Add playeritem enum and use ids and kinds in all Findentity calls

This commit is contained in:
Tal Hayon
2022-02-18 18:18:40 +02:00
parent 10f8096abd
commit 0e224cf232
20 changed files with 81 additions and 43 deletions
+32
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#ifndef PLAYERITEM_H
#define PLAYERITEM_H
typedef enum {
PLAYER_ITEM_NONE,
PLAYER_ITEM_SWORD,
PLAYER_ITEM_BOMB,
PLAYER_ITEM_3,
PLAYER_ITEM_BOW,
PLAYER_ITEM_SHIELD,
PLAYER_ITEM_LANTERN,
PLAYER_ITEM_7,
PLAYER_ITEM_GUST_JAR,
PLAYER_ITEM_PACCI_CANE,
PLAYER_ITEM_A,
PLAYER_ITEM_B,
PLAYER_ITEM_C,
PLAYER_ITEM_CELL_OVERWRITE_SET,
PLAYER_ITEM_BOTTLE,
PLAYER_ITEM_SWORD_BEAM1,
PLAYER_ITEM_10,
PLAYER_ITEM_11,
PLAYER_ITEM_12,
PLAYER_ITEM_13,
PLAYER_ITEM_14,
PLAYER_ITEM_15,
PLAYER_ITEM_SWORD_BEAM2,
PLAYER_ITEM_17,
PLAYER_ITEM_CELL_OVERWRITE_SET2,
} PlayerItem;
#endif