decomp subtask.c

This commit is contained in:
Henny022p
2022-01-24 01:46:08 +01:00
parent 4517e77563
commit 0e57341980
10 changed files with 732 additions and 1807 deletions
-34
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@@ -1,34 +0,0 @@
.syntax unified
push {r4, r5, lr}
bl sub_0805F2C8
adds r4, r0, #0
cmp r4, #0
beq _080A44D0
ldr r0, _080A44D4 @ =gTextGfxBuffer
str r0, [r4, #8]
movs r1, #0
strb r1, [r4, #2]
movs r0, #5
strb r0, [r4, #3]
strb r1, [r4, #1]
ldr r1, _080A44D8 @ =gUnk_02002AC0
adds r0, r4, #0
movs r2, #0x80
bl sub_080A44E0
ldr r0, _080A44DC @ =gFuseInfo
ldr r0, [r0, #0xc]
bl sub_08002632
adds r0, r4, #0
movs r2, #0xa0
bl sub_080A44E0
adds r5, r0, #0
adds r0, r4, #0
bl sub_0805F300
_080A44D0:
adds r0, r5, #0
pop {r4, r5, pc}
.align 2, 0
_080A44D4: .4byte gTextGfxBuffer
_080A44D8: .4byte gUnk_02002AC0
_080A44DC: .4byte gFuseInfo
.syntax divided
-116
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@@ -1,116 +0,0 @@
.syntax unified
push {r4, r5, r6, lr}
ldr r0, _080A4894 @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _080A4926
ldr r0, _080A4898 @ =gMenu
movs r5, #0x1f
ldrsb r5, [r0, r5]
ldrb r4, [r0, #0x1c]
ldr r0, _080A489C @ =gInput
ldrh r1, [r0, #4]
cmp r1, #0x20
beq _080A48DC
cmp r1, #0x20
bgt _080A48A0
cmp r1, #2
beq _080A48C0
cmp r1, #2
ble _080A48DE
cmp r1, #8
beq _080A48C0
cmp r1, #0x10
beq _080A48D8
b _080A48DE
.align 2, 0
_080A4894: .4byte gFadeControl
_080A4898: .4byte gMenu
_080A489C: .4byte gInput
_080A48A0:
cmp r1, #0x80
beq _080A48D4
cmp r1, #0x80
bgt _080A48AE
cmp r1, #0x40
beq _080A48D0
b _080A48DE
_080A48AE:
movs r0, #0x80
lsls r0, r0, #1
cmp r1, r0
beq _080A48CC
movs r0, #0x80
lsls r0, r0, #2
cmp r1, r0
beq _080A48C8
b _080A48DE
_080A48C0:
movs r0, #3
bl sub_080A7114
b _080A48DE
_080A48C8:
subs r4, #5
b _080A48DE
_080A48CC:
adds r4, #5
b _080A48DE
_080A48D0:
subs r4, #1
b _080A48DE
_080A48D4:
adds r4, #1
b _080A48DE
_080A48D8:
adds r5, #8
b _080A48DE
_080A48DC:
subs r5, #8
_080A48DE:
ldr r0, _080A4928 @ =gSave
ldrb r0, [r0, #6]
movs r1, #0x88
cmp r0, #0
bne _080A48EA
movs r1, #0x82
_080A48EA:
cmp r4, #0
bgt _080A48F0
movs r4, #1
_080A48F0:
cmp r1, r4
bge _080A48F6
adds r4, r1, #0
_080A48F6:
ldr r6, _080A492C @ =gMenu
ldrb r0, [r6, #0x1c]
cmp r0, r4
beq _080A490E
strb r4, [r6, #0x1c]
movs r0, #0x69
bl SoundReq
movs r0, #2
bl sub_080A7114
movs r5, #0
_080A490E:
ldrb r0, [r6, #0x1e]
cmp r5, #0
bge _080A4916
movs r5, #0
_080A4916:
cmp r0, r5
bge _080A491C
adds r5, r0, #0
_080A491C:
strb r5, [r6, #0x1f]
ldr r1, _080A4930 @ =gScreen
adds r0, r5, #0
subs r0, #0x70
strh r0, [r1, #0x18]
_080A4926:
pop {r4, r5, r6, pc}
.align 2, 0
_080A4928: .4byte gSave
_080A492C: .4byte gMenu
_080A4930: .4byte gScreen
.syntax divided
-443
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@@ -1,443 +0,0 @@
.syntax unified
.ifdef EU
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r5, _080A432C @ =gOamCmd
movs r0, #0
strh r0, [r5, #4]
strh r0, [r5, #6]
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r5, #8]
movs r0, #0x9c
strh r0, [r5]
movs r0, #0x48
strh r0, [r5, #2]
ldr r7, _080A4330 @ =0x000001FB
adds r0, r7, #0
movs r1, #0
bl DrawDirect
ldr r0, _080A4334 @ =gSave
ldrb r0, [r0, #6]
movs r2, #0x88
cmp r0, #0
bne _080A41C2
movs r2, #0x82
_080A41C2:
ldr r3, _080A4338 @ =gChooseFileState
ldrb r1, [r3, #1]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A4226
ldrb r4, [r3, #0x1c]
cmp r2, r4
blt _080A4226
movs r6, #0xe8
strh r6, [r5]
movs r0, #0xa0
lsls r0, r0, #7
adds r1, r2, #0
bl __divsi3
subs r1, r4, #1
muls r0, r1, r0
cmp r0, #0
bge _080A41EC
adds r0, #0xff
_080A41EC:
asrs r0, r0, #8
adds r0, #0x20
strh r0, [r5, #2]
adds r0, r7, #0
movs r1, #1
bl DrawDirect
ldr r0, _080A433C @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
movs r4, #2
cmp r0, #0
beq _080A420A
movs r4, #4
_080A420A:
strh r6, [r5]
movs r0, #0x1a
strh r0, [r5, #2]
adds r0, r7, #0
adds r1, r4, #0
bl DrawDirect
strh r6, [r5]
movs r0, #0x76
strh r0, [r5, #2]
adds r1, r4, #1
adds r0, r7, #0
bl DrawDirect
_080A4226:
ldr r0, _080A433C @ =gMain
ldrh r1, [r0, #0xc]
movs r2, #0x10
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080A427C
ldr r5, _080A4338 @ =gChooseFileState
ldrb r1, [r5, #1]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080A427C
ldrb r0, [r5, #0x1e]
cmp r0, #0
beq _080A427C
ldr r4, _080A432C @ =gOamCmd
strh r2, [r4, #2]
movs r0, #0x1f
ldrsb r0, [r5, r0]
cmp r0, #0
ble _080A4262
movs r0, #6
strh r0, [r4]
movs r0, #0x9c
strh r0, [r4, #2]
ldr r0, _080A4330 @ =0x000001FB
movs r1, #6
bl DrawDirect
_080A4262:
ldrb r1, [r5, #0x1e]
movs r0, #0x1f
ldrsb r0, [r5, r0]
cmp r1, r0
ble _080A427C
movs r0, #0xea
strh r0, [r4]
movs r0, #0x9c
strh r0, [r4, #2]
ldr r0, _080A4330 @ =0x000001FB
movs r1, #7
bl DrawDirect
_080A427C:
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
cmp r0, #0
beq _080A42D0
ldr r2, _080A4338 @ =gChooseFileState
ldrb r1, [r2, #1]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _080A42D0
ldr r1, _080A432C @ =gOamCmd
movs r0, #0x10
strh r0, [r1, #2]
ldrb r4, [r2, #0x1c]
movs r6, #2
adds r7, r1, #0
movs r5, #0x6b
_080A42A0:
strh r5, [r7]
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
lsls r0, r0, #1
movs r2, #0x9e
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r7, #8]
movs r0, #0
movs r1, #9
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
subs r5, #7
subs r6, #1
cmp r6, #0
bge _080A42A0
_080A42D0:
ldr r4, _080A4338 @ =gChooseFileState
ldrb r1, [r4, #1]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080A4352
ldrb r0, [r4, #0x1c]
bl sub_080A4948
cmp r0, #0
beq _080A4352
ldr r1, _080A432C @ =gOamCmd
movs r0, #0x2c
strh r0, [r1]
movs r0, #0x48
strh r0, [r1, #2]
movs r0, #0xd4
lsls r0, r0, #7
strh r0, [r1, #8]
ldr r0, _080A4340 @ =0x000001F7
ldrb r1, [r4, #0x1c]
subs r1, #1
bl DrawDirect
ldrb r1, [r4, #0x1c]
ldrb r0, [r4, #0x1d]
cmp r0, r1
beq _080A4352
strb r1, [r4, #0x1d]
ldrb r4, [r4, #0x1c]
lsls r4, r4, #4
ldr r0, _080A4344 @ =gFigurines
adds r4, r4, r0
ldr r0, [r4]
movs r1, #0x16
movs r2, #9
bl LoadPalettes
ldr r0, [r4, #4]
ldr r2, [r4, #8]
cmp r2, #0
bge _080A434CEU
ldr r1, _080A4348EU @ =0x06014000
bl LZ77UnCompVram
b _080A4352
.align 2, 0
_080A432C: .4byte gOamCmd
_080A4330: .4byte 0x000001FB
_080A4334: .4byte gSave
_080A4338: .4byte gChooseFileState
_080A433C: .4byte gMain
_080A4340: .4byte 0x000001F7
_080A4344: .4byte gFigurines
_080A4348EU: .4byte 0x06014000
_080A434CEU:
ldr r1, _080A4358EU @ =0x06014000
bl LoadResourceAsync
_080A4352:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A4358EU: .4byte 0x06014000
.else
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r5, _080A4B1C @ =gOamCmd
movs r0, #0
strh r0, [r5, #4]
strh r0, [r5, #6]
movs r0, #0x80
lsls r0, r0, #4
strh r0, [r5, #8]
movs r0, #0x9c
strh r0, [r5]
movs r0, #0x48
strh r0, [r5, #2]
movs r7, #0xfe
lsls r7, r7, #1
adds r0, r7, #0
movs r1, #0
bl DrawDirect
ldr r0, _080A4B20 @ =gSave
ldrb r0, [r0, #6]
movs r2, #0x88
cmp r0, #0
bne _080A49AC
movs r2, #0x82
_080A49AC:
ldr r3, _080A4B24 @ =gMenu
ldrb r1, [r3, #1]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A4A10
ldrb r4, [r3, #0x1c]
cmp r2, r4
blt _080A4A10
movs r6, #0xe8
strh r6, [r5]
movs r0, #0xa0
lsls r0, r0, #7
adds r1, r2, #0
bl __divsi3
subs r1, r4, #1
muls r0, r1, r0
cmp r0, #0
bge _080A49D6
adds r0, #0xff
_080A49D6:
asrs r0, r0, #8
adds r0, #0x20
strh r0, [r5, #2]
adds r0, r7, #0
movs r1, #1
bl DrawDirect
ldr r0, _080A4B28 @ =gMain
ldrh r1, [r0, #0xc]
movs r0, #0x10
ands r0, r1
movs r4, #2
cmp r0, #0
beq _080A49F4
movs r4, #4
_080A49F4:
strh r6, [r5]
movs r0, #0x1a
strh r0, [r5, #2]
adds r0, r7, #0
adds r1, r4, #0
bl DrawDirect
strh r6, [r5]
movs r0, #0x76
strh r0, [r5, #2]
adds r1, r4, #1
adds r0, r7, #0
bl DrawDirect
_080A4A10:
ldr r0, _080A4B28 @ =gMain
ldrh r1, [r0, #0xc]
movs r2, #0x10
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080A4A6A
ldr r5, _080A4B24 @ =gMenu
ldrb r1, [r5, #1]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080A4A6A
ldrb r0, [r5, #0x1e]
cmp r0, #0
beq _080A4A6A
ldr r4, _080A4B1C @ =gOamCmd
strh r2, [r4, #2]
movs r0, #0x1f
ldrsb r0, [r5, r0]
cmp r0, #0
ble _080A4A4E
movs r0, #6
strh r0, [r4]
movs r0, #0x9c
strh r0, [r4, #2]
movs r0, #0xfe
lsls r0, r0, #1
movs r1, #6
bl DrawDirect
_080A4A4E:
ldrb r1, [r5, #0x1e]
movs r0, #0x1f
ldrsb r0, [r5, r0]
cmp r1, r0
ble _080A4A6A
movs r0, #0xea
strh r0, [r4]
movs r0, #0x9c
strh r0, [r4, #2]
movs r0, #0xfe
lsls r0, r0, #1
movs r1, #7
bl DrawDirect
_080A4A6A:
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
cmp r0, #0
beq _080A4ABE
ldr r2, _080A4B24 @ =gMenu
ldrb r1, [r2, #1]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _080A4ABE
ldr r1, _080A4B1C @ =gOamCmd
movs r0, #0x10
strh r0, [r1, #2]
ldrb r4, [r2, #0x1c]
movs r6, #2
adds r7, r1, #0
movs r5, #0x6b
_080A4A8E:
strh r5, [r7]
adds r0, r4, #0
movs r1, #0xa
bl __modsi3
lsls r0, r0, #1
movs r2, #0x9e
lsls r2, r2, #4
adds r1, r2, #0
orrs r0, r1
strh r0, [r7, #8]
movs r0, #0
movs r1, #9
bl DrawDirect
adds r0, r4, #0
movs r1, #0xa
bl __divsi3
adds r4, r0, #0
subs r5, #7
subs r6, #1
cmp r6, #0
bge _080A4A8E
_080A4ABE:
ldr r4, _080A4B24 @ =gMenu
ldrb r1, [r4, #1]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _080A4B3A
ldrb r0, [r4, #0x1c]
bl sub_080A4948
cmp r0, #0
beq _080A4B3A
ldr r1, _080A4B1C @ =gOamCmd
movs r0, #0x2c
strh r0, [r1]
movs r0, #0x48
strh r0, [r1, #2]
movs r0, #0xd4
lsls r0, r0, #7
strh r0, [r1, #8]
movs r0, #0xfc
lsls r0, r0, #1
ldrb r1, [r4, #0x1c]
subs r1, #1
bl DrawDirect
ldrb r1, [r4, #0x1c]
ldrb r0, [r4, #0x1d]
cmp r0, r1
beq _080A4B3A
strb r1, [r4, #0x1d]
ldrb r4, [r4, #0x1c]
lsls r4, r4, #4
ldr r0, _080A4B2C @ =gFigurines
adds r4, r4, r0
ldr r0, [r4]
movs r1, #0x16
movs r2, #9
bl LoadPalettes
ldr r0, [r4, #4]
ldr r2, [r4, #8]
cmp r2, #0
bge _080A4B34
ldr r1, _080A4B30 @ =0x06014000
bl LZ77UnCompVram
b _080A4B3A
.align 2, 0
_080A4B1C: .4byte gOamCmd
_080A4B20: .4byte gSave
_080A4B24: .4byte gMenu
_080A4B28: .4byte gMain
_080A4B2C: .4byte gFigurines
_080A4B30: .4byte 0x06014000
_080A4B34:
ldr r1, _080A4B40 @ =0x06014000
bl LoadResourceAsync
_080A4B3A:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A4B40: .4byte 0x06014000
.endif
.syntax divided
-1110
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File diff suppressed because it is too large Load Diff
+39
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@@ -0,0 +1,39 @@
#ifndef SUBTASK_ITEMMENUTABLE_H
#define SUBTASK_ITEMMENUTABLE_H
#include "global.h"
typedef enum {
MENU_SLOT_SWORD,
MENU_SLOT_GUST_JAR,
MENU_SLOT_CANE,
MENU_SLOT_BOOMERANG,
MENU_SLOT_SHIELD,
MENU_SLOT_MOLE_MITTS,
MENU_SLOT_LANTERN,
MENU_SLOT_BOMBS,
MENU_SLOT_PEGASUS_BOOTS,
MENU_SLOT_ROCS_CAPE,
MENU_SLOT_OCARINA,
MENU_SLOT_BOW,
MENU_SLOT_BOTTLE0,
MENU_SLOT_BOTTLE1,
MENU_SLOT_BOTTLE2,
MENU_SLOT_BOTTLE3,
MENU_SLOT_SAVE_BUTTON,
} ItemMenuTableSlot;
typedef struct {
u8 up;
u8 down;
u8 left;
u8 right;
u8 type;
u8 unk0;
u8 x;
u8 y;
} ItemMenuTableEntry;
extern const ItemMenuTableEntry gItemMenuTable[];
#endif // SUBTASK_ITEMMENUTABLE_H
+2 -2
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@@ -124,8 +124,8 @@ typedef struct {
/* 0x0e */ s16 dungeon_y;
/* 0x10 */ u16 dungeon_map_x;
/* 0x12 */ u16 dungeon_map_y;
/* 0x14 */ s16 overworld_map_x;
/* 0x16 */ s16 overworld_map_y;
/* 0x14 */ u16 overworld_map_x;
/* 0x16 */ u16 overworld_map_y;
/* 0x18 */ u8 field_0x24[0x8];
} PlayerRoomStatus;
static_assert(sizeof(PlayerRoomStatus) == 0x20);
-2
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@@ -855,8 +855,6 @@ SECTIONS {
src/sound.o(.text);
asm/staffroll.o(.text);
src/subtask.o(.text);
asm/subtask.o(.text);
src/subtask2.o(.text);
asm/subtask2.o(.text); /* subtask.c */
src/playerItem/playerItemSword.o(.text);
src/playerItemUtils.o(.text);
+36 -50
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@@ -1,53 +1,39 @@
#include "global.h"
typedef enum {
SWORD,
GUST_JAR,
CANE,
BOOMERANG,
SHIELD,
MOLE_MITTS,
LANTERN,
BOMBS,
PEGASUS_BOOTS,
ROCS_CAPE,
OCARINA,
BOW,
BOTTLE0,
BOTTLE1,
BOTTLE2,
BOTTLE3,
SAVE_BUTTON,
} ItemMenuTableSlot;
typedef struct {
u8 up;
u8 down;
u8 left;
u8 right;
u8 type;
u8 unk0;
u8 x;
u8 y;
} ItemMenuTableEntry;
#include "itemMenuTable.h"
const ItemMenuTableEntry gItemMenuTable[] = {
[SWORD] = { BOTTLE0, SHIELD, BOOMERANG, GUST_JAR, 0x01, 0x0c, 0x42, 0x33 },
[GUST_JAR] = { BOTTLE1, MOLE_MITTS, SWORD, CANE, 0x01, 0x10, 0x66, 0x33 },
[CANE] = { BOTTLE3, LANTERN, GUST_JAR, BOOMERANG, 0x01, 0x14, 0x8a, 0x33 },
[BOOMERANG] = { SAVE_BUTTON, BOMBS, CANE, SWORD, 0x01, 0x15, 0xae, 0x33 },
[SHIELD] = { SWORD, PEGASUS_BOOTS, BOMBS, MOLE_MITTS, 0x01, 0x16, 0x42, 0x4b },
[MOLE_MITTS] = { GUST_JAR, ROCS_CAPE, SHIELD, LANTERN, 0x01, 0x17, 0x66, 0x4b },
[LANTERN] = { CANE, OCARINA, MOLE_MITTS, BOMBS, 0x01, 0x00, 0x8a, 0x4b },
[BOMBS] = { BOOMERANG, BOW, LANTERN, SHIELD, 0x01, 0x00, 0xae, 0x4b },
[PEGASUS_BOOTS] = { SHIELD, BOTTLE0, BOW, ROCS_CAPE, 0x01, 0x00, 0x42, 0x63 },
[ROCS_CAPE] = { MOLE_MITTS, BOTTLE1, PEGASUS_BOOTS, OCARINA, 0x01, 0x00, 0x66, 0x63 },
[OCARINA] = { LANTERN, BOTTLE3, ROCS_CAPE, BOW, 0x01, 0x00, 0x8a, 0x63 },
[BOW] = { BOMBS, SAVE_BUTTON, OCARINA, PEGASUS_BOOTS, 0x01, 0x00, 0xae, 0x63 },
[BOTTLE0] = { PEGASUS_BOOTS, SWORD, SAVE_BUTTON, BOTTLE1, 0x01, 0x00, 0x42, 0x7b },
[BOTTLE1] = { ROCS_CAPE, GUST_JAR, BOTTLE0, BOTTLE2, 0x01, 0x00, 0x5a, 0x7b },
[BOTTLE2] = { ROCS_CAPE, GUST_JAR, BOTTLE1, BOTTLE3, 0x01, 0x00, 0x72, 0x7b },
[BOTTLE3] = { OCARINA, CANE, BOTTLE2, SAVE_BUTTON, 0x01, 0x00, 0x8a, 0x7b },
[SAVE_BUTTON] = { BOW, BOOMERANG, BOTTLE3, BOTTLE0, 0x03, 0x00, 0xb5, 0x75 },
{ BOW, BOOMERANG, BOTTLE3, BOTTLE0, 0x05, 0x00, 0xb5, 0x75 },
[MENU_SLOT_SWORD] = { MENU_SLOT_BOTTLE0, MENU_SLOT_SHIELD, MENU_SLOT_BOOMERANG, MENU_SLOT_GUST_JAR, 0x01, 0x0c,
0x42, 0x33 },
[MENU_SLOT_GUST_JAR] = { MENU_SLOT_BOTTLE1, MENU_SLOT_MOLE_MITTS, MENU_SLOT_SWORD, MENU_SLOT_CANE, 0x01, 0x10, 0x66,
0x33 },
[MENU_SLOT_CANE] = { MENU_SLOT_BOTTLE3, MENU_SLOT_LANTERN, MENU_SLOT_GUST_JAR, MENU_SLOT_BOOMERANG, 0x01, 0x14,
0x8a, 0x33 },
[MENU_SLOT_BOOMERANG] = { MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOMBS, MENU_SLOT_CANE, MENU_SLOT_SWORD, 0x01, 0x15, 0xae,
0x33 },
[MENU_SLOT_SHIELD] = { MENU_SLOT_SWORD, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_BOMBS, MENU_SLOT_MOLE_MITTS, 0x01, 0x16,
0x42, 0x4b },
[MENU_SLOT_MOLE_MITTS] = { MENU_SLOT_GUST_JAR, MENU_SLOT_ROCS_CAPE, MENU_SLOT_SHIELD, MENU_SLOT_LANTERN, 0x01, 0x17,
0x66, 0x4b },
[MENU_SLOT_LANTERN] = { MENU_SLOT_CANE, MENU_SLOT_OCARINA, MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOMBS, 0x01, 0x00, 0x8a,
0x4b },
[MENU_SLOT_BOMBS] = { MENU_SLOT_BOOMERANG, MENU_SLOT_BOW, MENU_SLOT_LANTERN, MENU_SLOT_SHIELD, 0x01, 0x00, 0xae,
0x4b },
[MENU_SLOT_PEGASUS_BOOTS] = { MENU_SLOT_SHIELD, MENU_SLOT_BOTTLE0, MENU_SLOT_BOW, MENU_SLOT_ROCS_CAPE, 0x01, 0x00,
0x42, 0x63 },
[MENU_SLOT_ROCS_CAPE] = { MENU_SLOT_MOLE_MITTS, MENU_SLOT_BOTTLE1, MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_OCARINA, 0x01,
0x00, 0x66, 0x63 },
[MENU_SLOT_OCARINA] = { MENU_SLOT_LANTERN, MENU_SLOT_BOTTLE3, MENU_SLOT_ROCS_CAPE, MENU_SLOT_BOW, 0x01, 0x00, 0x8a,
0x63 },
[MENU_SLOT_BOW] = { MENU_SLOT_BOMBS, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_OCARINA, MENU_SLOT_PEGASUS_BOOTS, 0x01, 0x00,
0xae, 0x63 },
[MENU_SLOT_BOTTLE0] = { MENU_SLOT_PEGASUS_BOOTS, MENU_SLOT_SWORD, MENU_SLOT_SAVE_BUTTON, MENU_SLOT_BOTTLE1, 0x01,
0x00, 0x42, 0x7b },
[MENU_SLOT_BOTTLE1] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE0, MENU_SLOT_BOTTLE2, 0x01, 0x00,
0x5a, 0x7b },
[MENU_SLOT_BOTTLE2] = { MENU_SLOT_ROCS_CAPE, MENU_SLOT_GUST_JAR, MENU_SLOT_BOTTLE1, MENU_SLOT_BOTTLE3, 0x01, 0x00,
0x72, 0x7b },
[MENU_SLOT_BOTTLE3] = { MENU_SLOT_OCARINA, MENU_SLOT_CANE, MENU_SLOT_BOTTLE2, MENU_SLOT_SAVE_BUTTON, 0x01, 0x00,
0x8a, 0x7b },
[MENU_SLOT_SAVE_BUTTON] = { MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x03, 0x00,
0xb5, 0x75 },
{ MENU_SLOT_BOW, MENU_SLOT_BOOMERANG, MENU_SLOT_BOTTLE3, MENU_SLOT_BOTTLE0, 0x05, 0x00, 0xb5, 0x75 },
};
+655 -26
View File
@@ -12,6 +12,8 @@
#include "main.h"
#include "npc.h"
#include "enemy.h"
#include "item.h"
#include "itemMenuTable.h"
#include "functions.h"
#include "structures.h"
@@ -53,6 +55,10 @@ void sub_080A4BA0(u32, u32);
void sub_0805F46C(u32, const u16**);
void sub_080A4DB8(u32);
void sub_08056250(void);
void sub_080A5128(void);
u32 sub_080A51F4(void);
void sub_080A51D4(void);
void sub_080A5F48(u32, u32);
extern void (*const gUnk_081280C4[])(void);
extern const u8 gUnk_081280EE[];
@@ -118,10 +124,14 @@ extern const struct_08128AD8 gUnk_08128AD8[];
extern const struct {
u8 unk0;
u8 filler[3];
u8 unk1;
u8 filler[2];
void (*func)(void);
} gUnk_08128A38[];
extern const KeyButtonLayout gUnk_08128B50;
extern const u8 gUnk_080FD5B4[];
void Subtask_KinstoneMenu(void) {
#if !(defined(DEMO_USA) || defined(DEMO_JP))
gRoomTransition.player_status.field_0x24[8] = 2;
@@ -179,32 +189,29 @@ void sub_080A3BD0(void) {
NONMATCH("asm/non_matching/subtask/sub_080A3C6C.inc", void sub_080A3C6C(void)) {
s32 tmp1, tmp2, tmp3, tmp4, tmp5;
u8* ptr;
Menu* menu;
if (gFadeControl.active) {
return;
}
gMenu.column_idx = 2;
tmp2 = gMenu.unk28 * 0x10000;
tmp1 = tmp2 - gMenu.unk10.i;
tmp5 = tmp1;
if (tmp1 < 0) {
tmp5 = -tmp1;
}
if (tmp5 <= 0x1ffdu) {
gMenu.unk10.i = tmp2;
menu = &gMenu;
menu->column_idx = 2;
tmp2 = menu->unk28 * 0x10000;
tmp1 = tmp2 - menu->unk10.i;
if ((tmp1 < 0 ? -tmp1 : tmp1) <= 0x1ffdu) {
menu->unk10.i = tmp2;
} else {
gMenu.column_idx = 1;
menu->column_idx = 1;
tmp2 = sub_08000E44(tmp1);
tmp1 /= 0x20000;
if (tmp1 < 0) {
tmp1 = tmp1 / 0x20000;
if (tmp1 < 0)
tmp1 = -tmp1;
}
if (tmp1 > 5) {
tmp1 = 5;
}
gMenu.unk10.i += gUnk_081280EE[tmp1] * 0x666 * tmp2;
menu->unk10.i += gUnk_081280EE[tmp1] * 0x666 * tmp2;
}
if (gMenu.unk29 != gMenu.unk10.i / 0x10000) {
gMenu.unk29 = gMenu.unk10.i / 0x10000;
if (menu->unk29 != menu->unk10.i / 0x10000) {
menu->unk29 = menu->unk10.i / 0x10000;
SoundReq(SFX_TEXTBOX_CHOICE);
}
if ((gInput.newKeys & 0x20a) != 0) {
@@ -212,7 +219,7 @@ NONMATCH("asm/non_matching/subtask/sub_080A3C6C.inc", void sub_080A3C6C(void)) {
SoundReq(SFX_MENU_CANCEL);
return;
}
tmp3 = gMenu.unk28;
tmp3 = menu->unk28;
switch (gInput.unk4) {
case 0x20:
case 0x40:
@@ -240,8 +247,8 @@ NONMATCH("asm/non_matching/subtask/sub_080A3C6C.inc", void sub_080A3C6C(void)) {
if (tmp3 < 0) {
tmp3 = 0;
}
if (gMenu.unk28 != tmp3) {
gMenu.unk28 = tmp3;
if (menu->unk28 != tmp3) {
menu->unk28 = tmp3;
}
}
END_NONMATCH
@@ -599,8 +606,9 @@ void sub_080A4468(void) {
sub_0801E798(gMenu.unk2a);
}
NONMATCH("asm/non_matching/subtask/sub_080A4494.inc", u32 sub_080A4494(void)) {
u32 sub_080A4494(void) {
struct_02036540* psVar1;
u8* r1;
u32 ret;
psVar1 = sub_0805F2C8();
@@ -610,13 +618,17 @@ NONMATCH("asm/non_matching/subtask/sub_080A4494.inc", u32 sub_080A4494(void)) {
psVar1->bgColor = 5;
psVar1->unk1 = 0;
sub_080A44E0(psVar1, gUnk_02002AC0, 0x80);
#if NON_MATCHING
ret = sub_080A44E0(psVar1, sub_08002632(gFuseInfo.ent) >> 0x20, 0xa0);
#else
sub_08002632(gFuseInfo.ent);
ret = sub_080A44E0(psVar1, gUnk_02002AC0, 0xa0);
asm("" : "=r"(r1));
ret = sub_080A44E0(psVar1, r1, 0xa0);
#endif
sub_0805F300(psVar1);
}
return ret;
}
END_NONMATCH
u32 sub_080A44E0(struct_02036540* param_1, u8* param_2, u32 param_3) {
u32 uVar1;
@@ -664,7 +676,7 @@ extern void (*const gUnk_0812815C[])(void);
extern void (*const gUnk_0812814C[])(void);
void Subtask_FigurineMenu(void) {
#ifndef DEMO
#if !(defined(DEMO_USA) || defined(DEMO_JP))
FlushSprites();
if (gUnk_02032EC0.field_0x3 == 0xff) {
gUnk_0812815C[gMenu.menuType]();
@@ -806,7 +818,65 @@ void sub_080A4830(void) {
sub_080A7114(1);
}
ASM_FUNC("asm/non_matching/subtask/sub_080A4864.inc", void sub_080A4864(Entity* this))
void sub_080A4864(void) {
int r0, r1, r2, r3, r4, r5, r6;
if (gFadeControl.active)
return;
r5 = gMenu.unk1f;
r4 = gMenu.unk1c;
r1 = gInput.unk4;
switch (gInput.unk4) {
case 2:
case 8:
sub_080A7114(3);
break;
case 0x200:
r4 -= 5;
break;
case 0x100:
r4 += 5;
break;
case 0x40:
r4--;
break;
case 0x80:
r4++;
break;
case 0x10:
r5 += 8;
break;
case 0x20:
r5 -= 8;
break;
case 1:
break;
}
r1 = (gSave.unk6 == 0) ? 0x82 : 0x88;
if (r4 <= 0) {
r4 = 1;
}
if (r1 < r4) {
r4 = r1;
}
r0 = gMenu.unk1c;
if (r0 != r4) {
gMenu.unk1c = r4;
SoundReq(SFX_TEXTBOX_CHOICE);
sub_080A7114(2);
r5 = 0;
}
r0 = gMenu.unk1e;
if (r5 < 0) {
r5 = 0;
}
if (r0 < r5) {
r5 = r0;
}
gMenu.unk1f = r5;
gScreen.bg1.yOffset = r5 - 0x70;
}
void sub_080A4934(void) {
sub_080A7114(1);
@@ -830,7 +900,102 @@ u32 sub_080A4948(s32 param_1) {
return uVar2;
}
ASM_FUNC("asm/non_matching/subtask/sub_080A4978.inc", void sub_080A4978(void))
typedef struct {
u8* pal;
u8* gfx;
int size;
int zero;
} Figurine;
extern const Figurine gFigurines[];
#ifdef EU
#define sub_080A4978_draw_constant 0x1fb
#else
#define sub_080A4978_draw_constant 0x1fc
#endif
void sub_080A4978(void) {
int r0, r2, r4, r6;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0x800;
gOamCmd.x = 0x9c;
gOamCmd.y = 0x48;
DrawDirect(sub_080A4978_draw_constant, 0);
r2 = (gSave.unk6 == 0) ? 0x82 : 0x88;
if ((gMenu.column_idx & 2) != 0) {
if (r2 >= (gMenu.unk1c)) {
gOamCmd.x = 0xe8;
r0 = (0x5000 / r2) * (gMenu.unk1c - 1);
if (r0 < 0) {
r0 += 0xff;
}
r0 >>= 8;
r0 += 0x20;
gOamCmd.y = r0;
DrawDirect(sub_080A4978_draw_constant, 1);
r0 = gMain.ticks.HWORD & 0x10;
r4 = (r0) ? 4 : 2;
gOamCmd.x = 0xe8;
gOamCmd.y = 0x1a;
DrawDirect(sub_080A4978_draw_constant, r4);
gOamCmd.x = 0xe8;
gOamCmd.y = 0x76;
DrawDirect(sub_080A4978_draw_constant, r4 + 1);
}
}
if (gMain.ticks.HWORD & 0x10) {
if (gMenu.column_idx & 0x10) {
if (gMenu.unk1e) {
gOamCmd.y = 0x10;
if (gMenu.unk1f > 0) {
gOamCmd.x = 6;
gOamCmd.y = 0x9c;
DrawDirect(sub_080A4978_draw_constant, 6);
}
if (gMenu.unk1e > gMenu.unk1f) {
gOamCmd.x = 0xea;
gOamCmd.y = 0x9c;
DrawDirect(sub_080A4978_draw_constant, 7);
}
}
}
}
if (gSaveHeader->language) {
if (gMenu.column_idx & 0x4) {
gOamCmd.y = 0x10;
r4 = gMenu.unk1c;
for (r6 = 2; r6 >= 0; r6--) {
gOamCmd.x = 0x5d + (r6 * 7);
gOamCmd._8 = ((r4 % 10) << 1) | 0x9e0;
DrawDirect(0, 9);
r4 = r4 / 10;
}
}
}
if (gMenu.column_idx & 1) {
if (sub_080A4948(gMenu.unk1c)) {
gOamCmd.x = 0x2c;
gOamCmd.y = 0x48;
gOamCmd._8 = 0xd4 << 7;
DrawDirect(sub_080A4978_draw_constant - 4, gMenu.unk1c - 1);
if (gMenu.unk1d != gMenu.unk1c) {
const Figurine* fig;
u8* gfx;
gMenu.unk1d = gMenu.unk1c;
fig = &gFigurines[gMenu.unk1c];
LoadPalettes(fig->pal, 0x16, 9);
gfx = fig->gfx;
if (fig->size < 0) {
LZ77UnCompVram(gfx, (void*)0x6014000);
} else {
LoadResourceAsync(gfx, 0x6014000, fig->size);
}
}
}
}
}
void sub_080A4B44(void) {
u32 uVar1;
@@ -953,3 +1118,467 @@ void sub_080A4E90(u8 param_1) {
gUnk_02034490.unk11 = param_1;
gUnk_02034490.unk12 = 0;
}
void Subtask_PauseMenu(void) {
extern const void (*const gUnk_08128B30[])(void);
if (gUnk_02034490.unk11 == 6) {
SetBgmVolume(0x100);
Subtask_Exit();
} else {
FlushSprites();
gUnk_08128B30[gUnk_02034490.unk11]();
sub_080A5128();
sub_0801C1D4();
DrawOAMCmd();
if (gUnk_02034490.unk11 != 4) {
gUnk_08128A38[gUnk_02034490.unk1].func();
}
CopyOAM();
{
u32 t = gUnk_02034490.unk16;
u32 t2 = (t != 0) ? 0xe46 : 0;
gScreen.controls.layerFXControl = t2;
gScreen.controls.alphaBlend = (t << 8) | (0x10 - t);
}
}
}
typedef struct {
u8 _0;
u8 _1;
u8 _2;
u8 _3;
u8 _4;
u16 _6;
} struct_08127F94;
struct_08127F94* sub_080A6A80(u32, u32);
extern u8 gUnk_02034492[];
void sub_0801E8D4(void);
u32 sub_0801DB94(void);
s32 sub_080A50A0(s32);
void sub_080A4F28(void) {
struct_08127F94* ptr;
int r0, r1;
sub_0801E8D4();
sub_080A4D34();
r1 = 4;
do {
gUnk_02034492[r1] = 0;
r1++;
} while (r1 <= 0xd);
ptr = sub_080A6A80((u16)gRoomTransition.player_status.overworld_map_x,
(u16)gRoomTransition.player_status.overworld_map_y);
gUnk_02034490.unk2[4] = ptr->_4;
gUnk_02034490.unk2[5] = sub_0801DB94();
if (IsItemEquipped(ITEM_LANTERN_ON) != 2) {
r1 = 0x10;
} else {
r1 = 0xf;
}
gUnk_02034490.unk15 = r1;
r0 = gUnk_08128A38[gUnk_02034490.unk1].unk1;
r0 = sub_080A50A0(r0);
gUnk_02034490.unk1 = r0;
gUnk_02034490.unk14 = r0;
sub_080A4DB8(r0);
SetFade(4, 0x20);
sub_080A4E90(1);
}
void sub_080A4FA0(void) {
if (gFadeControl.active == 0) {
sub_080A4E90(2);
}
}
void sub_080A4FB8(void) {
int iVar1;
u32 uVar2;
int iVar4;
s32 bVar5;
if ((sub_080A51F4() != 0) && (gMenu.field_0xc != NULL)) {
iVar1 = -1;
switch (gInput.newKeys) {
case 8:
iVar1 = 0;
break;
case 0x200:
iVar1 = 1;
break;
case 0x100:
iVar1 = 2;
break;
case 0x2:
iVar1 = 3;
break;
}
if (iVar1 >= 0) {
switch (bVar5 = gMenu.field_0xc[iVar1]) {
case 0:
break;
case 4 ... 6:
case 0xf:
uVar2 = GetInventoryValue(0x47);
if (uVar2 == 0) {
iVar4 = 1;
if (iVar1 == 1) {
iVar4 = 2;
}
bVar5 = gMenu.field_0xc[iVar4];
}
default:
gUnk_02034490.unk14 = bVar5;
SoundReq(SFX_TEXTBOX_OPEN);
gMenu.field_0xc = NULL;
break;
}
}
}
bVar5 = sub_080A50A0(gUnk_02034490.unk14);
if (gUnk_02034490.unk1 != bVar5) {
gUnk_02034490.unk14 = bVar5;
sub_080A51D4();
if (bVar5 == 0xe) {
sub_080A4E90(6);
} else {
sub_080A4E90(3);
MemClear(&gBG0Buffer, 0x800);
gScreen.bg0.updated = 1;
}
}
}
s32 sub_080A50A0(s32 param_1) {
s32 iVar1;
if (param_1 == 0xf) {
iVar1 = AreaHasMap();
param_1 = 4;
if (iVar1 != 0) {
param_1 = 5;
}
}
return param_1;
}
void sub_080A50B8(void) {
s32 iVar1;
iVar1 = gUnk_02034490.unk16 + 2;
if (0x10 < iVar1) {
gScreen.lcd.displayControl &= 0xf8ff;
sub_080A4E90(4);
iVar1 = 0x10;
}
gUnk_02034490.unk16 = iVar1;
}
void sub_080A50E8(void) {
u32 t;
gUnk_02034490.unk16 = 0x10;
gUnk_02034490.unk1 = t = gUnk_02034490.unk14;
sub_080A4DB8(t);
sub_080A4E90(5);
}
void sub_080A5108(void) {
s32 iVar1;
iVar1 = gUnk_02034490.unk16 - 2;
if (iVar1 < 0) {
sub_080A4E90(2);
iVar1 = 0;
}
gUnk_02034490.unk16 = iVar1;
}
void sub_080A5128(void) {
int r5, t;
struct {
int x;
int y;
} p[3];
switch (gUnk_02034490.unk1) {
case 7:
case 8:
p[0].x = 0x60;
p[0].y = 0x18;
p[1].x = -0x10;
p[1].y = 0x48;
p[2].x = 0x100;
p[2].y = 0x48;
break;
case 9:
case 10:
case 11:
return;
default:
p[0].x = 0x40;
p[0].y = 0x10 - (gUnk_02034490.unk16 << 1);
t = (gUnk_02034490.unk16 / 3);
p[1].x = 0x10 - t;
p[1].y = 0x48;
p[2].x = 0xe0 + t;
p[2].y = 0x48;
break;
}
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0x400;
gOamCmd.x = p[0].x;
gOamCmd.y = p[0].y;
#ifdef EU
r5 = 0xfd << 1;
#else
r5 = 0x1fb;
#endif
DrawDirect(r5, 0);
gOamCmd.x = p[1].x;
gOamCmd.y = p[1].y;
DrawDirect(r5, 1);
gOamCmd.x = p[2].x;
gOamCmd.y = p[2].y;
DrawDirect(r5, 2);
}
void sub_080A51D4(void) {
u32 i = gUnk_02034490.unk1;
if (i < 0xe) {
gUnk_02034490.unk2[i] = gMenu.field_0x3;
}
}
u32 sub_080A51F4(void) {
u32 retval = 1;
if (gFadeControl.active != 0)
retval = 0;
if (gUnk_02034490.unk11 != 2)
retval = 0;
return retval;
}
void sub_080A5384(void);
void sub_080A5218(void) {
extern void (*const gUnk_08128B48[])(void);
gUnk_08128B48[gMenu.menuType]();
sub_080A5384();
}
void sub_080A5238(void) {
u32 uVar1;
u32 uVar2;
u32 uVar3;
gMenu.field_0xc = NULL;
sub_080A70AC((KeyButtonLayout*)&gUnk_08128B50);
for (uVar3 = 1; uVar3 < 0x20; uVar3++) {
uVar1 = GetInventoryValue(uVar3);
if ((uVar1 == 1) && (uVar2 = gUnk_080FD5B4[uVar3 * 8], uVar2 < 0x12)) {
switch (uVar3) {
case 0xf:
case 0x10:
uVar3 = gUnk_02034490.unk15;
break;
default:
break;
}
gMenu.unk10.a[uVar2] = uVar3;
sub_080A5F48(uVar3, uVar2 * 8 + 0x360);
}
}
sub_080A7114(1);
}
extern const u8 gUnk_08128BF4[];
void sub_080A6F6C(u32);
void sub_080A529C(void) {
s32 iVar1;
u32 uVar2;
u32 uVar3;
const ItemMenuTableEntry* entry;
if (sub_080A51F4()) {
gMenu.field_0xc = (u8*)gUnk_08128BF4;
uVar3 = gMenu.field_0x3;
entry = &gItemMenuTable[uVar3];
switch (gInput.newKeys) {
case 1:
if (uVar3 == 0x10) {
#if defined(DEMO_USA) || defined(DEMO_JP)
SoundReq(SFX_MENU_ERROR);
#else
sub_080A4E84(0xb);
SoundReq(SFX_TEXTBOX_SELECT);
#endif
break;
}
case 2:
if (gMenu.unk10.a[uVar3] != 0) {
u32 t = !!(gInput.newKeys ^ 1);
ForceEquipItem(gMenu.unk10.a[uVar3], t);
SoundReq(SFX_TEXTBOX_SELECT);
}
break;
default:
switch (gInput.unk4) {
case DPAD_UP:
uVar3 = entry->up;
break;
case DPAD_DOWN:
uVar3 = entry->down;
break;
case DPAD_LEFT:
uVar3 = entry->left;
break;
case DPAD_RIGHT:
uVar3 = entry->right;
break;
}
break;
}
if (gMenu.field_0x3 != uVar3) {
gMenu.field_0x3 = uVar3;
SoundReq(SFX_TEXTBOX_CHOICE);
}
uVar2 = gMenu.unk10.a[uVar3];
switch (uVar3) {
case 0xc:
case 0xd:
case 0xe:
case 0xf:
if (uVar2 != 0) {
uVar2 = gSave.saved_status.field_0x24[uVar2 - 6];
}
break;
case 0x10:
uVar2 = 0x73;
break;
default:
break;
}
sub_080A6F6C(uVar2 + 0x400);
}
}
u32 sub_080A554C(u32);
extern u8* gSpriteAnimations_322[];
#ifdef EU
#define sub_080A5384_draw_constant0 0x1fa
#define sub_080A5384_draw_constant1 0x141
#else
#define sub_080A5384_draw_constant0 0x1fb
#define sub_080A5384_draw_constant1 0x142
#endif
void sub_080A5384(void) {
u32 tmp;
u32 uVar3;
s32 iVar2;
const ItemMenuTableEntry* entry;
gOamCmd._4 = 0x400;
gOamCmd._6 = 0;
gOamCmd._8 = 0;
for (uVar3 = 0; uVar3 < 0x11; uVar3++) {
u32 item;
if (gMenu.unk10.a[uVar3] != 0) {
entry = &gItemMenuTable[uVar3];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
item = gMenu.unk10.a[uVar3];
switch (item) {
case 0x1c ... 0x1f:
item = gSave.stats.bottles[item - 0x1c];
break;
}
iVar2 = 3;
switch (item) {
case 7:
case 8:
if (gBombBagSizes[gSave.stats.bombBagType] <= gSave.stats.bombCount) {
iVar2 = 4;
}
break;
case 9:
case 10:
if (gQuiverSizes[gSave.stats.quiverType] <= gSave.stats.arrowCount) {
iVar2 = 4;
}
break;
}
gOamCmd._8 = 0x800 | iVar2 << 0xc | ((uVar3 * 8) + 0x360);
DrawDirect(sub_080A5384_draw_constant1, *gSpriteAnimations_322[item]);
}
}
gOamCmd._8 = 0x800;
{
u32 uVar3 = gMenu.field_0x3;
if ((uVar3 == 0x10) && (gSaveHeader->language != 0)) {
uVar3 = 0x11;
}
entry = &gItemMenuTable[uVar3];
}
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
tmp = entry->type + ((gMain.ticks.HWORD & 0x10) != 0 ? 3 : 4);
DrawDirect(sub_080A5384_draw_constant0, tmp);
{
u32 uVar3;
if (gSaveHeader->language != 0) {
uVar3 = 0x10;
} else {
uVar3 = 0x11;
}
entry = &gItemMenuTable[uVar3];
}
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
gOamCmd._8 = 0x800;
DrawDirect(sub_080A5384_draw_constant0, 0x22);
{
uVar3 = sub_080A554C(gSave.stats.itemButtons[0]);
if (uVar3 < 0x11) {
entry = &gItemMenuTable[uVar3];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
DrawDirect(sub_080A5384_draw_constant0, 3);
}
}
{
uVar3 = sub_080A554C(gSave.stats.itemButtons[1]);
if (uVar3 < 0x11) {
entry = &gItemMenuTable[uVar3];
gOamCmd.x = entry->x;
gOamCmd.y = entry->y;
DrawDirect(sub_080A5384_draw_constant0, 3);
}
}
}
extern void (*const gUnk_08128BF8[])(void);
extern u8 gUnk_02000090;
u32 sub_080A554C(u32 arg0) {
u32 i;
if (arg0 != 0) {
for (i = 0; i < 17; i++) {
if (arg0 == gMenu.unk10.a[i])
return i;
}
}
return 17;
}
void sub_080A5574(void) {
gUnk_08128BF8[gMenu.menuType]();
sub_080A57F4();
}
-24
View File
@@ -1,24 +0,0 @@
#include "global.h"
#include "menu.h"
#include "functions.h"
extern void (*const gUnk_08128BF8[])(void);
extern u8 gUnk_02000090;
u32 sub_080A554C(u32 arg0) {
u32 i;
if (arg0 != 0) {
for (i = 0; i < 17; i++) {
if (arg0 == gMenu.unk10.a[i])
return i;
}
}
return 17;
}
void sub_080A5574(void) {
gUnk_08128BF8[gMenu.menuType]();
sub_080A57F4();
}