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Renaming according to review
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@@ -361,7 +361,7 @@ void sub_0805938C(ManagerF* this) {
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u32 sub_080593CC(ManagerF* this) {
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if (!(gPlayerState.flags & PL_MINISH) && gPlayerState.swim_state != 0 && gPlayerEntity.animationState == 0 &&
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(gPlayerState.field_0x90 & 0xF00) == 0x400) {
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return isEntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
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return EntityWithinDistance(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
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}
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return 0;
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}
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