functions.h fix

This commit is contained in:
theo3
2020-07-15 01:43:50 -07:00
parent 6b01f03ce6
commit 3fe2c8fc74
+1 -1
View File
@@ -23,7 +23,7 @@ void CopyPosition(Entity*, Entity*);
extern u32* StartCutscene(Entity*, u8*);
extern void ResolveEntityOnTop(Entity*, Entity*);
extern void EnemyFunctionHandler(Entity*, void (*const funcs[])(Entity*));
extern void SetChildOffset(Entity*, u32, u32, u32);
extern void SetChildOffset(Entity*, s32, s32, s32);
extern u32 GetFacingDirection(Entity*, Entity*);
Entity* CreatePlayerItem(u32, u32, u32, u32);
extern Entity* GetEmptyEntity(void);