Decompile some UI

This commit is contained in:
octorock
2022-03-05 19:24:39 +01:00
parent 9749170b75
commit 41ea9ab943
35 changed files with 1806 additions and 1972 deletions
+34 -32
View File
@@ -280,8 +280,8 @@ UpdateCollision: @ 0x080B1C54
strb r1, [r3]
bx lr
arm_func_start CollideAll
CollideAll: @ 0x080B1C7C
arm_func_start arm_CollideAll
arm_CollideAll: @ 0x080B1C7C
push {r4, r5, r6, r7, r8, sb, sl, lr}
add r0, pc, #0x104 @ =_080B1D8C
ldm r0, {r8, sb, sl}
@@ -326,7 +326,7 @@ _080B1CC8:
orrs r0, r0, r2
bne _080B1CC8
_080B1D20:
bl CalcCollision
bl arm_CalcCollision
cmp r0, #0
beq _080B1CC8
ldrb r3, [r4, #0x3c]
@@ -360,8 +360,8 @@ _080B1D8C: .4byte gUnk_02018EA0
_080B1D90: .4byte gCollidableList
_080B1D94: .4byte gCollidableCount
arm_func_start CalcCollision
CalcCollision: @ 0x080B1D98
arm_func_start arm_CalcCollision
arm_CalcCollision: @ 0x080B1D98
@ r6 = this, r7 = other
push {r2, r3, r6, r7, r8, sb, ip, lr}
@@ -422,7 +422,7 @@ CalcCollision: @ 0x080B1D98
_080B1E74:
mov r2, #0
mov ip, #0
bl CalcCollisionDirection
bl arm_CalcCollisionDirection
mov r6, r0
ldrb r1, [r5, #0x3f]
mov r0, #0x22
@@ -473,8 +473,8 @@ _080B1F28:
mov r0, #0
b _080B1F20
arm_func_start sub_080B1F30
sub_080B1F30: @ 0x080B1F30
arm_func_start arm_sub_080B1F30
arm_sub_080B1F30: @ 0x080B1F30
ldrh r0, [r4, #0x2e]
ldrh r1, [r5, #0x2e]
sub r0, r0, r1
@@ -487,8 +487,8 @@ sub_080B1F30: @ 0x080B1F30
sub r1, r1, r2
bx lr
arm_func_start sub_080B1F5C
sub_080B1F5C: @ 0x080B1F5C
arm_func_start arm_sub_080B1F5C
arm_sub_080B1F5C: @ 0x080B1F5C
ldrh r0, [r4, #0x2e]
ldrh r1, [r5, #0x2e]
sub r0, r0, r1
@@ -501,8 +501,8 @@ sub_080B1F5C: @ 0x080B1F5C
add r1, r1, r2
bx lr
arm_func_start sub_080B1F88
sub_080B1F88: @ 0x080B1F88
arm_func_start arm_sub_080B1F88
arm_sub_080B1F88: @ 0x080B1F88
ldrh r0, [r4, #0x2e]
ldrh r1, [r5, #0x2e]
sub r0, r0, r1
@@ -511,8 +511,8 @@ sub_080B1F88: @ 0x080B1F88
sub r1, r1, r2
bx lr
arm_func_start sub_080B1FA4
sub_080B1FA4: @ 0x080B1FA4
arm_func_start arm_sub_080B1FA4
arm_sub_080B1FA4: @ 0x080B1FA4
ldrb r0, [r5, #0x15]
eor r0, r0, #0x10
b _080B1FB4
@@ -532,8 +532,8 @@ _080B1FB4:
and r6, r6, #0x1f
bx lr
arm_func_start sub_080B1FE4
sub_080B1FE4: @ 0x080B1FE4
arm_func_start arm_sub_080B1FE4
arm_sub_080B1FE4: @ 0x080B1FE4
ldrb r6, [r4, #0x15]
_080B1FE8:
bx lr
@@ -630,8 +630,8 @@ _080B20FC:
mov r0, #1
bx lr
arm_func_start MakeFadeBuff256
MakeFadeBuff256: @ 0x080B2124
arm_func_start arm_MakeFadeBuff256
arm_MakeFadeBuff256: @ 0x080B2124
push {r4, r5, r6, r7, r8, sb, sl, fp}
mul r3, r2, r3
mov r4, #0x400
@@ -670,7 +670,7 @@ _080B21A4: .4byte 0x01010101
_080B21A8: .4byte 0x02000000 + 6 @ brightness preference
_080B21AC: .4byte gUnk_08000F54
_ClearAndUpdateEntities:
arm_ClearAndUpdateEntities:
ldr r11, _080B2270 @ =gUpdateContext
ldr r1, [r11]
ldm r1, {r7, r8, r9, r10}
@@ -686,8 +686,8 @@ _ClearAndUpdateEntities:
@ void* restore_sp;
@ }
arm_func_start _UpdateEntities
_UpdateEntities: @ 0x080B21B0 @
arm_func_start arm_UpdateEntities
arm_UpdateEntities: @ 0x080B21B0 @
@ UpdateEntities starts here
@ arg0 (r0) : 0 = entities, 1 = managers
ldr r1, _080B2274 @ =gUnk_080026A4
@@ -742,8 +742,8 @@ _080B2270: .4byte gUpdateContext
_080B2274: .4byte gUnk_080026A4
_080B2278: .4byte gUpdateContext
arm_func_start sub_080B227C
sub_080B227C: @ 0x080B227C
arm_func_start arm_sub_080B227C
arm_sub_080B227C: @ 0x080B227C
push {r4, r5, r6, r7, r8, lr}
ldr r2, [r0, #0x48]
cmp r2, #0
@@ -812,8 +812,8 @@ _080B236C:
.align 2, 0
_080B2378: .4byte sub_080044AE
arm_func_start CalcCollisionDirection
CalcCollisionDirection: @ 0x080B237C
arm_func_start arm_CalcCollisionDirection
arm_CalcCollisionDirection: @ 0x080B237C
subs r2, r2, r0
movpl r0, #0
movmi r0, #0x20
@@ -845,8 +845,8 @@ CalcCollisionDirection: @ 0x080B237C
.align 2, 0
_080B23EC: .4byte gUnk_0800464E
arm_func_start sub_080B23F0
sub_080B23F0: @ 0x080B23F0
arm_func_start arm_DrawEntities
arm_DrawEntities: @ 0x080B23F0
.ifdef EU
push {r4, r5, r6, r7, r8, sb, sl, fp, lr}
ldr fp, _080B2A30 @ =gOAMControls
@@ -1528,8 +1528,8 @@ sub_080B27F4: @ 0x080B27F4
add sl, sl, r0
b sub_080B2874
arm_func_start sub_080B280C
sub_080B280C: @ 0x080B280C
arm_func_start arm_DrawDirect
arm_DrawDirect: @ 0x080B280C
cmp r2, #0xff
bxeq lr
ldr r3, _080B2A60 @ =gFrameObjLists
@@ -1537,7 +1537,7 @@ sub_080B280C: @ 0x080B280C
add r1, r1, r2, lsl #2
ldr r1, [r3, r1]
add r1, r1, r3
_080B2828:
arm_sub_080ADA04:
ldrb r2, [r1]
cmp r2, #0
bxeq lr
@@ -1741,8 +1741,9 @@ _080B2074EU:
cmp r5, #0x1f
bls _080B1FECEU
bx sl
arm_func_start sub_080B2088
sub_080B2088: @ 0x080B2088
arm_func_start arm_sub_080B2088
arm_sub_080B2088: @ 0x080B2088
ldr r5, [r4, #0x48]
cmp r5, #0
bxeq lr
@@ -1856,6 +1857,7 @@ _080B2074EU:
cmp r5, #0x1f
bls _080B1FECEU
bx sl
arm_func_start sub_080B2088
sub_080B2088: @ 0x080B2088
ldr r5, [r4, #0x48]
-33
View File
@@ -1,33 +0,0 @@
.syntax unified
push {r4, lr}
adds r3, r0, #0
ldr r0, _0801CF10 @ =gUnk_0200AF00
adds r1, r0, #0
adds r1, #0x24
ldrb r4, [r1]
cmp r4, #1
bne _0801CF0E
movs r2, #2
movs r0, #2
strb r0, [r1]
movs r1, #0
movs r0, #0x10
strh r0, [r3, #0xc]
movs r0, #0x90
strh r0, [r3, #0xe]
strb r1, [r3, #6]
movs r0, #7
strb r0, [r3, #1]
strb r4, [r3, #4]
ldrb r0, [r3]
orrs r0, r2
strb r0, [r3]
ldr r1, _0801CF14 @ =gUnk_080C9094
adds r0, r3, #0
bl sub_0801CAB8
_0801CF0E:
pop {r4, pc}
.align 2, 0
_0801CF10: .4byte gUnk_0200AF00
_0801CF14: .4byte gUnk_080C9094
.syntax divided
+1 -1
View File
@@ -41,7 +41,7 @@
_080A70FC:
ldrb r0, [r5]
ldrb r1, [r5, #1]
bl sub_0801CA6C
bl CreateUIElement
adds r5, #2
movs r0, #0
ldrsb r0, [r5, r0]
@@ -0,0 +1,99 @@
.syntax unified
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #2]
movs r6, #8
cmp r0, #0
bne _0801CC10
movs r6, #4
cmp r0, #0
bne _0801CC10
ldr r3, _0801CC08 @ =gUnk_0200AF00
ldrb r0, [r3, #1]
ldrb r2, [r5, #1]
asrs r0, r2
movs r1, #1
ands r0, r1
cmp r0, #0
bne _0801CBF6
ldr r0, _0801CC0C @ =gMessage
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
beq _0801CC10
_0801CBF6:
lsls r0, r2, #1
adds r1, r3, #0
adds r1, #0x1c
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
adds r1, r0, #0
subs r1, #0x28
b _0801CC1E
.align 2, 0
_0801CC08: .4byte gUnk_0200AF00
_0801CC0C: .4byte gMessage
_0801CC10:
ldr r1, _0801CC7C @ =gUnk_0200AF00
ldrb r0, [r5, #1]
lsls r0, r0, #1
adds r1, #0x1c
adds r0, r0, r1
movs r2, #0
ldrsh r1, [r0, r2]
_0801CC1E:
movs r2, #0xe
ldrsh r0, [r5, r2]
subs r4, r1, r0
adds r1, r4, #0
cmp r4, #0
bge _0801CC2C
rsbs r4, r4, #0
_0801CC2C:
cmp r6, r4
bgt _0801CC32
adds r4, r6, #0
_0801CC32:
adds r0, r1, #0
bl sub_08000E44
muls r4, r0, r4
cmp r4, #0
beq _0801CC44
ldrh r0, [r5, #0xe]
adds r0, r0, r4
strh r0, [r5, #0xe]
_0801CC44:
ldr r0, _0801CC7C @ =gUnk_0200AF00
ldrb r1, [r5, #1]
lsls r1, r1, #1
adds r0, #0x16
adds r1, r1, r0
movs r0, #0
ldrsh r1, [r1, r0]
movs r2, #0xc
ldrsh r0, [r5, r2]
subs r4, r1, r0
adds r1, r4, #0
cmp r4, #0
bge _0801CC60
rsbs r4, r4, #0
_0801CC60:
cmp r6, r4
bgt _0801CC66
adds r4, r6, #0
_0801CC66:
adds r0, r1, #0
bl sub_08000E44
muls r4, r0, r4
cmp r4, #0
beq _0801CC78
ldrh r0, [r5, #0xc]
adds r0, r0, r4
strh r0, [r5, #0xc]
_0801CC78:
pop {r4, r5, r6, pc}
.align 2, 0
_0801CC7C: .4byte gUnk_0200AF00
.syntax divided
+41
View File
@@ -0,0 +1,41 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
movs r3, #0
ldr r7, _0801CAA8 @ =gUnk_0200AF34
movs r0, #1
mov ip, r0
ldr r1, _0801CAAC @ =gUIElementDefinitions
lsls r0, r5, #4
adds r4, r0, r1
_0801CA80:
lsls r0, r3, #5
adds r1, r0, r7
ldrb r2, [r1]
movs r0, #1
ands r0, r2
cmp r0, #0
bne _0801CAB0
strb r5, [r1, #1]
strb r6, [r1, #2]
movs r0, #0xff
strb r0, [r1, #0x10]
mov r0, ip
orrs r0, r2
strb r0, [r1]
ldrh r0, [r4, #4]
strh r0, [r1, #0x1a]
ldrb r0, [r4, #0xc]
strb r0, [r1, #3]
b _0801CAB6
.align 2, 0
_0801CAA8: .4byte gUnk_0200AF34
_0801CAAC: .4byte gUIElementDefinitions
_0801CAB0:
adds r3, #1
cmp r3, #0x17
bls _0801CA80
_0801CAB6:
pop {r4, r5, r6, r7, pc}
.syntax divided
+155
View File
@@ -0,0 +1,155 @@
.syntax unified
push {r4, r5, r6, lr}
movs r2, #0
ldr r5, _0801C884 @ =gUnk_0200AF00
ldrb r1, [r5, #1]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _0801C878
ldr r0, _0801C888 @ =gPlayerState
adds r0, #0xa0
ldrb r1, [r0]
rsbs r0, r1, #0
orrs r0, r1
lsrs r2, r0, #0x1f
_0801C878:
cmp r2, #0
bne _0801C88C
bl sub_0801C824
b _0801C984
.align 2, 0
_0801C884: .4byte gUnk_0200AF00
_0801C888: .4byte gPlayerState
_0801C88C:
ldrb r0, [r5, #4]
ldr r4, _0801C92C @ =gUnk_02034D30
cmp r0, #0x28
bls _0801C896
adds r4, #0x40
_0801C896:
ldr r0, _0801C930 @ =gPlayerState
adds r0, #0xa4
movs r1, #0
ldrsh r0, [r0, r1]
adds r0, #0x13
movs r1, #0x14
bl Div
adds r1, r0, #0
cmp r1, #0x28
bls _0801C8AE
movs r1, #0x28
_0801C8AE:
ldrb r0, [r5, #6]
cmp r0, #0
beq _0801C8BA
ldrb r0, [r5, #7]
cmp r0, r1
beq _0801C910
_0801C8BA:
movs r6, #1
strb r6, [r5, #6]
strb r1, [r5, #7]
adds r0, r1, #0
movs r1, #4
bl Div
adds r3, r0, #0
adds r5, r1, #0
ldr r1, _0801C934 @ =0x0000F016
adds r0, r1, #0
strh r0, [r4]
ldr r1, _0801C938 @ =0x0000F416
adds r0, r1, #0
strh r0, [r4, #0x16]
ldr r2, _0801C93C @ =0x040000D4
movs r0, #0xa
subs r0, r0, r3
lsls r0, r0, #1
ldr r1, _0801C940 @ =gUnk_080C8F54
adds r0, r0, r1
str r0, [r2]
adds r0, r4, #2
str r0, [r2, #4]
ldr r0, _0801C944 @ =0x8000000A
str r0, [r2, #8]
ldr r0, [r2, #8]
cmp r5, #0
beq _0801C90C
lsls r2, r3, #1
adds r2, r2, r4
adds r0, r5, #0
adds r0, #0x17
ldr r3, _0801C948 @ =0x000003FF
adds r1, r3, #0
ands r0, r1
movs r3, #0xf0
lsls r3, r3, #8
adds r1, r3, #0
orrs r0, r1
strh r0, [r2, #2]
_0801C90C:
ldr r0, _0801C94C @ =gScreen
strh r6, [r0, #0xe]
_0801C910:
ldr r0, _0801C930 @ =gPlayerState
adds r0, #0xa0
ldrb r0, [r0]
cmp r0, #5
bgt _0801C962
cmp r0, #4
blt _0801C962
ldr r2, _0801C950 @ =gUnk_0200AF00
ldrb r1, [r2, #9]
adds r4, r2, #0
cmp r0, #4
bne _0801C954
adds r0, r1, #2
b _0801C956
.align 2, 0
_0801C92C: .4byte gUnk_02034D30
_0801C930: .4byte gPlayerState
_0801C934: .4byte 0x0000F016
_0801C938: .4byte 0x0000F416
_0801C93C: .4byte 0x040000D4
_0801C940: .4byte gUnk_080C8F54
_0801C944: .4byte 0x8000000A
_0801C948: .4byte 0x000003FF
_0801C94C: .4byte gScreen
_0801C950: .4byte gUnk_0200AF00
_0801C954:
adds r0, r1, #1
_0801C956:
strb r0, [r2, #9]
ldrb r0, [r4, #9]
lsrs r3, r0, #4
movs r0, #3
ands r3, r0
b _0801C966
_0801C962:
movs r3, #0
ldr r4, _0801C988 @ =gUnk_0200AF00
_0801C966:
ldrb r0, [r4, #8]
cmp r3, r0
beq _0801C984
strb r3, [r4, #8]
ldr r4, _0801C98C @ =0x0600C2C0
ldr r1, _0801C990 @ =0x040000D4
ldr r2, _0801C994 @ =gUnk_080C8F7C
lsls r0, r3, #2
adds r0, r0, r2
ldr r0, [r0]
str r0, [r1]
str r4, [r1, #4]
ldr r0, _0801C998 @ =0x84000030
str r0, [r1, #8]
ldr r0, [r1, #8]
_0801C984:
pop {r4, r5, r6, pc}
.align 2, 0
_0801C988: .4byte gUnk_0200AF00
_0801C98C: .4byte 0x0600C2C0
_0801C990: .4byte 0x040000D4
_0801C994: .4byte gUnk_080C8F7C
_0801C998: .4byte 0x84000030
.syntax divided
+196
View File
@@ -0,0 +1,196 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
ldr r2, _0801C6CC @ =gUnk_0200AF00
ldrb r1, [r2, #1]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0801C6D0
bl sub_0801C824
bl sub_0801C66C
b _0801C802
.align 2, 0
_0801C6CC: .4byte gUnk_0200AF00
_0801C6D0:
ldr r5, _0801C6F8 @ =gSave
adds r0, r5, #0
adds r0, #0xab
ldrb r0, [r0]
lsrs r4, r0, #1
ldrb r0, [r2, #4]
cmp r4, r0
beq _0801C6EA
strb r4, [r2, #4]
bl sub_0801C824
bl sub_0801C66C
_0801C6EA:
adds r1, r5, #0
adds r1, #0xaa
ldrb r0, [r1]
cmp r0, #1
beq _0801C6FC
lsrs r1, r0, #1
b _0801C6FE
.align 2, 0
_0801C6F8: .4byte gSave
_0801C6FC:
movs r1, #1
_0801C6FE:
cmp r1, r4
ble _0801C704
adds r1, r4, #0
_0801C704:
movs r4, #0
ldr r0, _0801C748 @ =gUnk_0200AF00
ldrb r2, [r0, #3]
adds r7, r0, #0
cmp r1, r2
beq _0801C718
movs r4, #1
cmp r1, r2
ble _0801C718
movs r4, #2
_0801C718:
cmp r4, #1
beq _0801C750
cmp r4, #2
bne _0801C756
ldrb r0, [r7, #5]
adds r1, r0, #1
strb r1, [r7, #5]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0801C74C
movs r0, #7
ands r1, r0
cmp r1, #0
bne _0801C740
movs r0, #0x71
bl SoundReq
_0801C740:
ldrb r0, [r7, #3]
adds r0, #1
strb r0, [r7, #3]
b _0801C75A
.align 2, 0
_0801C748: .4byte gUnk_0200AF00
_0801C74C:
movs r4, #0
b _0801C75A
_0801C750:
ldrb r0, [r7, #3]
subs r0, #1
strb r0, [r7, #3]
_0801C756:
movs r0, #0
strb r0, [r7, #5]
_0801C75A:
ldrb r0, [r7, #2]
cmp r0, #0
beq _0801C764
cmp r4, #0
beq _0801C802
_0801C764:
movs r0, #2
strb r0, [r7, #2]
ldrb r0, [r7, #3]
lsrs r3, r0, #2
cmp r3, #0xa
ble _0801C77A
movs r1, #0xa
mov r8, r1
adds r6, r3, #0
subs r6, #0xa
b _0801C77E
_0801C77A:
mov r8, r3
movs r6, #0
_0801C77E:
ldrb r0, [r7, #4]
lsrs r4, r0, #2
adds r1, r4, #0
cmp r4, #0xa
ble _0801C78A
movs r4, #0xa
_0801C78A:
adds r2, r1, #0
subs r2, #0xa
ldr r0, _0801C808 @ =gUnk_080C8F2C
mov ip, r0
cmp r2, #0
ble _0801C7B8
ldr r5, _0801C80C @ =gUnk_02034D30
ldr r1, _0801C810 @ =0x0000F010
adds r0, r1, #0
strh r0, [r5]
ldr r1, _0801C814 @ =0x040000D4
movs r0, #0xa
subs r0, r0, r6
lsls r0, r0, #1
add r0, ip
str r0, [r1]
adds r0, r5, #2
str r0, [r1, #4]
movs r0, #0x80
lsls r0, r0, #0x18
orrs r2, r0
str r2, [r1, #8]
ldr r0, [r1, #8]
_0801C7B8:
ldr r5, _0801C818 @ =gUnk_02034CF0
ldr r2, _0801C810 @ =0x0000F010
adds r0, r2, #0
strh r0, [r5]
ldr r1, _0801C814 @ =0x040000D4
movs r0, #0xa
mov r2, r8
subs r0, r0, r2
lsls r0, r0, #1
add r0, ip
str r0, [r1]
adds r0, r5, #2
str r0, [r1, #4]
movs r0, #0x80
lsls r0, r0, #0x18
orrs r4, r0
str r4, [r1, #8]
ldr r0, [r1, #8]
ldrb r0, [r7, #3]
movs r1, #3
ands r1, r0
cmp r1, #0
beq _0801C7FC
cmp r3, #9
ble _0801C7EE
subs r3, #0xa
adds r5, #0x40
_0801C7EE:
lsls r0, r3, #1
adds r0, r0, r5
adds r1, #0x11
ldr r3, _0801C81C @ =0xFFFFF000
adds r2, r3, #0
orrs r1, r2
strh r1, [r0, #2]
_0801C7FC:
ldr r1, _0801C820 @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
_0801C802:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801C808: .4byte gUnk_080C8F2C
_0801C80C: .4byte gUnk_02034D30
_0801C810: .4byte 0x0000F010
_0801C814: .4byte 0x040000D4
_0801C818: .4byte gUnk_02034CF0
_0801C81C: .4byte 0xFFFFF000
_0801C820: .4byte gScreen
.syntax divided
+101
View File
@@ -0,0 +1,101 @@
.syntax unified
push {r4, r5, lr}
ldr r4, _0801C9E0 @ =gUnk_0200AF00
ldrb r1, [r4, #1]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0801C9B2
bl AreaHasKeys
cmp r0, #0
bne _0801C9EC
_0801C9B2:
ldrb r0, [r4, #0x10]
cmp r0, #0
beq _0801CA50
movs r0, #0
strb r0, [r4, #0x10]
ldr r2, _0801C9E4 @ =gUnk_020350E2
strh r0, [r2]
strh r0, [r2, #2]
strh r0, [r2, #4]
strh r0, [r2, #6]
adds r1, r2, #0
adds r1, #0x40
strh r0, [r1]
adds r1, #2
strh r0, [r1]
adds r1, #2
strh r0, [r1]
adds r1, #2
strh r0, [r1]
ldr r1, _0801C9E8 @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
b _0801CA50
.align 2, 0
_0801C9E0: .4byte gUnk_0200AF00
_0801C9E4: .4byte gUnk_020350E2
_0801C9E8: .4byte gScreen
_0801C9EC:
ldrb r0, [r4, #0x10]
cmp r0, #0
bne _0801CA1E
ldr r2, _0801CA54 @ =gUnk_020350E2
adds r1, r2, #0
adds r1, #0x40
ldr r3, _0801CA58 @ =0x0000F01C
strh r3, [r2]
adds r0, r3, #1
strh r0, [r2, #2]
adds r0, r3, #2
strh r0, [r1]
adds r0, r3, #3
strh r0, [r1, #2]
adds r3, #0x5a
strh r3, [r2, #4]
adds r0, r3, #1
strh r0, [r1, #4]
adds r0, r3, #2
strh r0, [r2, #6]
adds r0, r3, #3
strh r0, [r1, #6]
ldr r1, _0801CA5C @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
_0801CA1E:
ldr r0, _0801CA60 @ =gSave
ldr r3, _0801CA64 @ =gArea
ldrb r1, [r3, #3]
ldr r5, _0801CA68 @ =0x0000045C
adds r2, r0, r5
adds r1, r1, r2
ldrb r0, [r4, #0x12]
ldrb r1, [r1]
cmp r0, r1
bne _0801CA38
ldrb r0, [r4, #0x10]
cmp r0, #0
bne _0801CA50
_0801CA38:
movs r0, #2
strb r0, [r4, #0x10]
ldrb r0, [r3, #3]
adds r0, r0, r2
ldrb r0, [r0]
strb r0, [r4, #0x12]
ldrb r1, [r4, #0x12]
movs r0, #0x76
movs r2, #0
movs r3, #2
bl sub_0801C5E0
_0801CA50:
pop {r4, r5, pc}
.align 2, 0
_0801CA54: .4byte gUnk_020350E2
_0801CA58: .4byte 0x0000F01C
_0801CA5C: .4byte gScreen
_0801CA60: .4byte gSave
_0801CA64: .4byte gArea
_0801CA68: .4byte 0x0000045C
.syntax divided
+152
View File
@@ -0,0 +1,152 @@
.syntax unified
push {r4, r5, r6, lr}
ldr r2, _0801C4F0 @ =gUnk_0200AF00
ldrb r1, [r2, #1]
movs r0, #0x40
ands r0, r1
adds r6, r2, #0
cmp r0, #0
beq _0801C4FC
ldrb r0, [r6, #0xa]
cmp r0, #0
bne _0801C4C8
b _0801C5D0
_0801C4C8:
movs r0, #0
strb r0, [r6, #0xa]
ldr r3, _0801C4F4 @ =gUnk_02035160
strh r0, [r3]
strh r0, [r3, #2]
strh r0, [r3, #4]
strh r0, [r3, #6]
strh r0, [r3, #8]
adds r4, r3, #0
adds r4, #0x40
strh r0, [r4]
strh r0, [r4, #2]
strh r0, [r4, #4]
strh r0, [r4, #6]
strh r0, [r4, #8]
ldr r1, _0801C4F8 @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
b _0801C5D0
.align 2, 0
_0801C4F0: .4byte gUnk_0200AF00
_0801C4F4: .4byte gUnk_02035160
_0801C4F8: .4byte gScreen
_0801C4FC:
ldrb r0, [r6, #0xa]
cmp r0, #0
bne _0801C560
movs r0, #2
strb r0, [r6, #0xa]
ldr r3, _0801C54C @ =gUnk_02035160
adds r4, r3, #0
adds r4, #0x40
ldr r1, _0801C550 @ =gWalletSizes
ldr r2, _0801C554 @ =gSave
adds r0, r2, #0
adds r0, #0xa8
ldrb r0, [r0]
lsls r0, r0, #2
adds r0, r0, r1
ldrh r1, [r0, #2]
strh r1, [r3]
adds r0, r1, #1
strh r0, [r3, #2]
adds r0, r1, #2
strh r0, [r4]
adds r0, r1, #3
strh r0, [r4, #2]
ldr r1, _0801C558 @ =0x0000F070
strh r1, [r3, #4]
adds r0, r1, #1
strh r0, [r4, #4]
adds r0, r1, #2
strh r0, [r3, #6]
adds r0, r1, #3
strh r0, [r4, #6]
adds r0, r1, #4
strh r0, [r3, #8]
adds r0, r1, #5
strh r0, [r4, #8]
ldr r1, _0801C55C @ =gScreen
movs r0, #1
strh r0, [r1, #0xe]
movs r4, #1
b _0801C564
.align 2, 0
_0801C54C: .4byte gUnk_02035160
_0801C550: .4byte gWalletSizes
_0801C554: .4byte gSave
_0801C558: .4byte 0x0000F070
_0801C55C: .4byte gScreen
_0801C560:
movs r4, #0
ldr r2, _0801C580 @ =gSave
_0801C564:
adds r5, r6, #0
adds r0, r2, #0
adds r0, #0xc0
ldrh r1, [r5, #0xe]
adds r3, r1, #0
ldrh r0, [r0]
cmp r3, r0
beq _0801C58A
cmp r3, r0
bhs _0801C584
adds r0, r1, #1
strh r0, [r5, #0xe]
b _0801C588
.align 2, 0
_0801C580: .4byte gSave
_0801C584:
subs r0, r1, #1
strh r0, [r6, #0xe]
_0801C588:
movs r4, #2
_0801C58A:
cmp r4, #1
beq _0801C5A4
cmp r4, #2
bne _0801C5CC
ldr r0, _0801C5D4 @ =gUnk_0200AF00
ldrb r0, [r0, #0xc]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0801C5A4
movs r0, #0x6f
bl SoundReq
_0801C5A4:
ldr r4, _0801C5D4 @ =gUnk_0200AF00
ldrh r3, [r4, #0xe]
movs r2, #0
ldr r1, _0801C5D8 @ =gWalletSizes
ldr r0, _0801C5DC @ =gSave
adds r0, #0xa8
ldrb r0, [r0]
lsls r0, r0, #2
adds r0, r0, r1
ldrh r0, [r0]
cmp r0, r3
bhi _0801C5BE
movs r2, #1
_0801C5BE:
movs r0, #0x70
adds r1, r3, #0
movs r3, #3
bl sub_0801C5E0
ldrb r0, [r4, #0xc]
adds r4, r0, #1
_0801C5CC:
ldr r0, _0801C5D4 @ =gUnk_0200AF00
strb r4, [r0, #0xc]
_0801C5D0:
pop {r4, r5, r6, pc}
.align 2, 0
_0801C5D4: .4byte gUnk_0200AF00
_0801C5D8: .4byte gWalletSizes
_0801C5DC: .4byte gSave
.syntax divided
+117
View File
@@ -0,0 +1,117 @@
.syntax unified
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r1, [r4]
movs r0, #3
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4]
adds r0, r4, #0
bl sub_0801CC80
adds r1, r0, #0
cmp r1, #0
beq _0801CD90
ldrb r0, [r4, #8]
cmp r0, r1
beq _0801CCE0
strb r1, [r4, #8]
ldr r0, _0801CD1C @ =gSpriteAnimations_322
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl sub_0801CAB8
_0801CCE0:
ldrb r0, [r4, #1]
movs r1, #3
eors r0, r1
rsbs r1, r0, #0
orrs r1, r0
lsrs r6, r1, #0x1f
ldr r3, _0801CD20 @ =gUnk_0200AF13
cmp r6, #0
beq _0801CCF4
adds r3, #1
_0801CCF4:
ldrb r0, [r4, #8]
cmp r0, #7
blt _0801CD60
cmp r0, #8
ble _0801CD28
cmp r0, #0xa
bgt _0801CD60
ldr r1, _0801CD24 @ =gSave
adds r0, r1, #0
adds r0, #0xad
ldrb r2, [r0]
ldrb r0, [r3]
adds r5, r1, #0
cmp r0, r2
beq _0801CD4C
adds r0, r2, #0
adds r0, #0x80
strb r0, [r3]
b _0801CD4C
.align 2, 0
_0801CD1C: .4byte gSpriteAnimations_322
_0801CD20: .4byte gUnk_0200AF13
_0801CD24: .4byte gSave
_0801CD28:
ldr r5, _0801CD44 @ =gSave
adds r0, r5, #0
adds r0, #0xac
ldrb r2, [r0]
ldrb r0, [r3]
cmp r0, r2
beq _0801CD3C
adds r0, r2, #0
adds r0, #0x80
strb r0, [r3]
_0801CD3C:
ldr r1, _0801CD48 @ =gBombBagSizes
adds r0, r5, #0
adds r0, #0xae
b _0801CD52
.align 2, 0
_0801CD44: .4byte gSave
_0801CD48: .4byte gBombBagSizes
_0801CD4C:
ldr r1, _0801CD5C @ =gQuiverSizes
adds r0, r5, #0
adds r0, #0xaf
_0801CD52:
ldrb r0, [r0]
adds r0, r0, r1
ldrb r0, [r0]
b _0801CD64
.align 2, 0
_0801CD5C: .4byte gQuiverSizes
_0801CD60:
movs r0, #1
movs r2, #0
_0801CD64:
movs r1, #3
cmp r0, r2
bhi _0801CD6C
movs r1, #4
_0801CD6C:
strb r1, [r4, #0x18]
adds r0, r6, #0
bl FindUIElement
adds r1, r0, #0
cmp r1, #0
beq _0801CD90
ldrh r0, [r1, #0xc]
strh r0, [r4, #0xc]
ldrh r0, [r1, #0xe]
strh r0, [r4, #0xe]
ldrb r0, [r4]
movs r1, #2
orrs r0, r1
strb r0, [r4]
adds r0, r4, #0
bl sub_0801CAD0
_0801CD90:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided
+75
View File
@@ -0,0 +1,75 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #2]
ldr r1, _0801CDC0 @ =gUnk_0200AF00
cmp r0, #9
bne _0801CDD4
adds r0, r1, #0
adds r0, #0x2f
ldrb r2, [r0]
cmp r2, #0
bne _0801CDCE
ldr r0, _0801CDC4 @ =gArea
ldrb r0, [r0, #0x18]
cmp r0, #2
beq _0801CDC8
cmp r0, #3
beq _0801CDCC
adds r0, r1, #0
adds r0, #0x2c
ldrb r2, [r0]
b _0801CDCE
.align 2, 0
_0801CDC0: .4byte gUnk_0200AF00
_0801CDC4: .4byte gArea
_0801CDC8:
movs r2, #0xb
b _0801CDCE
_0801CDCC:
movs r2, #0xa
_0801CDCE:
adds r0, r1, #0
adds r0, #0x32
strb r2, [r0]
_0801CDD4:
adds r0, r1, #0
adds r0, #0x30
ldrb r1, [r4, #3]
adds r0, r0, r1
ldrb r2, [r0]
ldrb r1, [r4]
movs r0, #3
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4]
cmp r2, #0
beq _0801CE1E
ldr r1, _0801CE20 @ =gUnk_080C9044
movs r0, #0x80
lsls r0, r0, #0x12
ldrb r0, [r0, #7]
adds r0, r0, r1
ldrb r0, [r0]
adds r2, r2, r0
adds r0, r4, #0
adds r1, r2, #0
bl sub_0801CAFC
ldrb r0, [r4, #3]
bl FindUIElement
adds r1, r0, #0
cmp r1, #0
beq _0801CE1E
ldrh r0, [r1, #0xc]
strh r0, [r4, #0xc]
ldrh r0, [r1, #0xe]
strh r0, [r4, #0xe]
ldrb r0, [r4]
movs r1, #2
orrs r0, r1
strb r0, [r4]
_0801CE1E:
pop {r4, pc}
.align 2, 0
_0801CE20: .4byte gUnk_080C9044
.syntax divided
+75
View File
@@ -0,0 +1,75 @@
.syntax unified
push {r4, r5, r6, r7, lr}
movs r4, #0
ldr r5, _0801C2E4 @ =gUnk_0200AF34
adds r6, r5, #0
subs r6, #0x34
movs r7, #0xd
rsbs r7, r7, #0
ldr r3, _0801C2E8 @ =0x040000D4
_0801C26C:
lsls r0, r4, #5
adds r2, r0, r5
ldrb r1, [r2]
movs r0, #3
ands r0, r1
cmp r0, #3
bne _0801C2A8
lsls r0, r1, #0x1c
lsrs r0, r0, #0x1e
cmp r0, #1
bne _0801C2A8
adds r0, r7, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
ldr r0, [r2, #0x1c]
str r0, [r3]
ldrh r0, [r2, #0x1a]
lsls r0, r0, #5
ldr r1, _0801C2EC @ =0x06010000
adds r0, r0, r1
str r0, [r3, #4]
ldrb r0, [r2, #0x19]
lsls r0, r0, #3
movs r1, #0x84
lsls r1, r1, #0x18
orrs r0, r1
str r0, [r3, #8]
ldr r0, [r3, #8]
_0801C2A8:
adds r4, #1
cmp r4, #0x17
ble _0801C26C
adds r2, r6, #0
ldrb r3, [r2, #0x13]
movs r0, #0x13
ldrsb r0, [r2, r0]
cmp r0, #0
bge _0801C2C8
movs r1, #0x7f
ands r1, r3
strb r1, [r2, #0x13]
movs r0, #0x8d
lsls r0, r0, #1
bl sub_0801C2F0
_0801C2C8:
ldrb r2, [r6, #0x14]
movs r0, #0x14
ldrsb r0, [r6, r0]
cmp r0, #0
bge _0801C2E0
movs r1, #0x7f
ands r1, r2
strb r1, [r6, #0x14]
movs r0, #0x93
lsls r0, r0, #1
bl sub_0801C2F0
_0801C2E0:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801C2E4: .4byte gUnk_0200AF34
_0801C2E8: .4byte 0x040000D4
_0801C2EC: .4byte 0x06010000
.syntax divided
+39
View File
@@ -0,0 +1,39 @@
.syntax unified
push {r4, r5, lr}
adds r4, r0, #0
adds r0, r1, #0
lsls r5, r4, #5
ldr r1, _0801C330 @ =0x06010000
adds r4, r5, r1
movs r1, #0xa
bl Div
cmp r0, #9
bls _0801C308
movs r0, #9
_0801C308:
ldr r2, _0801C334 @ =0x040000D4
lsls r0, r0, #5
ldr r3, _0801C338 @ =gUnk_085C4620
adds r0, r0, r3
str r0, [r2]
str r4, [r2, #4]
ldr r4, _0801C33C @ =0x84000008
str r4, [r2, #8]
ldr r0, [r2, #8]
adds r1, #0xa
lsls r1, r1, #5
adds r1, r1, r3
str r1, [r2]
ldr r1, _0801C340 @ =0x06010020
adds r0, r5, r1
str r0, [r2, #4]
str r4, [r2, #8]
ldr r0, [r2, #8]
pop {r4, r5, pc}
.align 2, 0
_0801C330: .4byte 0x06010000
_0801C334: .4byte 0x040000D4
_0801C338: .4byte gUnk_085C4620
_0801C33C: .4byte 0x84000008
_0801C340: .4byte 0x06010020
.syntax divided
+66
View File
@@ -0,0 +1,66 @@
.syntax unified
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r7, _0801C650 @ =gUnk_085C4B20
cmp r2, #0
bne _0801C5F0
ldr r0, _0801C654 @ =0xFFFFFD80
adds r7, r7, r0
_0801C5F0:
ldr r0, _0801C658 @ =0x000003FF
ands r0, r4
lsls r6, r0, #5
ldr r0, _0801C65C @ =0x0600C000
adds r4, r6, r0
cmp r3, #2
beq _0801C620
cmp r3, #3
bne _0801C63C
adds r0, r5, #0
movs r1, #0x64
bl Div
adds r5, r1, #0
ldr r1, _0801C660 @ =0x040000D4
lsls r0, r0, #6
adds r0, r7, r0
str r0, [r1]
str r4, [r1, #4]
ldr r0, _0801C664 @ =0x84000010
str r0, [r1, #8]
ldr r0, [r1, #8]
ldr r0, _0801C668 @ =0x0600C040
adds r4, r6, r0
_0801C620:
adds r0, r5, #0
movs r1, #0xa
bl Div
adds r5, r1, #0
ldr r1, _0801C660 @ =0x040000D4
lsls r0, r0, #6
adds r0, r7, r0
str r0, [r1]
str r4, [r1, #4]
ldr r0, _0801C664 @ =0x84000010
str r0, [r1, #8]
ldr r0, [r1, #8]
adds r4, #0x40
_0801C63C:
ldr r1, _0801C660 @ =0x040000D4
lsls r0, r5, #6
adds r0, r7, r0
str r0, [r1]
str r4, [r1, #4]
ldr r0, _0801C664 @ =0x84000010
str r0, [r1, #8]
ldr r0, [r1, #8]
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801C650: .4byte gUnk_085C4B20
_0801C654: .4byte 0xFFFFFD80
_0801C658: .4byte 0x000003FF
_0801C65C: .4byte 0x0600C000
_0801C660: .4byte 0x040000D4
_0801C664: .4byte 0x84000010
_0801C668: .4byte 0x0600C040
.syntax divided
-1708
View File
File diff suppressed because it is too large Load Diff
+23 -23
View File
@@ -20988,7 +20988,7 @@
"size": 40
},
{
"path": "data_080B7B74/gUnk_080C8F8C_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_EU.bin",
"variants": [
"EU"
],
@@ -20998,7 +20998,7 @@
"size": 8
},
{
"path": "data_080B7B74/gUnk_080C8F8C_1_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_1_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21009,7 +21009,7 @@
"size": 8
},
{
"path": "data_080B7B74/gUnk_080C8F8C_2_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_2_EU.bin",
"variants": [
"EU"
],
@@ -21019,7 +21019,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_3_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_3_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21030,7 +21030,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_4_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_4_EU.bin",
"variants": [
"EU"
],
@@ -21040,7 +21040,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_5_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_5_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21051,7 +21051,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_6_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_6_EU.bin",
"variants": [
"EU"
],
@@ -21061,7 +21061,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_7_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_7_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21072,7 +21072,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_8_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_8_EU.bin",
"variants": [
"EU"
],
@@ -21082,7 +21082,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_9_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_9_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21093,7 +21093,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_10_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_10_EU.bin",
"variants": [
"EU"
],
@@ -21103,7 +21103,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_11_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_11_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21114,7 +21114,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_12_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_12_EU.bin",
"variants": [
"EU"
],
@@ -21124,7 +21124,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_13_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_13_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21135,7 +21135,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_14_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_14_EU.bin",
"variants": [
"EU"
],
@@ -21145,7 +21145,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_15_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_15_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21156,7 +21156,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_16_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_16_EU.bin",
"variants": [
"EU"
],
@@ -21166,7 +21166,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_17_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_17_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21177,7 +21177,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_18_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_18_EU.bin",
"variants": [
"EU"
],
@@ -21187,7 +21187,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_19_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_19_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21198,7 +21198,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_20_EU.bin",
"path": "data_080B7B74/gUIElementDefinitions_20_EU.bin",
"variants": [
"EU"
],
@@ -21208,7 +21208,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_21_USA-JP-DEMO_USA-DEMO_JP.bin",
"path": "data_080B7B74/gUIElementDefinitions_21_USA-JP-DEMO_USA-DEMO_JP.bin",
"variants": [
"USA",
"JP",
@@ -21219,7 +21219,7 @@
"size": 12
},
{
"path": "data_080B7B74/gUnk_080C8F8C_22.bin",
"path": "data_080B7B74/gUIElementDefinitions_22.bin",
"start": 823352,
"size": 4
},
-10
View File
@@ -1,10 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
+45 -49
View File
@@ -6,14 +6,8 @@
gCollisionMtx:: @ 080B7B74
.incbin "data_080B7B74/gCollisionMtx.bin"
gUnk_080B802E:: @ 080B802E
.incbin "data_080B7B74/gUnk_080B802E.bin"
gUnk_080BA2C0:: @ 080BA2C0
.incbin "data_080B7B74/gUnk_080BA2C0.bin"
gUnk_080BB2A0:: @ 080BB2A0
.ifdef EU
.incbin "data_080B7B74/gUnk_080B7B74_1_EU.bin"
.else
@@ -39,13 +33,15 @@ gUnk_080BB2A0:: @ 080BB2A0
.endif
.incbin "data_080B7B74/gUnk_080B7B74_9.bin"
@ ui.c const
gUnk_080C8F2C:: @ 080C8F2C
.incbin "data_080B7B74/gUnk_080C8F2C.bin"
gUnk_080C8F54:: @ 080C8F54
.incbin "data_080B7B74/gUnk_080C8F54.bin"
@ TODO this data is accessed using DMA in sub_0801C85C
@ TODO this data is accessed using DMA in DrawChargeBar
gUnk_080C8F7C:: @ 080C8F7C
.4byte gUnk_data0_085C4DA0
.4byte gUnk_data1_085C4E60
@@ -53,97 +49,97 @@ gUnk_080C8F7C:: @ 080C8F7C
.4byte gUnk_data3_085C4FE0
gUnk_080C8F8C:: @ 080C8F8C
gUIElementDefinitions:: @ 080C8F8C
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_1_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_1_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CB78
.4byte ButtonUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_2_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_2_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_3_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_3_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CB78
.4byte ButtonUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_4_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_4_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_5_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_5_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CB78
.4byte ButtonUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_6_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_6_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_7_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_7_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CCB0
.4byte ItemUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_8_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_8_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_9_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_9_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CCB0
.4byte ItemUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_10_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_10_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_11_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_11_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CD94
.4byte TextUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_12_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_12_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_13_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_13_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CE58
.4byte HeartUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_14_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_14_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_15_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_15_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte EzloNag
.4byte EzloNagUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_16_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_16_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_17_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_17_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte EzloNag
.4byte EzloNagUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_18_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_18_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_19_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_19_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CD94
.4byte TextUIElement
.ifdef EU
@ TODO only small differences
.incbin "data_080B7B74/gUnk_080C8F8C_20_EU.bin"
.incbin "data_080B7B74/gUIElementDefinitions_20_EU.bin"
.else
.incbin "data_080B7B74/gUnk_080C8F8C_21_USA-JP-DEMO_USA-DEMO_JP.bin"
.incbin "data_080B7B74/gUIElementDefinitions_21_USA-JP-DEMO_USA-DEMO_JP.bin"
.endif
.4byte sub_0801CD94
.incbin "data_080B7B74/gUnk_080C8F8C_22.bin"
.4byte TextUIElement
.incbin "data_080B7B74/gUIElementDefinitions_22.bin"
gUnk_080C903C:: @ 080C903C
.4byte sub_0801CB90
.4byte sub_0801CBC8
ButtonUIElement_Actions:: @ 080C903C
.4byte ButtonUIElement_Action0
.4byte ButtonUIElement_Action1
gUnk_080C9044:: @ 080C9044
.incbin "data_080B7B74/gUnk_080C9044.bin"
gUnk_080C904C:: @ 080C904C
.4byte sub_0801CED8
.4byte sub_0801CF18
.4byte sub_0801CF60
EzloNagUIElement_Actions:: @ 080C904C
.4byte EzloNagUIElement_Action0
.4byte EzloNagUIElement_Action1
.4byte EzloNagUIElement_Action2
gUnk_080C9058:: @ 080C9058
.incbin "data_080B7B74/gUnk_080C9058.bin"
+3 -3
View File
@@ -28,9 +28,9 @@ extern Entity* CreatePlayerBomb(ItemBehavior*, u32);
extern u32 CreateRandomItemDrop(Entity*, u32);
extern void CreateSparkle(Entity*);
extern void DoPlayerAction(Entity*);
extern void DrawDirect(u32, u32); // trampoline to sub_080B27F4
extern void DrawDirect(u32, u32);
extern void DrawEntities(void);
extern void DrawOAMCmd(void);
extern void DrawUIElements(void);
extern void EnemyFunctionHandlerAfterCollision(Entity*, void (*const[])());
extern bool32 EntityWithinDistance(Entity*, s32, s32, s32);
extern void FlushSprites(void);
@@ -115,7 +115,7 @@ extern void sub_080171F0(void);
extern u32 sub_0801766C(Entity*);
extern void sub_0801AF18(const u8*, u32, u32);
extern void sub_0801AFE4(void);
extern void sub_0801C1D4(void);
extern void UpdateUIElements(void);
extern void sub_0801C25C(void);
extern void sub_0801E104(void);
extern void sub_08027870(Entity*);
+78 -5
View File
@@ -45,14 +45,87 @@ typedef struct {
} struct_020354C0;
extern struct_020354C0 gUnk_020354C0[0x20];
#define MAX_UI_ELEMENTS 24
typedef enum {
UI_ELEMENT_BUTTON_A,
UI_ELEMENT_BUTTON_B,
UI_ELEMENT_BUTTON_R,
UI_ELEMENT_ITEM_A,
UI_ELEMENT_ITEM_B,
UI_ELEMENT_TEXT_R,
UI_ELEMENT_HEART,
UI_ELEMENT_EZLONAGSTART,
UI_ELEMENT_EZLONAGACTIVE,
UI_ELEMENT_TEXT_A,
UI_ELEMENT_TEXT_B
} UIElementType;
/**
* @brief Floating UI element
*/
typedef struct {
u8 filler0[0x1A];
u16 rButtonX;
u8 filler1C[0x4];
u16 rButtonY;
u8 used : 1;
u8 unk_0_1 : 1;
u8 unk_0_2 : 2; // Load data into VRAM? 0: do not load, 1: ready to load 2: loaded
u8 unk_0_4 : 4;
u8 type; /**< @see UIElementType */
u8 type2; // Subtype
u8 buttonElementId; /**< Id of the button UI element this text is attached to */
u8 action;
u8 unk_5;
u8 unk_6;
u8 unk_7;
u8 unk_8;
u8 unk_9[3];
u16 x;
u16 y;
u8 frameIndex;
u8 duration;
u8 spriteSettings;
u8 frameSettings;
Frame* framePtr;
u8 unk_18;
u8 numTiles;
u16 unk_1a; // TODO oam id? VRAM target (element->unk_1a * 0x20 + 0x6010000)
u32* firstTile;
} UIElement;
typedef struct {
u8 unk_0;
u8 unk_1;
u8 unk_2;
u8 health;
u8 maxHealth;
u8 unk_5;
u8 unk_6;
u8 unk_7;
u8 unk_8;
u8 unk_9;
u8 unk_a;
u8 unk_b;
u8 unk_c;
u8 unk_d;
u16 rupees;
u8 unk_10;
u8 unk_11;
u8 unk_12;
s8 unk_13;
s8 unk_14;
u8 unk_15;
u16 buttonX[3]; /**< X coordinates for the button UI elements */
u16 buttonY[3]; /**< Y coordinates for the button UI elements */
u8 filler22[0x2];
u8 ezloNagFuncIndex;
u8 filler25[0x30F];
u8 filler25[7];
u8 unk_2c;
u8 unk_2d;
u8 unk_2e;
u8 unk_2f;
u8 unk_30[2];
u8 unk_32;
u8 unk_33;
UIElement elements[MAX_UI_ELEMENTS];
} struct_0200AF00;
extern struct_0200AF00 gUnk_0200AF00;
+5 -6
View File
@@ -244,10 +244,10 @@ SECTIONS {
. = 0x00005FBC; ram_sub_080B2248 = .;
. = 0x00005FF0; ram_sub_080B227C = .;
. = 0x000060F0; ram_CalcCollisionDirection = .;
. = 0x00006164; ram_sub_080B23F0 = .;
. = 0x00006164; ram_DrawEntities = .;
#if defined(EU) || defined(DEMO_JP)
. = 0x000065AC; ram_sub_080B280C = .;
. = 0x000065C8; ram_sub_080B2828 = .;
. = 0x000065AC; ram_DrawDirect = .;
. = 0x000065C8; ram_sub_080ADA04 = .;
. = 0x0000689C; ram_sub_080B2088 = .;
. = 0x000068F0; ram_sub_080B20DC = .;
. = 0x00006954; ram_sub_080B2140 = .;
@@ -257,8 +257,8 @@ SECTIONS {
. = 0x00006B24; ram_0x80b2be8 = .; /* 0x80b2be8 */
. = 0x00006C14; gUnk_03006C14 = .;
#else
. = 0x00006580; ram_sub_080B280C = .;
. = 0x0000659C; ram_sub_080B2828 = .;
. = 0x00006580; ram_DrawDirect = .;
. = 0x0000659C; ram_sub_080ADA04 = .;
. = 0x000067E4; ram_gUnk_080B2A70 = .;
. = 0x000068CC; ram_0x80b2b58 = .; /* TODO 0x80b2b58 in unusedLabel_080B2AA8*/
. = 0x0000694C; ram_0x80b2bd8 = .; /* 0x80b2bd8 */
@@ -314,7 +314,6 @@ SECTIONS {
src/playerItem/playerItemC.o(.text);
src/playerItem/playerItemBottle.o(.text);
src/playerItem/playerItemCellOverwriteSet.o(.text);
asm/ui.o(.text);
src/ui.o(.text);
src/color.o(.text);
src/common.o(.text);
+9 -8
View File
@@ -6,9 +6,9 @@
extern u32 gFrameObjLists[];
extern void ram_sub_080B23F0(void);
extern void ram_sub_080B2828(OAMCommand*, void*);
extern void ram_sub_080B280C(OAMCommand*, u32, u32);
extern void ram_DrawEntities(void);
extern void ram_sub_080ADA04(OAMCommand*, void*);
extern void ram_DrawDirect(OAMCommand*, u32, u32);
// regalloc
NONMATCH("asm/non_matching/vram/sub_080AD8F0.inc", void* sub_080AD8F0(u32 sprite, u32 frame)) {
@@ -59,16 +59,17 @@ void DrawEntities(void) {
gOAMControls._4 = gRoomControls.aff_x + gRoomControls.scroll_x;
gOAMControls._6 = gRoomControls.aff_y + gRoomControls.scroll_y;
gOAMControls.field_0x1++;
fn = &ram_sub_080B23F0;
fn = &ram_DrawEntities;
fn();
}
// TODO second parameter is a frame obj entry from gFrameObjLists
void sub_080ADA04(OAMCommand* cmd, void* dst) {
void (*fn)(OAMCommand*, void*) = ram_sub_080B2828;
void (*fn)(OAMCommand*, void*) = ram_sub_080ADA04;
fn(cmd, dst);
}
void DrawDirect(u32 a1, u32 a2) {
void (*fn)(OAMCommand*, u32, u32) = ram_sub_080B280C;
fn(&gOamCmd, a1, a2);
void DrawDirect(u32 spriteIndex, u32 frameIndex) {
void (*fn)(OAMCommand*, u32, u32) = ram_DrawDirect;
fn(&gOamCmd, spriteIndex, frameIndex);
}
+6 -6
View File
@@ -185,8 +185,8 @@ void FileSelectTask(void) {
gMapDataBottomSpecial.isTransitioning = FALSE;
UpdateEntities();
sub_0805066C();
sub_0801C1D4();
DrawOAMCmd();
UpdateUIElements();
DrawUIElements();
DrawEntities();
CopyOAM();
if (gMapDataBottomSpecial.unk3 != gSaveHeader->language) {
@@ -346,13 +346,13 @@ void sub_08050790(void) {
}
static void HideButtonR(void) {
gUnk_0200AF00.rButtonX = 0x140;
gUnk_0200AF00.rButtonY = 0x24;
gUnk_0200AF00.buttonX[2] = 0x140;
gUnk_0200AF00.buttonY[2] = 0x24;
}
static void ShowButtonR(void) {
gUnk_0200AF00.rButtonX = 0xD0;
gUnk_0200AF00.rButtonY = 0x24;
gUnk_0200AF00.buttonX[2] = 0xD0;
gUnk_0200AF00.buttonY[2] = 0x24;
}
static void HandleFileSelect(void) {
+10 -10
View File
@@ -113,7 +113,7 @@ extern void UpdateScroll(void);
extern void UpdateBgAnim(void);
extern void CleanUpGFXSlots(void);
extern void sub_080ADE24(void);
extern void InitUI(u32);
extern void InitUI(bool32);
extern void sub_0801AE44(u32);
extern void GenerateAreaHint(void);
extern void ForceSetPlayerState(u32);
@@ -350,7 +350,7 @@ static void GameMain_InitRoom(void) {
gRoomTransition.field_0x4[1] = 0;
MessageInitialize();
InitRoom();
InitUI(0);
InitUI(FALSE);
InitializeEntities();
#ifndef EU
sub_0801855C();
@@ -366,7 +366,7 @@ static void GameMain_ChangeRoom(void) {
DrawUI();
UpdateManagers();
FlushSprites();
DrawOAMCmd();
DrawUIElements();
UpdateCarriedObject();
DrawEntities();
CopyOAM();
@@ -443,7 +443,7 @@ static void GameMain_Update(void) {
sub_08052C3C();
DrawUI();
UpdateManagers();
DrawOAMCmd();
DrawUIElements();
UpdateCarriedObject();
DrawEntities();
CheckRoomExit();
@@ -476,7 +476,7 @@ static void GameMain_BarrelUpdate(void) {
DrawUI();
UpdateManagers();
FlushSprites();
DrawOAMCmd();
DrawUIElements();
UpdateCarriedObject();
DrawEntities();
CheckRoomExit();
@@ -488,7 +488,7 @@ static void GameMain_BarrelUpdate(void) {
static void GameMain_ChangeArea(void) {
FlushSprites();
DrawOAMCmd();
DrawUIElements();
DrawEntities();
gMain.pad = 1;
CopyOAM();
@@ -1151,7 +1151,7 @@ void RestoreGameTask(u32 a1) {
CleanUpGFXSlots();
#endif
sub_080ADE24();
InitUI(1);
InitUI(TRUE);
sub_0801AE44(a1);
MemCopy(gUnk_02024090, gPaletteBuffer, 1024);
gUsedPalettes = 0xffffffff;
@@ -1302,7 +1302,7 @@ bool32 CanDispEzloMessage(void) {
s32 tmp = PL_STATE_WALK;
if (!(gInput.heldKeys & SELECT_BUTTON) || gPlayerState.controlMode != CONTROL_ENABLED || gUnk_02034490.unk0 ||
gUnk_0200AF00.filler0[1])
gUnk_0200AF00.unk_1)
return 0;
if ((gPlayerState.flags & (PL_NO_CAP | 0x110)) || (gPlayerState.framestate_last > tmp) || gPlayerState.item ||
@@ -2291,8 +2291,8 @@ void ForceEquipItem(u32 itemID, u32 itemSlot) {
}
gSave.stats.itemButtons[itemSlot] = itemID;
gSave.stats.itemButtons[otherItemIndex] = otherItem;
gUnk_0200AF00.filler0[0x13] = 0x7f;
gUnk_0200AF00.filler0[0x14] = 0x7f;
gUnk_0200AF00.unk_13 = 0x7f;
gUnk_0200AF00.unk_14 = 0x7f;
}
}
+6 -6
View File
@@ -227,9 +227,9 @@ void PlayerUpdate(Entity* this) {
void HandlePlayerLife(Entity* this) {
u32 temp;
gUnk_0200AF00.filler25[10] = 0;
gUnk_0200AF00.filler25[8] = 0;
gUnk_0200AF00.filler25[9] = 0;
gUnk_0200AF00.unk_2f = 0;
gUnk_0200AF00.unk_2d = 0;
gUnk_0200AF00.unk_2e = 0;
if ((gPlayerEntity.bitfield & 0x80) && (gPlayerEntity.iframes > 0))
SoundReq(SFX_86);
@@ -257,7 +257,7 @@ void HandlePlayerLife(Entity* this) {
return;
#ifdef EU
if ((gUnk_0200AF00.filler0[1] == 0) && gRoomTransition.frameCount % 90 == 0) {
if ((gUnk_0200AF00.unk_1 == 0) && gRoomTransition.frameCount % 90 == 0) {
temp = gSave.stats.maxHealth / 4;
if (temp > 24)
temp = 24;
@@ -278,7 +278,7 @@ void HandlePlayerLife(Entity* this) {
if (gSave.stats.health <= temp) {
gRoomVars.unk2 = 1;
if ((gUnk_0200AF00.filler0[1] == 0) && gRoomTransition.frameCount % 90 == 0) {
if ((gUnk_0200AF00.unk_1 == 0) && gRoomTransition.frameCount % 90 == 0) {
EnqueueSFX(SFX_LOW_HEALTH);
}
}
@@ -325,7 +325,7 @@ void sub_080171F0(void) {
sub_080028E0(&gPlayerEntity);
if (gPlayerState.flags & PL_CLONING)
gUnk_0200AF00.filler25[10] = 1;
gUnk_0200AF00.unk_2f = 1;
sub_08078180();
gPlayerState.field_0x7 &= ~0x80;
+3 -3
View File
@@ -84,8 +84,8 @@ void Subtask_FigurineMenu(void) {
figurineMenu1_Types[gMenu.menuType]();
}
UpdateEntities();
sub_0801C1D4();
DrawOAMCmd();
UpdateUIElements();
DrawUIElements();
DrawEntities();
FigurineMenu_080A4978();
CopyOAM();
@@ -598,7 +598,7 @@ void sub_080A4DB8(u32 param_1) {
MemClear(&gBG0Buffer, 0x800);
MemClear(&gBG1Buffer, 0x800);
MemClear(&gBG2Buffer, 0x800);
MemClear(gUnk_0200AF00.filler25 + 0xf, 0x300);
MemClear(gUnk_0200AF00.elements, sizeof(gUnk_0200AF00.elements));
MemClear(&gFigurineMenu, sizeof(gFigurineMenu));
gFigurineMenu.unk2e = 0xffff;
gMenu.field_0x3 = gUnk_02034490.unk2[param_1];
+2 -2
View File
@@ -85,8 +85,8 @@ void Subtask_KinstoneMenu(void) {
kinstoneMenuTypes[gMenu.menuType]();
sub_080A3B74();
KinstoneMenu_080A4054();
sub_0801C1D4();
DrawOAMCmd();
UpdateUIElements();
DrawUIElements();
UpdateEntities();
DrawEntities();
CopyOAM();
+2 -2
View File
@@ -38,8 +38,8 @@ void Subtask_PauseMenu(void) {
FlushSprites();
pauseMenu_Variants[gUnk_02034490.unk11]();
sub_080A5128();
sub_0801C1D4();
DrawOAMCmd();
UpdateUIElements();
DrawUIElements();
if (gUnk_02034490.unk11 != 4) {
gUnk_08128A38[gUnk_02034490.unk1].func();
}
+3 -3
View File
@@ -172,9 +172,9 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
this->unk_70 = ((super->x.HALF.HI + (s8)gUnk_08123184[tmp]) & -0x10) | 8;
this->unk_72 = ((super->y.HALF.HI + (s8)gUnk_08123184[(tmp) + 1]) & -0x10) | 8;
if (sub_080B1AB4(this->unk_70, this->unk_72, super->collisionLayer) == 0x19) {
gUnk_0200AF00.filler25[10] = 3;
gUnk_0200AF00.unk_2f = 3;
} else {
gUnk_0200AF00.filler25[10] = 0;
gUnk_0200AF00.unk_2f = 0;
}
PositionRelative(&gPlayerEntity, super, 0, 0x10000);
if (sub_080B1AA8(super) == 0x19) {
@@ -184,7 +184,7 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
if ((gPlayerState.field_0x92 & 0xc0) == 0) {
return;
}
if (gUnk_0200AF00.filler25[10] != 3) {
if (gUnk_0200AF00.unk_2f != 3) {
return;
}
gPlayerState.heldObject = 0;
+6 -6
View File
@@ -85,7 +85,7 @@ void ItemForSale_Init(ItemForSaleEntity* this) {
void ItemForSale_Action1(ItemForSaleEntity* this) {
if (super->subAction != 0) {
super->action = 2;
gUnk_0200AF00.filler25[10] = 2;
gUnk_0200AF00.unk_2f = 2;
} else {
if (super->type == 0x36) {
if (super->interactType != 0) {
@@ -102,7 +102,7 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
ResetPlayer();
gPlayerState.heldObject = 4;
gNewPlayerEntity.unk_74 = super;
gUnk_0200AF00.filler25[10] = 2;
gUnk_0200AF00.unk_2f = 2;
MessageClose();
}
}
@@ -112,14 +112,14 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
void ItemForSale_Action2(ItemForSaleEntity* this) {
void* ptr;
gUnk_0200AF00.filler25[10] = 2;
gUnk_0200AF00.unk_2f = 2;
super->spriteSettings.draw = gPlayerEntity.spriteSettings.draw;
if ((gPlayerState.heldObject == 0) || (super != gNewPlayerEntity.unk_74)) {
sub_080819B4(this);
} else {
ptr = sub_080784E4();
if (((*(int*)(ptr + 8) == 0) ||
((*(u8*)(ptr + 1) != 1 || (gUnk_0200AF00.filler25[10] = 7, (gPlayerState.field_0x92 & 0x88) == 0)))) &&
((*(u8*)(ptr + 1) != 1 || (gUnk_0200AF00.unk_2f = 7, (gPlayerState.field_0x92 & 0x88) == 0)))) &&
((gPlayerState.field_0x92 & 0x98) != 0)) {
sub_080819B4(this);
}
@@ -141,8 +141,8 @@ void sub_080819B4(ItemForSaleEntity* this) {
gNewPlayerEntity.unk_74 = 0;
ptr = &gUnk_0200AF00;
gRoomVars.shopItemType = 0;
ptr->filler25[7] = 0;
ptr->filler25[10] = 0;
ptr->unk_2c = 0;
ptr->unk_2f = 0;
gRoomVars.shopItemType2 = 0;
super->x.HALF.HI = this->unk_80 + gRoomControls.origin_x;
super->y.HALF.HI = this->unk_82 + gRoomControls.origin_y;
+2 -2
View File
@@ -1862,7 +1862,7 @@ static void PlayerPull(Entity* this) {
gPlayerState.framestate = PL_STATE_PULL;
sPlayerPullStates[this->subAction](this);
gUnk_0200AF00.filler25[9] = 8;
gUnk_0200AF00.unk_2e = 8;
}
static void sub_08072214(Entity* this) {
@@ -2802,7 +2802,7 @@ void sub_08073584(Entity* this) {
return;
}
gUnk_0200AF00.filler25[10] = 1;
gUnk_0200AF00.unk_2f = 1;
if (sub_0807A2F8(0)) {
this->subAction++;
this->direction = 4 * (this->animationState & 6);
+1 -1
View File
@@ -143,7 +143,7 @@ NONMATCH("asm/non_matching/playerUtils/sub_080777A0.inc", bool32 sub_080777A0(vo
RequestPriorityDuration(&gPlayerEntity, 0xb4);
return TRUE;
}
} else if ((((gUnk_0200AF00.filler25[7] == 0xc) && (gPlayerState.field_0x1c == 0)) &&
} else if ((((gUnk_0200AF00.unk_2c == 0xc) && (gPlayerState.field_0x1c == 0)) &&
(gPlayerState.floor_type != 0x11)) &&
((((gPlayerState.field_0x90 & 0xf00) != 0 &&
((gPlayerState.flags & (PL_BURNING | PL_ROLLING)) == 0)) &&
+2 -2
View File
@@ -448,13 +448,13 @@ void sub_0807DF28(void) {
}
void sub_0807DF38(void) {
gUnk_0200AF00.filler0[1] = 0xff;
gUnk_0200AF00.unk_1 = 0xff;
gUnk_02034490.unk0 = 0xff;
}
void sub_0807DF50(void) {
gUnk_02034490.unk0 = 0;
gUnk_0200AF00.filler0[1] = 0;
gUnk_0200AF00.unk_1 = 0;
RecoverUI(0);
ResetPlayerAnimationAndAction();
sub_08079184();
+1 -1
View File
@@ -401,7 +401,7 @@ void sub_080A74F4(void) {
UpdateEntities();
UpdateManagers();
DrawUI();
DrawOAMCmd();
DrawUIElements();
UpdateCarriedObject();
DrawEntities();
CopyOAM();
+448 -50
View File
@@ -1,77 +1,475 @@
#include "global.h"
#include "sound.h"
#include "message.h"
typedef struct {
s8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
u16 unkC;
u16 unkE;
u16 unk10;
u8 unk12;
u8 unk13;
} Element;
#include "functions.h"
#include "screen.h"
#include "common.h"
#include "save.h"
#include "player.h"
#include "area.h"
#include "game.h"
extern void sub_0805ECEC(u32, u32, u32, u32);
extern void sub_0801CAD0(Element*);
extern bool32 ItemIsBottle(u32);
extern void (*const gUnk_080C904C[])(Element*);
typedef struct {
u16 unk_0;
u16 unk_2;
u16 unk_4;
u16 unk_6;
u16 unk_8;
} substruct_160;
typedef struct {
substruct_160 unk_0;
u8 unk_9[54];
substruct_160 unk_40;
} struct_02035160;
extern struct_02035160 gUnk_02035160;
typedef struct {
u32 unk_0;
u32 unk_4;
u32 unk_8;
u32 unk_c;
u32 unk_10;
u32 unk_14;
u8 unk_18[40];
} struct_02034CF0;
extern struct_02034CF0 gUnk_02034CF0[];
typedef struct {
struct_02034CF0 unk_0;
struct_02034CF0 unk_40;
} struct_02034D30;
extern struct_02034D30 gUnk_02034D30;
typedef struct {
u16 unk_0;
u16 unk_2;
u16 unk_4;
u16 unk_6;
u8 pad[56];
} substruct_0E2;
typedef struct {
substruct_0E2 unk_0[2];
} struct_020350E2;
extern struct_020350E2 gUnk_020350E2;
typedef struct {
u16 unk_0; // -> gOamCmd._4
u16 unk_2; // -> gOamCmd._6
u16 unk_4; // -> element->unk_1a
u16 spriteIndex;
void (*updateFunction)(UIElement*);
u8 buttonElementId;
u8 unk_d;
u8 unk_e;
u8 unk_f;
} UIElementDefinition;
extern UIElementDefinition gUIElementDefinitions[];
extern void (*const ButtonUIElement_Actions[])(UIElement*);
extern const u8 gUnk_080C9044[];
extern void (*const EzloNagUIElement_Actions[])(UIElement*);
extern u16 gUnk_080C9058[];
extern Frame gUnk_080C9094[];
void EzloNag(Element* arg0) {
gUnk_080C904C[arg0->unk4](arg0);
void sub_0801C2F0(u32, u32);
void DrawHearts(void);
void DrawChargeBar(void);
void DrawRupees(void);
void DrawKeys(void);
void CreateUIElement(u32, u32);
void sub_0801C5E0(u32, u32, u32, u32);
void sub_0801CAFC(UIElement*, u32);
void sub_0801CB20(UIElement*, UIElementDefinition*);
UIElement* FindUIElement(u32);
void sub_0801CAD0(UIElement*);
void sub_0801CAB8(UIElement*, Frame*);
void UpdateUIElements(void) {
u32 index;
UIElement* element;
const UIElementDefinition* definition;
for (index = 0; index < MAX_UI_ELEMENTS; index++) {
element = &gUnk_0200AF00.elements[index];
if (element->used != 0) {
definition = &gUIElementDefinitions[element->type];
definition->updateFunction(element);
}
}
}
extern u32 gUnk_080C9094;
extern void sub_0801CAB8(Element*, u32*);
void DrawUIElements(void) {
u32 index;
UIElement* element;
UIElementDefinition* definition;
index = 0;
for (index = 0; index < MAX_UI_ELEMENTS; index++) {
element = &gUnk_0200AF00.elements[index];
if (element->used == 1 && element->unk_0_1 == 1) {
gOamCmd.x = element->x;
gOamCmd.y = element->y;
definition = &gUIElementDefinitions[element->type];
gOamCmd._4 = definition->unk_0;
gOamCmd._6 = definition->unk_2;
gOamCmd._8 = element->unk_18 << 0xc | element->unk_1a;
DrawDirect(definition->spriteIndex, element->frameIndex);
}
}
}
NONMATCH("asm/non_matching/sub_0801CED8.inc", void sub_0801CED8(Element* arg0)) {
if (gUnk_0200AF00.ezloNagFuncIndex == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 2;
arg0->unkC = 0x10;
arg0->unkE = 0x90;
arg0->unk6 = 0;
arg0->unk1 = 7;
arg0->unk4 = 1;
arg0->unk0 |= 2;
sub_0801CAB8(arg0, &gUnk_080C9094);
NONMATCH("asm/non_matching/ui/sub_0801C25C.inc", void sub_0801C25C(void)) {
u32 uVar1;
s32 index;
u8 tmp;
UIElement* element;
for (index = 0; index < MAX_UI_ELEMENTS; index++) {
element = &gUnk_0200AF00.elements[index];
if (((element->used) == 1) && ((element->unk_0_1) == 1)) {
// TODO wrong bitfield access here
if (element->unk_0_2 == 1) {
element->unk_0_2 = 2;
DmaSet(3, element->firstTile, element->unk_1a * 0x20 + 0x6010000, element->numTiles << 3 | 0x84000000);
}
}
}
if (gUnk_0200AF00.unk_13 < 0) {
tmp = gUnk_0200AF00.unk_13 & 0x7f;
gUnk_0200AF00.unk_13 = tmp;
sub_0801C2F0(0x11a, tmp);
}
if (gUnk_0200AF00.unk_14 < 0) {
tmp = gUnk_0200AF00.unk_14 & 0x7f;
gUnk_0200AF00.unk_14 = tmp;
sub_0801C2F0(0x126, tmp);
}
}
END_NONMATCH
void sub_0801CF18(Element* arg0) {
u32 temp;
ASM_FUNC("asm/non_matching/ui/sub_0801C2F0.inc", void sub_0801C2F0(u32 a, u32 b))
temp = gUnk_080C9058[arg0->unk6++];
sub_0805ECEC(0, temp, temp, 0);
if (temp == 0) {
arg0->unk4 = 2;
arg0->unk1 = 8;
void DrawUI(void) {
gUnk_0200AF00.unk_0 &= ~gUnk_0200AF00.unk_1;
DrawHearts();
DrawChargeBar();
DrawRupees();
DrawKeys();
gUnk_0200AF00.unk_0 = 0;
UpdateUIElements();
}
void InitUI(bool32 keepHealthAndRupees) {
u32 health;
u32 rupees;
if (!keepHealthAndRupees) {
health = gSave.stats.health >> 1;
rupees = gSave.stats.rupees;
} else {
health = gUnk_0200AF00.health;
rupees = gUnk_0200AF00.rupees;
}
MemClear(&gUnk_0200AF00, sizeof(struct_0200AF00));
gUnk_0200AF00.health = health;
gUnk_0200AF00.rupees = rupees;
gUnk_0200AF00.maxHealth = gSave.stats.maxHealth >> 1;
LoadPaletteGroup(0xc);
LoadGfxGroup(0x10);
MemClear(&gBG0Buffer, 0x800);
gScreen.bg0.tilemap = &gBG0Buffer;
gScreen.bg0.control = 0x1f0c;
gScreen.lcd.displayControl |= 0x100;
gOAMControls.unk[0].unk7 = 1;
gOAMControls.unk[0].unk6 = 1;
gOAMControls.unk[1].unk6 = 1;
gUnk_0200AF00.unk_13 = 0x7f;
gUnk_0200AF00.unk_14 = 0x7f;
gUnk_0200AF00.unk_8 = 0x7f;
DrawHearts();
DrawRupees();
DrawChargeBar();
DrawKeys();
gUnk_0200AF00.buttonX[0] = 0xd0;
gUnk_0200AF00.buttonX[1] = 0xb8;
gUnk_0200AF00.buttonX[2] = 0xd8;
gUnk_0200AF00.buttonY[0] = 0x1c;
gUnk_0200AF00.buttonY[1] = 0x1c;
gUnk_0200AF00.buttonY[2] = 0xe;
// TODO why is this array cleared again? Is it filled by the function calls in the mean time?
MemClear(gUnk_0200AF00.elements, sizeof(gUnk_0200AF00.elements));
CreateUIElement(UI_ELEMENT_TEXT_R, 9);
CreateUIElement(UI_ELEMENT_ITEM_A, 0);
CreateUIElement(UI_ELEMENT_ITEM_B, 0);
CreateUIElement(UI_ELEMENT_BUTTON_R, 0);
CreateUIElement(UI_ELEMENT_BUTTON_B, 0);
CreateUIElement(UI_ELEMENT_BUTTON_A, 0);
CreateUIElement(UI_ELEMENT_EZLONAGSTART, 0);
CreateUIElement(UI_ELEMENT_HEART, 0);
}
void RefreshUI(void) {
gScreen.bg0.updated = 1;
}
void RecoverUI(u32 bottomPt, u32 topPt) {
gUnk_0200AF00.unk_2 = 0;
gUnk_0200AF00.unk_10 = 0;
gUnk_0200AF00.unk_a = 0;
}
ASM_FUNC("asm/non_matching/ui/DrawRupees.inc", void DrawRupees(void))
// Draw icon with text for rupees or keys
ASM_FUNC("asm/non_matching/ui/sub_0801C5E0.inc",
void sub_0801C5E0(u32 iconVramIndex, u32 count, bool32 isTextYellow, u32 d))
void sub_0801C66C(void) {
struct_02034CF0* ptr;
s32 index;
if (gUnk_0200AF00.unk_2 != 0) {
gUnk_0200AF00.unk_2 = 0;
if (gUnk_0200AF00.maxHealth > 0x28) {
index = 2;
} else {
index = 1;
}
ptr = gUnk_02034CF0;
do {
ptr->unk_0 = 0;
ptr->unk_4 = 0;
ptr->unk_8 = 0;
ptr->unk_c = 0;
ptr->unk_10 = 0;
ptr->unk_14 = 0;
ptr++;
index--;
} while (index > 0);
gScreen.bg0.updated = 1;
}
}
ASM_FUNC("asm/non_matching/ui/DrawHearts.inc", void DrawHearts())
void sub_0801C824(void) {
struct_02034CF0* ptr;
if (gUnk_0200AF00.unk_6 != 0) {
gUnk_0200AF00.unk_6 = 0;
if (gUnk_0200AF00.maxHealth > 4 * 10) {
ptr = &gUnk_02034D30.unk_40; // Show second row of hearts
} else {
ptr = &gUnk_02034D30.unk_0;
}
ptr->unk_0 = 0;
ptr->unk_4 = 0;
ptr->unk_8 = 0;
ptr->unk_c = 0;
ptr->unk_10 = 0;
ptr->unk_14 = 0;
gScreen.bg0.updated = 1;
}
}
ASM_FUNC("asm/non_matching/ui/DrawChargeBar.inc", void DrawChargeBar())
ASM_FUNC("asm/non_matching/ui/DrawKeys.inc", void DrawKeys(void))
ASM_FUNC("asm/non_matching/ui/CreateUIElement.inc", void CreateUIElement(u32 type, u32 type2))
void sub_0801CAB8(UIElement* element, Frame* frame) {
element->framePtr = frame;
element->duration = frame->duration;
element->spriteSettings = frame->spriteSettings.raw;
element->frameSettings = frame->frameSettings.raw;
sub_0801CAFC(element, frame->index);
}
void sub_0801CAD0(UIElement* element) {
if (--element->duration == 0) {
Frame* frame = element->framePtr;
if ((s8)frame->frameSettings.raw < 0) {
frame -= frame[1].index;
}
sub_0801CAB8(element, frame + 1);
}
}
void sub_0801CAFC(UIElement* element, u32 frameIndex) {
UIElementDefinition* definition = &gUIElementDefinitions[element->type];
if (frameIndex != element->frameIndex) {
element->frameIndex = frameIndex;
sub_0801CB20(element, definition);
}
}
void sub_0801CB20(UIElement* element, UIElementDefinition* definition) {
if (definition->unk_e == 0) {
SpritePtr* ptr = &gSpritePtrs[definition->spriteIndex];
SpriteFrame* frame = &ptr->frames[element->frameIndex];
u32* firstTile = (u32*)(ptr->ptr + frame->firstTileIndex * 0x20);
u8 numTiles = frame->numTiles;
if (numTiles == 0) {
element->unk_0_2 = 0;
} else {
if ((element->numTiles != numTiles) || (element->firstTile != firstTile)) {
element->firstTile = firstTile;
element->unk_0_2 = 1;
}
}
element->numTiles = numTiles;
}
}
void ButtonUIElement(UIElement* element) {
ButtonUIElement_Actions[element->action](element);
}
void ButtonUIElement_Action0(UIElement* element) {
element->x = gUnk_0200AF00.buttonX[element->type];
element->y = gUnk_0200AF00.buttonY[element->type] - 0x20;
element->action = 1;
element->unk_0_1 = 1;
sub_0801CAFC(element, element->type);
}
ASM_FUNC("asm/non_matching/ui/ButtonUIElement_Action1.inc", void ButtonUIElement_Action1())
u32 sub_0801CC80(UIElement* element) {
u8 type = element->type;
u32 buttonId = (type ^ 3) != 0;
u32 itemId = gSave.stats.itemButtons[buttonId];
if (ItemIsBottle(itemId)) {
itemId = gSave.saved_status.field_0x24[itemId - 6];
}
return itemId;
}
ASM_FUNC("asm/non_matching/ui/ItemUIElement.inc", void ItemUIElement())
NONMATCH("asm/non_matching/ui/TextUIElement.inc", void TextUIElement(UIElement* element)) {
UIElement* buttonUIElement;
u32 tmp;
extern struct_0200AF00* ptr;
u32 tmp1;
UIElement* ptr2;
if (element->type2 == 9) {
if (gUnk_0200AF00.unk_2f == 0) {
switch (gArea.field_0x18) {
case 2:
tmp1 = 0xb;
break;
case 3:
tmp1 = 0xa;
break;
default:
tmp1 = gUnk_0200AF00.unk_2c;
break;
}
gUnk_0200AF00.unk_32 = tmp1;
}
}
tmp = gUnk_0200AF00.unk_30[element->buttonElementId];
element->unk_0_1 = 0;
if (tmp != 0) {
sub_0801CAFC(element, tmp + gUnk_080C9044[((SaveHeader*)0x2000000)->language]);
buttonUIElement = FindUIElement(element->buttonElementId);
if (buttonUIElement != NULL) {
element->x = buttonUIElement->x;
element->y = buttonUIElement->y;
element->unk_0_1 = 1;
}
}
}
END_NONMATCH
UIElement* FindUIElement(u32 type) {
UIElement* element;
u32 index;
for (index = 0; index < MAX_UI_ELEMENTS; index++) {
element = &gUnk_0200AF00.elements[index];
if (element->used != 0 && type == element->type) {
return element;
}
}
return NULL;
}
void HeartUIElement(UIElement* element) {
s32 tmp;
u32 x;
u16 y;
u32 health;
u32 frameIndex;
element->unk_0_1 = 0;
if (((gUnk_0200AF00.unk_1 & 0x10) == 0) && ((gMessage.doTextBox & 0x7f) == 0)) {
health = gUnk_0200AF00.health;
if (health != 0) {
element->unk_0_1 = 1;
// Calculate the position for this heart.
tmp = ((health + 3) >> 2) * 8;
x = tmp + 3;
y = 0xc;
if (health > 0x28) {
y = 0x14;
x = tmp - 0x4d;
}
element->x = x;
element->y = y;
if ((health & 3) == 0) {
frameIndex = 4; // Full heart
} else {
frameIndex = health & 3; // Quarters
}
sub_0801CAFC(element, frameIndex + 0x71);
}
}
}
void EzloNagUIElement(UIElement* element) {
EzloNagUIElement_Actions[element->action](element);
}
void EzloNagUIElement_Action0(UIElement* element) {
if (gUnk_0200AF00.ezloNagFuncIndex == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 2;
element->x = 0x10;
element->y = 0x90;
element->unk_6 = 0;
element->type = UI_ELEMENT_EZLONAGSTART;
element->action = 1;
element->unk_0_1 = 1;
sub_0801CAB8(element, gUnk_080C9094);
}
}
void EzloNagUIElement_Action1(UIElement* element) {
u32 tmp = gUnk_080C9058[element->unk_6++];
sub_0805ECEC(0, tmp, tmp, 0);
if (tmp == 0) {
element->action = 2;
element->type = UI_ELEMENT_EZLONAGACTIVE;
gUnk_0200AF00.ezloNagFuncIndex = 3;
SoundReq(SFX_EZLO_UI);
}
}
void sub_0801CF60(Element* arg0) {
if ((gUnk_0200AF00.ezloNagFuncIndex >= 5) || (gMessage.doTextBox & 0x7f)) {
arg0->unk4 = 0;
arg0->unk0 &= -3;
void EzloNagUIElement_Action2(UIElement* element) {
if (gUnk_0200AF00.ezloNagFuncIndex >= 5 || (gMessage.doTextBox & 0x7f)) {
element->action = 0;
element->unk_0_1 = 0;
return;
}
sub_0801CAD0(arg0);
if (arg0->unk13 == 1) {
sub_0801CAD0(element);
if (element->frameSettings == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 4;
}
}