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Decompile some functions
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+6
-1
@@ -309,7 +309,12 @@ typedef struct {
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/*0x3f*/ s8 spriteOffsetY;
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/*0x40*/ u32 path_memory[16];
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/*0x80*/ u16 speed_modifier;
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/*0x82*/ u8 field_0x82[9];
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/*0x82*/ u8 field_0x82;
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/*0x83*/ u8 playerPalette;
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/*0x84*/ Entity* lilypad; /**< Last lilypad the player was standing on? */
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/*0x88*/ u8 field_0x88;
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/*0x89*/ u8 remainingDiveTime; /**< Frames that the player can continue to dive. */
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/*0x8a*/ u8 field_0x8a;
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/*0x8b*/ u8 controlMode;
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/*0x8c*/ u16 vel_x;
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/*0x8e*/ u16 vel_y;
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