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https://github.com/zeldaret/tmc
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decomp subtask.c
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@@ -0,0 +1,39 @@
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#ifndef SUBTASK_ITEMMENUTABLE_H
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#define SUBTASK_ITEMMENUTABLE_H
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#include "global.h"
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typedef enum {
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MENU_SLOT_SWORD,
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MENU_SLOT_GUST_JAR,
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MENU_SLOT_CANE,
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MENU_SLOT_BOOMERANG,
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MENU_SLOT_SHIELD,
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MENU_SLOT_MOLE_MITTS,
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MENU_SLOT_LANTERN,
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MENU_SLOT_BOMBS,
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MENU_SLOT_PEGASUS_BOOTS,
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MENU_SLOT_ROCS_CAPE,
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MENU_SLOT_OCARINA,
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MENU_SLOT_BOW,
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MENU_SLOT_BOTTLE0,
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MENU_SLOT_BOTTLE1,
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MENU_SLOT_BOTTLE2,
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MENU_SLOT_BOTTLE3,
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MENU_SLOT_SAVE_BUTTON,
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} ItemMenuTableSlot;
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typedef struct {
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u8 up;
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u8 down;
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u8 left;
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u8 right;
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u8 type;
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u8 unk0;
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u8 x;
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u8 y;
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} ItemMenuTableEntry;
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extern const ItemMenuTableEntry gItemMenuTable[];
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#endif // SUBTASK_ITEMMENUTABLE_H
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+2
-2
@@ -124,8 +124,8 @@ typedef struct {
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/* 0x0e */ s16 dungeon_y;
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/* 0x10 */ u16 dungeon_map_x;
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/* 0x12 */ u16 dungeon_map_y;
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/* 0x14 */ s16 overworld_map_x;
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/* 0x16 */ s16 overworld_map_y;
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/* 0x14 */ u16 overworld_map_x;
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/* 0x16 */ u16 overworld_map_y;
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/* 0x18 */ u8 field_0x24[0x8];
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} PlayerRoomStatus;
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static_assert(sizeof(PlayerRoomStatus) == 0x20);
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