mirror of
https://github.com/zeldaret/tmc
synced 2026-05-24 07:11:07 -04:00
Merge pull request #583 from nonmatch/patch-61
This commit is contained in:
@@ -1,154 +0,0 @@
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.syntax unified
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push {r4, r5, r6, r7, lr}
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mov r7, sl
|
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mov r6, sb
|
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mov r5, r8
|
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push {r5, r6, r7}
|
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adds r5, r0, #0
|
||||
ldr r0, [r5, #0x7c]
|
||||
cmp r0, #0
|
||||
bne _08030880
|
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b _0803099C
|
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_08030880:
|
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ldr r0, _08030928 @ =gPlayerState
|
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ldr r0, [r0, #0x30]
|
||||
movs r1, #0x80
|
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ands r0, r1
|
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cmp r0, #0
|
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bne _0803088E
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b _0803098A
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_0803088E:
|
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ldr r0, _0803092C @ =gRoomControls
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mov sb, r0
|
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ldrh r0, [r5, #0x2e]
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mov r2, sb
|
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ldrh r1, [r2, #6]
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subs r0, r0, r1
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lsls r0, r0, #0x10
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lsrs r7, r0, #0x10
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ldrh r0, [r5, #0x32]
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||||
ldrh r1, [r2, #8]
|
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subs r0, r0, r1
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lsls r0, r0, #0x10
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lsrs r6, r0, #0x10
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movs r3, #0x2e
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ldrsh r0, [r5, r3]
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ldrh r1, [r2, #6]
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subs r0, r0, r1
|
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asrs r4, r0, #4
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movs r2, #0x3f
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ands r4, r2
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movs r1, #0x32
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ldrsh r0, [r5, r1]
|
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mov r3, sb
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ldrh r1, [r3, #8]
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subs r0, r0, r1
|
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asrs r0, r0, #4
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ands r0, r2
|
||||
lsls r0, r0, #6
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orrs r4, r0
|
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movs r0, #0x38
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adds r0, r0, r5
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mov r8, r0
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ldrb r1, [r0]
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adds r0, r4, #0
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bl GetTileType
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ldr r1, _08030930 @ =0x00004049
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mov sl, r1
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cmp r0, sl
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bne _08030950
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adds r0, r7, #0
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adds r1, r6, #0
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movs r2, #2
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movs r3, #0xc
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bl CheckPlayerInRegion
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cmp r0, #0
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beq _0803093C
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subs r1, r6, #4
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adds r0, r7, #0
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movs r2, #2
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movs r3, #4
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bl CheckPlayerInRegion
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cmp r0, #0
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beq _0803098A
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ldr r2, _08030934 @ =gPlayerEntity
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adds r2, #0x29
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ldrb r1, [r2]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r1
|
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movs r1, #3
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orrs r0, r1
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strb r0, [r2]
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ldr r0, [r5, #0x7c]
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bl DoExitTransition
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ldr r0, _08030938 @ =gRoomTransition
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adds r1, r5, #0
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adds r1, #0x80
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ldrb r1, [r1]
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adds r0, #0xae
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strh r1, [r0]
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movs r0, #1
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b _0803099E
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.align 2, 0
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_08030928: .4byte gPlayerState
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_0803092C: .4byte gRoomControls
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_08030930: .4byte 0x00004049
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_08030934: .4byte gPlayerEntity
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_08030938: .4byte gRoomTransition
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_0803093C:
|
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ldr r0, _0803094C @ =0x00004022
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mov r3, r8
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ldrb r2, [r3]
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adds r1, r4, #0
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bl SetTile
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b _0803098A
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.align 2, 0
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_0803094C: .4byte 0x00004022
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_08030950:
|
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adds r1, r6, #6
|
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adds r0, r7, #0
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movs r2, #2
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movs r3, #5
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bl CheckPlayerInRegion
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cmp r0, #0
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beq _0803098A
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movs r4, #0x2e
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ldrsh r1, [r5, r4]
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mov r2, sb
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ldrh r0, [r2, #6]
|
||||
subs r1, r1, r0
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asrs r1, r1, #4
|
||||
movs r3, #0x3f
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ands r1, r3
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movs r4, #0x32
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||||
ldrsh r0, [r5, r4]
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||||
ldrh r2, [r2, #8]
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||||
subs r0, r0, r2
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||||
asrs r0, r0, #4
|
||||
ands r0, r3
|
||||
lsls r0, r0, #6
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||||
orrs r1, r0
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||||
mov r0, r8
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ldrb r2, [r0]
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mov r0, sl
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bl SetTile
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_0803098A:
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adds r2, r5, #0
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||||
adds r2, #0x29
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||||
ldrb r1, [r2]
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movs r0, #8
|
||||
rsbs r0, r0, #0
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||||
ands r0, r1
|
||||
movs r1, #4
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||||
orrs r0, r1
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||||
strb r0, [r2]
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||||
_0803099C:
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movs r0, #0
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_0803099E:
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pop {r3, r4, r5}
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mov r8, r3
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mov sb, r4
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mov sl, r5
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pop {r4, r5, r6, r7, pc}
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.syntax divided
|
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File diff suppressed because it is too large
Load Diff
@@ -1,69 +0,0 @@
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||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
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||||
mov r7, sl
|
||||
mov r6, sb
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||||
mov r5, r8
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||||
push {r5, r6, r7}
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||||
ldr r1, _0801E8AC @ =gSave+0x114
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||||
movs r5, #0
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||||
adds r2, r1, #4
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||||
_0801E83C:
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||||
ldrb r0, [r2, #0x13]
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||||
adds r3, r1, #4
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||||
mov sl, r3
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||||
cmp r0, #0
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||||
bne _0801E848
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||||
strb r0, [r2]
|
||||
_0801E848:
|
||||
adds r2, #1
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||||
adds r5, #1
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||||
cmp r5, #0x12
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||||
bls _0801E83C
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||||
movs r0, #0
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||||
strb r0, [r1, #0x16]
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||||
adds r2, r1, #0
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||||
adds r2, #0x29
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||||
strb r0, [r2]
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||||
movs r5, #0
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||||
movs r0, #0x17
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||||
adds r0, r0, r1
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||||
mov sb, r0
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||||
movs r3, #0x18
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||||
adds r3, r3, r1
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||||
mov r8, r3
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||||
adds r7, r1, #4
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||||
adds r6, r1, #5
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||||
_0801E86C:
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mov r1, sl
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||||
adds r0, r1, r5
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ldrb r0, [r0]
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subs r0, #0x65
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cmp r0, #0x10
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bls _0801E890
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movs r4, #0x12
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subs r4, r4, r5
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||||
adds r0, r6, #0
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||||
adds r1, r7, #0
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||||
adds r2, r4, #0
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||||
bl MemCopy
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||||
mov r0, r8
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||||
mov r1, sb
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adds r2, r4, #0
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bl MemCopy
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_0801E890:
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movs r3, #1
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add sb, r3
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add r8, r3
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adds r7, #1
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||||
adds r6, #1
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||||
adds r5, #1
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||||
cmp r5, #0x11
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||||
bls _0801E86C
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pop {r3, r4, r5}
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||||
mov r8, r3
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||||
mov sb, r4
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mov sl, r5
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pop {r4, r5, r6, r7, pc}
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.align 2, 0
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||||
_0801E8AC: .4byte gSave+0x114
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||||
.syntax divided
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||||
@@ -1,267 +0,0 @@
|
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.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
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||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xa]
|
||||
cmp r0, #7
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||||
bls _0809C5D0
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||||
b _0809C7DE
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||||
_0809C5D0:
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||||
lsls r0, r0, #2
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||||
ldr r1, _0809C5DC @ =_0809C5E0
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||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
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||||
.align 2, 0
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||||
_0809C5DC: .4byte _0809C5E0
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_0809C5E0: @ jump table
|
||||
.4byte _0809C738 @ case 0
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||||
.4byte _0809C600 @ case 1
|
||||
.4byte _0809C600 @ case 2
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||||
.4byte _0809C600 @ case 3
|
||||
.4byte _0809C600 @ case 4
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||||
.4byte _0809C6B8 @ case 5
|
||||
.4byte _0809C7B4 @ case 6
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||||
.4byte _0809C7D2 @ case 7
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||||
_0809C600:
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ldr r0, [r5, #0x50]
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adds r1, r5, #0
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||||
bl SortEntityBelow
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||||
ldr r0, [r5, #0x50]
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||||
ldrb r0, [r0, #0xd]
|
||||
adds r6, r5, #0
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||||
adds r6, #0x84
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||||
cmp r0, #6
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||||
bne _0809C630
|
||||
movs r0, #0xf
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||||
ldrsb r0, [r5, r0]
|
||||
cmp r0, #0
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||||
bge _0809C624
|
||||
ldr r0, [r6]
|
||||
ldrb r0, [r0]
|
||||
rsbs r0, r0, #0
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||||
b _0809C628
|
||||
_0809C624:
|
||||
ldr r0, [r6]
|
||||
ldrb r0, [r0]
|
||||
_0809C628:
|
||||
strb r0, [r5, #0xf]
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||||
adds r0, r5, #0
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||||
bl sub_0809CBE4
|
||||
_0809C630:
|
||||
ldr r4, [r5, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x76
|
||||
ldrh r1, [r0]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #9
|
||||
bl __divsi3
|
||||
adds r3, r0, #0
|
||||
lsls r0, r3, #0xd
|
||||
lsrs r3, r0, #8
|
||||
ldr r0, _0809C660 @ =0xFFFFE000
|
||||
adds r3, r3, r0
|
||||
ldr r0, [r6]
|
||||
ldr r0, [r0, #8]
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #1
|
||||
bne _0809C664
|
||||
movs r1, #0x88
|
||||
lsls r1, r1, #6
|
||||
adds r3, r3, r1
|
||||
b _0809C66C
|
||||
.align 2, 0
|
||||
_0809C660: .4byte 0xFFFFE000
|
||||
_0809C664:
|
||||
lsrs r0, r3, #1
|
||||
movs r1, #0x88
|
||||
lsls r1, r1, #6
|
||||
adds r3, r0, r1
|
||||
_0809C66C:
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x7b
|
||||
ldr r1, _0809C6B0 @ =gUnk_08123E18
|
||||
ldrb r0, [r5, #0xa]
|
||||
subs r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
ldrb r2, [r2]
|
||||
adds r0, r0, r2
|
||||
rsbs r0, r0, #0
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r1, r0, #0x18
|
||||
adds r0, r5, #0
|
||||
adds r2, r3, #0
|
||||
bl sub_0809CB70
|
||||
ldr r2, [r5, #0x50]
|
||||
adds r2, #0x7b
|
||||
ldr r1, _0809C6B4 @ =gUnk_08123E1C
|
||||
ldrb r0, [r5, #0xa]
|
||||
subs r0, #1
|
||||
adds r0, r0, r1
|
||||
ldrb r1, [r0]
|
||||
ldrb r2, [r2]
|
||||
adds r1, r1, r2
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x79
|
||||
ldrb r0, [r0]
|
||||
adds r0, r0, r1
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x7b
|
||||
strb r0, [r1]
|
||||
b _0809C7BC
|
||||
.align 2, 0
|
||||
_0809C6B0: .4byte gUnk_08123E18
|
||||
_0809C6B4: .4byte gUnk_08123E1C
|
||||
_0809C6B8:
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl SortEntityBelow
|
||||
ldr r0, [r5, #0x50]
|
||||
ldrb r0, [r0, #0xd]
|
||||
adds r6, r5, #0
|
||||
adds r6, #0x79
|
||||
adds r7, r5, #0
|
||||
adds r7, #0x76
|
||||
cmp r0, #4
|
||||
beq _0809C6F6
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x45
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #1
|
||||
beq _0809C6F6
|
||||
ldrb r0, [r6]
|
||||
cmp r0, #0x1c
|
||||
bls _0809C6E4
|
||||
subs r0, #1
|
||||
strb r0, [r6]
|
||||
_0809C6E4:
|
||||
ldrh r0, [r7]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
cmp r0, r1
|
||||
bls _0809C6F4
|
||||
subs r0, #1
|
||||
strh r0, [r7]
|
||||
b _0809C6F6
|
||||
_0809C6F4:
|
||||
strh r1, [r7]
|
||||
_0809C6F6:
|
||||
ldr r4, [r5, #0x50]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x74
|
||||
ldrh r1, [r0]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #9
|
||||
bl __divsi3
|
||||
adds r3, r0, #0
|
||||
ldrb r0, [r6]
|
||||
lsls r0, r0, #8
|
||||
muls r0, r3, r0
|
||||
lsrs r3, r0, #8
|
||||
adds r4, #0x7b
|
||||
ldrb r0, [r4]
|
||||
adds r0, #0x80
|
||||
rsbs r0, r0, #0
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r1, r0, #0x18
|
||||
adds r0, r5, #0
|
||||
adds r2, r3, #0
|
||||
bl sub_0809CB70
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x7b
|
||||
strb r0, [r1]
|
||||
ldrh r1, [r7]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x74
|
||||
b _0809C7C4
|
||||
_0809C738:
|
||||
movs r0, #0x37
|
||||
bl CheckFlags
|
||||
cmp r0, #0
|
||||
beq _0809C74A
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x1e
|
||||
bl RequestPriorityDuration
|
||||
_0809C74A:
|
||||
ldr r1, _0809C7A8 @ =FrozenOctorok_Action1SubActions
|
||||
ldrb r0, [r5, #0xd]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r5, #0
|
||||
bl _call_via_r1
|
||||
ldrb r0, [r5, #0xf]
|
||||
cmp r0, #0
|
||||
beq _0809C7BC
|
||||
ldr r0, _0809C7AC @ =gRoomTransition
|
||||
ldr r0, [r0]
|
||||
movs r1, #7
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0809C772
|
||||
ldr r0, [r5, #0x54]
|
||||
bl CreateSparkle
|
||||
_0809C772:
|
||||
adds r3, r5, #0
|
||||
adds r3, #0x7e
|
||||
ldrh r0, [r3]
|
||||
cmp r0, #0
|
||||
beq _0809C7BC
|
||||
ldr r2, [r5, #0x54]
|
||||
movs r1, #0
|
||||
ldrsh r0, [r3, r1]
|
||||
ldr r1, [r2, #0x20]
|
||||
subs r1, r1, r0
|
||||
str r1, [r2, #0x20]
|
||||
ldr r0, [r2, #0x34]
|
||||
adds r0, r0, r1
|
||||
str r0, [r2, #0x34]
|
||||
ldr r0, [r5, #0x54]
|
||||
ldr r1, [r0, #0x20]
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #6
|
||||
cmp r1, r0
|
||||
beq _0809C7A0
|
||||
ldr r0, _0809C7B0 @ =0xFFFFD000
|
||||
cmp r1, r0
|
||||
bne _0809C7BC
|
||||
_0809C7A0:
|
||||
ldrh r0, [r3]
|
||||
rsbs r0, r0, #0
|
||||
strh r0, [r3]
|
||||
b _0809C7BC
|
||||
.align 2, 0
|
||||
_0809C7A8: .4byte FrozenOctorok_Action1SubActions
|
||||
_0809C7AC: .4byte gRoomTransition
|
||||
_0809C7B0: .4byte 0xFFFFD000
|
||||
_0809C7B4:
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPosition
|
||||
_0809C7BC:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x76
|
||||
ldrh r1, [r0]
|
||||
subs r0, #2
|
||||
_0809C7C4:
|
||||
ldrh r2, [r0]
|
||||
adds r0, #6
|
||||
ldrh r3, [r0]
|
||||
adds r0, r5, #0
|
||||
bl SetAffineInfo
|
||||
b _0809C7DE
|
||||
_0809C7D2:
|
||||
ldr r0, _0809C7E0 @ =gRoomControls
|
||||
ldr r0, [r0, #0x30]
|
||||
cmp r0, r5
|
||||
beq _0809C7DE
|
||||
bl DeleteThisEntity
|
||||
_0809C7DE:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0809C7E0: .4byte gRoomControls
|
||||
.syntax divided
|
||||
@@ -1,401 +0,0 @@
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #6
|
||||
bls _0802D878
|
||||
b _0802DB7E
|
||||
_0802D878:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _0802D884 @ =_0802D888
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_0802D884: .4byte _0802D888
|
||||
_0802D888: @ jump table
|
||||
.4byte _0802DB64 @ case 0
|
||||
.4byte _0802D8A4 @ case 1
|
||||
.4byte _0802D8CE @ case 2
|
||||
.4byte _0802DA54 @ case 3
|
||||
.4byte _0802D94C @ case 4
|
||||
.4byte _0802D9A2 @ case 5
|
||||
.4byte _0802D9F8 @ case 6
|
||||
_0802D8A4:
|
||||
ldrb r0, [r4, #0xb]
|
||||
cmp r0, #1
|
||||
bne _0802D8CE
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x80
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _0802D8BE
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
lsrs r0, r0, #0x1e
|
||||
cmp r0, #1
|
||||
beq _0802D8C6
|
||||
_0802D8BE:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
b _0802D8CC
|
||||
_0802D8C6:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
_0802D8CC:
|
||||
strb r0, [r4, #0x10]
|
||||
_0802D8CE:
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
lsrs r0, r0, #0x1e
|
||||
movs r1, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0802D8DE
|
||||
b _0802DB7E
|
||||
_0802D8DE:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x3d
|
||||
ldrb r0, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3d
|
||||
strb r0, [r1]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _0802D918
|
||||
ldrb r0, [r4, #0xf]
|
||||
cmp r0, #0
|
||||
bne _0802D906
|
||||
adds r0, r4, #0
|
||||
bl UnloadOBJPalette
|
||||
adds r0, r4, #0
|
||||
movs r1, #0xc9
|
||||
bl LoadObjPalette
|
||||
b _0802D918
|
||||
_0802D906:
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xf]
|
||||
adds r0, r4, #0
|
||||
bl UnloadOBJPalette
|
||||
adds r0, r4, #0
|
||||
movs r1, #0xca
|
||||
bl LoadObjPalette
|
||||
_0802D918:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x80
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _0802D924
|
||||
b _0802DB7E
|
||||
_0802D924:
|
||||
ldr r1, _0802D944 @ =gPlayerEntity
|
||||
adds r0, r4, #0
|
||||
movs r2, #8
|
||||
movs r3, #8
|
||||
bl EntityInRectRadius
|
||||
cmp r0, #0
|
||||
bne _0802D936
|
||||
b _0802DB7E
|
||||
_0802D936:
|
||||
ldr r0, _0802D948 @ =gPlayerState
|
||||
movs r1, #1
|
||||
strb r1, [r0, #0x14]
|
||||
adds r0, #0x3f
|
||||
movs r1, #0xfc
|
||||
strb r1, [r0]
|
||||
b _0802DB7E
|
||||
.align 2, 0
|
||||
_0802D944: .4byte gPlayerEntity
|
||||
_0802D948: .4byte gPlayerState
|
||||
_0802D94C:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _0802D95E
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
b _0802DB7E
|
||||
_0802D95E:
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl GravityUpdate
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
beq _0802D970
|
||||
b _0802DB7E
|
||||
_0802D970:
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x7b
|
||||
movs r1, #1
|
||||
strb r1, [r0]
|
||||
strb r2, [r4, #0xe]
|
||||
_0802D97A:
|
||||
ldrb r3, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x67
|
||||
movs r2, #0
|
||||
bl CreateObjectWithParent
|
||||
ldrb r0, [r4, #0xe]
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #7
|
||||
bls _0802D97A
|
||||
movs r0, #0xa8
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
_0802D99C:
|
||||
bl DeleteThisEntity
|
||||
b _0802DB7E
|
||||
_0802D9A2:
|
||||
ldr r0, _0802D9F4 @ =gRoomTransition
|
||||
ldr r0, [r0]
|
||||
movs r1, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0802D9B8
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #2
|
||||
bne _0802D9B8
|
||||
b _0802DB7E
|
||||
_0802D9B8:
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0802D9CE
|
||||
b _0802DB7E
|
||||
_0802D9CE:
|
||||
movs r0, #0x24
|
||||
movs r1, #6
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _0802D99C
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x84
|
||||
ldr r1, [r2]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0x38]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r2]
|
||||
str r1, [r0]
|
||||
b _0802D99C
|
||||
.align 2, 0
|
||||
_0802D9F4: .4byte gRoomTransition
|
||||
_0802D9F8:
|
||||
ldr r0, _0802DA50 @ =gRoomTransition
|
||||
ldr r0, [r0]
|
||||
movs r1, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0802DA0E
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xc]
|
||||
cmp r0, #2
|
||||
bne _0802DA0E
|
||||
b _0802DB7E
|
||||
_0802DA0E:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0802DA24
|
||||
b _0802DB7E
|
||||
_0802DA24:
|
||||
movs r0, #0x24
|
||||
movs r1, #3
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _0802D99C
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x84
|
||||
ldr r0, [r1]
|
||||
ldrb r0, [r0, #1]
|
||||
strb r0, [r4, #0xe]
|
||||
ldr r2, [r1]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r2, #0x38]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r1]
|
||||
str r1, [r0]
|
||||
b _0802D99C
|
||||
.align 2, 0
|
||||
_0802DA50: .4byte gRoomTransition
|
||||
_0802DA54:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x74
|
||||
ldrb r1, [r0]
|
||||
adds r6, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0802DA96
|
||||
subs r0, r1, #1
|
||||
strb r0, [r6]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _0802DA96
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x75
|
||||
ldrb r0, [r5]
|
||||
adds r0, #2
|
||||
strb r0, [r5]
|
||||
ldr r7, _0802DAD4 @ =gUnk_080CD884
|
||||
ldrb r0, [r5]
|
||||
adds r0, r0, r7
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r6]
|
||||
cmp r0, #0
|
||||
beq _0802DA96
|
||||
adds r0, r4, #0
|
||||
bl UnloadOBJPalette
|
||||
ldrb r0, [r5]
|
||||
adds r0, #1
|
||||
adds r0, r0, r7
|
||||
ldrb r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl LoadObjPalette
|
||||
_0802DA96:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0802DAD8
|
||||
ldrb r2, [r6]
|
||||
cmp r2, #0
|
||||
bne _0802DAD8
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
cmp r0, #0x1d
|
||||
bne _0802DB20
|
||||
movs r0, #0xc0
|
||||
lsls r0, r0, #0xa
|
||||
str r0, [r4, #0x20]
|
||||
ldr r1, [r4, #0x50]
|
||||
movs r0, #4
|
||||
strb r0, [r1, #0xd]
|
||||
ldr r0, [r4, #0x50]
|
||||
strb r2, [r0, #0xb]
|
||||
ldr r0, [r4, #0x50]
|
||||
adds r0, #0x7b
|
||||
strb r2, [r0]
|
||||
movs r0, #0x86
|
||||
lsls r0, r0, #1
|
||||
bl SoundReq
|
||||
b _0802DB20
|
||||
.align 2, 0
|
||||
_0802DAD4: .4byte gUnk_080CD884
|
||||
_0802DAD8:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
ldr r2, [r0]
|
||||
ldrb r1, [r4, #0xe]
|
||||
adds r3, r0, #0
|
||||
ldrb r0, [r2, #1]
|
||||
cmp r1, r0
|
||||
beq _0802DB20
|
||||
adds r0, r1, #0
|
||||
ldrb r1, [r2, #1]
|
||||
subs r0, r0, r1
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
cmp r0, #0x10
|
||||
ble _0802DB08
|
||||
ldrb r0, [r4, #0x1e]
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0x1e]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0x30
|
||||
bls _0802DB1A
|
||||
movs r0, #0x28
|
||||
b _0802DB18
|
||||
_0802DB08:
|
||||
ldrb r0, [r4, #0x1e]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0x1e]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0x27
|
||||
bhi _0802DB1A
|
||||
movs r0, #0x30
|
||||
_0802DB18:
|
||||
strb r0, [r4, #0x1e]
|
||||
_0802DB1A:
|
||||
ldr r0, [r3]
|
||||
ldrb r0, [r0, #1]
|
||||
strb r0, [r4, #0xe]
|
||||
_0802DB20:
|
||||
ldr r0, [r4, #0x20]
|
||||
cmp r0, #0
|
||||
ble _0802DB7E
|
||||
movs r1, #0xc0
|
||||
lsls r1, r1, #5
|
||||
adds r0, r4, #0
|
||||
bl GravityUpdate
|
||||
ldr r0, [r4, #0x20]
|
||||
cmp r0, #0
|
||||
bgt _0802DB7E
|
||||
movs r0, #0x24
|
||||
movs r1, #4
|
||||
bl CreateEnemy
|
||||
adds r1, r0, #0
|
||||
str r1, [r4, #0x54]
|
||||
cmp r1, #0
|
||||
beq _0802DB7E
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
adds r2, r4, #0
|
||||
adds r2, #0x84
|
||||
ldr r1, [r2]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0x38]
|
||||
adds r0, #0x84
|
||||
ldr r1, [r2]
|
||||
str r1, [r0]
|
||||
ldr r1, [r4, #0x54]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
b _0802D99C
|
||||
_0802DB64:
|
||||
ldr r1, _0802DB80 @ =gUnk_080CD810
|
||||
ldrb r0, [r4, #0xd]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r1, [r0]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
bl sub_0802E7E4
|
||||
_0802DB7E:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0802DB80: .4byte gUnk_080CD810
|
||||
|
||||
.syntax divided
|
||||
@@ -1,61 +0,0 @@
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
movs r2, #0
|
||||
movs r6, #0x1f
|
||||
_0802E770:
|
||||
lsls r3, r2, #2
|
||||
adds r0, r4, r3
|
||||
ldrb r1, [r0, #1]
|
||||
adds r2, #1
|
||||
lsls r0, r2, #2
|
||||
adds r0, r4, r0
|
||||
ldrb r0, [r0, #1]
|
||||
subs r0, r1, r0
|
||||
ands r0, r6
|
||||
adds r5, r2, #0
|
||||
cmp r0, #0x10
|
||||
ble _0802E790
|
||||
cmp r0, #0x1e
|
||||
bgt _0802E798
|
||||
adds r1, #1
|
||||
b _0802E796
|
||||
_0802E790:
|
||||
cmp r0, #1
|
||||
ble _0802E798
|
||||
subs r1, #1
|
||||
_0802E796:
|
||||
ands r1, r6
|
||||
_0802E798:
|
||||
adds r0, r4, r3
|
||||
strb r1, [r0, #1]
|
||||
ldrb r1, [r0, #0x19]
|
||||
lsls r0, r5, #2
|
||||
adds r0, r4, r0
|
||||
ldrb r0, [r0, #0x19]
|
||||
subs r0, r1, r0
|
||||
movs r2, #0x1f
|
||||
ands r0, r2
|
||||
cmp r0, #0x10
|
||||
ble _0802E7B6
|
||||
cmp r0, #0x1d
|
||||
bgt _0802E7BE
|
||||
adds r1, #1
|
||||
b _0802E7BC
|
||||
_0802E7B6:
|
||||
cmp r0, #2
|
||||
ble _0802E7BE
|
||||
subs r1, #1
|
||||
_0802E7BC:
|
||||
ands r1, r2
|
||||
_0802E7BE:
|
||||
adds r0, r4, r3
|
||||
strb r1, [r0, #0x19]
|
||||
adds r2, r5, #0
|
||||
cmp r2, #4
|
||||
bls _0802E770
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
@@ -1,59 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r5, r0, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _080665DE
|
||||
ldrb r0, [r5, #0xc]
|
||||
cmp r0, #3
|
||||
beq _080665DE
|
||||
ldr r4, _080665E0 @ =gPlayerEntity
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
movs r2, #0x50
|
||||
bl sub_0806FC80
|
||||
cmp r0, #0
|
||||
beq _080665DE
|
||||
adds r0, r5, #0
|
||||
adds r1, r4, #0
|
||||
bl GetFacingDirection
|
||||
adds r3, r0, #0
|
||||
movs r6, #1
|
||||
movs r1, #0x18
|
||||
adds r4, r3, #0
|
||||
ands r4, r1
|
||||
ldrb r0, [r5, #0x15]
|
||||
adds r2, r1, #0
|
||||
ands r2, r0
|
||||
cmp r2, r4
|
||||
bne _080665C8
|
||||
adds r2, r3, #5
|
||||
movs r1, #7
|
||||
ands r2, r1
|
||||
ldrb r0, [r5, #0x15]
|
||||
adds r0, #5
|
||||
ands r0, r1
|
||||
cmp r0, #2
|
||||
bhi _080665C8
|
||||
cmp r2, #2
|
||||
bhi _080665C8
|
||||
movs r6, #0
|
||||
_080665C8:
|
||||
cmp r6, #0
|
||||
beq _080665DE
|
||||
strb r3, [r5, #0x15]
|
||||
adds r3, #4
|
||||
movs r0, #0x18
|
||||
ands r3, r0
|
||||
lsrs r3, r3, #3
|
||||
adds r0, r5, #0
|
||||
adds r1, r3, #0
|
||||
bl InitializeAnimation
|
||||
_080665DE:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080665E0: .4byte gPlayerEntity
|
||||
.syntax divided
|
||||
@@ -1,109 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, lr}
|
||||
adds r4, r0, #0
|
||||
adds r6, r1, #0
|
||||
ldrb r1, [r4, #0x15]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _080A2CBA
|
||||
lsrs r0, r1, #3
|
||||
cmp r0, #1
|
||||
beq _080A2C3C
|
||||
cmp r0, #1
|
||||
bgt _080A2C04
|
||||
cmp r0, #0
|
||||
beq _080A2C0E
|
||||
b _080A2CBA
|
||||
_080A2C04:
|
||||
cmp r0, #2
|
||||
beq _080A2C68
|
||||
cmp r0, #3
|
||||
beq _080A2C94
|
||||
b _080A2CBA
|
||||
_080A2C0E:
|
||||
ldrh r5, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
bl LinearMoveUpdate
|
||||
ldrh r1, [r4, #0x32]
|
||||
lsls r0, r5, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
subs r0, r0, r1
|
||||
lsls r0, r0, #0x10
|
||||
asrs r1, r0, #0x10
|
||||
cmp r1, #0
|
||||
beq _080A2CBA
|
||||
cmp r6, #0
|
||||
beq _080A2CBA
|
||||
ldr r0, _080A2C38 @ =gPlayerEntity
|
||||
lsls r1, r1, #8
|
||||
movs r2, #0
|
||||
bl sub_080044AE
|
||||
b _080A2CBA
|
||||
.align 2, 0
|
||||
_080A2C38: .4byte gPlayerEntity
|
||||
_080A2C3C:
|
||||
ldrh r5, [r4, #0x2e]
|
||||
adds r0, r4, #0
|
||||
bl LinearMoveUpdate
|
||||
ldrh r1, [r4, #0x2e]
|
||||
lsls r0, r5, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
subs r1, r1, r0
|
||||
lsls r1, r1, #0x10
|
||||
asrs r1, r1, #0x10
|
||||
cmp r1, #0
|
||||
beq _080A2CBA
|
||||
cmp r6, #0
|
||||
beq _080A2CBA
|
||||
ldr r0, _080A2C64 @ =gPlayerEntity
|
||||
lsls r1, r1, #8
|
||||
movs r2, #8
|
||||
bl sub_080044AE
|
||||
b _080A2CBA
|
||||
.align 2, 0
|
||||
_080A2C64: .4byte gPlayerEntity
|
||||
_080A2C68:
|
||||
ldrh r5, [r4, #0x32]
|
||||
adds r0, r4, #0
|
||||
bl LinearMoveUpdate
|
||||
ldrh r1, [r4, #0x32]
|
||||
lsls r0, r5, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
subs r1, r1, r0
|
||||
lsls r1, r1, #0x10
|
||||
asrs r1, r1, #0x10
|
||||
cmp r1, #0
|
||||
beq _080A2CBA
|
||||
cmp r6, #0
|
||||
beq _080A2CBA
|
||||
ldr r0, _080A2C90 @ =gPlayerEntity
|
||||
lsls r1, r1, #8
|
||||
movs r2, #0x10
|
||||
bl sub_080044AE
|
||||
b _080A2CBA
|
||||
.align 2, 0
|
||||
_080A2C90: .4byte gPlayerEntity
|
||||
_080A2C94:
|
||||
ldrh r5, [r4, #0x2e]
|
||||
adds r0, r4, #0
|
||||
bl LinearMoveUpdate
|
||||
ldrh r1, [r4, #0x2e]
|
||||
lsls r0, r5, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
subs r0, r0, r1
|
||||
lsls r0, r0, #0x10
|
||||
asrs r1, r0, #0x10
|
||||
cmp r1, #0
|
||||
beq _080A2CBA
|
||||
cmp r6, #0
|
||||
beq _080A2CBA
|
||||
ldr r0, _080A2CBC @ =gPlayerEntity
|
||||
lsls r1, r1, #8
|
||||
movs r2, #0x18
|
||||
bl sub_080044AE
|
||||
_080A2CBA:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
_080A2CBC: .4byte gPlayerEntity
|
||||
.syntax divided
|
||||
@@ -1,210 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #0xc
|
||||
str r1, [sp]
|
||||
mov r8, r2
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
str r0, [sp, #4]
|
||||
ldrb r0, [r0, #1]
|
||||
subs r4, r0, #1
|
||||
cmp r4, #0
|
||||
bne _08036B10
|
||||
b _08036C80
|
||||
_08036B10:
|
||||
ldr r0, [sp, #4]
|
||||
adds r0, #0xc
|
||||
str r0, [sp, #8]
|
||||
lsls r0, r1, #0x14
|
||||
asrs r0, r0, #0x10
|
||||
mov sl, r0
|
||||
_08036B1C:
|
||||
mov r1, r8
|
||||
cmp r1, #0
|
||||
bne _08036BC0
|
||||
lsls r0, r4, #2
|
||||
ldr r2, [sp, #8]
|
||||
adds r6, r2, r0
|
||||
ldr r0, [r6]
|
||||
subs r4, #1
|
||||
lsls r1, r4, #2
|
||||
adds r5, r2, r1
|
||||
ldr r2, [r5]
|
||||
movs r3, #0x2e
|
||||
ldrsh r1, [r2, r3]
|
||||
movs r3, #0x32
|
||||
ldrsh r2, [r2, r3]
|
||||
bl sub_080041DC
|
||||
mov sb, r4
|
||||
ldr r1, [sp]
|
||||
cmp r1, r0
|
||||
blo _08036B48
|
||||
b _08036C78
|
||||
_08036B48:
|
||||
ldr r2, [r5]
|
||||
ldr r3, [r6]
|
||||
ldr r0, [r2, #0x2c]
|
||||
ldr r1, [r3, #0x2c]
|
||||
subs r0, r0, r1
|
||||
ldr r1, [r2, #0x30]
|
||||
ldr r2, [r3, #0x30]
|
||||
subs r1, r1, r2
|
||||
bl sub_080045DA
|
||||
ldr r1, [r5]
|
||||
adds r1, #0x7b
|
||||
strb r0, [r1]
|
||||
ldr r0, [r5]
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #1
|
||||
ldr r2, _08036BBC @ =gSineTable
|
||||
adds r0, r0, r2
|
||||
movs r3, #0
|
||||
ldrsh r0, [r0, r3]
|
||||
mov r1, sl
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
bl FixedDiv
|
||||
ldr r2, [r5]
|
||||
ldr r1, [r6]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #8
|
||||
ldr r1, [r1, #0x2c]
|
||||
adds r1, r1, r0
|
||||
str r1, [r2, #0x2c]
|
||||
ldr r0, [r5]
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
adds r0, #0x40
|
||||
lsls r0, r0, #1
|
||||
ldr r1, _08036BBC @ =gSineTable
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsh r0, [r0, r2]
|
||||
mov r1, sl
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
bl FixedDiv
|
||||
ldr r2, [r5]
|
||||
ldr r1, [r6]
|
||||
b _08036C6E
|
||||
.align 2, 0
|
||||
_08036BBC: .4byte gSineTable
|
||||
_08036BC0:
|
||||
subs r2, r4, #1
|
||||
lsls r0, r2, #2
|
||||
ldr r3, [sp, #8]
|
||||
adds r0, r3, r0
|
||||
ldr r0, [r0]
|
||||
adds r5, r0, #0
|
||||
adds r5, #0x7b
|
||||
lsls r1, r4, #2
|
||||
adds r0, r3, r1
|
||||
ldr r0, [r0]
|
||||
adds r0, #0x7b
|
||||
ldrb r4, [r5]
|
||||
ldrb r3, [r0]
|
||||
adds r7, r1, #0
|
||||
ldr r6, [sp, #4]
|
||||
adds r6, #0xc
|
||||
mov sb, r2
|
||||
cmp r4, r3
|
||||
beq _08036C0E
|
||||
subs r0, r3, r4
|
||||
lsls r0, r0, #0x18
|
||||
asrs r1, r0, #0x18
|
||||
cmp r1, #0
|
||||
ble _08036BFE
|
||||
mov r2, r8
|
||||
lsls r0, r2, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r1, r0
|
||||
ble _08036C0E
|
||||
subs r0, r3, r2
|
||||
b _08036C0C
|
||||
_08036BFE:
|
||||
mov r2, r8
|
||||
rsbs r0, r2, #0
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
cmp r1, r0
|
||||
bge _08036C0E
|
||||
adds r0, r3, r2
|
||||
_08036C0C:
|
||||
strb r0, [r5]
|
||||
_08036C0E:
|
||||
mov r3, sb
|
||||
lsls r4, r3, #2
|
||||
adds r4, r6, r4
|
||||
ldr r0, [r4]
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #1
|
||||
ldr r1, _08036C8C @ =gSineTable
|
||||
adds r0, r0, r1
|
||||
movs r2, #0
|
||||
ldrsh r0, [r0, r2]
|
||||
mov r1, sl
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
bl FixedDiv
|
||||
ldr r2, [r4]
|
||||
adds r5, r6, r7
|
||||
ldr r1, [r5]
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #8
|
||||
ldr r1, [r1, #0x2c]
|
||||
adds r1, r1, r0
|
||||
str r1, [r2, #0x2c]
|
||||
ldr r0, [r4]
|
||||
adds r0, #0x7b
|
||||
ldrb r0, [r0]
|
||||
adds r0, #0x40
|
||||
lsls r0, r0, #1
|
||||
ldr r3, _08036C8C @ =gSineTable
|
||||
adds r0, r0, r3
|
||||
movs r1, #0
|
||||
ldrsh r0, [r0, r1]
|
||||
mov r1, sl
|
||||
bl FixedMul
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #0x10
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
bl FixedDiv
|
||||
ldr r2, [r4]
|
||||
ldr r1, [r5]
|
||||
_08036C6E:
|
||||
lsls r0, r0, #0x10
|
||||
asrs r0, r0, #8
|
||||
ldr r1, [r1, #0x30]
|
||||
subs r1, r1, r0
|
||||
str r1, [r2, #0x30]
|
||||
_08036C78:
|
||||
mov r4, sb
|
||||
cmp r4, #0
|
||||
beq _08036C80
|
||||
b _08036B1C
|
||||
_08036C80:
|
||||
add sp, #0xc
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_08036C8C: .4byte gSineTable
|
||||
.syntax divided
|
||||
@@ -1,579 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
mov r7, sl
|
||||
mov r6, sb
|
||||
mov r5, r8
|
||||
push {r5, r6, r7}
|
||||
sub sp, #0x38
|
||||
adds r7, r0, #0
|
||||
bl GetNextFrame
|
||||
ldrb r0, [r7, #0xa]
|
||||
cmp r0, #9
|
||||
bls _0809A1D2
|
||||
b _0809A632
|
||||
_0809A1D2:
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _0809A1DC @ =_0809A1E0
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_0809A1DC: .4byte _0809A1E0
|
||||
_0809A1E0: @ jump table
|
||||
.4byte _0809A208 @ case 0
|
||||
.4byte _0809A25C @ case 1
|
||||
.4byte _0809A33E @ case 2
|
||||
.4byte _0809A378 @ case 3
|
||||
.4byte _0809A394 @ case 4
|
||||
.4byte _0809A3E0 @ case 5
|
||||
.4byte _0809A378 @ case 6
|
||||
.4byte _0809A46C @ case 7
|
||||
.4byte _0809A47C @ case 8
|
||||
.4byte _0809A616 @ case 9
|
||||
_0809A208:
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x79
|
||||
ldrb r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _0809A25C
|
||||
subs r0, #1
|
||||
strb r0, [r1]
|
||||
ldrb r0, [r7, #0xf]
|
||||
subs r0, #1
|
||||
strb r0, [r7, #0xf]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
adds r1, #0xb
|
||||
str r1, [sp, #0x20]
|
||||
cmp r0, #0xff
|
||||
bne _0809A254
|
||||
movs r0, #5
|
||||
strb r0, [r7, #0xf]
|
||||
ldrb r3, [r7, #0xb]
|
||||
adds r0, r7, #0
|
||||
movs r1, #0x87
|
||||
movs r2, #1
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
str r1, [r7, #0x54]
|
||||
cmp r1, #0
|
||||
beq _0809A24E
|
||||
ldr r0, [r7, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
ldr r0, [r7, #0x54]
|
||||
adds r0, #0x84
|
||||
ldr r2, [sp, #0x20]
|
||||
ldr r1, [r2]
|
||||
str r1, [r0]
|
||||
_0809A24E:
|
||||
ldrb r0, [r7, #0xb]
|
||||
adds r0, #1
|
||||
strb r0, [r7, #0xb]
|
||||
_0809A254:
|
||||
ldr r1, [sp, #0x20]
|
||||
ldr r0, [r1]
|
||||
ldr r0, [r0, #0xc]
|
||||
b _0809A474
|
||||
_0809A25C:
|
||||
adds r4, r7, #0
|
||||
adds r4, #0x84
|
||||
ldr r1, [r4]
|
||||
ldrb r0, [r7, #0xe]
|
||||
lsls r0, r0, #2
|
||||
adds r1, #0xc
|
||||
adds r1, r1, r0
|
||||
ldr r2, [r1]
|
||||
ldr r0, [r2, #0x2c]
|
||||
ldr r1, [r7, #0x2c]
|
||||
subs r0, r0, r1
|
||||
ldr r1, [r2, #0x30]
|
||||
ldr r2, [r7, #0x30]
|
||||
subs r1, r1, r2
|
||||
bl sub_080045DA
|
||||
strb r0, [r7, #0x15]
|
||||
movs r2, #0x24
|
||||
ldrsh r1, [r7, r2]
|
||||
ldrb r2, [r7, #0x15]
|
||||
adds r0, r7, #0
|
||||
bl LinearMoveAngle
|
||||
ldr r1, [r4]
|
||||
ldrb r0, [r7, #0xe]
|
||||
lsls r0, r0, #2
|
||||
adds r1, #0xc
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r7, #0
|
||||
movs r2, #2
|
||||
movs r3, #2
|
||||
bl EntityInRectRadius
|
||||
cmp r0, #0
|
||||
bne _0809A2A6
|
||||
b _0809A632
|
||||
_0809A2A6:
|
||||
ldrb r0, [r7, #0xa]
|
||||
cmp r0, #0
|
||||
bne _0809A2CC
|
||||
ldr r1, [r4]
|
||||
ldrb r0, [r7, #0xe]
|
||||
lsls r0, r0, #2
|
||||
adds r1, #0xc
|
||||
adds r1, r1, r0
|
||||
ldr r3, [r1]
|
||||
ldrb r2, [r3, #0x18]
|
||||
lsls r1, r2, #0x1e
|
||||
lsrs r1, r1, #0x1e
|
||||
movs r0, #2
|
||||
rsbs r0, r0, #0
|
||||
ands r1, r0
|
||||
subs r0, #2
|
||||
ands r0, r2
|
||||
orrs r0, r1
|
||||
strb r0, [r3, #0x18]
|
||||
_0809A2CC:
|
||||
ldrb r1, [r7, #0xe]
|
||||
ldr r0, [r4]
|
||||
ldrb r0, [r0, #1]
|
||||
subs r0, #1
|
||||
cmp r1, r0
|
||||
bne _0809A338
|
||||
movs r0, #2
|
||||
strb r0, [r7, #0xc]
|
||||
movs r0, #0xf0
|
||||
strb r0, [r7, #0xe]
|
||||
bl Random
|
||||
ldr r6, _0809A330 @ =gUnk_0812384C
|
||||
ldrb r2, [r7, #0xb]
|
||||
movs r3, #0xf
|
||||
movs r4, #0xf
|
||||
adds r1, r4, #0
|
||||
ands r1, r2
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r6
|
||||
ands r0, r3
|
||||
ldrb r1, [r1]
|
||||
adds r0, r0, r1
|
||||
strb r0, [r7, #0x15]
|
||||
bl Random
|
||||
ldrb r1, [r7, #0xb]
|
||||
ands r4, r1
|
||||
lsls r4, r4, #1
|
||||
adds r4, #1
|
||||
lsls r4, r4, #1
|
||||
adds r4, r4, r6
|
||||
ldr r2, _0809A334 @ =0x000001FF
|
||||
adds r1, r2, #0
|
||||
ands r0, r1
|
||||
ldrh r4, [r4]
|
||||
adds r0, r0, r4
|
||||
strh r0, [r7, #0x24]
|
||||
ldrb r0, [r7, #0xa]
|
||||
cmp r0, #0
|
||||
beq _0809A320
|
||||
b _0809A632
|
||||
_0809A320:
|
||||
ldr r1, [r7, #0x50]
|
||||
movs r0, #4
|
||||
strb r0, [r1, #0xc]
|
||||
ldr r1, [r7, #0x50]
|
||||
movs r0, #0
|
||||
strb r0, [r1, #0xd]
|
||||
b _0809A632
|
||||
.align 2, 0
|
||||
_0809A330: .4byte gUnk_0812384C
|
||||
_0809A334: .4byte 0x000001FF
|
||||
_0809A338:
|
||||
adds r0, r1, #1
|
||||
strb r0, [r7, #0xe]
|
||||
b _0809A632
|
||||
_0809A33E:
|
||||
ldr r1, [r7, #0x50]
|
||||
ldrb r0, [r1, #0xb]
|
||||
cmp r0, #3
|
||||
bne _0809A38E
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x84
|
||||
ldr r0, [r0]
|
||||
ldr r2, [r0, #8]
|
||||
ldr r0, [r2, #0x2c]
|
||||
ldr r1, [r7, #0x2c]
|
||||
subs r0, r0, r1
|
||||
ldr r1, [r2, #0x30]
|
||||
ldr r2, [r7, #0x30]
|
||||
subs r1, r1, r2
|
||||
bl sub_080045DA
|
||||
strb r0, [r7, #0x15]
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #2
|
||||
ldrb r2, [r7, #0x15]
|
||||
adds r0, r7, #0
|
||||
bl LinearMoveAngle
|
||||
ldr r1, [r7, #0x50]
|
||||
adds r0, r7, #0
|
||||
movs r2, #0x48
|
||||
bl sub_0806FC80
|
||||
b _0809A388
|
||||
_0809A378:
|
||||
ldrb r2, [r7, #0x15]
|
||||
adds r0, r7, #0
|
||||
movs r1, #0x80
|
||||
bl LinearMoveAngle
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r0, [r0]
|
||||
_0809A388:
|
||||
cmp r0, #0
|
||||
bne _0809A38E
|
||||
b _0809A632
|
||||
_0809A38E:
|
||||
bl DeleteThisEntity
|
||||
b _0809A632
|
||||
_0809A394:
|
||||
ldr r3, [r7, #0x78]
|
||||
cmp r3, #0
|
||||
bne _0809A3B4
|
||||
ldr r0, _0809A3B0 @ =gRoomVars
|
||||
movs r2, #0xc
|
||||
ldrsh r1, [r0, r2]
|
||||
movs r0, #0x80
|
||||
lsls r0, r0, #1
|
||||
cmp r1, r0
|
||||
beq _0809A38E
|
||||
movs r0, #8
|
||||
bl ChangeLightLevel
|
||||
b _0809A632
|
||||
.align 2, 0
|
||||
_0809A3B0: .4byte gRoomVars
|
||||
_0809A3B4:
|
||||
ldr r2, [r7, #0x50]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x45
|
||||
ldrb r1, [r0]
|
||||
cmp r1, #0
|
||||
bne _0809A3C8
|
||||
movs r0, #1
|
||||
strb r0, [r7, #0xd]
|
||||
str r1, [r7, #0x78]
|
||||
b _0809A632
|
||||
_0809A3C8:
|
||||
ldrb r0, [r7, #0xd]
|
||||
cmp r0, #0
|
||||
bne _0809A3D6
|
||||
ldrb r0, [r2, #0xb]
|
||||
cmp r0, #0
|
||||
beq _0809A3D6
|
||||
b _0809A632
|
||||
_0809A3D6:
|
||||
movs r0, #1
|
||||
strb r0, [r7, #0xd]
|
||||
subs r0, r3, #1
|
||||
str r0, [r7, #0x78]
|
||||
b _0809A632
|
||||
_0809A3E0:
|
||||
ldr r0, [r7, #0x78]
|
||||
cmp r0, #0
|
||||
bne _0809A432
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x76
|
||||
ldrh r2, [r0]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #1
|
||||
adds r5, r0, #0
|
||||
cmp r2, r1
|
||||
bne _0809A40E
|
||||
ldr r0, [r7, #0x50]
|
||||
adds r0, #0x7c
|
||||
ldrb r1, [r0]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
adds r4, r7, #0
|
||||
adds r4, #0x74
|
||||
cmp r0, #0
|
||||
beq _0809A420
|
||||
bl DeleteThisEntity
|
||||
b _0809A420
|
||||
_0809A40E:
|
||||
adds r0, r2, #0
|
||||
subs r0, #0x20
|
||||
strh r0, [r5]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x74
|
||||
ldrh r0, [r1]
|
||||
subs r0, #0x20
|
||||
strh r0, [r1]
|
||||
adds r4, r1, #0
|
||||
_0809A420:
|
||||
ldrh r1, [r5]
|
||||
ldrh r2, [r4]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x7a
|
||||
ldrh r3, [r0]
|
||||
adds r0, r7, #0
|
||||
bl SetAffineInfo
|
||||
b _0809A436
|
||||
_0809A432:
|
||||
subs r0, #1
|
||||
str r0, [r7, #0x78]
|
||||
_0809A436:
|
||||
ldr r0, [r7, #0x50]
|
||||
adds r1, r7, #0
|
||||
bl CopyPosition
|
||||
ldr r4, _0809A468 @ =gUnk_0812388C
|
||||
ldrb r3, [r7, #0xb]
|
||||
lsls r0, r3, #1
|
||||
adds r0, #1
|
||||
lsls r0, r0, #1
|
||||
adds r0, r0, r4
|
||||
ldrh r1, [r0]
|
||||
ldr r0, [r7, #0x50]
|
||||
adds r0, #0x7b
|
||||
ldrb r2, [r0]
|
||||
rsbs r2, r2, #0
|
||||
lsls r2, r2, #0x18
|
||||
lsls r3, r3, #2
|
||||
adds r3, r3, r4
|
||||
lsrs r2, r2, #0x18
|
||||
ldrh r3, [r3]
|
||||
adds r2, r2, r3
|
||||
adds r0, r7, #0
|
||||
bl LinearMoveAngle
|
||||
b _0809A632
|
||||
.align 2, 0
|
||||
_0809A468: .4byte gUnk_0812388C
|
||||
_0809A46C:
|
||||
ldrb r0, [r7, #0xe]
|
||||
cmp r0, #0
|
||||
bne _0809A38E
|
||||
ldr r0, [r7, #0x50]
|
||||
_0809A474:
|
||||
adds r1, r7, #0
|
||||
bl CopyPosition
|
||||
b _0809A632
|
||||
_0809A47C:
|
||||
ldrb r0, [r7, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r7, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xff
|
||||
beq _0809A48C
|
||||
b _0809A632
|
||||
_0809A48C:
|
||||
movs r0, #4
|
||||
strb r0, [r7, #0xe]
|
||||
ldrb r0, [r7, #0xf]
|
||||
adds r0, #1
|
||||
strb r0, [r7, #0xf]
|
||||
adds r0, r7, #0
|
||||
adds r0, #0x84
|
||||
str r0, [sp, #4]
|
||||
ldrb r1, [r7, #0xf]
|
||||
lsls r0, r1, #5
|
||||
subs r0, r0, r1
|
||||
ldr r2, [sp, #4]
|
||||
ldr r1, [r2]
|
||||
subs r1, r1, r0
|
||||
mov sl, r1
|
||||
mov r0, sl
|
||||
str r0, [sp]
|
||||
adds r1, r7, #0
|
||||
adds r1, #0x82
|
||||
str r1, [sp, #8]
|
||||
ldrh r0, [r1]
|
||||
adds r2, r7, #0
|
||||
adds r2, #0x7e
|
||||
str r2, [sp, #0xc]
|
||||
strh r0, [r2]
|
||||
ldrh r0, [r1]
|
||||
subs r1, #8
|
||||
str r1, [sp, #0x10]
|
||||
strh r0, [r1]
|
||||
movs r2, #0x80
|
||||
adds r2, r2, r7
|
||||
mov sb, r2
|
||||
ldrb r0, [r7, #0xf]
|
||||
lsls r0, r0, #4
|
||||
ldrh r1, [r2]
|
||||
subs r1, r1, r0
|
||||
movs r0, #0x7c
|
||||
adds r0, r0, r7
|
||||
mov r8, r0
|
||||
strh r1, [r0]
|
||||
adds r4, r7, #0
|
||||
adds r4, #0x78
|
||||
strh r1, [r4]
|
||||
ldr r1, [sp, #0x10]
|
||||
ldrh r0, [r1]
|
||||
ldrh r1, [r4]
|
||||
ldrb r3, [r7, #0xb]
|
||||
mov r2, sl
|
||||
bl sub_0809A6F8
|
||||
adds r5, r0, #0
|
||||
ldrb r6, [r7, #0xf]
|
||||
ldr r2, [sp, #4]
|
||||
str r2, [sp, #0x20]
|
||||
ldr r0, [sp, #0x10]
|
||||
str r0, [sp, #0x28]
|
||||
ldr r1, [sp, #8]
|
||||
str r1, [sp, #0x1c]
|
||||
ldr r2, [sp, #0xc]
|
||||
str r2, [sp, #0x30]
|
||||
mov r0, sb
|
||||
str r0, [sp, #0x34]
|
||||
mov r1, r8
|
||||
str r1, [sp, #0x2c]
|
||||
str r4, [sp, #0x24]
|
||||
cmp r6, #0
|
||||
beq _0809A568
|
||||
ldr r2, [sp, #0x28]
|
||||
str r2, [sp, #0x14]
|
||||
mov sb, r4
|
||||
ldr r0, [sp, #0x30]
|
||||
mov r8, r0
|
||||
adds r4, r1, #0
|
||||
_0809A51E:
|
||||
ldr r1, [sp, #0x14]
|
||||
ldrh r0, [r1]
|
||||
subs r0, #0x10
|
||||
strh r0, [r1]
|
||||
mov r2, sb
|
||||
ldrh r0, [r2]
|
||||
adds r0, #0x10
|
||||
strh r0, [r2]
|
||||
ldr r0, [sp]
|
||||
adds r0, #0x1e
|
||||
str r0, [sp]
|
||||
ldrh r0, [r1]
|
||||
ldrh r1, [r2]
|
||||
ldrb r3, [r7, #0xb]
|
||||
ldr r2, [sp]
|
||||
bl sub_0809A6F8
|
||||
adds r5, r5, r0
|
||||
mov r1, r8
|
||||
ldrh r0, [r1]
|
||||
adds r0, #0x10
|
||||
strh r0, [r1]
|
||||
ldrh r0, [r4]
|
||||
adds r0, #0x10
|
||||
strh r0, [r4]
|
||||
movs r2, #0x20
|
||||
add sl, r2
|
||||
ldrh r0, [r1]
|
||||
ldrh r1, [r4]
|
||||
ldrb r3, [r7, #0xb]
|
||||
mov r2, sl
|
||||
bl sub_0809A6F8
|
||||
adds r5, r5, r0
|
||||
subs r6, #1
|
||||
cmp r6, #0
|
||||
bne _0809A51E
|
||||
_0809A568:
|
||||
ldrb r1, [r7, #0xf]
|
||||
lsls r0, r1, #5
|
||||
subs r0, r0, r1
|
||||
ldr r2, [sp, #0x20]
|
||||
ldr r1, [r2]
|
||||
adds r1, r1, r0
|
||||
mov sl, r1
|
||||
mov r0, sl
|
||||
str r0, [sp]
|
||||
ldr r1, [sp, #0x1c]
|
||||
ldrh r0, [r1]
|
||||
ldr r2, [sp, #0x30]
|
||||
strh r0, [r2]
|
||||
ldrh r0, [r1]
|
||||
ldr r1, [sp, #0x28]
|
||||
strh r0, [r1]
|
||||
ldrb r0, [r7, #0xf]
|
||||
lsls r0, r0, #4
|
||||
ldr r2, [sp, #0x34]
|
||||
ldrh r2, [r2]
|
||||
adds r0, r0, r2
|
||||
ldr r1, [sp, #0x2c]
|
||||
strh r0, [r1]
|
||||
ldr r2, [sp, #0x24]
|
||||
strh r0, [r2]
|
||||
ldr r1, [sp, #0x28]
|
||||
ldrh r0, [r1]
|
||||
ldrh r1, [r2]
|
||||
ldrb r3, [r7, #0xb]
|
||||
mov r2, sl
|
||||
bl sub_0809A6F8
|
||||
adds r5, r5, r0
|
||||
ldrb r0, [r7, #0xf]
|
||||
subs r6, r0, #1
|
||||
cmp r6, #0
|
||||
beq _0809A610
|
||||
ldr r2, [sp, #0x28]
|
||||
str r2, [sp, #0x18]
|
||||
ldr r0, [sp, #0x24]
|
||||
mov sb, r0
|
||||
ldr r1, [sp, #0x30]
|
||||
mov r8, r1
|
||||
ldr r4, [sp, #0x2c]
|
||||
_0809A5C0:
|
||||
ldr r2, [sp, #0x18]
|
||||
ldrh r0, [r2]
|
||||
subs r0, #0x10
|
||||
strh r0, [r2]
|
||||
mov r1, sb
|
||||
ldrh r0, [r1]
|
||||
subs r0, #0x10
|
||||
strh r0, [r1]
|
||||
ldr r2, [sp]
|
||||
subs r2, #0x20
|
||||
str r2, [sp]
|
||||
ldr r1, [sp, #0x18]
|
||||
ldrh r0, [r1]
|
||||
mov r2, sb
|
||||
ldrh r1, [r2]
|
||||
ldrb r3, [r7, #0xb]
|
||||
ldr r2, [sp]
|
||||
bl sub_0809A6F8
|
||||
adds r5, r5, r0
|
||||
mov r1, r8
|
||||
ldrh r0, [r1]
|
||||
adds r0, #0x10
|
||||
strh r0, [r1]
|
||||
ldrh r0, [r4]
|
||||
subs r0, #0x10
|
||||
strh r0, [r4]
|
||||
movs r2, #0x1e
|
||||
rsbs r2, r2, #0
|
||||
add sl, r2
|
||||
ldrh r0, [r1]
|
||||
ldrh r1, [r4]
|
||||
ldrb r3, [r7, #0xb]
|
||||
mov r2, sl
|
||||
bl sub_0809A6F8
|
||||
adds r5, r5, r0
|
||||
subs r6, #1
|
||||
cmp r6, #0
|
||||
bne _0809A5C0
|
||||
_0809A610:
|
||||
cmp r5, #0
|
||||
bne _0809A632
|
||||
b _0809A38E
|
||||
_0809A616:
|
||||
bl sub_08078B48
|
||||
ldr r0, [r7, #0x78]
|
||||
subs r0, #1
|
||||
str r0, [r7, #0x78]
|
||||
movs r1, #1
|
||||
rsbs r1, r1, #0
|
||||
cmp r0, r1
|
||||
bne _0809A632
|
||||
ldr r1, _0809A640 @ =gRoomControls
|
||||
ldr r0, _0809A644 @ =gPlayerEntity
|
||||
str r0, [r1, #0x30]
|
||||
bl DeleteThisEntity
|
||||
_0809A632:
|
||||
add sp, #0x38
|
||||
pop {r3, r4, r5}
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
mov sl, r5
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
_0809A640: .4byte gRoomControls
|
||||
_0809A644: .4byte gPlayerEntity
|
||||
.syntax divided
|
||||
@@ -1,136 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x58
|
||||
ldrb r0, [r4, #0xa]
|
||||
ldrb r1, [r1]
|
||||
cmp r0, r1
|
||||
beq _08080CF0
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl InitAnimationForceUpdate
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #0x5c
|
||||
beq _08080CD4
|
||||
b _08080E00
|
||||
_08080CD4:
|
||||
ldrb r0, [r4, #0xb]
|
||||
lsls r0, r0, #3
|
||||
ldr r1, _08080CEC @ =gKinstoneWorldEvents
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0xf
|
||||
ands r1, r0
|
||||
lsls r0, r0, #4
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x1a]
|
||||
b _08080E00
|
||||
.align 2, 0
|
||||
_08080CEC: .4byte gKinstoneWorldEvents
|
||||
_08080CF0:
|
||||
adds r0, r4, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
ldrb r0, [r4, #0x18]
|
||||
lsls r0, r0, #0x1e
|
||||
cmp r0, #0
|
||||
bne _08080D00
|
||||
b _08080E00
|
||||
_08080D00:
|
||||
ldrb r0, [r4, #0xa]
|
||||
subs r0, #0x40
|
||||
cmp r0, #0x22
|
||||
bhi _08080E00
|
||||
lsls r0, r0, #2
|
||||
ldr r1, _08080D14 @ =_08080D18
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
mov pc, r0
|
||||
.align 2, 0
|
||||
_08080D14: .4byte _08080D18
|
||||
_08080D18: @ jump table
|
||||
.4byte _08080DEE @ case 0
|
||||
.4byte _08080DEE @ case 1
|
||||
.4byte _08080DEE @ case 2
|
||||
.4byte _08080DEE @ case 3
|
||||
.4byte _08080E00 @ case 4
|
||||
.4byte _08080E00 @ case 5
|
||||
.4byte _08080E00 @ case 6
|
||||
.4byte _08080E00 @ case 7
|
||||
.4byte _08080E00 @ case 8
|
||||
.4byte _08080E00 @ case 9
|
||||
.4byte _08080E00 @ case 10
|
||||
.4byte _08080E00 @ case 11
|
||||
.4byte _08080E00 @ case 12
|
||||
.4byte _08080E00 @ case 13
|
||||
.4byte _08080E00 @ case 14
|
||||
.4byte _08080E00 @ case 15
|
||||
.4byte _08080E00 @ case 16
|
||||
.4byte _08080E00 @ case 17
|
||||
.4byte _08080E00 @ case 18
|
||||
.4byte _08080E00 @ case 19
|
||||
.4byte _08080E00 @ case 20
|
||||
.4byte _08080E00 @ case 21
|
||||
.4byte _08080E00 @ case 22
|
||||
.4byte _08080E00 @ case 23
|
||||
.4byte _08080E00 @ case 24
|
||||
.4byte _08080E00 @ case 25
|
||||
.4byte _08080E00 @ case 26
|
||||
.4byte _08080E00 @ case 27
|
||||
.4byte _08080DEE @ case 28
|
||||
.4byte _08080E00 @ case 29
|
||||
.4byte _08080E00 @ case 30
|
||||
.4byte _08080E00 @ case 31
|
||||
.4byte _08080DA4 @ case 32
|
||||
.4byte _08080E00 @ case 33
|
||||
.4byte _08080DEE @ case 34
|
||||
_08080DA4:
|
||||
adds r5, r4, #0
|
||||
adds r5, #0x6a
|
||||
ldrb r0, [r5]
|
||||
cmp r0, #0
|
||||
beq _08080DB4
|
||||
subs r0, #1
|
||||
strb r0, [r5]
|
||||
b _08080E00
|
||||
_08080DB4:
|
||||
bl Random
|
||||
movs r1, #0x1f
|
||||
ands r0, r1
|
||||
adds r0, #0xa
|
||||
strb r0, [r5]
|
||||
adds r0, r4, #0
|
||||
movs r1, #7
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08080E00
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x62
|
||||
ldrb r0, [r0]
|
||||
adds r2, r1, #0
|
||||
adds r2, #0x62
|
||||
strb r0, [r2]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x63
|
||||
ldrb r0, [r0]
|
||||
adds r2, #1
|
||||
strb r0, [r2]
|
||||
adds r0, r4, #0
|
||||
bl SortEntityAbove
|
||||
b _08080E00
|
||||
_08080DEE:
|
||||
ldr r0, _08080E04 @ =gRoomTransition
|
||||
ldr r0, [r0]
|
||||
movs r1, #0xf
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _08080E00
|
||||
adds r0, r4, #0
|
||||
bl CreateSparkle
|
||||
_08080E00:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_08080E04: .4byte gRoomTransition
|
||||
.syntax divided
|
||||
@@ -1,111 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
adds r0, #0x3f
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0x44
|
||||
bne _08039390
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x41
|
||||
ldrb r0, [r0]
|
||||
movs r1, #0x7f
|
||||
ands r1, r0
|
||||
cmp r1, #6
|
||||
bgt _08039390
|
||||
cmp r1, #4
|
||||
blt _08039390
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x3d
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bgt _08039390
|
||||
movs r0, #4
|
||||
strb r0, [r5, #0xc]
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x3e
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r5, #0x15]
|
||||
ldrb r0, [r5, #0x15]
|
||||
adds r0, #4
|
||||
movs r1, #0x18
|
||||
ands r0, r1
|
||||
movs r1, #0x10
|
||||
eors r0, r1
|
||||
asrs r0, r0, #3
|
||||
strb r0, [r5, #0x14]
|
||||
movs r0, #0x90
|
||||
lsls r0, r0, #1
|
||||
strh r0, [r5, #0x24]
|
||||
adds r0, r5, #0
|
||||
bl sub_0803981C
|
||||
_08039390:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x41
|
||||
ldrb r2, [r0]
|
||||
cmp r2, #0x9d
|
||||
bne _080393F8
|
||||
ldr r1, [r5, #0x54]
|
||||
cmp r1, #0
|
||||
bne _080393CA
|
||||
ldrb r0, [r5, #0xc]
|
||||
cmp r0, #8
|
||||
bhi _080393EC
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x10
|
||||
movs r2, #1
|
||||
bl CreateProjectileWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _080393DC
|
||||
ldrb r0, [r5, #0x14]
|
||||
lsls r0, r0, #1
|
||||
strb r0, [r1, #0x1e]
|
||||
movs r0, #2
|
||||
strb r0, [r1, #0xb]
|
||||
movs r0, #0xc3
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
b _080393DC
|
||||
_080393CA:
|
||||
adds r0, r1, #0
|
||||
adds r0, #0x41
|
||||
movs r4, #0
|
||||
strb r2, [r0]
|
||||
movs r0, #0xc3
|
||||
lsls r0, r0, #1
|
||||
bl EnqueueSFX
|
||||
str r4, [r5, #0x54]
|
||||
_080393DC:
|
||||
adds r0, r5, #0
|
||||
bl sub_08039A48
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x78
|
||||
ldrh r0, [r1]
|
||||
adds r0, #0x5a
|
||||
strh r0, [r1]
|
||||
_080393EC:
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x3b
|
||||
ldrb r1, [r2]
|
||||
movs r0, #0xfb
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
_080393F8:
|
||||
adds r0, r5, #0
|
||||
adds r0, #0x43
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
beq _0803940A
|
||||
adds r0, r5, #0
|
||||
movs r1, #0x1c
|
||||
bl Create0x68FX
|
||||
_0803940A:
|
||||
ldr r1, _08039414 @ =Stalfos_Functions
|
||||
adds r0, r5, #0
|
||||
bl EnemyFunctionHandlerAfterCollision
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_08039414: .4byte Stalfos_Functions
|
||||
.syntax divided
|
||||
@@ -1,41 +0,0 @@
|
||||
.syntax unified
|
||||
push {r4, r5, r6, r7, lr}
|
||||
adds r5, r0, #0
|
||||
adds r6, r1, #0
|
||||
movs r3, #0
|
||||
ldr r7, _0801CAA8 @ =gUnk_0200AF34
|
||||
movs r0, #1
|
||||
mov ip, r0
|
||||
ldr r1, _0801CAAC @ =gUIElementDefinitions
|
||||
lsls r0, r5, #4
|
||||
adds r4, r0, r1
|
||||
_0801CA80:
|
||||
lsls r0, r3, #5
|
||||
adds r1, r0, r7
|
||||
ldrb r2, [r1]
|
||||
movs r0, #1
|
||||
ands r0, r2
|
||||
cmp r0, #0
|
||||
bne _0801CAB0
|
||||
strb r5, [r1, #1]
|
||||
strb r6, [r1, #2]
|
||||
movs r0, #0xff
|
||||
strb r0, [r1, #0x10]
|
||||
mov r0, ip
|
||||
orrs r0, r2
|
||||
strb r0, [r1]
|
||||
ldrh r0, [r4, #4]
|
||||
strh r0, [r1, #0x1a]
|
||||
ldrb r0, [r4, #0xc]
|
||||
strb r0, [r1, #3]
|
||||
b _0801CAB6
|
||||
.align 2, 0
|
||||
_0801CAA8: .4byte gUnk_0200AF34
|
||||
_0801CAAC: .4byte gUIElementDefinitions
|
||||
_0801CAB0:
|
||||
adds r3, #1
|
||||
cmp r3, #0x17
|
||||
bls _0801CA80
|
||||
_0801CAB6:
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.syntax divided
|
||||
+447
-2
@@ -57,6 +57,25 @@ void sub_0801AB08(u16*, LayerStruct*);
|
||||
|
||||
u32 sub_0801AC68(u32 position, u32 data);
|
||||
|
||||
extern u32 sub_0807BDB8(Entity* this, u32 param_2);
|
||||
extern void sub_0804B388(u32 a1, u32 a2);
|
||||
extern u32 sub_080A7CFC(u32 a1, u32 tmp); // TODO does this really have a second param?
|
||||
extern void OpenSmallChest(u32 pos, u32 layer);
|
||||
extern bool32 sub_08079778();
|
||||
extern Transition* sub_08080734(u32, u32);
|
||||
|
||||
extern const s16 gUnk_080B4490[];
|
||||
extern const s16 gUnk_080B4468[];
|
||||
extern const s16 gUnk_080B4478[];
|
||||
|
||||
bool32 sub_0801A2B0(LayerStruct* layer, u32 position, u32 collisionType);
|
||||
bool32 sub_0801A9F0(u32 param_1, u32 param_2, u32 param_3);
|
||||
u32 sub_0801A570(Entity*, u32);
|
||||
bool32 sub_0801A458(LayerStruct* layer, u32 position, u32 collisionType);
|
||||
bool32 sub_0801A370(LayerStruct* layer, u32 position);
|
||||
u32 sub_0801A8D0(Entity* this, u32 param_2);
|
||||
extern void sub_080001D0(u32, u32, u32);
|
||||
|
||||
void sub_0801967C(void) {
|
||||
gUnk_080B4458[gMenu.overlayType]();
|
||||
}
|
||||
@@ -140,7 +159,433 @@ void sub_080197D4(struct_08109194* param_1) {
|
||||
}
|
||||
|
||||
// Has ifdefs for other variants
|
||||
ASM_FUNC("asm/non_matching/beanstalkSubtask/UpdatePlayerCollision.inc", void UpdatePlayerCollision())
|
||||
u32 UpdatePlayerCollision(void) {
|
||||
u32 direction;
|
||||
u32 tileType;
|
||||
LayerStruct* layer;
|
||||
Transition* transition;
|
||||
Entity* pushedBlock;
|
||||
Entity* player;
|
||||
u32 position;
|
||||
u32 index;
|
||||
const s16* ptr1;
|
||||
const s16* ptr2;
|
||||
s32 tmp1;
|
||||
u32 tmp2;
|
||||
u32 tmp3;
|
||||
// There are some weird assignment necessary to access gPlayerEntity.animationState correctly.
|
||||
u32 animationState1;
|
||||
u32 animationState2;
|
||||
u32 animationState3;
|
||||
|
||||
if (gPlayerState.framestate == 0) {
|
||||
tmp1 = gPlayerState.framestate_last;
|
||||
} else {
|
||||
tmp1 = gPlayerState.framestate;
|
||||
}
|
||||
|
||||
switch (tmp1) {
|
||||
case 3:
|
||||
return 0;
|
||||
case 0x12:
|
||||
return 0;
|
||||
case 0x16:
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (gPlayerState.dash_state != 0 || gPlayerEntity.action == PLAYER_CLIMB) {
|
||||
direction = gPlayerEntity.direction;
|
||||
} else {
|
||||
direction = gPlayerState.direction;
|
||||
}
|
||||
if (((direction & 0x83) == 0) && (gPlayerState.field_0xa == 0)) {
|
||||
index = sub_0807BDB8(&gPlayerEntity, direction >> 2);
|
||||
if (index != 0xff && (gRoomControls.scroll_flags & 4) == 0) {
|
||||
ptr1 = &gUnk_080B4490[index * 2];
|
||||
if (sub_080B1B44(COORD_TO_TILE_OFFSET(&gPlayerEntity, -ptr1[0], -ptr1[1]), gPlayerEntity.collisionLayer) ==
|
||||
0xff) {
|
||||
if ((((gPlayerState.flags & 0x10002) != 0) || ((gPlayerState.sword_state & 0x10) != 0)) ||
|
||||
((sub_080806BC(gPlayerEntity.x.HALF.HI - gRoomControls.origin_x,
|
||||
gPlayerEntity.y.HALF.HI - gRoomControls.origin_y, index, 5) == 0 &&
|
||||
(((gPlayerState.heldObject != 0 || ((gPlayerState.field_0x1c & 0xf) != 0)) ||
|
||||
(sub_0807BD14(&gPlayerEntity, index) == 0)))))) {
|
||||
return 3;
|
||||
}
|
||||
gPlayerEntity.direction = (index << 3);
|
||||
return 0xf;
|
||||
}
|
||||
}
|
||||
}
|
||||
layer = GetLayerByIndex(gPlayerEntity.collisionLayer);
|
||||
ptr1 = &gUnk_080B4468[gPlayerEntity.animationState & 6];
|
||||
position = COORD_TO_TILE_OFFSET(&gPlayerEntity, -ptr1[0], -ptr1[1]);
|
||||
tileType = GetTileType(position, gPlayerEntity.collisionLayer);
|
||||
if (tileType < 0x4000) {
|
||||
direction = sub_080B1B54(tileType);
|
||||
} else {
|
||||
direction = tileType;
|
||||
}
|
||||
animationState1 = gPlayerEntity.animationState;
|
||||
animationState2 = animationState1 & 0xff;
|
||||
|
||||
switch (direction) {
|
||||
case 0x4000:
|
||||
if (sub_0801A458(layer, position, 2) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x4001 + (gPlayerEntity.animationState >> 1);
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
gPlayerState.pushedObject = 0xc0;
|
||||
} else {
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
}
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x28:
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
gPlayerEntity.action = gPlayerEntity.action;
|
||||
if (gPlayerState.field_0xa != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((Direction8FromAnimationState(gPlayerEntity.animationState)) - gPlayerState.direction != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.direction & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if (sub_080B1B44(position, gPlayerEntity.collisionLayer) != 0xf) {
|
||||
return 0;
|
||||
}
|
||||
if (sub_08079778() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ptr1 = &gUnk_080B4478[gPlayerEntity.animationState & 6];
|
||||
transition = sub_08080734((gPlayerEntity.x.HALF.HI - gRoomControls.origin_x) + ptr1[0],
|
||||
(gPlayerEntity.y.HALF.HI - gRoomControls.origin_y) + ptr1[1]);
|
||||
if (transition == NULL) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.animationState & 2) != 0) {
|
||||
gPlayerEntity.y.HALF.HI = gRoomControls.origin_y + transition->startY + 6;
|
||||
} else {
|
||||
gPlayerEntity.x.HALF.HI = gRoomControls.origin_x + transition->startX;
|
||||
}
|
||||
sub_08078AC0(4, 0, 1);
|
||||
return 0;
|
||||
case 0x401b:
|
||||
if (sub_0801A2B0(layer, position, 0xb) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x401c + (gPlayerEntity.animationState >> 1);
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
gPlayerEntity.type = 1;
|
||||
return 1;
|
||||
case 0x70:
|
||||
if ((gPlayerState.field_0x35 & 0x80) == 0) {
|
||||
if ((gPlayerEntity.frame & 1) != 0) {
|
||||
if (sub_0801A9F0(gPlayerState.field_0x35 << 2, tileType, position) != 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
case 0x3a:
|
||||
case 0x5b:
|
||||
case 0x4051:
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if (gPlayerEntity.animationState != 0) {
|
||||
return 0;
|
||||
}
|
||||
gUnk_0200AF00.unk_2d = 4;
|
||||
if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_40)) == 0) {
|
||||
return 0;
|
||||
}
|
||||
gPlayerState.mobility = 1;
|
||||
sub_080A7CFC(position, gPlayerEntity.collisionLayer);
|
||||
return 1;
|
||||
case 0x1a:
|
||||
if ((animationState1 & 0xff) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerState.flags & 0x4080) != 0) {
|
||||
return 0;
|
||||
}
|
||||
gUnk_0200AF00.unk_2d = 6;
|
||||
if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0) {
|
||||
return 0;
|
||||
}
|
||||
gPlayerState.mobility = 1;
|
||||
OpenSmallChest(position, gPlayerEntity.collisionLayer);
|
||||
return 2;
|
||||
case 0x71:
|
||||
if (HasDungeonMap() == 0) {
|
||||
return 0;
|
||||
}
|
||||
gUnk_0200AF00.unk_2d = 6;
|
||||
if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0) {
|
||||
return 0;
|
||||
}
|
||||
gPlayerState.mobility = 1;
|
||||
sub_0804B388(position, gPlayerEntity.collisionLayer);
|
||||
return 2;
|
||||
case 0x3d:
|
||||
case 0x4040 ... 0x4048:
|
||||
if ((gPlayerState.flags & 0x4000) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if (sub_08079778() == 0) {
|
||||
return 0;
|
||||
}
|
||||
#if !(defined(EU) || defined(JP))
|
||||
if (gPlayerState.field_0xa != 0) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
if ((Direction8FromAnimationState(gPlayerEntity.animationState)) - gPlayerState.direction != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.direction & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if (gPlayerEntity.subtimer < 6) {
|
||||
return 0;
|
||||
}
|
||||
gPlayerState.jump_status = 0x81;
|
||||
gPlayerState.flags |= 0x20;
|
||||
gPlayerState.queued_action = PLAYER_USEPORTAL;
|
||||
gPlayerEntity.zVelocity = 0x20000;
|
||||
COLLISION_OFF(&gPlayerEntity);
|
||||
return 1;
|
||||
case 0x400b:
|
||||
if (sub_0801A2B0(layer, position, 8) == 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.collisionLayer == 3) && (gMapTop.mapData[position] == 0x400b)) {
|
||||
gMapTop.mapData[position] = 0x400c + (gPlayerEntity.animationState >> 1);
|
||||
} else {
|
||||
layer->mapData[position] = 0x400c + (gPlayerEntity.animationState >> 1);
|
||||
}
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x405a:
|
||||
if (sub_0801A2B0(layer, position, 2) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x405b + (gPlayerEntity.animationState >> 1);
|
||||
gPlayerState.pushedObject = 0x98;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x4036:
|
||||
if (sub_0801A2B0(layer, position, 0xb) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x4037 + (gPlayerEntity.animationState >> 1);
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x403e:
|
||||
if ((animationState1 & 0xff) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if (((gPlayerState.field_0x35 | gPlayerState.direction) & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.frame & 2) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x403f;
|
||||
gPlayerState.pushedObject = 0x82;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x72:
|
||||
if ((gPlayerState.field_0x35 & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.frame & 1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
position = sub_0801A570(&gPlayerEntity, 1);
|
||||
if (position == 0xffff) {
|
||||
return 0;
|
||||
}
|
||||
tmp2 = (position >> 0xc) - 1;
|
||||
position &= 0xfff;
|
||||
// TODO convert to for loop?
|
||||
index = 0;
|
||||
tmp3 = 0;
|
||||
while (index < 3) {
|
||||
if ((((*(u32*)(&(gPlayerClones[0])->field_0x6c)) & (1 << index)) != 0) &&
|
||||
(sub_0801A570(gPlayerClones[index], 0) == position)) {
|
||||
tmp3++;
|
||||
}
|
||||
index++;
|
||||
}
|
||||
if (tmp3 < tmp2) {
|
||||
return 0;
|
||||
}
|
||||
pushedBlock = CreateObject(PUSHED_BLOCK, tmp2, 0);
|
||||
if (pushedBlock == NULL) {
|
||||
return 0;
|
||||
}
|
||||
pushedBlock->direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
pushedBlock->x.HALF.HI = ((position & 0xfff & 0x3f) << 4) + 8 + gRoomControls.origin_x;
|
||||
pushedBlock->y.HALF.HI = ((position & 0xfc0) >> 2) + 8 + gRoomControls.origin_y;
|
||||
pushedBlock->collisionLayer = gPlayerEntity.collisionLayer;
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = pushedBlock->direction;
|
||||
return 1;
|
||||
case 0x402b ... 0x402d:
|
||||
if (sub_0801A370(layer, position) != 0) {
|
||||
layer->mapData[position] = 0x4030 + ((gPlayerEntity.animationState & 4) >> 2);
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
} else {
|
||||
gPlayerState.pushedObject = 0x90;
|
||||
}
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
case 0x404a:
|
||||
if (sub_0801A458(layer, position, 8) == 0) {
|
||||
return 0;
|
||||
}
|
||||
layer->mapData[position] = 0x404b + (gPlayerEntity.animationState >> 1);
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
gPlayerState.pushedObject = 0xc0;
|
||||
} else {
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
}
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x4052:
|
||||
if (gPlayerState.field_0x35 != 0) {
|
||||
return 0;
|
||||
}
|
||||
SetTile(0x4054, position, gPlayerEntity.collisionLayer);
|
||||
return 4;
|
||||
case 0x4053:
|
||||
if (gPlayerState.field_0x35 != 6) {
|
||||
return 0;
|
||||
}
|
||||
SetTile(0x4054, position, gPlayerEntity.collisionLayer);
|
||||
return 4;
|
||||
case 0x4055:
|
||||
position--;
|
||||
// fallthrough
|
||||
case 0x4056:
|
||||
if (gPlayerState.field_0x35 != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.y.HALF.HI & 0xf) < 10) {
|
||||
return 0;
|
||||
}
|
||||
for (index = 0; index < 3; index++) {
|
||||
if (sub_0801A8D0(gPlayerClones[index], 0) == position) {
|
||||
SetTile(0x4059, position, gPlayerEntity.collisionLayer);
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
case 0x4057:
|
||||
position -= 0x40;
|
||||
// fallthrough
|
||||
case 0x4058:
|
||||
if (gPlayerState.field_0x35 != 6) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.x.HALF.HI & 0xf) < 10) {
|
||||
return 0;
|
||||
}
|
||||
for (index = 0; index < 3; index++) {
|
||||
if (sub_0801A8D0(gPlayerClones[index], 6) == position) {
|
||||
SetTile(0x4059, position, gPlayerEntity.collisionLayer);
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
case 0x405f:
|
||||
animationState3 = 2;
|
||||
animationState3 &= animationState1;
|
||||
if (animationState3 == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (((gPlayerState.field_0x35 | gPlayerState.direction) & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.frame & 1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
SetTile(0x4074, position, gPlayerEntity.collisionLayer);
|
||||
gPlayerState.pushedObject = 0xa0;
|
||||
gPlayerState.queued_action = PLAYER_PUSH;
|
||||
gPlayerState.flags |= 1;
|
||||
gPlayerEntity.x.HALF.LO = 0;
|
||||
gPlayerEntity.y.HALF.LO = 0;
|
||||
gPlayerEntity.direction = Direction8FromAnimationState(gPlayerEntity.animationState);
|
||||
return 1;
|
||||
case 0x407d:
|
||||
animationState3 = gPlayerEntity.animationState;
|
||||
if ((animationState2) != 4) {
|
||||
return 0;
|
||||
}
|
||||
if (((gPlayerState.field_0x35 | gPlayerState.direction) & 0x80) != 0) {
|
||||
return 0;
|
||||
}
|
||||
if ((gPlayerEntity.frame & 1) == 0) {
|
||||
return 0;
|
||||
}
|
||||
SetTile(0x4074, position, gPlayerEntity.collisionLayer);
|
||||
sub_080001D0(0xd, position, gPlayerEntity.collisionLayer);
|
||||
return 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool32 sub_0801A2B0(LayerStruct* layer, u32 position, u32 collisionType) {
|
||||
u16 uVar1;
|
||||
@@ -287,7 +732,7 @@ bool32 sub_0801A4F8(void) {
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/beanstalkSubtask/sub_0801A570.inc", void sub_0801A570())
|
||||
ASM_FUNC("asm/non_matching/beanstalkSubtask/sub_0801A570.inc", u32 sub_0801A570(Entity* a, u32 b))
|
||||
|
||||
u32 sub_0801A8D0(Entity* this, u32 param_2) {
|
||||
u16* mapData;
|
||||
|
||||
+63
-1
@@ -824,7 +824,69 @@ bool32 sub_0801E810(u32 kinstoneId) {
|
||||
return ReadBit(&gSave.unk24E, kinstoneId);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/common/sub_0801E82C.inc", void sub_0801E82C(void));
|
||||
void sub_0801E82C(void) {
|
||||
#ifdef NON_MATCHING
|
||||
u32 r5;
|
||||
|
||||
for (r5 = 0; r5 < 0x13; r5++) {
|
||||
if (gSave.unk12B[r5] == 0) {
|
||||
gSave.unk118[r5] = gSave.unk12B[r5];
|
||||
}
|
||||
}
|
||||
|
||||
gSave.unk118[0x12] = 0;
|
||||
gSave.unk12B[0x12] = 0;
|
||||
|
||||
for (r5 = 0; r5 < 0x12; r5++) {
|
||||
if ((gSave.unk118[r5] - 0x65) > 0x10) {
|
||||
MemCopy(&gSave.unk118[r5 + 1], &gSave.unk118[r5], 0x12 - r5);
|
||||
MemCopy(&gSave.unk12B[r5 + 1], &gSave.unk12B[r5], 0x12 - r5);
|
||||
}
|
||||
}
|
||||
#else
|
||||
u32 r0, r4, r5;
|
||||
u32 new_var;
|
||||
u8 *r1, *r2, *r3, *r6, *r7, *r8, *r9, *r10;
|
||||
|
||||
new_var = 4;
|
||||
r1 = &gSave.inventory[34];
|
||||
r5 = 0;
|
||||
r2 = gSave.unk118;
|
||||
code0_0:
|
||||
r0 = r2[0x13];
|
||||
r3 = &r1[4];
|
||||
r10 = r3;
|
||||
if (r0 == 0) {
|
||||
*r2 = r0;
|
||||
}
|
||||
r2++;
|
||||
r5++;
|
||||
if (r5 <= 0x12)
|
||||
goto code0_0;
|
||||
|
||||
r1[0x16] = 0;
|
||||
r1[0x29] = 0;
|
||||
r5 = 0;
|
||||
r9 = &r1[0x17];
|
||||
r3 = &r1[0x18];
|
||||
r8 = r3;
|
||||
r7 = &r1[new_var];
|
||||
r6 = &r1[5];
|
||||
code0_2:
|
||||
r0 = r10[r5] - 0x65;
|
||||
if (r0 > 0x10) {
|
||||
MemCopy(r6, r7, 0x12 - r5);
|
||||
MemCopy(r8, r9, 0x12 - r5);
|
||||
}
|
||||
r9++;
|
||||
r8++;
|
||||
r7++;
|
||||
r6++;
|
||||
r5++;
|
||||
if (r5 <= 0x11)
|
||||
goto code0_2;
|
||||
#endif
|
||||
}
|
||||
|
||||
s32 sub_0801E8B0(u32 idx) {
|
||||
u32 i;
|
||||
|
||||
+37
-1
@@ -413,7 +413,43 @@ void sub_08030834(ArmosEntity* this) {
|
||||
SetTile(this->unk_78, COORD_TO_TILE(super), super->collisionLayer);
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/armos/sub_0803086C.inc", bool32 sub_0803086C(ArmosEntity* this))
|
||||
bool32 sub_0803086C(ArmosEntity* this) {
|
||||
u32 uVar2;
|
||||
u32 pos;
|
||||
u32 pos2;
|
||||
u16 centerY;
|
||||
u16 centerX;
|
||||
FORCE_REGISTER(u32 r2, r2);
|
||||
|
||||
if (this->unk_7c != NULL) {
|
||||
if ((gPlayerState.flags & 0x80) != 0) {
|
||||
centerX = super->x.HALF_U.HI - gRoomControls.origin_x;
|
||||
centerY = super->y.HALF_U.HI - gRoomControls.origin_y;
|
||||
// TODO for some reason the 0x3f of COORD_TO_TILE(super) needs to be forced to r2 here.
|
||||
pos = ((((((super)->x.HALF.HI) - gRoomControls.origin_x) >> 4) & (r2 = 0x3f)) |
|
||||
(((((super)->y.HALF.HI) - gRoomControls.origin_y) >> 4) & r2) << 6);
|
||||
|
||||
if (GetTileType(pos, super->collisionLayer) == 0x4049) {
|
||||
if (CheckPlayerInRegion(centerX, centerY, 2, 0xc) != 0) {
|
||||
if (CheckPlayerInRegion(centerX, centerY - 4, 2, 4) != 0) {
|
||||
gPlayerEntity.spritePriority.b0 = 3;
|
||||
DoExitTransition(this->unk_7c);
|
||||
gRoomTransition.armos_data.field_0xae = this->unk_80;
|
||||
return TRUE;
|
||||
}
|
||||
} else {
|
||||
SetTile(0x4022, pos, super->collisionLayer);
|
||||
}
|
||||
} else {
|
||||
if (CheckPlayerInRegion(centerX, centerY + 6, 2, 5) != 0) {
|
||||
SetTile(0x4049, COORD_TO_TILE(super), super->collisionLayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
super->spritePriority.b0 = 4;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_080309A8(ArmosEntity* this) {
|
||||
GetNextFrame(super);
|
||||
|
||||
+12
-18
@@ -78,7 +78,7 @@ extern void sub_0802EA48(Gleerok_HeapStruct* param_1, u32 param_2, u32 param_3,
|
||||
extern void sub_0802EA68(Gleerok_HeapStruct* param_1, u32 param_2, u32 param_3, u32 param_4);
|
||||
extern bool32 sub_0802E7CC(Gleerok_HeapStruct* param_1, u32 param_2, u32 param_3, u32 param_4);
|
||||
extern bool32 sub_0802EA88(Gleerok_HeapStruct* param_1);
|
||||
extern bool32 sub_0802E768(Gleerok_HeapStruct* param_1);
|
||||
extern void sub_0802E768(Gleerok_HeapStruct* param_1);
|
||||
|
||||
void Gleerok_OnTick(GleerokEntity* this);
|
||||
void Gleerok_OnDeath(GleerokEntity* this);
|
||||
@@ -548,7 +548,7 @@ void sub_0802D7B4(GleerokEntity* this) {
|
||||
sub_0802E518(this);
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/gleerok/sub_0802D86C.inc", void sub_0802D86C(GleerokEntity* this)) {
|
||||
void sub_0802D86C(GleerokEntity* this) {
|
||||
Entity* enemy;
|
||||
Entity* enemy2;
|
||||
switch (super->type) {
|
||||
@@ -692,14 +692,12 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D86C.inc", void sub_0802D86C(GleerokE
|
||||
if (super->zVelocity > 0)
|
||||
return;
|
||||
|
||||
enemy = CreateEnemy(GLEEROK, 4);
|
||||
super->child = enemy;
|
||||
if (enemy) {
|
||||
enemy->parent = super->parent;
|
||||
super->child = CreateEnemy(GLEEROK, 4);
|
||||
if (super->child) {
|
||||
super->child->parent = super->parent;
|
||||
this->unk_84->ent = super->child;
|
||||
((GleerokEntity*)super->child)->unk_84 = this->unk_84;
|
||||
// Making super in super->child volatile solves this but ugly
|
||||
CopyPosition(super, super->child);
|
||||
CopyPosition(super, ((volatile Entity*)super)->child);
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
@@ -710,7 +708,6 @@ NONMATCH("asm/non_matching/gleerok/sub_0802D86C.inc", void sub_0802D86C(GleerokE
|
||||
break;
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_0802DB84(GleerokEntity* this) {
|
||||
u32 timer;
|
||||
@@ -1319,13 +1316,11 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E518.inc", void sub_0802E518(GleerokE
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
NONMATCH("asm/non_matching/gleerok/sub_0802E768.inc", bool32 sub_0802E768(Gleerok_HeapStruct* param_1)) {
|
||||
void sub_0802E768(Gleerok_HeapStruct* param_1) {
|
||||
u32 cVar1;
|
||||
s32 bVar2;
|
||||
s32 bVar2a;
|
||||
u32 bVar3;
|
||||
|
||||
// solves regalloc
|
||||
// register u32 bVar3 asm("r1");
|
||||
FORCE_REGISTER(u32 bVar3, r1);
|
||||
u32 bVar3a;
|
||||
u32 uVar4;
|
||||
s32 iVar5;
|
||||
@@ -1343,8 +1338,8 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E768.inc", bool32 sub_0802E768(Gleero
|
||||
}
|
||||
|
||||
param_1->filler[uVar4].unk0.HALF.HI = bVar3;
|
||||
bVar3 = param_1->filler2[uVar4].unk0.HALF.HI;
|
||||
bVar2 = (bVar3 - param_1->filler2[uVar4 + 1].unk0.HALF.HI) & 0x1f;
|
||||
bVar3 = param_1->filler2[(uVar4)].unk0.HALF.HI;
|
||||
bVar2 = (bVar3 - param_1->filler2[(uVar4 + 1)].unk0.HALF.HI) & 0x1f;
|
||||
|
||||
if (bVar2 > 0x10) {
|
||||
if (bVar2 <= 0x1d) {
|
||||
@@ -1354,10 +1349,9 @@ NONMATCH("asm/non_matching/gleerok/sub_0802E768.inc", bool32 sub_0802E768(Gleero
|
||||
bVar3 = (bVar3 - 1) & 0x1f;
|
||||
}
|
||||
|
||||
param_1->filler2[uVar4].unk0.HALF.HI = bVar3;
|
||||
param_1->filler2[(uVar4)].unk0.HALF.HI = bVar3;
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
u32 sub_0802E7CC(Gleerok_HeapStruct* param_1, u32 param_2, u32 param_3, u32 param_4) {
|
||||
param_1->entities[(u8)param_2]->animationState = param_1->filler[(u8)param_2].unk0.HALF.HI;
|
||||
|
||||
+46
-2
@@ -1048,8 +1048,52 @@ void sub_080369D0(OctorokBossEntity* this, s32 radius, s32 angleSpeed) {
|
||||
}
|
||||
|
||||
/** Calculate tail angles frozen sub_08036AF0 */
|
||||
ASM_FUNC("asm/non_matching/octorokBoss/sub_08036AF0.inc",
|
||||
void sub_08036AF0(OctorokBossEntity* this, s32 radius, s32 angleSpeed))
|
||||
void sub_08036AF0(OctorokBossEntity* this, s32 radius, s32 angleSpeed) {
|
||||
s16 tmp;
|
||||
OctorokBossHeap* heap;
|
||||
u32 index;
|
||||
heap = this->heap;
|
||||
for (index = heap->tailCount - 1; index != 0; index--) {
|
||||
if (angleSpeed == 0) {
|
||||
if (radius >= sub_080041DC(&heap->tailObjects[index]->base, heap->tailObjects[index - 1]->base.x.HALF.HI,
|
||||
heap->tailObjects[index - 1]->base.y.HALF.HI)) {
|
||||
continue;
|
||||
} else {
|
||||
heap->tailObjects[index - 1]->angle.HALF.HI =
|
||||
sub_080045DA(heap->tailObjects[index - 1]->base.x.WORD - heap->tailObjects[index]->base.x.WORD,
|
||||
heap->tailObjects[index - 1]->base.y.WORD - heap->tailObjects[index]->base.y.WORD);
|
||||
tmp = FixedMul(gSineTable[heap->tailObjects[index - 1]->angle.HALF.HI], radius << 4);
|
||||
tmp = FixedDiv(tmp, 0x100);
|
||||
heap->tailObjects[index - 1]->base.x.WORD = heap->tailObjects[index]->base.x.WORD + ((s32)tmp << 8);
|
||||
tmp = FixedMul(gSineTable[heap->tailObjects[index - 1]->angle.HALF.HI + 0x40], radius << 4);
|
||||
heap->tailObjects[index - 1]->base.y.WORD =
|
||||
heap->tailObjects[index]->base.y.WORD - (FixedDiv(tmp, 0x100) << 8);
|
||||
}
|
||||
} else {
|
||||
if (heap->tailObjects[index - 1]->angle.HALF.HI != heap->tailObjects[index]->angle.HALF.HI) {
|
||||
if ((s8)(heap->tailObjects[index]->angle.HALF.HI - heap->tailObjects[index - 1]->angle.HALF.HI) >= 1) {
|
||||
if ((s8)(heap->tailObjects[index]->angle.HALF.HI - heap->tailObjects[index - 1]->angle.HALF.HI) >
|
||||
(u8)angleSpeed) {
|
||||
heap->tailObjects[index - 1]->angle.HALF.HI =
|
||||
heap->tailObjects[index]->angle.HALF.HI - angleSpeed;
|
||||
}
|
||||
} else {
|
||||
if ((s8)(heap->tailObjects[index]->angle.HALF.HI - heap->tailObjects[index - 1]->angle.HALF.HI) <
|
||||
(s8)-angleSpeed) {
|
||||
heap->tailObjects[index - 1]->angle.HALF.HI =
|
||||
heap->tailObjects[index]->angle.HALF.HI + angleSpeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
tmp = FixedMul(gSineTable[heap->tailObjects[index - 1]->angle.HALF.HI], radius << 4);
|
||||
heap->tailObjects[index - 1]->base.x.WORD =
|
||||
heap->tailObjects[index]->base.x.WORD + (FixedDiv(tmp, 0x100) << 8);
|
||||
tmp = FixedMul(gSineTable[heap->tailObjects[index - 1]->angle.HALF.HI + 0x40], radius << 4);
|
||||
heap->tailObjects[index - 1]->base.y.WORD =
|
||||
heap->tailObjects[index]->base.y.WORD - (FixedDiv(tmp, 0x100) << 8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void OctorokBoss_SetAttackTimer(OctorokBossEntity* this) {
|
||||
// These attack timers are only used if the boss isn't frozen and gRoomVars.field_0xc != 0x100
|
||||
|
||||
+14
-9
@@ -73,7 +73,10 @@ void Stalfos_OnTick(StalfosEntity* this) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/stalfos/sub_0803933C.inc", void sub_0803933C(StalfosEntity* this)) {
|
||||
void sub_0803933C(StalfosEntity* this) {
|
||||
Entity* r0;
|
||||
Entity* r1;
|
||||
u32 r2;
|
||||
if (super->hitType == 0x44) {
|
||||
switch (super->contactFlags & 0x7f) {
|
||||
case 4 ... 6:
|
||||
@@ -87,20 +90,23 @@ NONMATCH("asm/non_matching/stalfos/sub_0803933C.inc", void sub_0803933C(StalfosE
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (super->contactFlags == 0x9d) {
|
||||
if (super->child == NULL) {
|
||||
r2 = super->contactFlags;
|
||||
if (r2 == 0x9d) {
|
||||
r1 = super->child;
|
||||
if (r1 == NULL) {
|
||||
if (super->action < 9) {
|
||||
Entity* projectile = CreateProjectileWithParent(super, STALFOS_PROJECTILE, 1);
|
||||
if (projectile != NULL) {
|
||||
projectile->frameIndex = super->animationState << 1;
|
||||
projectile->type2 = 2;
|
||||
r1 = CreateProjectileWithParent(super, STALFOS_PROJECTILE, 1);
|
||||
if (r1 != NULL) {
|
||||
r1->frameIndex = super->animationState << 1;
|
||||
r1->type2 = 2;
|
||||
EnqueueSFX(SFX_186);
|
||||
}
|
||||
sub_08039A48(this);
|
||||
this->unk_78 += 0x5a;
|
||||
}
|
||||
} else {
|
||||
super->child->contactFlags = 0x9d;
|
||||
r0 = r1;
|
||||
r0->contactFlags = r2;
|
||||
EnqueueSFX(SFX_186);
|
||||
super->child = NULL;
|
||||
sub_08039A48(this);
|
||||
@@ -113,7 +119,6 @@ NONMATCH("asm/non_matching/stalfos/sub_0803933C.inc", void sub_0803933C(StalfosE
|
||||
}
|
||||
EnemyFunctionHandlerAfterCollision(super, Stalfos_Functions);
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_08039418(StalfosEntity* this) {
|
||||
if (super->type == 0) {
|
||||
|
||||
+4
-3
@@ -174,8 +174,9 @@ bool32 sub_0806650C(Entity* this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/npc23/sub_08066570.inc", void sub_08066570(Entity* this)) {
|
||||
void sub_08066570(Entity* this) {
|
||||
u32 direction;
|
||||
s32 tmp;
|
||||
u32 dir1, dir2;
|
||||
bool32 cond;
|
||||
if ((this->frame & ANIM_DONE) == 0) {
|
||||
@@ -191,6 +192,7 @@ NONMATCH("asm/non_matching/npc23/sub_08066570.inc", void sub_08066570(Entity* th
|
||||
|
||||
dir2 = (direction & 0x18);
|
||||
dir1 = (this->direction & 0x18);
|
||||
tmp = 0x18;
|
||||
if (dir1 == dir2) {
|
||||
dir1 = (direction + 5) & 7;
|
||||
dir2 = (this->direction + 5) & 7;
|
||||
@@ -201,9 +203,8 @@ NONMATCH("asm/non_matching/npc23/sub_08066570.inc", void sub_08066570(Entity* th
|
||||
if (cond) {
|
||||
this->direction = direction;
|
||||
direction += 4;
|
||||
direction &= 0x18;
|
||||
direction &= tmp;
|
||||
direction >>= 3;
|
||||
InitializeAnimation(this, direction);
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
@@ -40,6 +40,8 @@ void FrozenOctorok_ChangeObjPaletteOfChildren(FrozenOctorokEntity*, u32);
|
||||
void sub_0809CBE4(FrozenOctorokEntity*);
|
||||
void sub_0809CB70(FrozenOctorokEntity*, s32, s32);
|
||||
|
||||
extern const u8 gUnk_08123E1C[];
|
||||
|
||||
void FrozenOctorok(FrozenOctorokEntity* this) {
|
||||
static void (*const FrozenOctorok_Actions[])(FrozenOctorokEntity*) = {
|
||||
FrozenOctorok_Init,
|
||||
@@ -162,8 +164,87 @@ const u8 gUnk_08123E1C[] = {
|
||||
128,
|
||||
};
|
||||
|
||||
ASM_FUNC("asm/non_matching/frozenOctorok/FrozenOctorok_Action1.inc",
|
||||
void FrozenOctorok_Action1(FrozenOctorokEntity* this))
|
||||
void FrozenOctorok_Action1(FrozenOctorokEntity* this) {
|
||||
u32 tmp1;
|
||||
u32 tmp2;
|
||||
|
||||
switch (super->type) {
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
case 4:
|
||||
SortEntityBelow(super->parent, super);
|
||||
if (super->parent->subAction == 6) {
|
||||
if ((s8)super->subtimer < 0) {
|
||||
super->subtimer = -this->heap->unk_0;
|
||||
} else {
|
||||
super->subtimer = this->heap->unk_0;
|
||||
}
|
||||
sub_0809CBE4(this);
|
||||
}
|
||||
tmp1 = 0x10000 / (((FrozenOctorokEntity*)super->parent)->unk_76);
|
||||
tmp1 = ((tmp1 << 0xd) >> 8);
|
||||
tmp1 -= 0x2000;
|
||||
if (this->heap->mouthObject->base.health == 1) {
|
||||
tmp1 = 0x2200 + tmp1;
|
||||
} else {
|
||||
tmp1 = (tmp1 >> 1) + 0x2200;
|
||||
}
|
||||
tmp2 = (u8) - (((FrozenOctorokEntity*)super->parent)->unk_7b + gUnk_08123E18[super->type - 1]);
|
||||
sub_0809CB70(this, tmp2, tmp1);
|
||||
this->unk_7b =
|
||||
((FrozenOctorokEntity*)super->parent)->unk_7b + gUnk_08123E1C[super->type - 1] + this->unk_79;
|
||||
SetAffineInfo(super, this->unk_76, this->unk_74, *(u16*)&this->unk_7a);
|
||||
break;
|
||||
case 5:
|
||||
SortEntityBelow(super->parent, super);
|
||||
if ((super->parent->subAction != 4) && (super->health != 1)) {
|
||||
if (0x1c < this->unk_79) {
|
||||
this->unk_79--;
|
||||
}
|
||||
if (this->unk_76 > 0x100) {
|
||||
this->unk_76--;
|
||||
} else {
|
||||
this->unk_76 = 0x100;
|
||||
}
|
||||
}
|
||||
tmp1 = (0x10000 / ((FrozenOctorokEntity*)super->parent)->unk_74);
|
||||
tmp1 = ((this->unk_79 << 8) * tmp1 >> 8);
|
||||
tmp2 = (u8) - (((FrozenOctorokEntity*)super->parent)->unk_7b + 0x80);
|
||||
sub_0809CB70(this, tmp2, tmp1);
|
||||
this->unk_7b = ((FrozenOctorokEntity*)super->parent)->unk_7b;
|
||||
SetAffineInfo(super, this->unk_76, this->unk_74, *(u16*)&this->unk_7a);
|
||||
return;
|
||||
case 0:
|
||||
if (CheckFlags(OUGONTEKI_G)) {
|
||||
RequestPriorityDuration(super, 0x1e);
|
||||
}
|
||||
FrozenOctorok_Action1SubActions[super->subAction](this);
|
||||
if (super->subtimer != 0) {
|
||||
if ((gRoomTransition.frameCount & 7) == 0) {
|
||||
CreateSparkle(super->child);
|
||||
}
|
||||
if (this->unk_7e != 0) {
|
||||
super->child->zVelocity = super->child->zVelocity - (s16)this->unk_7e;
|
||||
super->child->z.WORD += super->child->zVelocity;
|
||||
if (((super->child)->zVelocity == 0x3000) || ((super->child)->zVelocity == -0x3000)) {
|
||||
this->unk_7e = -this->unk_7e;
|
||||
}
|
||||
}
|
||||
}
|
||||
SetAffineInfo(super, this->unk_76, this->unk_74, *(u16*)&this->unk_7a);
|
||||
break;
|
||||
case 6:
|
||||
CopyPosition(super->parent, super);
|
||||
SetAffineInfo(super, this->unk_76, this->unk_74, *(u16*)&this->unk_7a);
|
||||
break;
|
||||
case 7:
|
||||
if (gRoomControls.camera_target != super) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void FrozenOctorok_Action1SubAction0(FrozenOctorokEntity* this) {
|
||||
Entity* child;
|
||||
|
||||
@@ -146,8 +146,7 @@ void OctorokBossObject_Init(Entity* this) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
|
||||
void OctorokBossObject_Action1(Entity* this)) {
|
||||
void OctorokBossObject_Action1(Entity* this) {
|
||||
s32 tmp_c;
|
||||
u32 loop_var;
|
||||
|
||||
@@ -184,7 +183,7 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
|
||||
if ((u32)this->timer == GET_HELPER(this)->tailCount - 1) {
|
||||
this->action = 2;
|
||||
this->timer = 240;
|
||||
this->direction = gUnk_0812384C[(this->type2 & 0xf) * 2] + ((u8)Random() & 0xf);
|
||||
this->direction = gUnk_0812384C[(u8)((this->type2 & 0xf) * 2)] + ((u8)Random() & 0xf);
|
||||
this->speed = gUnk_0812384C[(this->type2 & 0xf) * 2 + 1] + ((u16)Random() & 0x1ff);
|
||||
if (this->type != 0) {
|
||||
return;
|
||||
@@ -233,6 +232,7 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
|
||||
*(int*)&this->field_0x78 += -1;
|
||||
return;
|
||||
}
|
||||
GET_HELPER(this)->tailObjects[this->timer]->x = GET_HELPER(this)->tailObjects[this->timer]->x;
|
||||
DeleteThisEntity();
|
||||
break;
|
||||
case 5:
|
||||
@@ -245,6 +245,7 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
|
||||
this->field_0x76.HWORD -= 0x20;
|
||||
this->field_0x74.HWORD -= 0x20;
|
||||
}
|
||||
|
||||
SetAffineInfo(this, (u32)this->field_0x76.HWORD, (u32)(u16)this->field_0x74.HWORD,
|
||||
(u32)(u16)this->field_0x7a.HWORD);
|
||||
} else {
|
||||
@@ -313,7 +314,6 @@ NONMATCH("asm/non_matching/octorokBossObject/OctorokBossObject_Action1.inc",
|
||||
break;
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void OctorokBossObject_Action2(Entity* this) {
|
||||
s32 tmp;
|
||||
|
||||
+22
-21
@@ -266,52 +266,53 @@ void CreateSparkle(Entity* entity) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/objectUtils/SyncPlayerToPlatform.inc",
|
||||
void SyncPlayerToPlatform(Entity* this, bool32 param_2)) {
|
||||
void SyncPlayerToPlatform(Entity* this, bool32 param_2) {
|
||||
s16 oldValue;
|
||||
s32 diff;
|
||||
u16 newValue;
|
||||
FORCE_REGISTER(Entity * that, r4) = this;
|
||||
FORCE_REGISTER(bool32 p2, r6) = param_2;
|
||||
u16 dir = that->direction;
|
||||
|
||||
if ((this->direction & 0x80) == 0) {
|
||||
switch (this->direction >> 3) {
|
||||
if ((dir & 0x80) == 0) {
|
||||
switch (dir >> 3) {
|
||||
case 0:
|
||||
oldValue = this->y.HALF_U.HI;
|
||||
LinearMoveUpdate(this);
|
||||
newValue = this->y.HALF_U.HI;
|
||||
oldValue = that->y.HALF_U.HI;
|
||||
LinearMoveUpdate(that);
|
||||
newValue = that->y.HALF_U.HI;
|
||||
diff = ((oldValue - newValue) << 0x10) >> 0x10;
|
||||
if ((diff != 0) && (param_2 != 0)) {
|
||||
if ((diff != 0) && (p2 != 0)) {
|
||||
sub_080044AE(&gPlayerEntity, diff << 8, 0);
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
oldValue = this->x.HALF_U.HI;
|
||||
LinearMoveUpdate(this);
|
||||
diff = ((this->x.HALF_U.HI - oldValue) * 0x10000) >> 0x10;
|
||||
if ((diff != 0) && (param_2 != 0)) {
|
||||
oldValue = that->x.HALF_U.HI;
|
||||
LinearMoveUpdate(that);
|
||||
diff = ((that->x.HALF_U.HI - oldValue) * 0x10000) >> 0x10;
|
||||
if ((diff != 0) && (p2 != 0)) {
|
||||
sub_080044AE(&gPlayerEntity, diff << 8, 8);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
oldValue = this->y.HALF_U.HI;
|
||||
LinearMoveUpdate(this);
|
||||
diff = ((this->y.HALF_U.HI - oldValue) * 0x10000) >> 0x10;
|
||||
if ((diff != 0) && (param_2 != 0)) {
|
||||
oldValue = that->y.HALF_U.HI;
|
||||
LinearMoveUpdate(that);
|
||||
diff = ((that->y.HALF_U.HI - oldValue) * 0x10000) >> 0x10;
|
||||
if ((diff != 0) && (p2 != 0)) {
|
||||
sub_080044AE(&gPlayerEntity, diff << 8, 0x10);
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
oldValue = this->x.HALF_U.HI;
|
||||
LinearMoveUpdate(this);
|
||||
newValue = this->x.HALF_U.HI;
|
||||
oldValue = that->x.HALF_U.HI;
|
||||
LinearMoveUpdate(that);
|
||||
newValue = that->x.HALF_U.HI;
|
||||
diff = ((oldValue - newValue) << 0x10) >> 0x10;
|
||||
if ((diff != 0) && (param_2 != 0)) {
|
||||
if ((diff != 0) && (p2 != 0)) {
|
||||
sub_080044AE(&gPlayerEntity, diff << 8, 0x18);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void UpdateRailMovement(Entity* this, u16** param_2, u16* param_3) {
|
||||
u16* ptr = *param_2;
|
||||
|
||||
+6
-5
@@ -813,20 +813,22 @@ void sub_08080C80(u32* param_1) {
|
||||
sub_0807C8B0(gMapTop.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/scroll/sub_08080CB4.inc", void sub_08080CB4(Entity* this)) {
|
||||
void sub_08080CB4(Entity* this) {
|
||||
Entity* effect;
|
||||
u32 tmp;
|
||||
u32 tmp2;
|
||||
u32 tmp3;
|
||||
u32 mask;
|
||||
|
||||
if (this->type != this->animIndex) {
|
||||
InitAnimationForceUpdate(this, this->type);
|
||||
if (this->type == 0x5c) {
|
||||
const KinstoneWorldEvent* ptr = &gKinstoneWorldEvents[this->type2];
|
||||
this->palette.raw = ((ptr->objPalette & 0xf) << 4) | ptr->objPalette;
|
||||
tmp = ptr->objPalette;
|
||||
tmp2 = tmp & 0xf;
|
||||
this->palette.raw = (tmp << 4) | tmp2;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
UpdateAnimationSingleFrame(this);
|
||||
if (this->spriteSettings.draw != 0) {
|
||||
switch (this->type) {
|
||||
@@ -857,4 +859,3 @@ NONMATCH("asm/non_matching/scroll/sub_08080CB4.inc", void sub_08080CB4(Entity* t
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
@@ -592,27 +592,29 @@ void DrawKeys(void) {
|
||||
}
|
||||
}
|
||||
|
||||
NONMATCH("asm/non_matching/ui/CreateUIElement.inc", void CreateUIElement(u32 type, u32 type2)) {
|
||||
u8 bVar1;
|
||||
void CreateUIElement(u32 type, u32 type2) {
|
||||
u32 index;
|
||||
UIElement* new_var;
|
||||
UIElement* element;
|
||||
UIElementDefinition* definition;
|
||||
|
||||
for (index = 0; index < MAX_UI_ELEMENTS; index++) {
|
||||
element = &gUnk_0200AF00.elements[index];
|
||||
if (element->used == 0) {
|
||||
definition = &gUIElementDefinitions[type];
|
||||
element->type = (u8)type;
|
||||
|
||||
element = gUnk_0200AF00.elements;
|
||||
element += index;
|
||||
|
||||
if (!element->used) {
|
||||
element->type = type;
|
||||
element->type2 = type2;
|
||||
element->frameIndex = 0xff;
|
||||
element->used = 1;
|
||||
element->unk_1a = definition->unk_4;
|
||||
element->buttonElementId = definition->buttonElementId;
|
||||
element->unk_1a = gUIElementDefinitions[type].unk_4;
|
||||
// Permuter trickery. TODO find something more senseful?
|
||||
index = type;
|
||||
element->buttonElementId = gUIElementDefinitions[index].buttonElementId;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
void sub_0801CAB8(UIElement* element, Frame* frame) {
|
||||
element->framePtr = frame;
|
||||
|
||||
Reference in New Issue
Block a user