowEntity* this);
-2
View File
@@ -8,8 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern Entity* sub_08049DF4(u32);
void sub_08022A88(Entity*);
void sub_08022AA4(Entity*);
void sub_08022B0C(Entity*);
-2
View File
@@ -27,9 +27,7 @@ void sub_08037B48(Entity*);
void sub_08037A14(Entity*);
extern void sub_0804A4E4(Entity*, Entity*);
extern Entity* sub_08049DF4(u32);
u32 sub_0804A044(Entity*, Entity*, u32);
extern void SoundReqClipped(Entity*, u32);
extern void (*const gGibdo[6])(Entity*);
extern void (*const gUnk_080CF2AC[9])(Entity*);
+3 -3
View File
@@ -106,7 +106,7 @@ void GyorgMale(GyorgMaleEntity* this) {
}
gUnk_080D1AFC[super->action](this);
if (super->action != 7) {
sub_0805EC9C(this, 0xaa, 0xaa, this->unk_78);
sub_0805EC9C(super, 0xaa, 0xaa, this->unk_78);
}
super->animationState = -(this->unk_78 >> 8);
sub_08048004(this);
@@ -986,7 +986,7 @@ void sub_08047BF0(GyorgMaleEntity* this) {
}
}
}
sub_0805EC9C(this, 0xAA, 0xAA, this->unk_78);
sub_0805EC9C(super, 0xAA, 0xAA, this->unk_78);
}
void sub_08047D24(GyorgMaleEntity* this) {
@@ -1005,7 +1005,7 @@ void sub_08047D24(GyorgMaleEntity* this) {
} else {
sub_08047E58(this);
}
sub_0805EC9C(this, this->unk_7e, this->unk_7e, this->unk_78);
sub_0805EC9C(super, this->unk_7e, this->unk_7e, this->unk_78);
}
}
-2
View File
@@ -8,8 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern Entity* sub_08049DF4(u32);
void Octorok_Pause(Entity*);
bool32 Octorok_FacesPlayer(Entity*);
void Octorok_Turn(Entity*);
-1
View File
@@ -13,7 +13,6 @@
extern void sub_08078AC0(u32, u32, u32);
extern u32 GetRandomByWeight(const u8*);
extern u32 sub_0806FC80(Entity*, Entity*, s32);
extern void sub_080792BC(s32, u32, u32);
enum OctorokRotation { ROTATION_CW, ROTATION_CCW, NO_ROTATION = 0xff };
-6
View File
@@ -11,12 +11,6 @@
#include "functions.h"
#include "save.h"
extern u32 sub_080002E0(u16, u32);
extern void SoundReqClipped(Entity*, u32);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern u32 PlayerInRange(Entity*, u32, u32);
extern void sub_080AEFB4(Entity*);
void sub_080249F4(Entity*);
void sub_08024940(Entity*);
void sub_080249DC(Entity*);
-6
View File
@@ -9,12 +9,6 @@
#include "object.h"
#include "functions.h"
extern u32 sub_080002E0(u32, u32);
extern u32 sub_080002C8(u16, u8);
extern u8 sub_080002D4(u32, u32, u32);
extern void sub_0804AA1C(Entity*);
extern Entity* sub_08049DF4(u32);
extern u8 gUnk_080B37A0[];
extern u8 gUnk_080B3E80[];
-1
View File
@@ -16,7 +16,6 @@ void sub_08044FF8(Entity*);
void sub_08045178(Entity*, Entity*, int, int);
extern void sub_0804A4E4(Entity*, Entity*);
extern u32 sub_080002CC(Entity*, s32, s32);
extern void (*const gUnk_080D16BC[])(Entity*);
extern void (*const gUnk_080D16A4[])(Entity*);
-3
View File
@@ -8,9 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern bool32 sub_0806FC80(Entity*, Entity*, u32);
extern Entity* sub_08049DF4(u32);
void sub_08028604(Entity*);
void sub_08028754(Entity*);
void sub_08028784(Entity*);
-2
View File
@@ -20,8 +20,6 @@ typedef struct {
static_assert(sizeof(TakkuriEntity) == 0x88);
extern void sub_0803C0AC(Entity*);
extern Entity* sub_08049DF4(u32);
extern Entity* gUnk_020000B0;
void (*const gUnk_080CFF3C[])(Entity*);
-1
View File
@@ -8,7 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern u32 sub_080002E0(u32, u32);
extern s16 gUnk_080B4488[];
void VaatiEyesMacroFunction0(Entity*);
-2
View File
@@ -8,8 +8,6 @@
#include "enemy.h"
#include "functions.h"
extern bool32 PlayerInRange(Entity*, u32, u32);
extern u32 sub_080002E0(u32, u32);
extern Entity* gUnk_020000B0;
extern const ScreenTransitionData gUnk_0813AB94;
-2
View File
@@ -9,8 +9,6 @@
#include "area.h"
#include "functions.h"
extern void sub_08001328(Entity*);
extern Entity* sub_08049DF4(u32);
extern ScreenTransitionData* gUnk_0813AB1C[];
void sub_0802A78C(Entity*);
-2
View File
@@ -40,8 +40,6 @@ extern u16 gUnk_08111104[];
extern u32 sub_0806FCA0(Entity*, Entity*);
extern Entity* sub_08049DF4(u32);
void sub_08067790(Entity* this) {
ShowNPCDialogue(this, &gUnk_08110EF8 + this->type * 10 + gSave.global_progress);
}
-1
View File
@@ -53,7 +53,6 @@ extern struct {
s8 unk_1;
} gUnk_0810AC4C[];
extern u8 gUnk_0810AC54[8];
extern u32 sub_080002B4(Entity*, u32, u32);
extern u8 gUnk_0810AC5D;
-2
View File
@@ -11,8 +11,6 @@ extern void (*const gUnk_0810FDC8[])(Entity*);
extern void (*const gUnk_0810FDA4[])(Entity*);
extern bool32 sub_08056338(void);
extern void sub_08078850(Entity*, u32, u8, u32*);
extern u32 gUnk_0810FDA0;
extern u16 script_Stockwell;
+1 -1
View File
@@ -1,7 +1,7 @@
#include "object.h"
#include "functions.h"
extern void SoundReqClipped(Entity*, u32);
extern u32 sub_0806FC80(Entity*, Entity*, s32);
extern void sub_0809CDF0(Entity*);
extern void (*const gUnk_08123E20[])(Entity*);
-1
View File
@@ -136,7 +136,6 @@ u32 sub_08081D28(Entity* this) {
return 1;
}
extern u32 sub_080002E0(u32, u32);
extern Entity* gPlayerClones[3];
u32 sub_08081E0C(Entity*);
+385
View File
@@ -0,0 +1,385 @@
/**
* @file lilypadLarge.c
* @ingroup Objects
*
* @brief Large Lilypad object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "area.h"
#include "functions.h"
#include "item.h"
#include "object.h"
typedef struct {
Entity base;
u8 unk_68[4];
s32 unk_6c;
s32 unk_70;
s16 unk_74;
s16 unk_76;
union SplitWord unk_78;
union SplitWord unk_7c;
u8 unk_80[2];
u16 unk_82;
u8 unk_84;
u8 unk_85;
} LilypadLargeEntity;
extern void (*const gUnk_08120608[])(LilypadLargeEntity*);
extern Hitbox gUnk_08120640;
extern void (*const gUnk_0812062C[])(LilypadLargeEntity*);
extern u8 gUnk_08120638[];
extern u8 gUnk_08126EE4[];
extern u32 gUnk_08120620[];
void sub_080855E8(LilypadLargeEntity*);
void sub_08085CDC(LilypadLargeEntity*);
void sub_08085EFC(LilypadLargeEntity*);
void sub_08085F1C(LilypadLargeEntity*);
void sub_08085E74(LilypadLargeEntity*);
void sub_08085F48(LilypadLargeEntity*);
void sub_08085D28(LilypadLargeEntity*);
void sub_08085D60(LilypadLargeEntity*);
void LilypadLarge(LilypadLargeEntity* this) {
gUnk_08120608[super->action](this);
}
void sub_08085504(LilypadLargeEntity* this) {
if (super->type == 0xff) {
if (GetInventoryValue(ITEM_FLIPPERS)) {
DeleteThisEntity();
}
super->type = 0;
}
if (super->type != 0) {
if (gArea.locationIndex == 0x1b) {
if (CheckLocalFlag(super->type2) == 0) {
DeleteThisEntity();
}
} else {
if (CheckLocalFlag(super->type2) == 0) {
super->action = 5;
return;
}
}
}
if (super->actionDelay != 0) {
if (sub_080040A2(super) == 0) {
DeleteThisEntity();
}
super->actionDelay = 0;
} else {
if (EntityHasDuplicateID(super) != 0) {
DeleteThisEntity();
}
}
super->action = 1;
super->speed = 0x100;
super->spritePriority.b0 = 6;
super->hitbox = &gUnk_08120640;
super->flags |= 0x80;
super->field_0x3c = 7;
super->hitType = 1;
super->flags2 = 4;
this->unk_78.WORD = 0x1000000;
this->unk_7c.HALF_U.HI = 0x1000;
this->unk_85 = 0;
this->unk_84 = 0;
InitializeAnimation(super, 9);
sub_080855E8(this);
}
ASM_FUNC("asm/non_matching/lilypadLarge/sub_080855E8.inc", void sub_080855E8(LilypadLargeEntity* this));
void sub_08085A1C(LilypadLargeEntity* this) {
gUnk_0812062C[super->subAction](this);
gPlayerState.flags |= 2;
sub_08078B48();
}
void sub_08085A44(LilypadLargeEntity* this) {
super->speed = 0x200;
if (sub_080002B4(super, 0x10, 0x18) != 0x11) {
super->direction = 0x18;
} else {
if (sub_080002B4(super, 0xfffffff0, 0x18) != 0x11) {
super->direction = 8;
} else {
super->direction = 0x10;
super->subAction = 1;
return;
}
}
sub_08085EFC(this);
sub_080AF134(super);
sub_08085F1C(this);
}
void sub_08085A98(LilypadLargeEntity* this) {
sub_08085EFC(this);
LinearMoveUpdate(super);
sub_08085F1C(this);
if (0x7fffff < (u32)this->unk_78.WORD) {
this->unk_78.WORD -= 0x20000;
sub_0805EC9C(super, this->unk_78.HALF_U.HI, this->unk_78.HALF_U.HI, this->unk_7c.HALF_U.HI);
}
if (sub_080002B4(super, 0, 0x18) != 0x11) {
super->subAction = 2;
if (gArea.locationIndex == 0x1b) {
super->y.HALF.HI += 0xd0;
super->z.HALF.HI = 0xff30;
this->unk_82 = 0x46;
SetLocalFlag(0x73);
} else {
super->y.HALF.HI += 0x40;
super->z.HALF.HI = 0xffc0;
this->unk_82 = 0xf;
}
CreateObjectWithParent(super, OBJECT_2B, 0, 0);
SoundReq(SFX_12D);
}
}
void sub_08085B40(LilypadLargeEntity* this) {
if (super->z.WORD != 0) {
if (GravityUpdate(super, 0x2000) != 0) {
if ((u32)this->unk_78.WORD < 0x1200000) {
this->unk_78.WORD += 0x100000;
sub_0805EC9C(super, this->unk_78.HALF_U.HI, this->unk_78.HALF_U.HI, this->unk_7c.HALF_U.HI);
}
gPlayerEntity.y.HALF.HI = (super->y.HALF.HI + super->z.HALF.HI) - this->unk_74;
if (gArea.locationIndex == 0x1b) {
gPlayerEntity.z.HALF.HI = super->y.HALF.HI - this->unk_74 - 0xd0 - gPlayerEntity.y.HALF.HI;
} else {
gPlayerEntity.z.HALF.HI = super->y.HALF.HI - this->unk_74 - 0x40 - gPlayerEntity.y.HALF.HI;
}
}
} else {
ResetCollisionLayer(super);
if (sub_080002B8(super) == 0xd) {
ResetCollisionLayer(&gPlayerEntity);
sub_08085CDC(this);
super->direction = GetFacingDirection(&gPlayerEntity, super);
sub_0806F5BC(&gPlayerEntity, 0x100, super->direction);
}
}
if (this->unk_82 == 0) {
if (GravityUpdate(&gPlayerEntity, 0x2000) == 0) {
ResetCollisionLayer(&gPlayerEntity);
sub_08085F1C(this);
super->action = 1;
super->field_0xf = 4;
while (super->field_0xf != 0) {
sub_080A2AF4(super, 8, 10);
super->field_0xf--;
}
super->field_0xf = 1;
super->actionDelay |= 0x80;
this->unk_70 = 0;
this->unk_6c = 0;
if (sub_080002B8(super) == 0xd) {
super->action = 4;
}
}
} else {
this->unk_82--;
}
}
void sub_08085C5C(LilypadLargeEntity* this) {
if (sub_0806FC80(super, &gPlayerEntity, 0x18) != 0) {
LinearMoveUpdate(super);
gPlayerEntity.speed = super->speed;
gPlayerEntity.direction = super->direction;
LinearMoveUpdate(&gPlayerEntity);
gPlayerState.flags |= 2;
if (super->collisionLayer == 1) {
ResetCollisionLayer(&gPlayerEntity);
} else {
sub_08004542(&gPlayerEntity);
}
}
if (gRoomControls.reload_flags == 0) {
super->flags &= 0xdf;
super->action = 1;
super->updatePriority = super->updatePriorityPrev;
gRoomControls.camera_target = &gPlayerEntity;
}
}
void sub_08085CDC(LilypadLargeEntity* this) {
this->unk_78.WORD += 0x100000;
if (this->unk_78.WORD_U < 0x4000000) {
sub_0805EC9C(super, this->unk_78.HALF_U.HI, this->unk_78.HALF_U.HI, this->unk_7c.HALF_U.HI);
} else {
DeleteThisEntity();
}
}
void sub_08085D10(LilypadLargeEntity* this) {
if (EntityHasDuplicateID(super) != 0) {
SetLocalFlag(super->type2);
DeleteThisEntity();
}
}
void sub_08085D28(LilypadLargeEntity* this) {
if (((gPlayerState.framestate != 0x13) && ((gPlayerState.flags & 2) != 0)) &&
(sub_080002B4(super, 0, 0x18) == 0x11)) {
super->action = 2;
super->subAction = 0;
sub_08078B48();
}
}
NONMATCH("asm/non_matching/lilypadLarge/sub_08085D60.inc", void sub_08085D60(LilypadLargeEntity* this)) {
u32 r4; // horizontal direction?
u32 r6; // vertical direction?
if ((gPlayerState.flags & 2) != 0) {
if (gPlayerState.framestate != 0x12) {
if (gPlayerState.jump_status == 0) {
if ((super->direction & 7) == 0) { // North or South
r4 = super->direction;
r6 = super->direction;
} else {
if ((super->direction & 0x10) != 0) { // South(already top) or West
r4 = DirectionWest;
} else {
r4 = DirectionEast;
}
if (super->direction - 8 > 0x10) { // North(already top) or West(?)
r6 = DirectionNorth;
} else {
r6 = DirectionSouth;
}
}
if (r4 == DirectionWest || r4 == DirectionEast) { // Handle horizontal
u32 tmp = r4 >> 2;
s32 tmpX = gUnk_08120638[tmp];
s32 tmpY = gUnk_08120638[tmp + 1];
if (sub_080002CC(super, tmpX, tmpY) == 0xff) {
if (sub_080806BC((super->x.HALF.HI - gRoomControls.origin_x) + tmpX,
(super->y.HALF.HI - gRoomControls.origin_y) + tmpY, r4, 5) == 0) {
if (sub_0807BD14(&gPlayerEntity, r4 >> 3) != 0) {
super->direction = r4;
sub_08085E74(this);
return;
}
} else {
super->direction = r4;
return;
}
}
}
if (r6 == DirectionNorth || r6 == DirectionSouth) { // Handle vertical
u32 tmp = r6 >> 2;
s32 tmpX = (u8)gUnk_08120638[tmp];
s32 tmpY = gUnk_08120638[tmp + 1];
if (sub_080002CC(super, tmpX, tmpY) == 0xff) {
if (sub_0807BD14(&gPlayerEntity, r6 >> 3) != 0) {
super->direction = (u8)r6;
sub_08085E74(this);
}
}
}
return;
}
}
}
super->flags &= 0xdf;
}
END_NONMATCH
void sub_08085E74(LilypadLargeEntity* this) {
super->flags |= 0x20;
super->updatePriority = 6;
super->action = 3;
switch (super->direction) {
case DirectionNorth:
super->speed = 0x120;
break;
case DirectionSouth:
super->speed = 0x138;
break;
case DirectionEast:
case DirectionWest:
super->speed = 0x100;
break;
}
this->unk_70 = 0;
this->unk_6c = 0;
super->x.HALF.LO = 0;
super->y.HALF.LO = 0;
gPlayerEntity.x.HALF.LO = 0;
gPlayerEntity.y.HALF.LO = 0;
gPlayerEntity.direction = super->direction;
gPlayerState.animation = 0x100;
gRoomControls.camera_target = super;
if (gPlayerState.item != NULL) {
DeleteEntity(gPlayerState.item);
}
ResetPlayer();
}
void sub_08085EFC(LilypadLargeEntity* this) {
this->unk_76 = super->x.HALF.HI - gPlayerEntity.x.HALF.HI;
this->unk_74 = super->y.HALF.HI - gPlayerEntity.y.HALF.HI;
}
void sub_08085F1C(LilypadLargeEntity* this) {
gPlayerEntity.x.HALF.HI = super->x.HALF.HI - this->unk_76;
gPlayerEntity.y.HALF.HI = super->y.HALF.HI - this->unk_74;
sub_0807A5B8(super->direction);
}
void sub_08085F48(LilypadLargeEntity* this) {
u32 tmp = super->actionDelay & 0x80;
if (tmp != 0) {
if (gPlayerState.floor_type == 0x17) {
ResetPlayerVelocity();
gPlayerState.floor_type = 0x19;
}
SoundReq(SFX_WATER_WALK);
if (this->unk_78.WORD_U < 0x1280000) {
this->unk_78.WORD_U += 0x80000;
} else {
super->actionDelay = 0;
}
} else {
if ((gPlayerState.flags & 2) != 0) {
if (super->actionDelay != 0) {
if (this->unk_78.WORD_U < 0x1200000) {
this->unk_78.WORD_U += 0x8000;
} else {
super->actionDelay = tmp;
}
} else {
if (this->unk_78.WORD_U > 0x1100000) {
this->unk_78.WORD_U -= 0x8000;
} else {
super->actionDelay = 1;
}
}
} else {
if (super->actionDelay != 0) {
if (this->unk_78.WORD_U < 0x1100000) {
this->unk_78.WORD_U += 0x4000;
} else {
super->actionDelay = 0;
}
} else {
if (this->unk_78.WORD_U > 0x1060000) {
this->unk_78.WORD_U -= 0x4000;
} else {
super->actionDelay = 1;
}
}
}
}
sub_0805EC9C(super, this->unk_78.HALF_U.HI, this->unk_78.HALF_U.HI, this->unk_7c.HALF_U.HI);
}
+1 -2
View File
@@ -5,7 +5,6 @@ extern void (*MaskActionFuncs[])(Entity*);
extern void sub_08000148(u16, u16, u32);
extern s16 sub_080001DA(u16, u32);
extern u16 sub_080002E0(u16, u32);
extern void sub_0805457C(Entity*, s32);
@@ -52,7 +51,7 @@ void sub_080929A4(Entity* this) {
this->field_0x7c.HALF.HI = COORD_TO_TILE(this);
this->field_0x7c.HALF.LO = sub_080001DA(this->field_0x7c.HALF.HI, 1);
this->field_0x7a.HWORD = sub_080002E0(this->field_0x7c.HALF.HI, 1);
this->field_0x7a.HWORD = sub_080002E0((u16)this->field_0x7c.HALF.HI, 1);
SetTile(0x4022, this->field_0x7c.HALF_U.HI, 1);
}
-1
View File
@@ -2,7 +2,6 @@
#include "functions.h"
extern u32 sub_08091DDC(Entity*);
extern u32 sub_080002B4(Entity*, u32, u32);
extern u32 sub_08007DD6(u32, u32);
extern void sub_08017744(Entity*);
extern void sub_08091C0C(Entity*);
-2
View File
@@ -40,8 +40,6 @@ enum OctorokBossObjectType {
};
#define GET_HELPER(this) (*(HelperStruct**)&(this)->cutsceneBeh)
extern u32 sub_0806FC80(Entity*, Entity*, s32);
void OctorokBossObject(Entity* this) {
OctorokBossObject_Actions[this->action](this);
}
-1
View File
@@ -4,7 +4,6 @@
#include "player.h"
#include "functions.h"
extern void sub_0806F5BC(Entity*, u32, u32);
extern u32 sub_080041DC(Entity*, u32, u32);
extern void (*const GleerokProjectile_Functions[])(Entity*);
-4
View File
@@ -4,10 +4,6 @@
#include "functions.h"
#include "game.h"
extern Entity* sub_08049DF4(u32);
extern u32 sub_08049F1C(Entity*, Entity*, u32);
extern s32 sub_080AF090(Entity*);
extern u32 sub_0806F824(Entity*, Entity*, u32, u32);
extern Hitbox gHitbox_0;
extern void (*const MandiblesProjectile_Functions[])(Entity*);
-1
View File
@@ -5,7 +5,6 @@
void OctorokBossProjectile_Action2(Entity*);
extern void sub_080AE58C(Entity*, u32, u32);
extern u32 sub_0806FC80(Entity*, Entity*, s32);
extern void (*const OctorokBossProjectile_Functions[])(Entity*);
extern void (*const OctorokBossProjectile_Actions[])(Entity*);
-1
View File
@@ -3,7 +3,6 @@
#include "player.h"
#include "functions.h"
extern void sub_0806F5BC(Entity*, u32, u32);
extern u32 sub_080041DC(Entity*, u32, u32);
extern void (*const V1FireProjectile_Functions[])(Entity*);