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https://github.com/zeldaret/tmc
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Renaming according to review
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@@ -303,7 +303,7 @@ NONMATCH("asm/non_matching/mandiblesProjectile/sub_080AA374.inc", bool32 sub_080
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// TODO regalloc
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animationState = this->child->animationState;
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uVar1 = sub_0806F824(this, this->child, gUnk_08129D14[animationState], gUnk_08129D14[animationState + 1]);
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if (isEntityWithinDistance(this, this->child->x.HALF.HI + gUnk_08129D14[animationState],
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if (EntityWithinDistance(this, this->child->x.HALF.HI + gUnk_08129D14[animationState],
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this->child->y.HALF.HI + gUnk_08129D14[animationState + 1], 8) != 0) {
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result = TRUE;
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} else {
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