Decompile kid

This commit is contained in:
octorock
2021-05-14 18:29:45 +02:00
parent 8466d7e8e8
commit 54ae9dfa85
10 changed files with 1440 additions and 1 deletions
+127
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@@ -0,0 +1,127 @@
.syntax unified
.text
Kid_Head: @ 0x08062834
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldrb r4, [r5, #0xa]
lsls r0, r4, #2
mov ip, r0
ldr r2, _08062868 @ =gUnk_0810C0A0
add r2, ip
adds r0, r5, #0
adds r0, #0x5a
ldrb r3, [r0]
movs r1, #0x1f
adds r0, r1, #0
ands r0, r3
ldrb r3, [r2]
adds r6, r0, r3
ldrb r0, [r5, #0x1e]
ands r1, r0
ldrb r2, [r2, #1]
adds r7, r1, r2
cmp r4, #8
bhi _08062946
ldr r0, _0806286C @ =_08062870
add r0, ip
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08062868: .4byte gUnk_0810C0A0
_0806286C: .4byte _08062870 @ jump table
_08062870:
.4byte _08062894 @ case 0
.4byte _08062894 @ case 1
.4byte _08062894 @ case 2
.4byte _08062894 @ case 3
.4byte _08062894 @ case 4
.4byte _08062894 @ case 5
.4byte _080628D8 @ case 6
.4byte _08062922 @ case 7
.4byte _08062922 @ case 8
_08062894:
adds r0, r5, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #0x30
ands r0, r1
lsrs r4, r0, #4
cmp r4, #0
beq _080628A6
adds r4, #0x50
_080628A6:
subs r4, #1
adds r0, r5, #0
movs r1, #0
adds r2, r6, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #1
adds r2, r7, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #2
adds r2, r4, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #1
movs r2, #0
bl SetSpriteSubEntryOffsetData1
adds r0, r5, #0
movs r1, #1
movs r2, #2
b _08062916
_080628D8:
adds r0, r5, #0
adds r0, #0x5b
ldrb r0, [r0]
movs r2, #0xf
ands r2, r0
cmp r2, #0
beq _080628E8
adds r2, #0x93
_080628E8:
subs r2, #1
adds r0, r5, #0
movs r1, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #1
adds r2, r6, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #2
adds r2, r7, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #2
movs r2, #1
bl SetSpriteSubEntryOffsetData1
adds r0, r5, #0
movs r1, #1
movs r2, #0
_08062916:
bl SetSpriteSubEntryOffsetData2
adds r0, r5, #0
bl sub_0807000C
b _08062946
_08062922:
adds r0, r5, #0
movs r1, #0
adds r2, r6, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #1
adds r2, r7, #0
bl SetExtraSpriteFrame
adds r0, r5, #0
movs r1, #1
movs r2, #0
bl SetSpriteSubEntryOffsetData1
adds r0, r5, #0
bl sub_0807000C
_08062946:
pop {r4, r5, r6, r7, pc}
.syntax divided
+173
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.syntax unified
.text
sub_080621AC: @ 0x080621AC
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r5, [r4, #0xc]
cmp r5, #1
beq _08062234
cmp r5, #1
bgt _080621C0
cmp r5, #0
beq _080621CE
b _080622F2
_080621C0:
cmp r5, #2
bne _080621C6
b _080622CC
_080621C6:
cmp r5, #3
bne _080621CC
b _080622E4
_080621CC:
b _080622F2
_080621CE:
ldr r1, _0806221C @ =gUnk_0810BDC4
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl LoadExtraSpriteData
cmp r0, #0
bne _080621E4
b _080622F2
_080621E4:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
strb r0, [r4, #0x14]
strb r5, [r4, #0xe]
adds r0, r4, #0
adds r0, #0x68
strb r5, [r0]
adds r0, #1
strb r5, [r0]
adds r1, r4, #0
adds r1, #0x6b
movs r0, #0xff
strb r0, [r1]
adds r0, r4, #0
bl sub_0805ACC0
adds r2, r0, #0
cmp r2, #0
bne _08062220
ldrh r0, [r4, #0x2e]
adds r1, r4, #0
adds r1, #0x6c
strh r0, [r1]
ldrh r0, [r4, #0x32]
adds r1, #2
strh r0, [r1]
b _0806222C
.align 2, 0
_0806221C: .4byte gUnk_0810BDC4
_08062220:
lsrs r1, r2, #0x10
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
adds r0, #2
strh r2, [r0]
_0806222C:
adds r0, r4, #0
bl sub_0807DD50
b _080622F2
_08062234:
adds r5, r4, #0
adds r5, #0x39
movs r1, #0
ldrsb r1, [r5, r1]
cmp r1, #2
bne _08062252
movs r1, #0
movs r0, #3
strb r0, [r4, #0xc]
strb r1, [r5]
adds r0, r4, #0
bl sub_0806F118
adds r5, #0x1f
b _0806229A
_08062252:
adds r0, r4, #0
adds r0, #0x68
movs r6, #0
ldrsb r6, [r0, r6]
cmp r6, #0
beq _08062274
cmp r1, #0
beq _0806226C
movs r1, #0
movs r0, #2
strb r0, [r4, #0xc]
strb r1, [r5]
b _0806228A
_0806226C:
adds r0, r4, #0
bl sub_080622F4
b _080622F2
_08062274:
adds r0, r4, #0
movs r1, #0
bl sub_0807DD94
movs r0, #0
ldrsb r0, [r5, r0]
cmp r0, #0
beq _080622F2
movs r0, #2
strb r0, [r4, #0xc]
strb r6, [r5]
_0806228A:
adds r0, r4, #0
adds r0, #0x84
ldr r1, [r0]
adds r0, r4, #0
bl sub_0806265C
adds r5, r4, #0
adds r5, #0x58
_0806229A:
ldrb r0, [r5]
adds r1, r4, #0
adds r1, #0x6b
strb r0, [r1]
ldrb r0, [r5]
cmp r0, #7
bhi _080622F2
ldr r1, _080622C8 @ =gPlayerEntity
adds r0, r4, #0
bl GetFacingDirection
bl sub_0806F5A4
ldrb r1, [r5]
movs r2, #4
rsbs r2, r2, #0
ands r1, r2
adds r1, r1, r0
adds r0, r4, #0
bl InitializeAnimation
b _080622F2
.align 2, 0
_080622C8: .4byte gPlayerEntity
_080622CC:
adds r0, r4, #0
bl GetNextFrame
ldr r0, _080622E0 @ =gTextBox
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _080622F2
b _080622EE
.align 2, 0
_080622E0: .4byte gTextBox
_080622E4:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _080622F2
_080622EE:
movs r0, #1
strb r0, [r4, #0xc]
_080622F2:
pop {r4, r5, r6, pc}
.syntax divided
+275
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.syntax unified
.text
sub_080622F4: @ 0x080622F4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r7, r0, #0
ldr r0, _0806239C @ =gPlayerEntity
mov r8, r0
ldrh r1, [r0, #0x2e]
ldr r3, _080623A0 @ =0xFFFF0000
adds r0, r3, #0
ands r0, r5
orrs r0, r1
mov r2, r8
ldrh r1, [r2, #0x32]
lsls r1, r1, #0x10
ldr r2, _080623A4 @ =0x0000FFFF
ands r0, r2
adds r5, r0, #0
orrs r5, r1
mov r1, r8
ldrh r0, [r1, #0x36]
ands r3, r6
orrs r3, r0
ldr r0, _080623A8 @ =gPlayerState
adds r0, #0xa8
ldrb r0, [r0]
lsls r0, r0, #0x10
ldr r2, _080623AC @ =0xFF00FFFF
ands r2, r3
orrs r2, r0
ldrb r1, [r1, #0x14]
movs r0, #0x3f
ands r1, r0
lsls r1, r1, #0x18
ldr r0, _080623B0 @ =0xC0FFFFFF
ands r0, r2
orrs r0, r1
mov r1, r8
adds r1, #0x38
ldrb r1, [r1]
lsls r1, r1, #0x1e
ldr r2, _080623B4 @ =0x3FFFFFFF
ands r0, r2
adds r6, r0, #0
orrs r6, r1
ldr r4, [r7, #0x64]
ldrb r0, [r4, #6]
cmp r0, #0x16
bne _080623BE
lsrs r0, r6, #0x10
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x16
beq _080623BE
movs r2, #0x2e
ldrsh r1, [r7, r2]
mov r3, r8
movs r2, #0x2e
ldrsh r0, [r3, r2]
subs r2, r1, r0
movs r0, #0x32
ldrsh r3, [r7, r0]
mov sb, r3
mov r1, r8
movs r3, #0x32
ldrsh r0, [r1, r3]
mov r3, sb
subs r1, r3, r0
cmp r2, #0
bge _08062382
rsbs r2, r2, #0
_08062382:
cmp r1, #0
bge _08062388
rsbs r1, r1, #0
_08062388:
cmp r2, #0x78
bgt _08062390
cmp r1, #0x50
ble _080623B8
_08062390:
adds r1, r7, #0
adds r1, #0x68
movs r0, #0
strb r0, [r1]
b _080624F8
.align 2, 0
_0806239C: .4byte gPlayerEntity
_080623A0: .4byte 0xFFFF0000
_080623A4: .4byte 0x0000FFFF
_080623A8: .4byte gPlayerState
_080623AC: .4byte 0xFF00FFFF
_080623B0: .4byte 0xC0FFFFFF
_080623B4: .4byte 0x3FFFFFFF
_080623B8:
adds r0, r7, #0
bl sub_0806252C
_080623BE:
movs r0, #0
mov sb, r0
ldr r0, [r4]
cmp r5, r0
bne _080623CE
ldr r0, [r4, #4]
cmp r6, r0
beq _08062410
_080623CE:
ldr r4, [r7, #0x64]
adds r4, #0x90
movs r1, #0x69
adds r1, r1, r7
mov r8, r1
adds r3, r7, #0
adds r3, #0x38
movs r2, #0x58
adds r2, r2, r7
mov ip, r2
movs r2, #0x12
_080623E4:
ldr r0, [r4]
ldr r1, [r4, #4]
str r0, [r4, #8]
str r1, [r4, #0xc]
subs r4, #8
subs r2, #1
cmp r2, #0
bge _080623E4
ldr r4, [r7, #0x64]
str r5, [r4]
str r6, [r4, #4]
movs r0, #4
mov sb, r0
mov r2, r8
ldrb r1, [r2]
movs r0, #0
ldrsb r0, [r2, r0]
cmp r0, #0
ble _08062484
subs r0, r1, #1
strb r0, [r2]
b _08062484
_08062410:
adds r4, #0x98
movs r3, #4
ldrsh r0, [r4, r3]
cmp r0, #0
bge _08062442
ldr r4, [r7, #0x64]
adds r4, #0x90
movs r0, #0x69
adds r0, r0, r7
mov r8, r0
adds r3, r7, #0
adds r3, #0x38
movs r1, #0x58
adds r1, r1, r7
mov ip, r1
movs r2, #0x12
_08062430:
ldr r0, [r4]
ldr r1, [r4, #4]
str r0, [r4, #8]
str r1, [r4, #0xc]
subs r4, #8
subs r2, #1
cmp r2, #0
bge _08062430
b _08062480
_08062442:
ldr r1, _080624E8 @ =gPlayerEntity
movs r3, #0x2e
ldrsh r0, [r1, r3]
movs r2, #0x32
ldrsh r1, [r1, r2]
ldrh r2, [r4]
ldrh r3, [r4, #2]
bl sub_080041E8
lsrs r0, r0, #4
movs r3, #0x69
adds r3, r3, r7
mov r8, r3
adds r3, r7, #0
adds r3, #0x38
movs r1, #0x58
adds r1, r1, r7
mov ip, r1
cmp r0, #0x18
ble _08062484
ldr r4, [r7, #0x64]
adds r4, #0x90
movs r2, #0x12
_08062470:
ldr r0, [r4]
ldr r1, [r4, #4]
str r0, [r4, #8]
str r1, [r4, #0xc]
subs r4, #8
subs r2, #1
cmp r2, #0
bge _08062470
_08062480:
movs r2, #4
mov sb, r2
_08062484:
ldr r4, [r7, #0x64]
adds r4, #0x98
ldrh r0, [r4]
strh r0, [r7, #0x2e]
ldrh r0, [r4, #2]
strh r0, [r7, #0x32]
ldrh r0, [r4, #4]
strh r0, [r7, #0x36]
ldrb r0, [r4, #7]
lsls r0, r0, #0x1a
lsrs r0, r0, #0x1a
strb r0, [r7, #0x14]
ldrb r0, [r4, #7]
lsrs r0, r0, #6
strb r0, [r3]
mov r1, r8
ldrb r2, [r1]
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
ble _080624B2
subs r0, r2, #1
strb r0, [r1]
_080624B2:
mov r2, sb
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
add sb, r0
ldrb r0, [r7, #0xa]
cmp r0, #6
bne _080624C4
movs r3, #0x10
add sb, r3
_080624C4:
mov r0, ip
ldrb r0, [r0]
cmp sb, r0
beq _080624EC
cmp r2, #0
bne _080624D8
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
bgt _080624EC
_080624D8:
adds r0, r7, #0
mov r1, sb
bl InitAnimationForceUpdate
movs r0, #0x1e
mov r1, r8
strb r0, [r1]
b _080624F2
.align 2, 0
_080624E8: .4byte gPlayerEntity
_080624EC:
adds r0, r7, #0
bl UpdateAnimationSingleFrame
_080624F2:
adds r0, r7, #0
bl sub_0800451C
_080624F8:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.syntax divided
+131
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.syntax unified
.text
sub_0806252C: @ 0x0806252C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r7, r0, #0
ldr r4, _08062618 @ =gPlayerEntity
ldrh r1, [r4, #0x2e]
ldr r3, _0806261C @ =0xFFFF0000
adds r0, r3, #0
ands r0, r5
orrs r0, r1
ldrh r1, [r4, #0x32]
lsls r1, r1, #0x10
ldr r2, _08062620 @ =0x0000FFFF
ands r0, r2
adds r5, r0, #0
orrs r5, r1
ldrh r0, [r4, #0x36]
ands r3, r6
orrs r3, r0
ldr r0, _08062624 @ =gPlayerState
adds r0, #0xa8
ldrb r0, [r0]
lsls r0, r0, #0x10
ldr r2, _08062628 @ =0xFF00FFFF
ands r2, r3
orrs r2, r0
ldrb r1, [r4, #0x14]
movs r0, #0x3f
ands r1, r0
lsls r1, r1, #0x18
ldr r0, _0806262C @ =0xC0FFFFFF
ands r0, r2
orrs r0, r1
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
lsls r1, r1, #0x1e
ldr r2, _08062630 @ =0x3FFFFFFF
ands r0, r2
adds r6, r0, #0
orrs r6, r1
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r2, #0x2e
ldrsh r0, [r7, r2]
subs r1, r1, r0
mov sl, r1
movs r0, #0x32
ldrsh r1, [r4, r0]
movs r2, #0x32
ldrsh r0, [r7, r2]
subs r1, r1, r0
mov r8, r1
mov r1, sl
lsls r0, r1, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov sl, r0
mov r2, r8
lsls r0, r2, #0x10
asrs r0, r0, #0x10
movs r1, #0x14
bl FixedDiv
lsls r0, r0, #0x10
asrs r0, r0, #0x10
mov r8, r0
ldr r3, [r7, #0x64]
movs r0, #0
mov sb, r0
mov ip, r0
movs r4, #0x13
_080625C8:
mov r1, ip
asrs r0, r1, #8
subs r0, r5, r0
strh r0, [r3]
lsrs r0, r5, #0x10
mov r2, sb
asrs r1, r2, #8
subs r0, r0, r1
strh r0, [r3, #2]
strh r6, [r3, #4]
lsrs r0, r6, #0x10
strb r0, [r3, #6]
ldrb r0, [r7, #0x14]
movs r1, #0x3f
ands r1, r0
ldrb r2, [r3, #7]
movs r0, #0x40
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3, #7]
adds r1, r7, #0
adds r1, #0x38
ldrb r1, [r1]
lsls r1, r1, #6
movs r2, #0x3f
ands r0, r2
orrs r0, r1
strb r0, [r3, #7]
adds r3, #8
add sb, r8
add ip, sl
subs r4, #1
cmp r4, #0
bge _080625C8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08062618: .4byte gPlayerEntity
_0806261C: .4byte 0xFFFF0000
_08062620: .4byte 0x0000FFFF
_08062624: .4byte gPlayerState
_08062628: .4byte 0xFF00FFFF
_0806262C: .4byte 0xC0FFFFFF
_08062630: .4byte 0x3FFFFFFF
.syntax divided
+23
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@@ -0,0 +1,23 @@
.syntax unified
.text
sub_08062634: @ 0x08062634
push {r4, r5, lr}
adds r5, r0, #0
ldrb r4, [r5, #0xb]
bl Random
movs r1, #1
ands r1, r0
ldr r0, _08062658 @ =gUnk_0810BDE8
lsls r1, r1, #1
lsls r4, r4, #2
adds r1, r1, r4
adds r1, r1, r0
ldrh r0, [r1]
adds r1, r5, #0
bl TextboxNoOverlap
pop {r4, r5, pc}
.align 2, 0
_08062658: .4byte gUnk_0810BDE8
.syntax divided
+34
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.syntax unified
.text
sub_0806265C: @ 0x0806265C
push {lr}
adds r2, r0, #0
ldr r3, _08062674 @ =gSave
ldrb r0, [r3, #8]
cmp r0, #0
bne _08062678
movs r0, #0
adds r1, r2, #0
bl TextboxNoOverlap
b _08062690
.align 2, 0
_08062674: .4byte gSave
_08062678:
ldrb r0, [r2, #0xa]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #3
ldr r0, _08062694 @ =gUnk_0810BE10
adds r1, r1, r0
ldrb r0, [r3, #8]
lsls r0, r0, #3
adds r1, r1, r0
adds r0, r2, #0
bl ShowNPCDialogue
_08062690:
pop {pc}
.align 2, 0
_08062694: .4byte gUnk_0810BE10
.syntax divided
+90
View File
@@ -0,0 +1,90 @@
.syntax unified
.text
sub_080626E0: @ 0x080626E0
push {r4, r5, lr}
adds r5, r0, #0
adds r4, r1, #0
ldrb r0, [r4, #0x18]
cmp r0, #0
bne _0806270E
adds r0, #1
strb r0, [r4, #0x18]
movs r0, #0xa
strb r0, [r4, #0x19]
ldr r0, [r4, #8]
movs r1, #2
orrs r0, r1
str r0, [r4, #8]
ldrh r2, [r4, #4]
ldr r1, _08062778 @ =gRoomControls
ldrh r0, [r4, #6]
ldrh r3, [r1, #6]
adds r0, r0, r3
strh r0, [r4, #0x1e]
ldrh r0, [r1, #8]
adds r0, r0, r2
strh r0, [r4, #0x22]
_0806270E:
ldrb r0, [r4, #0x19]
subs r0, #1
strb r0, [r4, #0x19]
lsls r0, r0, #0x18
cmp r0, #0
bne _0806274A
movs r0, #0xa
strb r0, [r4, #0x19]
movs r1, #0x1e
ldrsh r0, [r4, r1]
movs r2, #0x2e
ldrsh r1, [r5, r2]
subs r0, r0, r1
movs r3, #0x22
ldrsh r1, [r4, r3]
movs r3, #0x32
ldrsh r2, [r5, r3]
subs r1, r1, r2
bl sub_080045DA
strb r0, [r5, #0x15]
bl Random
movs r1, #0xb
bl __modsi3
ldrb r1, [r5, #0x15]
adds r1, r1, r0
subs r1, #5
strb r1, [r5, #0x15]
_0806274A:
movs r0, #0x24
ldrsh r1, [r5, r0]
ldrb r2, [r5, #0x15]
adds r0, r5, #0
bl sub_0806F62C
movs r2, #0x2e
ldrsh r1, [r5, r2]
movs r3, #0x1e
ldrsh r0, [r4, r3]
subs r1, r1, r0
lsls r1, r1, #8
ldrh r0, [r5, #0x24]
lsls r0, r0, #0x10
asrs r0, r0, #0x11
adds r1, r1, r0
movs r2, #0x24
ldrsh r0, [r5, r2]
cmp r1, r0
bhi _0806277C
ldrh r0, [r4, #0x1e]
strh r0, [r5, #0x2e]
b _08062782
.align 2, 0
_08062778: .4byte gRoomControls
_0806277C:
ldr r1, _08062784 @ =gActiveScriptInfo
movs r0, #0
strb r0, [r1, #6]
_08062782:
pop {r4, r5, pc}
.align 2, 0
_08062784: .4byte gActiveScriptInfo
.syntax divided
+142
View File
@@ -0,0 +1,142 @@
.syntax unified
.text
sub_08062948: @ 0x08062948
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldrb r0, [r6, #0x18]
cmp r0, #0
bne _080629B4
adds r0, #1
strb r0, [r6, #0x18]
bl Random
movs r1, #0x3f
ands r0, r1
adds r0, #0x20
strh r0, [r6, #0x12]
bl Random
adds r1, r0, #0
movs r0, #0x18
ands r1, r0
ldrb r0, [r4, #0x15]
cmp r0, #8
beq _08062990
cmp r0, #8
bgt _0806297E
cmp r0, #0
beq _08062988
b _080629A6
_0806297E:
cmp r0, #0x10
beq _08062998
cmp r0, #0x18
beq _080629A0
b _080629A6
_08062988:
cmp r1, #0x10
bne _080629A6
movs r1, #8
b _080629A6
_08062990:
cmp r1, #0x18
bne _080629A6
movs r1, #0x10
b _080629A6
_08062998:
cmp r1, #0
bne _080629A6
movs r1, #0x18
b _080629A6
_080629A0:
cmp r1, #8
bne _080629A6
movs r1, #0
_080629A6:
strb r1, [r4, #0x15]
adds r0, r1, #0
bl sub_0806F5B0
strb r0, [r4, #0x14]
movs r0, #0x80
strh r0, [r4, #0x24]
_080629B4:
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
adds r1, r0, #4
adds r5, r4, #0
adds r5, #0x58
ldrb r0, [r5]
cmp r1, r0
beq _080629D2
adds r0, r4, #0
bl InitializeAnimation
ldrb r1, [r5]
adds r0, r4, #0
adds r0, #0x80
strh r1, [r0]
_080629D2:
adds r0, r4, #0
bl ProcessMovement
movs r3, #0x2e
ldrsh r1, [r4, r3]
adds r2, r4, #0
adds r2, #0x6c
movs r5, #0
ldrsh r0, [r2, r5]
subs r1, r1, r0
cmp r1, #0x10
ble _080629F4
ldrh r0, [r2]
adds r0, #0x10
strh r0, [r4, #0x2e]
movs r0, #1
strh r0, [r6, #0x12]
_080629F4:
movs r3, #0x10
rsbs r3, r3, #0
cmp r1, r3
bge _08062A06
ldrh r0, [r2]
subs r0, #0x10
strh r0, [r4, #0x2e]
movs r0, #1
strh r0, [r6, #0x12]
_08062A06:
movs r0, #0x32
ldrsh r1, [r4, r0]
adds r2, r4, #0
adds r2, #0x6e
movs r5, #0
ldrsh r0, [r2, r5]
subs r1, r1, r0
cmp r1, #0x10
ble _08062A22
ldrh r0, [r2]
adds r0, #0x10
strh r0, [r4, #0x32]
movs r0, #1
strh r0, [r6, #0x12]
_08062A22:
cmp r1, r3
bge _08062A30
ldrh r0, [r2]
subs r0, #0x10
strh r0, [r4, #0x32]
movs r0, #1
strh r0, [r6, #0x12]
_08062A30:
ldrh r0, [r6, #0x12]
subs r0, #1
strh r0, [r6, #0x12]
lsls r0, r0, #0x10
cmp r0, #0
beq _08062A42
ldr r1, _08062A44 @ =gActiveScriptInfo
movs r0, #0
strb r0, [r1, #6]
_08062A42:
pop {r4, r5, r6, pc}
.align 2, 0
_08062A44: .4byte gActiveScriptInfo
.syntax divided
+1 -1
View File
@@ -556,7 +556,7 @@ SECTIONS {
asm/postman.o(.text);
src/npc/npc5.o(.text);
src/npc/townsperson.o(.text);
asm/kid.o(.text);
src/npc/kid.o(.text);
src/npc/npc9.o(.text);
src/npc/stamp.o(.text);
src/npc/marcy.o(.text);
+444
View File
@@ -0,0 +1,444 @@
#include "entity.h"
#include "functions.h"
#include "textbox.h"
#include "npc.h"
#include "script.h"
#include "utils.h"
#include "random.h"
#include "save.h"
extern void (*const gUnk_0810BE0C[])(Entity*);
void sub_080621AC(Entity*);
extern SpriteLoadData* gUnk_0810BDC4[];
void sub_080622F4(Entity*);
void sub_0806265C(Entity*, ScriptExecutionContext*);
void sub_0806252C(Entity*);
typedef struct {
u16 unk_0; /* u16 */
u16 unk_2; /* u16 */
u16 unk_4; /* u16 */
u8 unk_6;
u8 unk_7;
} KidHeap;
extern u16 gUnk_0810BDE8[];
extern Dialog gUnk_0810BE10[];
extern u8 gUnk_0810C0A0[];
extern SpriteLoadData* gUnk_0810BDC4[];
void Kid(Entity* this) {
if ((this->flags & 2) != 0) {
sub_080621AC(this);
} else {
gUnk_0810BE0C[this->action](this);
}
}
void sub_080620F4(Entity* this) {
if (LoadExtraSpriteData(this, gUnk_0810BDC4[this->type]) != 0) {
this->animationState = 4;
this->field_0x68.HALF.LO = 0;
this->action = 1;
InitAnimationForceUpdate(this, 2);
sub_08078778(this);
}
}
void sub_08062130(Entity* this) {
if (this->interactType != 0) {
this->action = 2;
InitAnimationForceUpdate(this, GetAnimationState(this));
}
if (this->field_0xf++ >= 0x79) {
this->field_0xf = 0;
this->actionDelay = (this->actionDelay + 1) & 7;
if (this->type == 6) {
this->actionDelay = this->actionDelay + 0x10;
}
InitAnimationForceUpdate(this, this->actionDelay);
} else {
UpdateAnimationSingleFrame(this);
}
sub_0806ED78(this);
}
void sub_08062194(Entity* this) {
TextboxNoOverlapFollow(0);
this->action = 1;
this->interactType = 0;
}
NONMATCH("asm/non_matching/kid/sub_080621AC.inc", void sub_080621AC(Entity* this)) {
u32 tmp;
switch (this->action) {
case 0:
if (LoadExtraSpriteData(this, gUnk_0810BDC4[this->type]) != 0) {
this->action = 1;
this->animationState = this->actionDelay;
this->actionDelay = 0;
this->field_0x68.HALF.LO = 0;
this->field_0x68.HALF.HI = 0;
this->field_0x6a.HALF.HI = 0xff;
tmp = sub_0805ACC0(this);
if (tmp == 0) {
this->field_0x6c.HWORD = this->x.HALF.HI;
this->field_0x6e.HWORD = this->y.HALF.HI;
} else {
this->field_0x6c.HWORD = tmp >> 0x10;
this->field_0x6e.HWORD = tmp;
}
sub_0807DD50(this);
}
break;
case 1:
if (this->interactType == 2) {
this->action = 3;
this->interactType = 0;
sub_0806F118(this);
} else {
if ((s8)this->field_0x68.HALF.LO != 0) {
if (this->interactType != 0) {
this->action = 2;
this->interactType = 0;
} else {
sub_080622F4(this);
return;
}
} else {
sub_0807DD94(this, NULL);
if (this->interactType != 0) {
this->action = 2;
this->interactType = 0;
} else {
return;
}
}
sub_0806265C(this, *(ScriptExecutionContext**)&this->cutsceneBeh);
}
// TODO this needs to be moved up somehow?
this->field_0x6a.HALF.HI = this->animIndex;
if (this->animIndex < 8) {
InitializeAnimation(this, (this->animIndex & 0xfffffffc) +
sub_0806F5A4(GetFacingDirection(this, &gPlayerEntity)));
}
break;
case 2:
GetNextFrame(this);
if ((gTextBox.doTextBox & 0x7f) == 0) {
this->action = 1;
}
break;
case 3:
if (UpdateFuseInteraction(this) != 0) {
this->action = 1;
}
break;
default:
break;
}
}
END_NONMATCH
ASM_FUNC("asm/non_matching/kid/sub_080622F4.inc", void sub_080622F4(Entity* this))
void sub_08062500(Entity* this) {
this->myHeap = zMalloc(0xa0);
if (this->myHeap != NULL) {
this->field_0x68.HALF.LO = 1;
sub_080788E0(this);
this->hitbox = NULL;
sub_0806252C(this);
}
}
NONMATCH("asm/non_matching/kid/sub_0806252C.inc", void sub_0806252C(Entity* this)) {
s16 sVar1;
s16 sVar2;
u16 uVar3;
u8 uVar4;
s16 r0;
s16 sVar5;
s16 sVar6;
u8 bVar7;
KidHeap* heapObj;
s32 loopVar;
s32 iVar10;
s32 iVar11;
uVar4 = gPlayerState.field_0xa8;
uVar3 = gPlayerEntity.height.HALF.HI;
sVar2 = gPlayerEntity.y.HALF.HI;
sVar1 = gPlayerEntity.x.HALF.HI;
r0 = gPlayerEntity.y.HALF.HI - this->y.HALF.HI;
sVar5 = FixedDiv(gPlayerEntity.x.HALF.HI - this->x.HALF.HI, 0x14);
sVar6 = FixedDiv(r0, 0x14);
heapObj = (KidHeap*)this->myHeap;
iVar10 = 0;
iVar11 = 0;
loopVar = 0x13;
while (loopVar > -1) {
heapObj->unk_0 = sVar1 - (s16)((u32)iVar11 >> 8);
heapObj->unk_2 = sVar2 - (s16)((u32)iVar10 >> 8);
heapObj->unk_4 = uVar3;
heapObj->unk_6 = uVar4;
bVar7 = this->animationState & 0x3f;
heapObj->unk_7 = (heapObj->unk_7 & 0xc0) | bVar7;
heapObj->unk_7 = bVar7 | this->collisionLayer << 6;
heapObj = heapObj + 1;
iVar10 = iVar10 + sVar6;
iVar11 = iVar11 + sVar5;
loopVar = loopVar - 1;
};
}
END_NONMATCH
NONMATCH("asm/non_matching/kid/sub_08062634.inc", void sub_08062634(Entity* this)) {
u8 arr = this->type2;
u32 arr2 = arr * 2 + (Random() & 1);
u16 id = gUnk_0810BDE8[arr2];
TextboxNoOverlap(id, this);
}
END_NONMATCH
NONMATCH("asm/non_matching/kid/sub_0806265C.inc", void sub_0806265C(Entity* this, ScriptExecutionContext* context)) {
if (gSave.unk8 == 0) {
TextboxNoOverlap(0, this);
} else {
ShowNPCDialogue(this, &gUnk_0810BE10[this->type * 9 + gSave.unk8]);
}
}
END_NONMATCH
void sub_08062698(Entity* this) {
this->speed = (Random() & 0x3f) + 0xc0;
}
void sub_080626AC(Entity* this) {
this->actionDelay = (Random() & 0x1f) + 0x40;
}
void sub_080626C0(Entity* this, ScriptExecutionContext* context) {
context->condition = 0;
if ((this->actionDelay != 0) && (--this->actionDelay == 0)) {
context->condition = 1;
}
}
NONMATCH("asm/non_matching/kid/sub_080626E0.inc", void sub_080626E0(Entity* this, ScriptExecutionContext* context)) {
// TODO second parameter might be anything as this function does not seem to be called?
s16 sVar1;
u8 bVar2;
u8 cVar3;
s32 uVar4;
if (context->unk_18 == 0) {
context->unk_18 += 1;
context->unk_19 = 10;
context->postScriptActions |= 2;
sVar1 = *(s16*)&context->intVariable;
context->x.HALF.HI = *((u16*)&context->intVariable + 2) + gRoomControls.roomOriginX;
context->y.HALF.HI = gRoomControls.roomOriginY + sVar1;
}
bVar2 = context->unk_19 - 1;
context->unk_19 = bVar2;
if (bVar2 == 0) {
context->unk_19 = 10;
uVar4 = sub_080045DA(context->x.HALF.HI - this->x.HALF.HI, context->y.HALF.HI - this->y.HALF.HI);
this->direction = (u8)uVar4;
uVar4 = Random();
cVar3 = uVar4 % 0xb;
this->direction = (this->direction + cVar3) - 5;
}
sub_0806F62C(this, (s32)this->speed, (u32)this->direction);
if ((u32)(s32)this->speed <
(u32)((this->x.HALF.HI - context->x.HALF.HI) * 0x100 + ((s32)((u32)(u16)this->speed << 0x10) >> 0x11))) {
gActiveScriptInfo.commandSize = 0;
} else {
this->x.HALF.HI = context->x.HALF.HI;
}
}
END_NONMATCH
void sub_08062788(Entity* this, ScriptExecutionContext* context) {
SetTile(0x4072, 0x60b, 1);
SetTile(0x4072, 0x60c, 1);
SetTile(0x4072, 0x60d, 1);
SetTile(0x4072, 0x64b, 1);
SetTile(0x4072, 0x64c, 1);
SetTile(0x4072, 0x64d, 1);
}
void sub_080627E8(Entity* this, ScriptExecutionContext* context) {
sub_0807BA8C(0x60b, 1);
sub_0807BA8C(0x60c, 1);
sub_0807BA8C(0x60d, 1);
sub_0807BA8C(0x64b, 1);
sub_0807BA8C(0x64c, 1);
sub_0807BA8C(0x64d, 1);
}
NONMATCH("asm/non_matching/kid/Kid_Head.inc", void Kid_Head(Entity* this)) {
s32 iVar1;
u32 uVar2;
u32 uVar3;
u32 uVar4;
iVar1 = (u32)this->type * 4;
uVar3 = ((u8)this->frames.all & 0x1f) + (u32)gUnk_0810C0A0[iVar1];
uVar4 = (this->frameIndex & 0x1f) + (u32)gUnk_0810C0A0[iVar1 + 1];
switch (this->type) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
uVar2 = (this->frameSpriteSettings & 0x30) >> 4;
if (uVar2 != 0) {
uVar2 = uVar2 + 0x50;
}
SetExtraSpriteFrame(this, 0, uVar3);
SetExtraSpriteFrame(this, 1, uVar4);
SetExtraSpriteFrame(this, 2, uVar2 - 1);
SetSpriteSubEntryOffsetData1(this, 1, 0);
SetSpriteSubEntryOffsetData2(this, 1, 2);
sub_0807000C(this);
break;
case 6:
uVar2 = this->frameSpriteSettings & 0xf;
if ((this->frameSpriteSettings & 0xf) != 0) {
uVar2 = uVar2 + 0x93;
}
SetExtraSpriteFrame(this, 0, uVar2 - 1);
SetExtraSpriteFrame(this, 1, uVar3);
SetExtraSpriteFrame(this, 2, uVar4);
SetSpriteSubEntryOffsetData1(this, 2, 1);
SetSpriteSubEntryOffsetData2(this, 1, 0);
sub_0807000C(this);
break;
case 7:
case 8:
SetExtraSpriteFrame(this, 0, uVar3);
SetExtraSpriteFrame(this, 1, uVar4);
SetSpriteSubEntryOffsetData1(this, 1, 0);
sub_0807000C(this);
break;
default:
break;
}
}
END_NONMATCH
NONMATCH("asm/non_matching/kid/sub_08062948.inc", void sub_08062948(Entity* this, ScriptExecutionContext* context)) {
u8 bVar1;
u16 uVar2;
u32 uVar3;
s32 iVar4;
s16* psVar5;
if (context->unk_18 == 0) {
context->unk_18 += 1;
context->unk_12 = (Random() & 0x3f) + 0x20;
uVar3 = Random() & 0x18;
bVar1 = this->direction;
if (bVar1 != 8) {
if (bVar1 >= 9) {
if (bVar1 == 0x10) {
if (uVar3 == 0) {
uVar3 = 0x18;
}
} else {
if ((bVar1 == 0x18) && (uVar3 == 8)) {
uVar3 = 0;
}
}
} else {
if ((bVar1 == 0) && (uVar3 == 0x10)) {
uVar3 = 8;
}
}
} else {
if (uVar3 == 0x18) {
uVar3 = 0x10;
}
}
this->direction = (u8)uVar3;
uVar3 = sub_0806F5B0(uVar3);
this->animationState = (u8)uVar3;
this->speed = 0x80;
}
uVar3 = (this->animationState >> 1) + 4;
if (uVar3 != this->animIndex) {
InitializeAnimation(this, uVar3);
this->field_0x80.HALF.LO = (u16)this->animIndex;
}
ProcessMovement(this);
iVar4 = this->x.HALF.HI - this->field_0x6c.HALF.LO;
if (0x10 < iVar4) {
this->x.HALF.HI = this->field_0x6c.HALF.LO + 0x10;
context->unk_12 = 1;
}
if (iVar4 < -0x10) {
this->x.HALF.HI = this->field_0x6c.HALF.LO + -0x10;
context->unk_12 = 1;
}
iVar4 = this->y.HALF.HI - this->field_0x6e.HALF.LO;
if (0x10 < iVar4) {
this->y.HALF.HI = this->field_0x6e.HALF.LO + 0x10;
context->unk_12 = 1;
}
if (iVar4 < -0x10) {
this->y.HALF.HI = this->field_0x6e.HALF.LO + -0x10;
context->unk_12 = 1;
}
uVar2 = context->unk_12 - 1;
context->unk_12 = uVar2;
if (uVar2 != 0) {
gActiveScriptInfo.commandSize = 0;
}
}
END_NONMATCH
void sub_08062A48(Entity* this, ScriptExecutionContext* context) {
this->field_0x6a.HALF.LO = sub_0801E99C(this);
sub_08078784(this, this->field_0x6a.HALF.LO);
}
void Kid_Fusion(Entity* this) {
u32 tmp;
if (this->action == 0) {
if (LoadExtraSpriteData(this, gUnk_0810BDC4[this->type]) != 0) {
this->action = this->action + 1;
this->spriteSettings.b.draw = 1;
this->y.HALF.HI = this->y.HALF.HI + -8;
tmp = 6;
if (this->type == 6) {
tmp = 0x16;
}
InitializeAnimation(this, tmp);
}
} else {
GetNextFrame(this);
}
}
// TODO does this belong to child or next, unused entity?
extern void (*const gUnk_0810C268[])(Entity*);
void sub_08062AB8(Entity* this) {
gUnk_0810C268[this->action](this);
}
void sub_08062AD0(Entity* this) {
}
void sub_08062AD4(Entity* this) {
}