decomp kinstone menu

This commit is contained in:
Henny022p
2022-01-16 23:28:59 +01:00
parent 2cf294d02d
commit 8ad65efb7c
14 changed files with 939 additions and 1330 deletions
+172
View File
@@ -0,0 +1,172 @@
.syntax unified
push {r4, r5, lr}
ldr r0, _080A3C9C @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
beq _080A3C78
b _080A3DA8
_080A3C78:
ldr r5, _080A3CA0 @ =gMenu
movs r0, #2
strb r0, [r5, #1]
adds r0, r5, #0
adds r0, #0x28
ldrb r0, [r0]
lsls r2, r0, #0x10
ldr r0, [r5, #0x10]
subs r4, r2, r0
adds r1, r4, #0
cmp r4, #0
bge _080A3C92
rsbs r1, r4, #0
_080A3C92:
ldr r0, _080A3CA4 @ =0x00001FFD
cmp r1, r0
bhi _080A3CA8
str r2, [r5, #0x10]
b _080A3CDE
.align 2, 0
_080A3C9C: .4byte gFadeControl
_080A3CA0: .4byte gMenu
_080A3CA4: .4byte 0x00001FFD
_080A3CA8:
movs r0, #1
strb r0, [r5, #1]
adds r0, r4, #0
bl sub_08000E44
adds r2, r0, #0
adds r0, r4, #0
cmp r0, #0
bge _080A3CBE
ldr r1, _080A3D18 @ =0x0001FFFF
adds r0, r0, r1
_080A3CBE:
asrs r4, r0, #0x11
cmp r4, #0
bge _080A3CC6
rsbs r4, r4, #0
_080A3CC6:
cmp r4, #5
ble _080A3CCC
movs r4, #5
_080A3CCC:
ldr r0, _080A3D1C @ =gUnk_081280EE
adds r0, r4, r0
ldrb r1, [r0]
ldr r0, _080A3D20 @ =0x00000666
muls r0, r2, r0
muls r1, r0, r1
ldr r0, [r5, #0x10]
adds r0, r0, r1
str r0, [r5, #0x10]
_080A3CDE:
adds r3, r5, #0
adds r3, #0x29
ldrb r2, [r3]
ldr r0, [r5, #0x10]
adds r1, r0, #0
cmp r0, #0
bge _080A3CF0
ldr r4, _080A3D24 @ =0x0000FFFF
adds r1, r0, r4
_080A3CF0:
asrs r1, r1, #0x10
cmp r2, r1
beq _080A3CFE
strb r1, [r3]
movs r0, #0x69
bl SoundReq
_080A3CFE:
ldr r2, _080A3D28 @ =gInput
ldrh r1, [r2, #2]
ldr r0, _080A3D2C @ =0x0000020A
ands r0, r1
cmp r0, #0
beq _080A3D30
movs r0, #2
bl sub_080A7114
movs r0, #0x6c
bl SoundReq
b _080A3DA8
.align 2, 0
_080A3D18: .4byte 0x0001FFFF
_080A3D1C: .4byte gUnk_081280EE
_080A3D20: .4byte 0x00000666
_080A3D24: .4byte 0x0000FFFF
_080A3D28: .4byte gInput
_080A3D2C: .4byte 0x0000020A
_080A3D30:
adds r0, r5, #0
adds r0, #0x28
ldrb r4, [r0]
ldrh r1, [r2, #4]
adds r5, r0, #0
cmp r1, #0x20
beq _080A3D56
cmp r1, #0x20
bgt _080A3D4C
cmp r1, #1
beq _080A3D5E
cmp r1, #0x10
beq _080A3D5A
b _080A3D8A
_080A3D4C:
cmp r1, #0x40
beq _080A3D56
cmp r1, #0x80
beq _080A3D5A
b _080A3D8A
_080A3D56:
subs r4, #1
b _080A3D8A
_080A3D5A:
adds r4, #1
b _080A3D8A
_080A3D5E:
ldr r2, _080A3DAC @ =gMenu
ldrb r0, [r2, #1]
cmp r0, #2
bne _080A3D8A
ldr r0, [r2, #0x10]
cmp r0, #0
bge _080A3D70
ldr r1, _080A3DB0 @ =0x0000FFFF
adds r0, r0, r1
_080A3D70:
asrs r4, r0, #0x10
ldr r0, _080A3DB4 @ =gSave
movs r1, #0x8c
lsls r1, r1, #1
adds r0, r0, r1
adds r0, r4, r0
ldrb r1, [r0]
adds r0, r2, #0
adds r0, #0x2a
strb r1, [r0]
movs r0, #3
bl sub_080A7114
_080A3D8A:
bl sub_080A3B48
cmp r0, r4
bgt _080A3D94
subs r4, r0, #1
_080A3D94:
cmp r0, #1
bgt _080A3D9A
movs r4, #0
_080A3D9A:
cmp r4, #0
bge _080A3DA0
movs r4, #0
_080A3DA0:
ldrb r0, [r5]
cmp r0, r4
beq _080A3DA8
strb r4, [r5]
_080A3DA8:
pop {r4, r5, pc}
.align 2, 0
_080A3DAC: .4byte gMenu
_080A3DB0: .4byte 0x0000FFFF
_080A3DB4: .4byte gSave
.syntax divided
+112
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@@ -0,0 +1,112 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r4, _080A4210 @ =gOamCmd
movs r0, #0
strh r0, [r4, #4]
strh r0, [r4, #6]
ldr r0, _080A4214 @ =gMenu
ldrh r0, [r0, #0x10]
ldr r1, _080A4218 @ =0x00000B21
bl __divsi3
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r5, #3
rsbs r5, r5, #0
movs r1, #0xff
mov r8, r1
adds r7, r4, #0
ldr r6, _080A421C @ =gSineTable
rsbs r0, r0, #0
adds r4, r0, #0
subs r4, #0x45
ldr r2, _080A4220 @ =gUnk_02002B6B
mov sb, r2
_080A4180:
adds r2, r4, #0
mov r3, r8
ands r2, r3
lsls r0, r2, #1
adds r0, r0, r6
movs r3, #0
ldrsh r1, [r0, r3]
lsls r0, r1, #4
adds r0, r0, r1
lsls r0, r0, #2
cmp r0, #0
bge _080A419A
adds r0, #0xff
_080A419A:
asrs r0, r0, #8
adds r0, #0x4f
strh r0, [r7, #2]
adds r0, r2, #0
adds r0, #0x40
mov r1, r8
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r6
movs r2, #0
ldrsh r1, [r0, r2]
lsls r0, r1, #5
adds r0, r0, r1
lsls r0, r0, #1
cmp r0, #0
bge _080A41BC
adds r0, #0xff
_080A41BC:
asrs r0, r0, #8
subs r0, #0x10
strh r0, [r7]
ldr r2, _080A4214 @ =gMenu
ldr r0, [r2, #0x10]
cmp r0, #0
bge _080A41CE
ldr r3, _080A4224 @ =0x0000FFFF
adds r0, r0, r3
_080A41CE:
asrs r0, r0, #0x10
adds r3, r0, r5
cmp r3, #0
blt _080A4200
mov r1, sb
adds r0, r3, r1
ldrb r1, [r0]
ldr r0, _080A4228 @ =gSave
cmp r5, #0
bne _080A41EE
ldrb r2, [r2, #1]
cmp r2, #4
bgt _080A41EE
cmp r2, #3
blt _080A41EE
subs r1, #1
_080A41EE:
cmp r1, #0
ble _080A4200
movs r2, #0x8c
lsls r2, r2, #1
adds r0, r0, r2
adds r0, r3, r0
ldrb r0, [r0]
bl sub_080A42E0
_080A4200:
adds r4, #0x17
adds r5, #1
cmp r5, #3
ble _080A4180
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A4210: .4byte gOamCmd
_080A4214: .4byte gMenu
_080A4218: .4byte 0x00000B21
_080A421C: .4byte gSineTable
_080A4220: .4byte gUnk_02002B6B
_080A4224: .4byte 0x0000FFFF
_080A4228: .4byte gSave
.syntax divided
+34
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@@ -0,0 +1,34 @@
.syntax unified
push {r4, r5, lr}
bl sub_0805F2C8
adds r4, r0, #0
cmp r4, #0
beq _080A44D0
ldr r0, _080A44D4 @ =gTextGfxBuffer
str r0, [r4, #8]
movs r1, #0
strb r1, [r4, #2]
movs r0, #5
strb r0, [r4, #3]
strb r1, [r4, #1]
ldr r1, _080A44D8 @ =gUnk_02002AC0
adds r0, r4, #0
movs r2, #0x80
bl sub_080A44E0
ldr r0, _080A44DC @ =gFuseInfo
ldr r0, [r0, #0xc]
bl sub_08002632
adds r0, r4, #0
movs r2, #0xa0
bl sub_080A44E0
adds r5, r0, #0
adds r0, r4, #0
bl sub_0805F300
_080A44D0:
adds r0, r5, #0
pop {r4, r5, pc}
.align 2, 0
_080A44D4: .4byte gTextGfxBuffer
_080A44D8: .4byte gUnk_02002AC0
_080A44DC: .4byte gFuseInfo
.syntax divided
-1294
View File
File diff suppressed because it is too large Load Diff
+1
View File
@@ -12,6 +12,7 @@
#include "entity.h"
#include "projectile.h"
bool32 EnemyInit(Entity* this);
extern u32 GetNextFunction(Entity*);
extern void EnemyFunctionHandler(Entity*, EntityActionArray);
extern void sub_08001324(Entity*);
+1 -1
View File
@@ -7,7 +7,7 @@ extern void sub_08018C58(u32);
typedef struct {
u8 unk[4];
u32 unk2;
u8* unk2;
u32 unk4;
} Unk_struct;
extern Unk_struct gUnk_03003DF0[];
+23 -5
View File
@@ -44,9 +44,14 @@ typedef struct {
/*0x08*/ u16 transitionTimer;
/*0x0a*/ u16 field_0xa;
/*0x0c*/ u8* field_0xc;
/*0x10*/ u8 focusCoords[2];
/*0x12*/ u8 field_0x12;
/*0x13*/ u8 unk13;
/*0x10*/ // u8 focusCoords[2];
union {
s32 i;
u16 h[2];
u8 a[4];
} unk10;
/*0x12*/ // u8 field_0x12;
/*0x13*/ // u8 unk13;
/*0x14*/ u8 unk14;
/*0x15*/ u8 unk15;
/*0x16*/ u8 unk16;
@@ -54,9 +59,22 @@ typedef struct {
/* */ // directly in the code. This happens when you take the address off the field with '&`.
/* */ // Perhaps they had a macro to cast this to different sized arrays.
/*0x17*/ u8 selectMtx;
/*0x18*/ u8 filler18[0x12];
/*0x18*/ u16 unk18;
/*0x1a*/ union SplitHWord unk1a;
/*0x1c*/ u8 unk1c;
/*0x1s*/ u8 unk1d;
/*0x1e*/ u8 unk1e;
/*0x1f*/ s8 unk1f;
/*0x20*/ u8 unk20;
/*0x21*/ u8 unk21;
/*0x22*/ u8 filler22[6];
/*0x28*/ u8 unk28;
/*0x29*/ u8 unk29;
/*0x2a*/ u8 unk2a;
/*0x2c*/ int field_0x2c;
/*0x2b*/ u8 unk2b;
/*0x2c*/ s8 unk2c;
/*0x2d*/ u8 unk2d;
/*0x2e*/ union SplitHWord unk2e;
} Menu;
static_assert(sizeof(Menu) == 0x30);
+2 -2
View File
@@ -68,8 +68,8 @@ typedef struct {
} Screen;
typedef struct {
u16 x;
u16 y;
s16 x;
s16 y;
u16 _4;
u16 _6;
u16 _8;
+6 -6
View File
@@ -48,14 +48,14 @@ void sub_0805FA98(void) {
switch (gInput.newKeys) {
case DPAD_UP:
gMenu.focusCoords[1] -= 1;
gMenu.unk10.a[1] -= 1;
break;
case DPAD_DOWN:
gMenu.focusCoords[1] += 1;
gMenu.unk10.a[1] += 1;
break;
case L_BUTTON:
gMenu.focusCoords[0] ^= 1;
if (gMenu.focusCoords[0] == 0) {
gMenu.unk10.a[0] ^= 1;
if (gMenu.unk10.a[0] == 0) {
gScreen.bg0.control = BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(3);
gScreen.bg3.control = BGCNT_SCREENBASE(30) | BGCNT_CHARBASE(3) | BGCNT_PRIORITY(3);
} else {
@@ -82,7 +82,7 @@ void sub_0805FA98(void) {
iVar1 = 0;
break;
}
switch (gMenu.focusCoords[1]) {
switch (gMenu.unk10.a[1]) {
case 0:
gMenu.unk14 = (gMenu.unk14 + iVar1 + 0x50) % 0x50;
break;
@@ -94,7 +94,7 @@ void sub_0805FA98(void) {
break;
}
}
gMenu.focusCoords[1] = (gMenu.focusCoords[1] + 3) % 3;
gMenu.unk10.a[1] = (gMenu.unk10.a[1] + 3) % 3;
gScreen.bg3.updated = 1;
}
+9 -9
View File
@@ -875,11 +875,11 @@ NONMATCH("asm/non_matching/fileScreen/sub_080610B8.inc", void sub_080610B8(void)
END_NONMATCH
void sub_08051358(void) {
gMenu.field_0x12 = gSaveHeader->language == 0 ? 4 : 3;
gMenu.unk10.a[2] = gSaveHeader->language == 0 ? 4 : 3;
if (gMenu.focusCoords[0] != 0x0b || gMenu.focusCoords[1] != 0x5) {
gMenu.focusCoords[1] = 0x5;
gMenu.focusCoords[0] = 0xb;
if (gMenu.unk10.a[0] != 0x0b || gMenu.unk10.a[1] != 0x5) {
gMenu.unk10.a[1] = 0x5;
gMenu.unk10.a[0] = 0xb;
SoundReq(SFX_TEXTBOX_NEXT);
}
}
@@ -940,7 +940,7 @@ void sub_08051480(u32 c) {
u32 idx;
result = sub_080514BC(c);
idx = gMenu.unk13;
idx = gMenu.unk10.a[3];
if (result == RESULT_INVALID) {
return;
@@ -955,7 +955,7 @@ void sub_08051480(u32 c) {
idx = FILENAME_LENGTH - 1;
}
gMenu.unk13 = idx + 1;
gMenu.unk10.a[3] = idx + 1;
gSave.name[idx] = c;
sub_08051574(SFX_6B);
}
@@ -976,7 +976,7 @@ u32 sub_080514BC(u32 a1) {
return 1;
}
idx = gMenu.unk13;
idx = gMenu.unk10.a[3];
if (idx == 0)
return 0;
@@ -1119,7 +1119,7 @@ NONMATCH("asm/non_matching/fileScreen/sub_08051738.inc", void sub_08051738(void)
}
uVar3++;
gMenu.unk16 = uVar3;
gMenu.unk13 = 4;
gMenu.unk10.a[3] = 4;
gMenu.unk14 = uVar3;
}
END_NONMATCH
@@ -1128,7 +1128,7 @@ s32 sub_080517B4(s32 a1) {
u32 i = gUnk_02019EE0.unk7;
if (a1 != 0) {
for (i = i + a1; i < 5; i += a1) {
if ((&gMenu.focusCoords[0])[i] != 0 && (&gMenu.focusCoords[0])[i] != 4)
if (gMenu.unk10.a[i] != 0 && gMenu.unk10.a[i] != 4)
return i;
}
+4 -4
View File
@@ -652,7 +652,7 @@ static void GameOver_Init(void) {
if (gFadeControl.active)
return;
sub_08052010();
gMenu.focusCoords[0] = 80;
gMenu.unk10.a[0] = 80;
gMenu.transitionTimer = 60;
gSave.stats.health = 24;
gMain.field_0x5 = 60;
@@ -667,8 +667,8 @@ static void GameOver_FadeIn(void) {
return;
if (gMain.field_0x5 == 0) {
if (gMenu.focusCoords[0] >= 38) {
gMenu.focusCoords[0]--;
if (gMenu.unk10.a[0] >= 38) {
gMenu.unk10.a[0]--;
} else {
gMenu.transitionTimer--;
if (gMenu.transitionTimer == 0) {
@@ -839,7 +839,7 @@ static void DrawGameOverText(void) {
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd._8 = 0x8600;
gOamCmd.y = gMenu.focusCoords[0];
gOamCmd.y = gMenu.unk10.a[0];
for (i = 0; i < 8; ++i) {
gOamCmd.x = sOffsets[i];
#ifdef EU
+7 -7
View File
@@ -219,7 +219,7 @@ void sub_0808EABC(Entity* this) {
}
break;
case 5:
switch (gMenu.focusCoords[this->type]) {
switch (gMenu.unk10.a[this->type]) {
case 0:
var0 = 42;
var1 = 40;
@@ -228,7 +228,7 @@ void sub_0808EABC(Entity* this) {
case 2:
var0 = 20;
var1 = 144;
var1 -= (gMenu.unk16 - gMenu.focusCoords[this->type]) * 32;
var1 -= (gMenu.unk16 - gMenu.unk10.a[this->type]) * 32;
break;
}
break;
@@ -371,9 +371,9 @@ void sub_0808ECBC(Entity* this) {
void sub_0808ED64(Entity* this) {
int y = 255;
if (gUnk_02032EC0.lastState == 1 && gMenu.focusCoords[1] != 5) {
this->x.HALF.HI = gMenu.focusCoords[0] * 16 + 28;
y = gMenu.focusCoords[1] * 16 + 58;
if (gUnk_02032EC0.lastState == 1 && gMenu.unk10.a[1] != 5) {
this->x.HALF.HI = gMenu.unk10.a[0] * 16 + 28;
y = gMenu.unk10.a[1] * 16 + 58;
}
this->y.HALF.HI = y;
}
@@ -384,7 +384,7 @@ void sub_0808ED98(Entity* this) {
this->field_0x68.HWORD = 27;
y = -10;
} else {
u32 var0 = gMenu.unk13;
u32 var0 = gMenu.unk10.a[3];
if (var0 > 5) {
var0 = 5;
}
@@ -416,7 +416,7 @@ void sub_0808EE00(Entity* this) {
}
this->field_0x6a.HWORD = var2;
this->palette.b.b0 = gMenu.focusCoords[1] == 5 && var1 == gMenu.field_0x12 ? 11 : 9;
this->palette.b.b0 = gMenu.unk10.a[1] == 5 && var1 == gMenu.unk10.a[2] ? 11 : 9;
gUnk_02019EE0.isTransitioning |= sub_0808EF6C(this);
}
+567 -1
View File
@@ -1,11 +1,93 @@
#include "global.h"
#include "functions.h"
#include "menu.h"
#include "screen.h"
#include "common.h"
#include "subtask.h"
#include "sound.h"
#include "save.h"
#include "kinstone.h"
#include "game.h"
#include "message.h"
#include "object.h"
#include "main.h"
#include "npc.h"
#include "enemy.h"
#include "functions.h"
extern const u32 gUnk_080CA06C[];
extern const u8 gGlobalGfxAndPalettes[];
typedef struct {
u8 filler0[0x1];
u8 unk1;
u8 charColor;
u8 bgColor;
u16 unk4;
u16 unk6;
u8* unk8;
} struct_02036540;
u32 sub_08000E44(u32);
s32 sub_080A3B48(void);
void sub_080A4468(void);
void sub_080A422C(void);
void sub_080A414C(void);
void sub_080A4080(void);
void sub_080A42E0(u32, u32);
void sub_0805ECEC(u32, u32, u32, u32);
u32 sub_080A43A8(u32);
void sub_0801C2F0(u32, u32);
u32 sub_080A4418(u32, u32);
u32 sub_080A43DC(u32);
void sub_0801E6C8(u32);
void sub_0801E798(u32);
u32 sub_080A44E0(struct_02036540*, u8*, u32);
struct_02036540* sub_0805F2C8(void);
void sub_0805F300(struct_02036540*);
u32 sub_0805F76C(u8*, struct_02036540*);
extern void (*const gUnk_081280C4[])(void);
extern const u8 gUnk_081280EE[];
typedef struct {
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
} struct_080C9CBC;
extern const struct_080C9CBC gUnk_080C9CBC[];
extern void (*const gUnk_081280F4[])(void);
extern u8 gUnk_02002C81[];
typedef struct {
u8 unk_00[1];
u8 unk_01;
u8 unk_02[2];
} struct_02019EE0;
extern struct_02019EE0 gUnk_02019EE0[];
extern s8 gUnk_08128120[];
typedef struct {
void* sourceAddress;
void* destinationAddress;
union {
u32 word;
struct {
u16 low;
u16 high;
} half;
} control;
} DMARegisters;
#define DMA3 ((volatile DMARegisters*)REG_ADDR_DMA3SAD)
extern u8 gTextGfxBuffer[];
extern u8 gUnk_02002AC0[];
void Subtask_KinstoneMenu(void) {
#if !(defined(DEMO_USA) || defined(DEMO_JP))
@@ -60,3 +142,487 @@ void sub_080A3BD0(void) {
sub_080A7114(1);
SetFade(6, 8);
}
NONMATCH("asm/non_matching/subtask/sub_080A3C6C.inc", void sub_080A3C6C(void)) {
s32 tmp1, tmp2, tmp3, tmp4, tmp5;
u8* ptr;
if (gFadeControl.active) {
return;
}
gMenu.column_idx = 2;
tmp2 = gMenu.unk28 * 0x10000;
tmp1 = tmp2 - gMenu.unk10.i;
tmp5 = tmp1;
if (tmp1 < 0) {
tmp5 = -tmp1;
}
if (tmp5 <= 0x1ffdu) {
gMenu.unk10.i = tmp2;
} else {
gMenu.column_idx = 1;
tmp2 = sub_08000E44(tmp1);
tmp1 /= 0x20000;
if (tmp1 < 0) {
tmp1 = -tmp1;
}
if (tmp1 > 5) {
tmp1 = 5;
}
gMenu.unk10.i += gUnk_081280EE[tmp1] * 0x666 * tmp2;
}
if (gMenu.unk29 != gMenu.unk10.i / 0x10000) {
gMenu.unk29 = gMenu.unk10.i / 0x10000;
SoundReq(SFX_TEXTBOX_CHOICE);
}
if ((gInput.newKeys & 0x20a) != 0) {
sub_080A7114(2);
SoundReq(SFX_MENU_CANCEL);
return;
}
tmp3 = gMenu.unk28;
switch (gInput.unk4) {
case 0x20:
case 0x40:
tmp3 -= 1;
break;
case 0x10:
case 0x80:
tmp3 += 1;
break;
case 1:
if (gMenu.column_idx == 2) {
tmp3 = gMenu.unk10.i / 0x10000;
gMenu.unk2a = gSave.unk118[tmp3];
sub_080A7114(3);
}
break;
}
tmp4 = sub_080A3B48();
if (tmp4 <= tmp3) {
tmp3 = tmp4 - 1;
}
if (tmp4 < 2) {
tmp3 = 0;
}
if (tmp3 < 0) {
tmp3 = 0;
}
if (gMenu.unk28 != tmp3) {
gMenu.unk28 = tmp3;
}
}
END_NONMATCH
void sub_080A3DB8(void) {
const struct_080C9CBC* ptr;
if (gMenu.column_idx == 6) {
gFuseInfo._0 = 6;
ptr = &gUnk_080C9CBC[gFuseInfo._3];
if (ptr->unk3 != 0) {
MenuFadeIn(ptr->unk3, ptr->unk4);
} else {
Subtask_Exit();
}
} else {
gFuseInfo._0 = 5;
Subtask_Exit();
}
}
void sub_080A3E00(void) {
gMenu.column_idx = 3;
gUnk_081280F4[gMenu.overlayType]();
}
void sub_080A3E20(void) {
gMenu.unk18 = 0;
gMenu.unk2c += 2;
if (0x45 < gMenu.unk2c) {
gMenu.unk2c = 0x46;
gMenu.overlayType = 1;
}
}
void sub_080A3E48(void) {
u32 temp = gUnk_080C9CBC[gMenu.unk2a].unk5;
if (temp != gUnk_080C9CBC[gFuseInfo._3].unk5) {
SoundReq(SFX_ITEM_SHIELD_BOUNCE);
sub_080A7114(4);
} else {
gMenu.overlayType = 2;
gMenu.transitionTimer = 0x14;
gScreen.lcd.displayControl |= 0x2000;
gScreen.controls.window0HorizontalDimensions = 0x6887;
gScreen.controls.window0VerticalDimensions = 0x405f;
gScreen.controls.windowInsideControl = 0x3f;
gScreen.controls.windowOutsideControl = 0x1f;
gScreen.controls.layerFXControl = 0x3f90;
gScreen.controls.layerBrightness = 0;
SoundReq(SFX_FA);
}
}
void sub_080A3EDC(void) {
if (++gScreen.controls.layerBrightness > 14) {
gScreen.controls.layerBrightness = 0;
gScreen.lcd.displayControl &= 0xdfff;
sub_080A7114(5);
}
}
void sub_080A3F10(void) {
gMenu.column_idx = 4;
gMenu.unk2c -= 3;
gMenu.unk18 += 0x100;
if (gMenu.unk2c < 0) {
gMenu.unk18 = 0;
gMenu.unk2c = 0;
sub_080A7114(1);
SoundReq(SFX_MENU_ERROR);
}
}
void sub_080A3F4C(void) {
extern void (*const gUnk_08128100[])(void);
gUnk_08128100[gMenu.overlayType]();
}
void sub_080A3F68(void) {
gMenu.column_idx = 5;
WriteBit((u32*)gUnk_02002C81, gFuseInfo._3);
if (99 < ++gUnk_02002C81[-298]) {
gUnk_02002C81[-299] = 1;
}
sub_080A4468();
SoundReq(SFX_TASK_COMPLETE);
MessageAtHeight(0x702, 0xe);
gMenu.overlayType = 1;
gMenu.transitionTimer = 0x78;
}
void sub_080A3FCC(void) {
if ((gMessage.doTextBox & 0x7f) == 0) {
gMenu.overlayType = 2;
SoundReq(SFX_147);
}
}
void sub_080A3FF4(void) {
gMenu.transitionTimer -= 1;
if (gMenu.transitionTimer != 0) {
gMenu.unk18 += gMenu.unk1a.HWORD;
gMenu.unk1a.HWORD += 0x20;
} else {
gMenu.column_idx = 6;
gMenu.overlayType = 3;
gMenu.transitionTimer = 0x4f;
CreateObject(OBJECT_B3, 1, 0);
SoundReq(SFX_1CA);
}
}
void sub_080A4038(void) {
// TODO figure out why in some place s16 is needed and u16 in others
if (--(s16)gMenu.transitionTimer < 0) {
sub_080A7114(2);
}
}
void sub_080A4054(void) {
u32 uVar2;
sub_080A422C();
sub_080A414C();
sub_080A4080();
for (uVar2 = 0; uVar2 < 0x10; uVar2++) {
if (gUnk_02019EE0[uVar2].unk_01 != 0) {
gUnk_02019EE0[uVar2].unk_01 -= 1;
}
}
}
extern u8 gUnk_08128110[];
void sub_080A4080(void) {
u32 uVar1;
s32 iVar2;
s32 iVar3;
u8* temp;
u32 t;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
gOamCmd.y = 0x10 - (s8)gMenu.unk2e.HALF.HI;
gOamCmd.x = 0x40;
gOamCmd._8 = 0x400;
#ifdef EU
DrawDirect(0x1fa, 0);
#else
DrawDirect(0x1fb, 0);
#endif
gOamCmd.y = 0x94;
gOamCmd.x = 0x50;
gOamCmd._8 = 0x480;
#ifdef EU
t = 0x1f9;
#else
t = 0x1fa;
#endif
DrawDirect(t, 0);
gOamCmd.x = 0xb8;
gOamCmd._8 = 0x4a0;
DrawDirect(t, 1);
uVar1 = gMain.ticks.HWORD >> 2 & 0xe;
temp = &gUnk_08128110[uVar1];
gOamCmd.x = 10 - temp[0];
gOamCmd._8 = 0x4e0;
iVar2 = sub_080A3B48() - 1;
if (0 < iVar2) {
iVar3 = gMenu.unk10.i;
if (iVar3 < 0) {
iVar3 = gMenu.unk10.i + 0xffff;
}
if (iVar3 >> 0x10 != iVar2) {
gOamCmd.y = temp[1] + 0x77;
DrawDirect(t, 3);
}
if (iVar3 >> 0x10 != 0) {
gOamCmd.y = 0x27 - temp[1];
DrawDirect(t, 2);
}
}
}
NONMATCH("asm/non_matching/subtask/sub_080A414C.inc", void sub_080A414C(void)) {
s32 uVar1;
s32 iVar2;
s32 uVar3;
s32 i;
gOamCmd._4 = 0;
gOamCmd._6 = 0;
uVar1 = gMenu.unk10.h[0] / 0xb21;
for (i = -3, uVar1 = -uVar1 - 0x45; i < 4; uVar1 += 0x17, i++) {
gOamCmd.y = ((gSineTable[uVar1 & 0xff] * 0x44) / 0x100) + 0x4f;
gOamCmd.x = ((gSineTable[(uVar1 + 0x40) & 0xff] * 0x42) / 0x100) - 0x10;
iVar2 = gMenu.unk10.i / 0x10000 + i;
if (iVar2 >= 0) {
uVar3 = gSave.unk12B[iVar2];
if (i == 0) {
switch (gMenu.column_idx) {
case 3:
case 4:
uVar3 -= 1;
break;
default:
break;
}
}
if (0 < uVar3) {
sub_080A42E0(gSave.unk118[iVar2], uVar3);
}
}
}
}
END_NONMATCH
void sub_080A422C(void) {
s32 uVar2;
s32 t, t2;
u16 t3;
uVar2 = gMenu.unk18 / 256;
uVar2 %= 27;
t3 = uVar2;
sub_0805ECEC(0, gUnk_08128120[t3] << 4, 0x100, 0);
gOamCmd._4 = 0x100;
gOamCmd._6 = 0;
gOamCmd.y = 0x4f;
t = gMenu.unk2a;
t2 = 0x180;
switch (gMenu.column_idx) {
case 5:
gOamCmd.x = 0x78;
sub_080A42E0(t, 0xff);
break;
case 3:
case 4:
gOamCmd.x = gMenu.unk2c + 0x32;
sub_080A42E0(t, 0);
t2 = 0x8a - (gMenu.unk2c * 0x12 / 0x46);
break;
case 6:
break;
default:
t2 = 0x8a;
break;
}
gOamCmd.x = t2;
sub_080A42E0(gFuseInfo._3, 0);
}
void sub_080A42E0(u32 param_1, u32 param_2) {
u8 uVar1;
s32 sVar2;
s32 sVar3;
s32 iVar4;
const struct_080C9CBC* ptr = &gUnk_080C9CBC[param_1];
if (param_2 == 0xff) {
uVar1 = ptr->unk2;
} else {
uVar1 = ptr->unk1;
}
iVar4 = sub_080A43A8(uVar1);
if ((param_2 != 0) && (param_2 != 0xff)) {
int index = iVar4 * 4;
if (param_2 != gUnk_02019EE0[iVar4].unk_02[0]) {
gUnk_02019EE0[iVar4].unk_02[0] = param_2;
sub_0801C2F0(iVar4 * 2 + 0x2e0, param_2);
}
gOamCmd._8 = (s16)(iVar4 * 2) + 0x3ae0;
sVar2 = gOamCmd.x;
sVar3 = gOamCmd.y;
if (gMenu.column_idx == 0) {
gOamCmd.x += 0x10;
gOamCmd.y += 9;
} else {
gOamCmd.x += 8;
gOamCmd.y += 10;
}
DrawDirect(0, 5);
gOamCmd.x = sVar2;
gOamCmd.y = sVar3;
}
{
int t;
t = ptr->unk0;
t <<= 0xc;
t |= 0x800;
t |= (iVar4 << 4) + 0x300;
gOamCmd._8 = t;
}
DrawDirect(0, 3);
}
void sub_080A4398(void) {
MemClear(&gUnk_02019EE0, 0x40);
}
u32 sub_080A43A8(u32 param_1) {
u32 uVar1;
uVar1 = sub_080A43DC(param_1);
if (0xf < uVar1) {
uVar1 &= 0xf;
sub_080A4418(param_1, uVar1 * 0x10 + 0x300);
}
{ int index = uVar1 * 4; }
gUnk_02019EE0[uVar1].unk_00[0] = param_1;
gUnk_02019EE0[uVar1].unk_01 = 2;
return uVar1;
}
u32 sub_080A43DC(u32 unk1) {
u32 i;
for (i = 0; i < 16; i++) {
if (unk1 == gUnk_02019EE0[i].unk_00[0]) {
return i;
}
}
for (i = 0; i < 16; i++) {
if (gUnk_02019EE0[i].unk_01 == 0) {
return i + 0x10;
}
}
return 0;
}
u32 sub_080A4418(u32 param_1, u32 param_2) {
void* src;
u32 t, t2;
void* dest;
dest = (void*)(param_2 * 0x20 + 0x6010000);
t = gUnk_080CA06C[param_1];
t2 = t & 0x80000000;
src = (void*)&gGlobalGfxAndPalettes[~t2 & t];
if (t2) {
LZ77UnCompVram(src, dest);
} else {
DMA3->sourceAddress = src;
DMA3->destinationAddress = dest;
DMA3->control.word = 0x84000080;
return DMA3->control.word;
}
}
void sub_080A4468(void) {
gUnk_03003DF0[0].unk[2] = 0;
gUnk_03003DF0[0].unk2[3] = 0;
sub_0801E6C8(gFuseInfo._3);
sub_0801E798(gMenu.unk2a);
}
NONMATCH("asm/non_matching/subtask/sub_080A4494.inc", u32 sub_080A4494(void)) {
struct_02036540* psVar1;
u32 ret;
psVar1 = sub_0805F2C8();
if (psVar1 != NULL) {
psVar1->unk8 = gTextGfxBuffer;
psVar1->charColor = 0;
psVar1->bgColor = 5;
psVar1->unk1 = 0;
sub_080A44E0(psVar1, gUnk_02002AC0, 0x80);
sub_08002632(gFuseInfo.ent);
ret = sub_080A44E0(psVar1, gUnk_02002AC0, 0xa0);
sub_0805F300(psVar1);
}
return ret;
}
END_NONMATCH
u32 sub_080A44E0(struct_02036540* param_1, u8* param_2, u32 param_3) {
u32 uVar1;
u32 size;
param_1->unk6 = 0;
param_1->unk4 = 0x60;
size = 0x300;
MemClear(param_1->unk8, size);
uVar1 = sub_0805F76C(param_2, param_1);
MemCopy(param_1->unk8, (void*)(param_3 * 0x20 + 0x6010000), size);
return uVar1;
}
void sub_080A4528(void) {
Entity* entity;
if (gFuseInfo.ent->kind == NPC) {
entity = CreateNPC(gFuseInfo.ent->id, gFuseInfo.ent->type, gFuseInfo.ent->type2);
} else {
if (gFuseInfo.ent->kind != ENEMY) {
return;
}
entity = CreateEnemy(gFuseInfo.ent->id, gFuseInfo.ent->type);
}
if (entity != NULL) {
if (entity->kind == NPC) {
NPCInit(entity);
entity->field_0xf = entity->id;
entity->id = 0x56;
} else {
EnemyInit(entity);
entity->field_0xf = entity->id;
entity->id = 0x66;
}
entity->x.HALF.HI = 0xcc;
entity->y.HALF.HI = 0x60;
entity->spritePriority.b1 = 2;
entity->spriteSettings.draw = 1;
entity->hitbox = NULL;
}
}
+1 -1
View File
@@ -11,7 +11,7 @@ u32 sub_080A554C(u32 arg0) {
if (arg0 != 0) {
for (i = 0; i < 17; i++) {
if (arg0 == gMenu.focusCoords[i])
if (arg0 == gMenu.unk10.a[i])
return i;
}
}