decomp figurine menu

This commit is contained in:
Henny022p
2022-01-17 03:11:40 +01:00
parent 8ad65efb7c
commit 4517e77563
18 changed files with 1063 additions and 1393 deletions
+3 -3
View File
@@ -198,7 +198,7 @@ void OctorokBoss_Hit_SubAction0(Entity* this) {
GET_HELPER(this)->fallingStonesTimer = 0;
if (GET_BOSS_PHASE(this) == 4) {
this->subAction = 4;
gUnk_02034490[0] = 1;
gUnk_02034490.unk0 = 1;
sub_08078B48();
SoundReq(SFX_BOSS_DIE);
} else {
@@ -505,7 +505,7 @@ ASM_FUNC("asm/non_matching/octorokBoss/OctorokBoss_Init.inc", void OctorokBoss_I
void OctorokBoss_Intro(Entity* this) {
sub_08078B48();
gUnk_02034490[0] = 1;
gUnk_02034490.unk0 = 1;
sub_08036F60(this);
OctorokBoss_Intro_SubActions[this->subAction](this);
sub_0805EC9C(this, this->field_0x76.HWORD, this->field_0x74.HWORD, GET_ANGLE(this));
@@ -579,7 +579,7 @@ void OctorokBoss_Intro_SubAction5(Entity* this) {
this->subAction = 0;
gRoomControls.unk5 = gPlayerEntity.animationState;
OctorokBoss_SetAttackTimer(this);
gUnk_02034490[0] = 0;
gUnk_02034490.unk0 = 0;
SoundReq(BGM_BOSS_THEME);
}
} else {