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decomp figurine menu
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@@ -33,7 +33,7 @@ void sub_0809F514(Entity* this) {
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this->spriteSettings.draw = 0;
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this->field_0x68.HALF.LO = 12;
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gRoomControls.camera_target = this;
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gUnk_02034490[0] = 255;
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gUnk_02034490.unk0 = 255;
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sub_0809F7BC(this);
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}
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