mirror of
https://github.com/zeldaret/tmc
synced 2026-05-30 08:56:48 -04:00
Merge branch 'master' of github.com:zeldaret/tmc
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
# The Legend of Zelda: The Minish Cap
|
||||
|
||||
**Progress:** [⬛⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜] 5%
|
||||
**Progress:** [⬛⬛⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜] 10%
|
||||
|
||||
```diff
|
||||
- WARNING! -
|
||||
|
||||
+4
-4
@@ -593,7 +593,7 @@ sub_0805060C: @ 0x0805060C
|
||||
cmp r0, #0
|
||||
bne _0805061C
|
||||
movs r0, #2
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
_0805061C:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
@@ -3486,7 +3486,7 @@ sub_08051D2C: @ 0x08051D2C
|
||||
movs r1, #8
|
||||
bl DoFade
|
||||
movs r0, #3
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
@@ -4270,12 +4270,12 @@ _080523AC:
|
||||
cmp r0, #0
|
||||
bne _080523C8
|
||||
movs r0, #2
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
b _080523CC
|
||||
.align 2, 0
|
||||
_080523C4: .4byte gUnk_03000FD0
|
||||
_080523C8:
|
||||
bl sub_080560A8
|
||||
bl DoSoftReset
|
||||
_080523CC:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
+1
-1
@@ -2755,7 +2755,7 @@ sub_08053C60: @ 0x08053C60
|
||||
ldr r0, _08053C80 @ =0x80100000
|
||||
bl PlaySFX
|
||||
movs r0, #3
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_08053C80: .4byte 0x80100000
|
||||
|
||||
@@ -4,107 +4,6 @@
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_08055FF4
|
||||
sub_08055FF4: @ 0x08055FF4
|
||||
push {lr}
|
||||
movs r2, #0
|
||||
ldr r0, _0805600C @ =gUnk_03000FF0
|
||||
ldrh r1, [r0]
|
||||
movs r0, #0xf
|
||||
ands r0, r1
|
||||
cmp r0, #0xf
|
||||
bne _08056006
|
||||
movs r2, #1
|
||||
_08056006:
|
||||
adds r0, r2, #0
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_0805600C: .4byte gUnk_03000FF0
|
||||
|
||||
thumb_func_start sub_08056010
|
||||
sub_08056010: @ 0x08056010
|
||||
ldr r1, _0805601C @ =gUnk_03001000
|
||||
movs r2, #0
|
||||
strb r0, [r1, #2]
|
||||
strb r2, [r1, #3]
|
||||
strb r2, [r1, #4]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
_0805601C: .4byte gUnk_03001000
|
||||
|
||||
thumb_func_start sub_08056020
|
||||
sub_08056020: @ 0x08056020
|
||||
push {r4, lr}
|
||||
ldr r2, _08056088 @ =0x04000208
|
||||
movs r1, #0
|
||||
strh r1, [r2]
|
||||
ldr r0, _0805608C @ =0x04000200
|
||||
strh r1, [r0]
|
||||
ldr r0, _08056090 @ =0x04000004
|
||||
strh r1, [r0]
|
||||
ldr r0, _08056094 @ =0x04000202
|
||||
strh r1, [r0]
|
||||
strh r1, [r2]
|
||||
ldr r1, _08056098 @ =0x040000B0
|
||||
ldrh r2, [r1, #0xa]
|
||||
ldr r4, _0805609C @ =0x0000C5FF
|
||||
adds r0, r4, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r2, [r1, #0xa]
|
||||
ldr r3, _080560A0 @ =0x00007FFF
|
||||
adds r0, r3, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r0, [r1, #0xa]
|
||||
adds r1, #0xc
|
||||
ldrh r2, [r1, #0xa]
|
||||
adds r0, r4, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r2, [r1, #0xa]
|
||||
adds r0, r3, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r0, [r1, #0xa]
|
||||
adds r1, #0xc
|
||||
ldrh r2, [r1, #0xa]
|
||||
adds r0, r4, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r2, [r1, #0xa]
|
||||
adds r0, r3, #0
|
||||
ands r0, r2
|
||||
strh r0, [r1, #0xa]
|
||||
ldrh r0, [r1, #0xa]
|
||||
ldr r0, _080560A4 @ =0x040000D4
|
||||
ldrh r1, [r0, #0xa]
|
||||
ands r4, r1
|
||||
strh r4, [r0, #0xa]
|
||||
ldrh r1, [r0, #0xa]
|
||||
ands r3, r1
|
||||
strh r3, [r0, #0xa]
|
||||
ldrh r0, [r0, #0xa]
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_08056088: .4byte 0x04000208
|
||||
_0805608C: .4byte 0x04000200
|
||||
_08056090: .4byte 0x04000004
|
||||
_08056094: .4byte 0x04000202
|
||||
_08056098: .4byte 0x040000B0
|
||||
_0805609C: .4byte 0x0000C5FF
|
||||
_080560A0: .4byte 0x00007FFF
|
||||
_080560A4: .4byte 0x040000D4
|
||||
|
||||
thumb_func_start sub_080560A8
|
||||
sub_080560A8: @ 0x080560A8
|
||||
push {lr}
|
||||
bl sub_08056020
|
||||
movs r0, #0xde
|
||||
bl SoftReset
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080560B8
|
||||
sub_080560B8: @ 0x080560B8
|
||||
|
||||
+1
-1
@@ -2089,7 +2089,7 @@ _0805FBC0: .4byte gScreen
|
||||
sub_0805FBC4: @ 0x0805FBC4
|
||||
push {lr}
|
||||
movs r0, #0
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
|
||||
+1
-32
@@ -1994,35 +1994,4 @@ _0807C956:
|
||||
mov r8, r3
|
||||
mov sb, r4
|
||||
pop {r4, r5, r6, r7, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_0807C960
|
||||
sub_0807C960: @ 0x0807C960
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
movs r0, #1
|
||||
rsbs r0, r0, #0
|
||||
cmp r1, r0
|
||||
beq _0807C994
|
||||
ldr r0, _0807C984 @ =0x7FFFFFFF
|
||||
ands r0, r1
|
||||
ldr r1, _0807C988 @ =gUnk_08324AE4
|
||||
adds r1, r0, r1
|
||||
lsrs r0, r2, #0x18
|
||||
cmp r0, #6
|
||||
bne _0807C98C
|
||||
adds r0, r1, #0
|
||||
adds r1, r2, #0
|
||||
bl LZ77UnCompVram
|
||||
b _0807C994
|
||||
.align 2, 0
|
||||
_0807C984: .4byte 0x7FFFFFFF
|
||||
_0807C988: .4byte gUnk_08324AE4
|
||||
_0807C98C:
|
||||
adds r0, r1, #0
|
||||
adds r1, r2, #0
|
||||
bl LZ77UnCompWram
|
||||
_0807C994:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
.align 2, 0
|
||||
+1
-33
@@ -5,38 +5,6 @@
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_0807CF48
|
||||
sub_0807CF48: @ 0x0807CF48
|
||||
push {r4, r5, lr}
|
||||
bl sub_0807D1C4
|
||||
adds r4, r0, #0
|
||||
ldrh r0, [r4, #4]
|
||||
ldr r5, _0807CF64 @ =gUnk_0811E4AC
|
||||
adds r1, r5, #0
|
||||
bl sub_0807D184
|
||||
ldrh r0, [r4, #2]
|
||||
adds r1, r5, #0
|
||||
bl sub_0807D184
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_0807CF64: .4byte gUnk_0811E4AC
|
||||
|
||||
thumb_func_start sub_0807CF68
|
||||
sub_0807CF68: @ 0x0807CF68
|
||||
push {r4, r5, lr}
|
||||
bl sub_0807D1C4
|
||||
adds r4, r0, #0
|
||||
ldr r5, _0807CF84 @ =gUnk_0811E4A4
|
||||
ldrh r0, [r4, #4]
|
||||
adds r1, r5, #0
|
||||
bl sub_0807D184
|
||||
ldrh r0, [r4, #2]
|
||||
adds r1, r5, #0
|
||||
bl sub_0807D184
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
_0807CF84: .4byte gUnk_0811E4A4
|
||||
|
||||
thumb_func_start sub_0807CF88
|
||||
sub_0807CF88: @ 0x0807CF88
|
||||
push {r4, r5, r6, r7, lr}
|
||||
@@ -6253,7 +6221,7 @@ _0807FB90: .4byte gLinkEntity
|
||||
sub_0807FB94: @ 0x0807FB94
|
||||
push {lr}
|
||||
movs r0, #4
|
||||
bl sub_08056010
|
||||
bl InitScreen
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
|
||||
+1
-1
@@ -661,7 +661,7 @@ sub_080A3980: @ 0x080A3980
|
||||
ldrb r0, [r0]
|
||||
cmp r0, #0
|
||||
bne _080A398E
|
||||
bl sub_080560A8
|
||||
bl DoSoftReset
|
||||
_080A398E:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
@@ -1,115 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
push {r4, r5, r6, lr}
|
||||
bl sub_08055F70
|
||||
bl sub_080A3204
|
||||
bl sub_0805616C
|
||||
bl sub_0807CE90
|
||||
bl sub_080560B8
|
||||
bl sub_08056208
|
||||
ldr r1, _08055EEC @ =gUnk_02000010
|
||||
movs r0, #0xc1
|
||||
strb r0, [r1, #4]
|
||||
bl sub_0804FFE4
|
||||
ldr r1, _08055EF0 @ =0x040000D4
|
||||
movs r0, #0xa0
|
||||
lsls r0, r0, #0x13
|
||||
str r0, [r1]
|
||||
ldr r0, _08055EF4 @ =gUnk_020176A0
|
||||
str r0, [r1, #4]
|
||||
ldr r0, _08055EF8 @ =0x84000080
|
||||
str r0, [r1, #8]
|
||||
ldr r0, [r1, #8]
|
||||
movs r0, #1
|
||||
bl sub_0804FF84
|
||||
bl sub_08056418
|
||||
bl sub_080ADD30
|
||||
ldr r1, _08055EFC @ =gRand
|
||||
ldr r0, _08055F00 @ =0x01234567
|
||||
str r0, [r1]
|
||||
ldr r4, _08055F04 @ =gUnk_03001000
|
||||
adds r0, r4, #0
|
||||
movs r1, #0x10
|
||||
bl _DmaZero
|
||||
movs r0, #0
|
||||
bl sub_08056010
|
||||
adds r6, r4, #0
|
||||
_08055EC8:
|
||||
bl ReadKeyInput
|
||||
bl sub_08055FF4
|
||||
cmp r0, #0
|
||||
beq _08055ED8
|
||||
bl sub_080560A8
|
||||
_08055ED8:
|
||||
ldrb r0, [r6, #1]
|
||||
ldr r1, _08055F04 @ =gUnk_03001000
|
||||
cmp r0, #0
|
||||
beq _08055F08
|
||||
cmp r0, #1
|
||||
bne _08055F08
|
||||
bl sub_08056260
|
||||
b _08055F64
|
||||
.align 2, 0
|
||||
_08055EEC: .4byte gUnk_02000010
|
||||
_08055EF0: .4byte 0x040000D4
|
||||
_08055EF4: .4byte gUnk_020176A0
|
||||
_08055EF8: .4byte 0x84000080
|
||||
_08055EFC: .4byte gRand
|
||||
_08055F00: .4byte 0x01234567
|
||||
_08055F04: .4byte gUnk_03001000
|
||||
_08055F08:
|
||||
ldrb r0, [r1, #8]
|
||||
cmp r0, #0
|
||||
beq _08055F22
|
||||
ldr r4, _08055F34 @ =gUnk_03001000
|
||||
movs r5, #0xff
|
||||
_08055F12:
|
||||
bl VBlankIntrWait
|
||||
ldrb r0, [r4, #8]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #8]
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
bne _08055F12
|
||||
_08055F22:
|
||||
ldr r1, _08055F34 @ =gUnk_03001000
|
||||
ldrb r0, [r1, #9]
|
||||
cmp r0, #0
|
||||
beq _08055F44
|
||||
subs r0, #1
|
||||
strb r0, [r1, #9]
|
||||
ldrb r4, [r1, #0xa]
|
||||
b _08055F3C
|
||||
.align 2, 0
|
||||
_08055F34: .4byte gUnk_03001000
|
||||
_08055F38:
|
||||
bl VBlankIntrWait
|
||||
_08055F3C:
|
||||
adds r0, r4, #0
|
||||
subs r4, #1
|
||||
cmp r0, #0
|
||||
bgt _08055F38
|
||||
_08055F44:
|
||||
ldrh r0, [r6, #0xc]
|
||||
adds r0, #1
|
||||
strh r0, [r6, #0xc]
|
||||
ldr r1, _08055F6C @ =gUnk_08100CBC
|
||||
ldrb r0, [r6, #2]
|
||||
lsls r0, r0, #2
|
||||
adds r0, r0, r1
|
||||
ldr r0, [r0]
|
||||
bl _call_via_r0
|
||||
bl sub_08056458
|
||||
bl sub_08050154
|
||||
bl sub_080A3480
|
||||
_08055F64:
|
||||
bl sub_08016E78
|
||||
b _08055EC8
|
||||
.align 2, 0
|
||||
_08055F6C: .4byte gUnk_08100CBC
|
||||
.syntax divided
|
||||
-377
@@ -1,377 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_0808F370
|
||||
sub_0808F370: @ 0x0808F370
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r1, [r4, #0xc]
|
||||
cmp r1, #0
|
||||
bne _0808F388
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xd]
|
||||
cmp r0, #1
|
||||
bne _0808F3DA
|
||||
strb r0, [r4, #0xc]
|
||||
str r1, [r4, #0x70]
|
||||
b _0808F3CC
|
||||
_0808F388:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldrb r0, [r0, #0xd]
|
||||
subs r0, #1
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #4
|
||||
bhi _0808F3D4
|
||||
ldr r0, [r4, #0x70]
|
||||
cmp r0, #0
|
||||
bne _0808F3C4
|
||||
ldr r0, [r4, #0x74]
|
||||
subs r0, #1
|
||||
str r0, [r4, #0x74]
|
||||
movs r1, #1
|
||||
rsbs r1, r1, #0
|
||||
cmp r0, r1
|
||||
bne _0808F3DA
|
||||
bl Random
|
||||
ldr r2, _0808F3C0 @ =gUnk_08121EA0
|
||||
movs r1, #1
|
||||
ands r1, r0
|
||||
lsls r1, r1, #1
|
||||
adds r1, r1, r2
|
||||
ldrh r0, [r1]
|
||||
str r0, [r4, #0x70]
|
||||
b _0808F3DA
|
||||
.align 2, 0
|
||||
_0808F3C0: .4byte gUnk_08121EA0
|
||||
_0808F3C4:
|
||||
subs r0, #1
|
||||
str r0, [r4, #0x70]
|
||||
cmp r0, #0
|
||||
bne _0808F3DA
|
||||
_0808F3CC:
|
||||
adds r0, r4, #0
|
||||
bl sub_0808F5EC
|
||||
b _0808F3DA
|
||||
_0808F3D4:
|
||||
movs r0, #0
|
||||
strb r0, [r4, #0xc]
|
||||
str r0, [r4, #0x74]
|
||||
_0808F3DA:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_0808F3DC
|
||||
sub_0808F3DC: @ 0x0808F3DC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
cmp r0, #0
|
||||
bne _0808F438
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
movs r0, #0x78
|
||||
strb r0, [r4, #0xe]
|
||||
ldrb r1, [r4, #0xa]
|
||||
adds r1, #1
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #8
|
||||
beq _0808F41A
|
||||
cmp r0, #7
|
||||
bne _0808F42E
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r1, r4, #0
|
||||
bl sub_0806FAD8
|
||||
b _0808F494
|
||||
_0808F41A:
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x3f
|
||||
ldrb r0, [r0]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3f
|
||||
strb r0, [r1]
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r0, #0x3f
|
||||
movs r1, #0x7e
|
||||
strb r1, [r0]
|
||||
_0808F42E:
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r1, r4, #0
|
||||
bl ResolveEntityOnTop
|
||||
b _0808F494
|
||||
_0808F438:
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #0x74]
|
||||
cmp r0, #0
|
||||
bne _0808F456
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #8
|
||||
bne _0808F452
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x3f
|
||||
ldrb r1, [r1]
|
||||
adds r0, #0x3f
|
||||
strb r1, [r0]
|
||||
_0808F452:
|
||||
bl DeleteThisEntity
|
||||
_0808F456:
|
||||
ldrb r0, [r4, #0xa]
|
||||
cmp r0, #5
|
||||
bne _0808F486
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x5a
|
||||
ldrb r1, [r0]
|
||||
movs r0, #1
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _0808F486
|
||||
ldr r0, [r4, #0x54]
|
||||
movs r1, #0x49
|
||||
movs r2, #8
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0808F486
|
||||
ldr r0, [r4, #0x50]
|
||||
str r0, [r1, #0x50]
|
||||
ldr r0, [r4, #0x50]
|
||||
ldr r0, [r0, #0x50]
|
||||
str r0, [r1, #0x54]
|
||||
_0808F486:
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
ldr r0, [r4, #0x54]
|
||||
adds r1, r4, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
_0808F494:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_0808F498
|
||||
sub_0808F498: @ 0x0808F498
|
||||
push {r4, r5, r6, lr}
|
||||
adds r5, r0, #0
|
||||
ldrb r0, [r5, #0xc]
|
||||
cmp r0, #0
|
||||
beq _0808F4EC
|
||||
adds r0, r5, #0
|
||||
bl sub_0806F3E4
|
||||
cmp r0, #0
|
||||
beq _0808F4C2
|
||||
ldr r0, _0808F4E4 @ =gScreenTransition
|
||||
ldr r0, [r0]
|
||||
movs r1, #0xf
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
bne _0808F4BE
|
||||
movs r0, #0xef
|
||||
bl PlaySFX
|
||||
_0808F4BE:
|
||||
bl DeleteThisEntity
|
||||
_0808F4C2:
|
||||
ldrb r0, [r5, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r5, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
lsrs r0, r0, #0x18
|
||||
cmp r0, #0xff
|
||||
bne _0808F4D4
|
||||
bl DeleteThisEntity
|
||||
_0808F4D4:
|
||||
ldr r0, _0808F4E8 @ =gLinkState
|
||||
ldrb r0, [r0, #0x1c]
|
||||
cmp r0, #1
|
||||
beq _0808F550
|
||||
bl DeleteThisEntity
|
||||
b _0808F550
|
||||
.align 2, 0
|
||||
_0808F4E4: .4byte gScreenTransition
|
||||
_0808F4E8: .4byte gLinkState
|
||||
_0808F4EC:
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
movs r0, #0x40
|
||||
strb r0, [r5, #0xe]
|
||||
ldrb r0, [r5, #0xb]
|
||||
movs r6, #0x2b
|
||||
cmp r0, #0
|
||||
beq _0808F4FE
|
||||
movs r6, #0x2c
|
||||
_0808F4FE:
|
||||
ldr r0, [r5, #0x50]
|
||||
ldr r0, [r0, #0x48]
|
||||
ldrb r1, [r0, #6]
|
||||
ldrh r0, [r5, #0x2e]
|
||||
subs r0, r0, r1
|
||||
strh r0, [r5, #0x2e]
|
||||
bl Random
|
||||
ldr r4, [r5, #0x50]
|
||||
ldr r1, [r4, #0x48]
|
||||
ldrb r1, [r1, #6]
|
||||
lsls r1, r1, #1
|
||||
bl __modsi3
|
||||
ldrh r1, [r5, #0x2e]
|
||||
adds r1, r1, r0
|
||||
strh r1, [r5, #0x2e]
|
||||
ldr r0, [r4, #0x48]
|
||||
ldrb r1, [r0, #7]
|
||||
ldrh r0, [r5, #0x32]
|
||||
subs r0, r0, r1
|
||||
strh r0, [r5, #0x32]
|
||||
bl Random
|
||||
ldr r1, [r5, #0x50]
|
||||
ldr r1, [r1, #0x48]
|
||||
ldrb r1, [r1, #7]
|
||||
lsls r1, r1, #1
|
||||
bl __modsi3
|
||||
ldrh r1, [r5, #0x32]
|
||||
adds r1, r1, r0
|
||||
strh r1, [r5, #0x32]
|
||||
adds r0, r5, #0
|
||||
adds r1, r6, #0
|
||||
bl sub_0801D2B4
|
||||
adds r0, r5, #0
|
||||
movs r1, #4
|
||||
bl InitializeAnimation
|
||||
_0808F550:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_0808F554
|
||||
sub_0808F554: @ 0x0808F554
|
||||
push {r4, r5, lr}
|
||||
adds r5, r0, #0
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r5, #0
|
||||
bl CopyPositionAndSpriteOffset
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x63
|
||||
ldrb r0, [r1]
|
||||
subs r0, #0x18
|
||||
strb r0, [r1]
|
||||
ldr r0, [r5, #0x50]
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x62
|
||||
movs r0, #0
|
||||
ldrsb r0, [r1, r0]
|
||||
cmp r0, #0
|
||||
beq _0808F588
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x62
|
||||
lsrs r1, r0, #0x1f
|
||||
adds r0, r0, r1
|
||||
asrs r0, r0, #1
|
||||
ldrb r1, [r2]
|
||||
adds r0, r0, r1
|
||||
strb r0, [r2]
|
||||
_0808F588:
|
||||
ldrb r0, [r5, #0xc]
|
||||
cmp r0, #0
|
||||
beq _0808F5AC
|
||||
adds r1, r5, #0
|
||||
adds r1, #0x84
|
||||
ldr r0, [r1]
|
||||
cmp r0, #0
|
||||
beq _0808F5A4
|
||||
subs r0, #1
|
||||
str r0, [r1]
|
||||
cmp r0, #0
|
||||
bne _0808F5A4
|
||||
bl DeleteThisEntity
|
||||
_0808F5A4:
|
||||
adds r0, r5, #0
|
||||
bl GetNextFrame
|
||||
b _0808F5E8
|
||||
_0808F5AC:
|
||||
movs r0, #1
|
||||
strb r0, [r5, #0xc]
|
||||
ldr r4, [r5, #0x50]
|
||||
ldrb r2, [r4, #0x19]
|
||||
lsrs r2, r2, #6
|
||||
lsls r2, r2, #6
|
||||
ldrb r3, [r5, #0x19]
|
||||
movs r1, #0x3f
|
||||
adds r0, r1, #0
|
||||
ands r0, r3
|
||||
orrs r0, r2
|
||||
strb r0, [r5, #0x19]
|
||||
ldrb r0, [r4, #0x1b]
|
||||
lsrs r0, r0, #6
|
||||
lsls r0, r0, #6
|
||||
ldrb r2, [r5, #0x1b]
|
||||
ands r1, r2
|
||||
orrs r1, r0
|
||||
strb r1, [r5, #0x1b]
|
||||
adds r2, r5, #0
|
||||
adds r2, #0x29
|
||||
ldrb r1, [r2]
|
||||
movs r0, #8
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r2]
|
||||
adds r0, r5, #0
|
||||
movs r1, #3
|
||||
bl InitializeAnimation
|
||||
_0808F5E8:
|
||||
pop {r4, r5, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_0808F5EC
|
||||
sub_0808F5EC: @ 0x0808F5EC
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldr r0, [r4, #0x54]
|
||||
movs r1, #0x49
|
||||
movs r2, #5
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0808F608
|
||||
str r4, [r1, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
_0808F608:
|
||||
ldr r0, [r4, #0x54]
|
||||
movs r1, #0x49
|
||||
movs r2, #6
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0808F620
|
||||
str r4, [r1, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
_0808F620:
|
||||
ldr r0, [r4, #0x54]
|
||||
movs r1, #0x49
|
||||
movs r2, #7
|
||||
movs r3, #0
|
||||
bl CreateObjectWithParent
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _0808F638
|
||||
str r4, [r1, #0x50]
|
||||
ldr r0, [r4, #0x54]
|
||||
str r0, [r1, #0x54]
|
||||
_0808F638:
|
||||
movs r0, #0x96
|
||||
lsls r0, r0, #2
|
||||
str r0, [r4, #0x74]
|
||||
pop {r4, pc}
|
||||
@@ -1,60 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_08055F70
|
||||
sub_08055F70: @ 0x08055F70
|
||||
push {lr}
|
||||
bl sub_08056020
|
||||
movs r0, #0xfe
|
||||
bl RegisterRamReset
|
||||
movs r1, #0xa0
|
||||
lsls r1, r1, #0x13
|
||||
ldr r2, _08055FC8 @ =0x00007FFF
|
||||
adds r0, r2, #0
|
||||
strh r0, [r1]
|
||||
ldr r1, _08055FCC @ =0x04000204
|
||||
ldr r2, _08055FD0 @ =0x00004014
|
||||
adds r0, r2, #0
|
||||
strh r0, [r1]
|
||||
ldr r2, _08055FD4 @ =0x0003FFD0
|
||||
ldr r0, _08055FD8 @ =gUnk_02000030
|
||||
adds r1, r2, #0
|
||||
bl _DmaZero
|
||||
ldr r0, _08055FDC @ =gUnk_080B2CD8
|
||||
ldr r3, _08055FE0 @ =sub_080B197C
|
||||
subs r2, r0, r3
|
||||
cmp r2, #0
|
||||
beq _08055FAA
|
||||
ldr r1, _08055FE4 @ =gUnk_030056F0
|
||||
adds r0, r3, #0
|
||||
bl sub_0801D66C
|
||||
_08055FAA:
|
||||
ldr r0, _08055FE8 @ =gUnk_080B2CD8
|
||||
ldr r3, _08055FEC @ =gUnk_080B2CD8
|
||||
subs r2, r0, r3
|
||||
cmp r2, #0
|
||||
beq _08055FBC
|
||||
ldr r1, _08055FF0 @ =gUnk_02038560
|
||||
adds r0, r3, #0
|
||||
bl sub_0801D66C
|
||||
_08055FBC:
|
||||
movs r0, #0
|
||||
bl sub_0801DA90
|
||||
bl sub_08016B34
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_08055FC8: .4byte 0x00007FFF
|
||||
_08055FCC: .4byte 0x04000204
|
||||
_08055FD0: .4byte 0x00004014
|
||||
_08055FD4: .4byte 0x0003FFD0
|
||||
_08055FD8: .4byte gUnk_02000030
|
||||
_08055FDC: .4byte gUnk_080B2CD8
|
||||
_08055FE0: .4byte sub_080B197C
|
||||
_08055FE4: .4byte gUnk_030056F0
|
||||
_08055FE8: .4byte gUnk_080B2CD8
|
||||
_08055FEC: .4byte gUnk_080B2CD8
|
||||
_08055FF0: .4byte gUnk_02038560
|
||||
-335
@@ -1,335 +0,0 @@
|
||||
.include "asm/macros.inc"
|
||||
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
|
||||
thumb_func_start Wisp
|
||||
Wisp: @ 0x0803353C
|
||||
push {lr}
|
||||
ldr r1, _08033548 @ =gUnk_080CEB74
|
||||
bl EnemyFunctionHandler
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_08033548: .4byte gUnk_080CEB74
|
||||
|
||||
thumb_func_start sub_0803354C
|
||||
sub_0803354C: @ 0x0803354C
|
||||
push {lr}
|
||||
ldr r2, _08033560 @ =gUnk_080CEB8C
|
||||
ldrb r1, [r0, #0xc]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r2
|
||||
ldr r1, [r1]
|
||||
bl _call_via_r1
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
_08033560: .4byte gUnk_080CEB8C
|
||||
|
||||
thumb_func_start sub_08033564
|
||||
sub_08033564: @ 0x08033564
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x41
|
||||
ldrb r1, [r0]
|
||||
movs r0, #0x80
|
||||
ands r0, r1
|
||||
cmp r0, #0
|
||||
beq _08033628
|
||||
movs r0, #0x3f
|
||||
ands r0, r1
|
||||
cmp r0, #0xe
|
||||
beq _080335E4
|
||||
cmp r0, #0xe
|
||||
bgt _08033586
|
||||
cmp r0, #0
|
||||
beq _08033590
|
||||
b _08033628
|
||||
_08033586:
|
||||
cmp r0, #0x14
|
||||
beq _080335EE
|
||||
cmp r0, #0x15
|
||||
beq _080335E4
|
||||
b _08033628
|
||||
_08033590:
|
||||
movs r0, #2
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x18]
|
||||
subs r0, #6
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x10]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x7c
|
||||
movs r0, #0x9f
|
||||
lsls r0, r0, #2
|
||||
strh r0, [r1]
|
||||
ldr r2, _080335DC @ =gLinkState
|
||||
ldr r0, [r2, #0x30]
|
||||
movs r1, #0x80
|
||||
lsls r1, r1, #7
|
||||
orrs r0, r1
|
||||
str r0, [r2, #0x30]
|
||||
ldr r1, _080335E0 @ =gUnk_02002A40
|
||||
ldrb r2, [r4, #0xa]
|
||||
adds r0, r2, #1
|
||||
adds r3, r1, #0
|
||||
adds r3, #0xba
|
||||
strb r0, [r3]
|
||||
adds r1, #0xc8
|
||||
movs r0, #0x96
|
||||
lsls r0, r0, #2
|
||||
strh r0, [r1]
|
||||
lsls r2, r2, #0x18
|
||||
cmp r2, #0
|
||||
beq _08033628
|
||||
bl DeleteThisEntity
|
||||
b _08033628
|
||||
.align 2, 0
|
||||
_080335DC: .4byte gLinkState
|
||||
_080335E0: .4byte gUnk_02002A40
|
||||
_080335E4:
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x45
|
||||
movs r0, #0
|
||||
strb r0, [r1]
|
||||
b _08033628
|
||||
_080335EE:
|
||||
ldrb r1, [r4, #0x10]
|
||||
movs r0, #0x7f
|
||||
ands r0, r1
|
||||
movs r1, #0
|
||||
strb r0, [r4, #0x10]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x3d
|
||||
strb r1, [r0]
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
movs r2, #0
|
||||
bl CreateFx
|
||||
adds r1, r0, #0
|
||||
cmp r1, #0
|
||||
beq _08033624
|
||||
str r1, [r4, #0x54]
|
||||
movs r0, #0xe
|
||||
strb r0, [r4, #0xe]
|
||||
adds r0, r4, #0
|
||||
bl CopyPosition
|
||||
_08033624:
|
||||
bl DeleteThisEntity
|
||||
_08033628:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_0803362C
|
||||
sub_0803362C: @ 0x0803362C
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F520
|
||||
cmp r0, #0
|
||||
beq _08033648
|
||||
ldr r0, _0803364C @ =gUnk_080CEB98
|
||||
ldrb r1, [r4, #0xd]
|
||||
lsls r1, r1, #2
|
||||
adds r1, r1, r0
|
||||
ldr r1, [r1]
|
||||
adds r0, r4, #0
|
||||
bl _call_via_r1
|
||||
_08033648:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
_0803364C: .4byte gUnk_080CEB98
|
||||
|
||||
thumb_func_start sub_08033650
|
||||
sub_08033650: @ 0x08033650
|
||||
movs r1, #2
|
||||
strb r1, [r0, #0xd]
|
||||
bx lr
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_08033658
|
||||
sub_08033658: @ 0x08033658
|
||||
push {lr}
|
||||
bl sub_0806F4E8
|
||||
pop {pc}
|
||||
|
||||
thumb_func_start sub_08033660
|
||||
sub_08033660: @ 0x08033660
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0806F3E4
|
||||
cmp r0, #0
|
||||
beq _08033672
|
||||
adds r0, r4, #0
|
||||
bl sub_0804A7D4
|
||||
_08033672:
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_08033674
|
||||
sub_08033674: @ 0x08033674
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl sub_0804A720
|
||||
movs r0, #0
|
||||
strb r0, [r4, #0xe]
|
||||
movs r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
strb r0, [r4, #0x1c]
|
||||
ldrh r1, [r4, #0x2e]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x80
|
||||
strh r1, [r0]
|
||||
ldrh r0, [r4, #0x32]
|
||||
adds r1, r4, #0
|
||||
adds r1, #0x82
|
||||
strh r0, [r1]
|
||||
adds r0, r4, #0
|
||||
bl sub_08033744
|
||||
ldrb r1, [r4, #0xb]
|
||||
adds r0, r4, #0
|
||||
bl InitializeAnimation
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080336A8
|
||||
sub_080336A8: @ 0x080336A8
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xe]
|
||||
subs r0, #1
|
||||
strb r0, [r4, #0xe]
|
||||
lsls r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
bne _080336C0
|
||||
adds r0, r4, #0
|
||||
bl sub_08033744
|
||||
b _080336CE
|
||||
_080336C0:
|
||||
ldrh r0, [r4, #0x2a]
|
||||
cmp r0, #0
|
||||
beq _080336CE
|
||||
adds r1, r0, #0
|
||||
adds r0, r4, #0
|
||||
bl sub_0800417E
|
||||
_080336CE:
|
||||
adds r0, r4, #0
|
||||
bl sub_080AEF88
|
||||
adds r0, r4, #0
|
||||
bl GetNextFrame
|
||||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_080336DC
|
||||
sub_080336DC: @ 0x080336DC
|
||||
push {lr}
|
||||
adds r2, r0, #0
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x7c
|
||||
ldrh r0, [r1]
|
||||
subs r0, #1
|
||||
strh r0, [r1]
|
||||
lsls r0, r0, #0x10
|
||||
lsrs r0, r0, #0x10
|
||||
cmp r0, #0xc
|
||||
beq _0803371E
|
||||
cmp r0, #0xc
|
||||
bgt _080336FC
|
||||
cmp r0, #0
|
||||
beq _0803372E
|
||||
b _08033740
|
||||
_080336FC:
|
||||
cmp r0, #0x18
|
||||
beq _08033716
|
||||
cmp r0, #0x24
|
||||
bne _08033740
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x80
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x2e]
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x82
|
||||
ldrh r0, [r0]
|
||||
strh r0, [r2, #0x32]
|
||||
b _08033740
|
||||
_08033716:
|
||||
adds r0, r2, #0
|
||||
bl sub_080A29BC
|
||||
b _08033740
|
||||
_0803371E:
|
||||
ldrb r0, [r2, #0x18]
|
||||
movs r1, #4
|
||||
rsbs r1, r1, #0
|
||||
ands r1, r0
|
||||
movs r0, #1
|
||||
orrs r1, r0
|
||||
strb r1, [r2, #0x18]
|
||||
b _08033740
|
||||
_0803372E:
|
||||
movs r0, #1
|
||||
strb r0, [r2, #0xc]
|
||||
ldrb r1, [r2, #0x10]
|
||||
movs r0, #0x80
|
||||
orrs r0, r1
|
||||
strb r0, [r2, #0x10]
|
||||
adds r0, r2, #0
|
||||
bl sub_08033744
|
||||
_08033740:
|
||||
pop {pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_08033744
|
||||
sub_08033744: @ 0x08033744
|
||||
push {r4, r5, r6, lr}
|
||||
adds r6, r0, #0
|
||||
bl Random
|
||||
adds r5, r0, #0
|
||||
movs r0, #0xff
|
||||
ands r5, r0
|
||||
ldr r1, _0803378C @ =gUnk_080CEBA4
|
||||
movs r0, #0x70
|
||||
ands r0, r5
|
||||
lsrs r0, r0, #4
|
||||
adds r0, r0, r1
|
||||
ldrb r0, [r0]
|
||||
strb r0, [r6, #0xe]
|
||||
movs r0, #0xc
|
||||
ands r0, r5
|
||||
lsls r4, r0, #1
|
||||
adds r0, r6, #0
|
||||
bl sub_08049FA0
|
||||
cmp r0, #0
|
||||
bne _08033796
|
||||
movs r0, #3
|
||||
ands r0, r5
|
||||
cmp r0, #0
|
||||
beq _08033796
|
||||
adds r0, r6, #0
|
||||
bl sub_08049EE4
|
||||
adds r4, r0, #0
|
||||
movs r0, #0x80
|
||||
ands r5, r0
|
||||
cmp r5, #0
|
||||
beq _08033790
|
||||
adds r4, #4
|
||||
b _08033792
|
||||
.align 2, 0
|
||||
_0803378C: .4byte gUnk_080CEBA4
|
||||
_08033790:
|
||||
adds r4, #0x1c
|
||||
_08033792:
|
||||
movs r0, #0x18
|
||||
ands r4, r0
|
||||
_08033796:
|
||||
strb r4, [r6, #0x15]
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
@@ -6,61 +6,6 @@
|
||||
|
||||
.text
|
||||
|
||||
|
||||
thumb_func_start ZeldaFollower
|
||||
ZeldaFollower: @ 0x080682B0
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r0, [r4, #0xc]
|
||||
adds r2, r0, #0
|
||||
cmp r2, #0
|
||||
bne _080682F4
|
||||
adds r0, #1
|
||||
strb r0, [r4, #0xc]
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
movs r1, #1
|
||||
orrs r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
movs r0, #4
|
||||
strb r0, [r4, #0x14]
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x68
|
||||
strb r2, [r0]
|
||||
adds r0, #1
|
||||
strb r2, [r0]
|
||||
adds r0, r4, #0
|
||||
movs r1, #2
|
||||
bl sub_0805E3A0
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl InitAnimationForceUpdate
|
||||
adds r0, r4, #0
|
||||
movs r1, #0
|
||||
bl sub_0806854C
|
||||
_080682F4:
|
||||
adds r0, r4, #0
|
||||
adds r0, #0x68
|
||||
ldrb r0, [r0]
|
||||
lsls r0, r0, #0x18
|
||||
asrs r0, r0, #0x18
|
||||
cmp r0, #0
|
||||
beq _0806830A
|
||||
adds r0, r4, #0
|
||||
bl sub_08068318
|
||||
b _08068314
|
||||
_0806830A:
|
||||
ldrb r1, [r4, #0x18]
|
||||
movs r0, #4
|
||||
rsbs r0, r0, #0
|
||||
ands r0, r1
|
||||
strb r0, [r4, #0x18]
|
||||
_08068314:
|
||||
pop {r4, pc}
|
||||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_08068318
|
||||
sub_08068318: @ 0x08068318
|
||||
push {r4, r5, r6, r7, lr}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -8,4 +8,6 @@ gUnk_080B2A70:: @ 080B2A70
|
||||
.incbin "baserom.gba", 0x0B2A70, 0x0000268
|
||||
|
||||
gUnk_080B2CD8:: @ 080B2CD8
|
||||
gUnk_080B2CD8_2:: @ 080B2CD8
|
||||
gUnk_080B2CD8_3:: @ 080B2CD8
|
||||
.incbin "baserom.gba", 0x0B2CD8, 0x0000010
|
||||
+17
-2
@@ -19322,7 +19322,16 @@ gUnk_085BD440:: @ 085BD440
|
||||
.incbin "baserom.gba", 0x5BD440, 0x00000E0
|
||||
|
||||
gUnk_085BD520:: @ 085BD520
|
||||
.incbin "baserom.gba", 0x5BD520, 0x00029D8
|
||||
.incbin "baserom.gba", 0x5BD520, 0x0000100
|
||||
|
||||
gUnk_085BD620:: @ 085BD620
|
||||
.incbin "graphics/intro/capcom.gbapal"
|
||||
|
||||
gUnk_085BD640:: @ 085BD640
|
||||
.incbin "graphics/intro/nintendo.gbapal"
|
||||
|
||||
gUnk_085BD660:: @ 085BD660
|
||||
.incbin "baserom.gba", 0x5BD660, 0x0002898
|
||||
|
||||
gUnk_085BFEF8:: @ 085BFEF8
|
||||
.incbin "baserom.gba", 0x5BFEF8, 0x000002E
|
||||
@@ -22535,7 +22544,13 @@ gUnk_088C065C:: @ 088C065C
|
||||
.incbin "baserom.gba", 0x8C065C, 0x00002A4
|
||||
|
||||
gUnk_088C0900:: @ 088C0900
|
||||
.incbin "baserom.gba", 0x8C0900, 0x000598C
|
||||
.incbin "baserom.gba", 0x8C0900, 0x0001980
|
||||
|
||||
gUnk_088C2280:: @ 088C2280
|
||||
.incbin "graphics/intro/nintendo_capcom.4bpp"
|
||||
|
||||
gUnk_088C31E0:: @ 088C31E0
|
||||
.incbin "baserom.gba", 0x8C31E0, 0x00030AC
|
||||
|
||||
gUnk_088C628C:: @ 088C628C
|
||||
.incbin "baserom.gba", 0x8C628C, 0x00003FC
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
255 255 172
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 0 255
|
||||
255 230 0
|
||||
255 172 16
|
||||
246 115 0
|
||||
238 65 0
|
||||
230 0 0
|
||||
180 65 90
|
||||
0 0 90
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 904 B |
@@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
255 255 255
|
||||
41 0 238
|
||||
74 115 180
|
||||
98 131 123
|
||||
139 156 106
|
||||
205 164 24
|
||||
238 197 49
|
||||
255 230 0
|
||||
106 139 189
|
||||
164 172 197
|
||||
213 213 222
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
0 0 0
|
||||
@@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
255 255 255
|
||||
255 57 0
|
||||
255 98 8
|
||||
255 131 41
|
||||
255 156 74
|
||||
255 180 115
|
||||
255 205 156
|
||||
255 238 213
|
||||
255 255 255
|
||||
255 156 74
|
||||
255 180 115
|
||||
255 205 156
|
||||
255 238 213
|
||||
0 0 0
|
||||
0 0 0
|
||||
255 222 0
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 KiB |
@@ -0,0 +1,4 @@
|
||||
GFXDIR := graphics
|
||||
|
||||
$(GFXDIR)/intro/nintendo_capcom.4bpp: %.4bpp: %.png
|
||||
$(GFX) $< $@ -num_tiles 123
|
||||
|
||||
+11
-3
@@ -57,7 +57,7 @@ extern void sub_080791D0();
|
||||
extern void sub_0805EC9C();
|
||||
extern void sub_0805EC60();
|
||||
extern void sub_080873D0();
|
||||
extern void sub_080045D4();
|
||||
extern u8 sub_080045D4(s16, s16, u16, u16);
|
||||
extern void sub_0806F69C();
|
||||
extern void sub_0805E3A0(Entity*, u32);
|
||||
extern void sub_0806D0B0(Entity*);
|
||||
@@ -124,7 +124,7 @@ extern void sub_080580B0(u32);
|
||||
extern void sub_080751E8(u32, u32, void*);
|
||||
extern void sub_08052CA4(u32, u32, u32, u32);
|
||||
extern void sub_08052878(void);
|
||||
extern void sub_0808091C(u32*, u32);
|
||||
extern void sub_0808091C(ScreenTransitionData*, u32);
|
||||
extern void sub_0805BC4C(void);
|
||||
extern void sub_0807BB68(u32*, u32, u32);
|
||||
extern void sub_08054570(void);
|
||||
@@ -191,7 +191,7 @@ extern void sub_0801E738(u32);
|
||||
extern void sub_080A70AC(void*);
|
||||
extern void sub_080A7114(u32);
|
||||
extern void sub_08001242(void);
|
||||
extern void sub_08003FC4(Entity*, u32);
|
||||
extern u32 sub_08003FC4(Entity*, u32);
|
||||
extern u8 sub_080043E8(Entity*);
|
||||
extern void sub_08001290(Entity*, u32);
|
||||
extern void sub_08004488(u32);
|
||||
@@ -220,4 +220,12 @@ extern void sub_0807CF68(u32);
|
||||
extern void sub_0807D20C(u32, char*, u32);
|
||||
extern u32 sub_0807CF88(u32, u8*);
|
||||
extern u32 sub_0807D008(u32, void*);
|
||||
extern void sub_0807D184(u32, char*);
|
||||
extern void sub_0805E3A0(Entity*, u32);
|
||||
extern u32 sub_0806F520();
|
||||
extern void sub_0806F4E8();
|
||||
extern u32 sub_0806F3E4(Entity*);
|
||||
extern void sub_0804A7D4(Entity*);
|
||||
extern void sub_08033744(Entity*);
|
||||
extern void sub_0800417E(Entity*, u32);
|
||||
#endif
|
||||
+8
-1
@@ -73,7 +73,14 @@ typedef struct {
|
||||
u8 itemOnB;
|
||||
u8 filler2[10];
|
||||
u16 rupees;
|
||||
u8 filler3[12];
|
||||
u8 field_0x1a;
|
||||
u8 field_0x1b;
|
||||
u8 field_0x1c;
|
||||
u8 field_0x1d;
|
||||
u8 field_0x1e;
|
||||
u8 field_0x1f;
|
||||
u16 field_0x20;
|
||||
u8 filler4[4];
|
||||
} Stats;
|
||||
|
||||
typedef struct {
|
||||
|
||||
+28
-22
@@ -14,16 +14,27 @@ typedef struct { // 0x03001000
|
||||
u32 spritePriority;
|
||||
} MainStruct;
|
||||
|
||||
enum {
|
||||
SCREEN_INTRO,
|
||||
SCREEN_CHOOSE_FILE,
|
||||
SCREEN_GAMEPLAY,
|
||||
SCREEN_GAME_OVER,
|
||||
SCREEN_CREDITS,
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
u8 interruptFlag;
|
||||
u8 field_0x1;
|
||||
u8 screen;
|
||||
u8 funcIndex;
|
||||
u8 field_0x3;
|
||||
u8 transition;
|
||||
u8 field_0x5;
|
||||
u8 muteAudio;
|
||||
u8 field_0x8;
|
||||
u8 field_0x7;
|
||||
u8 countdown;
|
||||
u8 field_0x9;
|
||||
u8 field_0xa;
|
||||
u16 ticks;
|
||||
} Main;
|
||||
|
||||
typedef struct {
|
||||
@@ -42,28 +53,23 @@ extern Main gUnk_03001000;
|
||||
extern UI gUnk_02032EC0;
|
||||
|
||||
|
||||
extern void sub_080A3204(void);
|
||||
extern void sub_0807CE90(void);
|
||||
extern void sub_080560B8(void);
|
||||
extern void sub_08056208(void);
|
||||
extern void sub_0804FFE4(void);
|
||||
extern void sub_08056418(void);
|
||||
extern void sub_080ADD30(void);
|
||||
|
||||
extern s32 sub_08055F70();
|
||||
extern s32 sub_080A3204(s32);
|
||||
extern s32 sub_0807CE90(s32);
|
||||
extern s32 sub_080560B8(s32);
|
||||
extern void sub_08056208(s32);
|
||||
extern void sub_0804FFE4();
|
||||
extern s32 sub_08056418();
|
||||
extern void sub_080ADD30(s32);
|
||||
|
||||
extern s32 sub_08056010(s32);
|
||||
extern s32 sub_08016E78(s32);
|
||||
extern s32 ReadKeyInput();
|
||||
extern s32 sub_08055FF4(u8);
|
||||
extern void sub_080560A8();
|
||||
extern s32 sub_08056260();
|
||||
extern void InitScreen(u32);
|
||||
extern void sub_08016E78(void);
|
||||
extern void ReadKeyInput(void);
|
||||
extern void DoSoftReset(void);
|
||||
extern void sub_08056260(void);
|
||||
extern void VBlankIntrWait();
|
||||
extern s32 _call_via_r0(s32);
|
||||
extern s32 sub_08056458(s32);
|
||||
extern s32 sub_08050154(s32);
|
||||
extern s32 sub_080A3480(s32);
|
||||
extern void sub_08056458(void);
|
||||
extern void sub_08050154(void);
|
||||
extern void sub_080A3480(void);
|
||||
|
||||
extern s32 gRand;
|
||||
extern s32 gUnk_08100CBC;
|
||||
#endif
|
||||
+10
-2
@@ -25,6 +25,14 @@ typedef struct {
|
||||
#define gUnk_02000000 ((struct_02000000*)(0x2000000))
|
||||
//extern struct_02000000 gUnk_02000000;
|
||||
|
||||
typedef struct {
|
||||
u8 filler0[0x4];
|
||||
u8 field_0x4;
|
||||
u8 field_0x5;
|
||||
} struct_02000010;
|
||||
|
||||
extern struct_02000010 gUnk_02000010;
|
||||
|
||||
typedef struct {
|
||||
/*0x000*/ u8 filler0[0x6];
|
||||
/*0x006*/ u8 unk6;
|
||||
@@ -43,8 +51,8 @@ typedef struct {
|
||||
extern struct_02002A40 gUnk_02002A40;
|
||||
|
||||
typedef struct {
|
||||
u16 frameCount; // regular frame count? does anything reset it?
|
||||
u8 field_0x2[6];
|
||||
u32 frameCount; // regular frame count? does anything reset it?
|
||||
u8 field_0x4[0x4];
|
||||
bool8 transitioningOut;
|
||||
u8 transitionType; // transition when changing areas
|
||||
u8 field_0xa; // seems to be a tile type
|
||||
|
||||
@@ -376,7 +376,7 @@ SECTIONS {
|
||||
asm/crow.o(.text);
|
||||
asm/mulldozer.o(.text);
|
||||
asm/bombarossa.o(.text);
|
||||
asm/wisp.o(.text);
|
||||
src/enemy/wisp.o(.text);
|
||||
asm/spinyBeetle.o(.text);
|
||||
asm/mazaalHead.o(.text);
|
||||
asm/mazaalMacro.o(.text);
|
||||
@@ -462,7 +462,6 @@ SECTIONS {
|
||||
src/sub_08055E08.o(.text);
|
||||
asm/sub_08055E24.o(.text);
|
||||
src/mainLoop.o(.text);
|
||||
asm/sub_08055F70.o(.text);
|
||||
asm/code_08055FF4.o(.text);
|
||||
src/textbox.o(.text);
|
||||
asm/code_08056418.o(.text);
|
||||
@@ -582,6 +581,7 @@ SECTIONS {
|
||||
src/npc/cat.o(.text);
|
||||
asm/cat.o(.text);
|
||||
asm/mountainMinish.o(.text);
|
||||
src/npc/zeldaFollower.o(.text);
|
||||
asm/zeldaFollower.o(.text);
|
||||
src/npc/melari.o(.text);
|
||||
src/npc/bladeBrothers.o(.text);
|
||||
@@ -666,7 +666,6 @@ SECTIONS {
|
||||
src/flags.o(.text);
|
||||
src/code_0807CC3C.o(.text);
|
||||
asm/code_0807CC3C.o(.text);
|
||||
src/code_080808D8.o(.text);
|
||||
src/code_0808091C.o(.text);
|
||||
/* objects */
|
||||
asm/itemOnGround.o(.text);
|
||||
@@ -749,7 +748,6 @@ SECTIONS {
|
||||
src/object/heartContainer.o(.text);
|
||||
src/object/object48.o(.text);
|
||||
src/object/object49.o(.text);
|
||||
asm/object49.o(.text);
|
||||
asm/backgroundCloud.o(.text);
|
||||
asm/object4B.o(.text);
|
||||
asm/pushableFurniture.o(.text);
|
||||
|
||||
+1
-18
@@ -1,26 +1,10 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "area.h"
|
||||
#include "main.h"
|
||||
#include "functions.h"
|
||||
#include "screen.h"
|
||||
|
||||
typedef struct {
|
||||
u8 interruptFlag;
|
||||
u8 field_0x1;
|
||||
u8 loadType;
|
||||
u8 funcIndex;
|
||||
u8 transition;
|
||||
u16 field_0x5;
|
||||
u8 muteAudio;
|
||||
u8 field_0x8;
|
||||
u8 countdown;
|
||||
u8 field_0xa;
|
||||
u8 field_0xb;
|
||||
u8 ticks;
|
||||
u8 field_0xe;
|
||||
u8 field_0xf;
|
||||
} Main;
|
||||
|
||||
typedef struct {
|
||||
u8 filler [18];
|
||||
u32 unk;
|
||||
@@ -32,7 +16,6 @@ extern void (*const gUnk_080D4120[])();
|
||||
extern void (*const gUnk_080D412C[])();
|
||||
|
||||
|
||||
extern Main gUnk_03001000;
|
||||
extern struct_02018EB0 gUnk_02018EB0;
|
||||
extern u8 gUnk_03000FD0;
|
||||
|
||||
|
||||
+23
-2
@@ -7,6 +7,9 @@
|
||||
extern void (*const gUnk_0811E478[])(u32);
|
||||
|
||||
extern s16 gUnk_02021EE0[6];
|
||||
extern char gUnk_0811E484[];
|
||||
extern char gUnk_0811E4AC[];
|
||||
extern char gUnk_0811E4A4[];
|
||||
|
||||
void sub_0807CD9C() {
|
||||
sub_080530C8();
|
||||
@@ -69,8 +72,6 @@ s32 sub_0807CE54(void) {
|
||||
return uVar1;
|
||||
}
|
||||
|
||||
extern char gUnk_0811E484[];
|
||||
|
||||
u32 sub_0807CE90(void)
|
||||
{
|
||||
struct_0807D1C4 *puVar1;
|
||||
@@ -123,3 +124,23 @@ u32 sub_0807CF30(void* arg0) {
|
||||
u32 sub_0807CF3C(void* arg0) {
|
||||
return sub_0807D008(5, arg0);
|
||||
}
|
||||
|
||||
void sub_0807CF48(u32 arg0)
|
||||
{
|
||||
struct_0807D1C4 *temp;
|
||||
|
||||
temp = sub_0807D1C4(arg0);
|
||||
sub_0807D184(temp->field_0x4, gUnk_0811E4AC);
|
||||
sub_0807D184(temp->field_0x2, gUnk_0811E4AC);
|
||||
}
|
||||
|
||||
void sub_0807CF68(u32 arg0)
|
||||
{
|
||||
struct_0807D1C4 *temp;
|
||||
char* str;
|
||||
|
||||
temp = sub_0807D1C4(arg0);
|
||||
str = gUnk_0811E4A4;
|
||||
sub_0807D184(temp->field_0x4, str);
|
||||
sub_0807D184(temp->field_0x2, str);
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "structures.h"
|
||||
#include "functions.h"
|
||||
|
||||
void sub_080808D8(void) {
|
||||
gScreenTransition.transitionType = 0;
|
||||
}
|
||||
|
||||
void sub_080808E4(void) {
|
||||
|
||||
if (sub_08052638(gScreenTransition.areaID)) {
|
||||
gScreenTransition.transitionType = 0;
|
||||
} else {
|
||||
gScreenTransition.transitionType = 5;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08080904(void) {
|
||||
gScreenTransition.transitionType = 1;
|
||||
}
|
||||
|
||||
void sub_08080910(void) {
|
||||
gScreenTransition.transitionType = 1;
|
||||
}
|
||||
+26
-4
@@ -1,4 +1,7 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "structures.h"
|
||||
#include "functions.h"
|
||||
#include "room.h"
|
||||
|
||||
extern void sub_0805E5A8();
|
||||
@@ -6,16 +9,35 @@ extern void sub_0805E5A8();
|
||||
extern RoomControls gRoomControls;
|
||||
extern u32 gUnk_0200B650;
|
||||
extern u32 gUnk_02025EB0;
|
||||
extern u8 gScreenTransition[10];
|
||||
|
||||
extern void DoExitTransition(Entity*);
|
||||
extern void DoExitTransition(ScreenTransitionData*);
|
||||
extern void sub_080809D4();
|
||||
|
||||
void sub_0808091C(Entity* param_1, u32 param_2)
|
||||
void sub_080808D8(void) {
|
||||
gScreenTransition.transitionType = 0;
|
||||
}
|
||||
|
||||
void sub_080808E4(void) {
|
||||
|
||||
if (sub_08052638(gScreenTransition.areaID)) {
|
||||
gScreenTransition.transitionType = 0;
|
||||
} else {
|
||||
gScreenTransition.transitionType = 5;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08080904(void) {
|
||||
gScreenTransition.transitionType = 1;
|
||||
}
|
||||
|
||||
void sub_08080910(void) {
|
||||
gScreenTransition.transitionType = 1;
|
||||
}
|
||||
|
||||
void sub_0808091C(ScreenTransitionData* param_1, u32 param_2)
|
||||
{
|
||||
DoExitTransition(param_1);
|
||||
gScreenTransition[9] = param_2;
|
||||
gScreenTransition.transitionType = param_2;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@ extern u32 GetNextFunction(Entity*);
|
||||
extern void sub_0802AD54(Entity*);
|
||||
extern void sub_0802B048(Entity*);
|
||||
extern void sub_0806F4E8(Entity*);
|
||||
extern void sub_0806F3E4(Entity*);
|
||||
|
||||
extern void (*const gUnk_080012C8[])(Entity*);
|
||||
extern void (*const gUnk_080CD0F0[])(Entity*);
|
||||
|
||||
+1
-7
@@ -1,12 +1,12 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
#include "trig.h"
|
||||
#include "random.h"
|
||||
#include "link.h"
|
||||
|
||||
// Lakitu
|
||||
extern void EnemyFunctionHandler(Entity *, void (*const funcs[])(Entity*));
|
||||
extern void SetChildOffset(Entity *, u32, u32, u32);
|
||||
|
||||
// sub_0803C758
|
||||
extern void sub_0803CAD0(Entity *);
|
||||
@@ -41,7 +41,6 @@ extern void sub_0803CB64(Entity *);
|
||||
extern void sub_0803CB34(Entity *);
|
||||
|
||||
// sub_0803CA0C
|
||||
extern u32 sub_08003FC4(Entity *, u32);
|
||||
extern void sub_0803CC08(Entity *this);
|
||||
|
||||
// sub_0803CA4C
|
||||
@@ -51,12 +50,7 @@ extern u32 sub_080041A0(Entity *, Entity *, u32, u32);
|
||||
// sub_0803CA84
|
||||
extern u32 GetFacingDirection(Entity *, Entity *);
|
||||
|
||||
// sub_0803CAD0
|
||||
extern u8 sub_080045D4(s16, s16, u16, u16);
|
||||
extern void sub_080AEFE0(Entity *);
|
||||
|
||||
// sub_0803CB64
|
||||
extern void PositionRelative(Entity *, Entity *, u32, u32);
|
||||
extern void sub_08004488(u32);
|
||||
|
||||
typedef struct {
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void EnemyFunctionHandler(Entity*, void (*const func[])(Entity*));
|
||||
extern void sub_0804AA30(Entity*, void (*const func[][])(Entity*));
|
||||
extern void sub_0804A7D4(Entity*);
|
||||
extern void sub_0804A720(Entity*);
|
||||
extern void sub_08045678(Entity*);
|
||||
extern void sub_080AEFE0(void);
|
||||
extern u32 sub_08003FC4(Entity*, u32);
|
||||
extern void sub_08045678(Entity*);
|
||||
|
||||
extern void (*const gUnk_080D1868[])(Entity*);
|
||||
@@ -25,7 +23,7 @@ void sub_080455BC(Entity *this)
|
||||
|
||||
void sub_080455D4(Entity *this)
|
||||
{
|
||||
sub_0804AA30(this, &gUnk_080D1868);
|
||||
sub_0804AA30(this, gUnk_080D1868);
|
||||
}
|
||||
|
||||
void sub_080455E4(Entity *this)
|
||||
@@ -53,7 +51,7 @@ void sub_08045618(Entity *this)
|
||||
|
||||
void sub_08045654(Entity *this)
|
||||
{
|
||||
sub_080AEFE0();
|
||||
sub_080AEFE0(this);
|
||||
GetNextFrame(this);
|
||||
if (sub_08003FC4(this, 0x1800) == 0) {
|
||||
sub_08045678(this);
|
||||
|
||||
@@ -0,0 +1,149 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "enemy.h"
|
||||
#include "structures.h"
|
||||
#include "link.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void (*const gUnk_080CEB74[])(Entity*);
|
||||
extern void (*const gUnk_080CEB8C[])(Entity*);
|
||||
extern void (*const gUnk_080CEB98[])(Entity*);
|
||||
|
||||
extern u8 gUnk_080CEBA4[];
|
||||
|
||||
void Wisp(Entity* this) {
|
||||
EnemyFunctionHandler(this, gUnk_080CEB74);
|
||||
}
|
||||
|
||||
void sub_0803354C(Entity* this) {
|
||||
gUnk_080CEB8C[this->action](this);
|
||||
}
|
||||
|
||||
void sub_08033564(Entity* this) {
|
||||
u32 bits;
|
||||
Entity* ent;
|
||||
|
||||
bits = this->bitfield;
|
||||
if ((bits & 0x80) == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch ((s32)bits & 0x3f) {
|
||||
case 0:
|
||||
this->action = 2;
|
||||
this->spriteSettings.b.draw = FALSE;
|
||||
this->flags &= 0x7f;
|
||||
this->field_0x7c.HALF.LO = 0x27c;
|
||||
gLinkState.flags.all |= 0x4000;
|
||||
gUnk_02002A40.stats.filler2[4] = this->entityType.form + 1;
|
||||
gUnk_02002A40.stats.field_0x20 = 600;
|
||||
if (this->entityType.form == 0) {
|
||||
break;
|
||||
}
|
||||
DeleteThisEntity();
|
||||
break;
|
||||
case 0xe:
|
||||
case 0x15:
|
||||
this->currentHealth = 0;
|
||||
break;
|
||||
case 0x14:
|
||||
this->flags &= 0x7f;
|
||||
this->hurtBlinkTime = 0;
|
||||
this->spriteSettings.b.draw = FALSE;
|
||||
ent = CreateFx(this, 2, 0);
|
||||
if (ent != NULL) {
|
||||
this->attachedEntity = ent;
|
||||
this->actionDelay = 0xe;
|
||||
CopyPosition(this, ent);
|
||||
}
|
||||
DeleteThisEntity();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803362C(Entity* this) {
|
||||
if (sub_0806F520() != 0) {
|
||||
gUnk_080CEB98[this->previousActionFlag](this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08033650(Entity* this) {
|
||||
this->previousActionFlag = 2;
|
||||
}
|
||||
|
||||
void sub_08033658(Entity* this) {
|
||||
sub_0806F4E8();
|
||||
}
|
||||
|
||||
void sub_08033660(Entity* this) {
|
||||
if (sub_0806F3E4(this)) {
|
||||
sub_0804A7D4(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08033674(Entity* this) {
|
||||
sub_0804A720(this);
|
||||
this->actionDelay = 0;
|
||||
this->action = 1;
|
||||
this->filler[0] = 1;
|
||||
this->field_0x80.HWORD = this->x.HALF.HI;
|
||||
this->field_0x82.HWORD = this->y.HALF.HI;
|
||||
sub_08033744(this);
|
||||
InitializeAnimation(this, this->entityType.parameter);
|
||||
}
|
||||
|
||||
void sub_080336A8(Entity* this) {
|
||||
if (--this->actionDelay == 0) {
|
||||
sub_08033744(this);
|
||||
} else if (this->collisions != 0) {
|
||||
sub_0800417E(this, this->collisions);
|
||||
}
|
||||
sub_080AEF88(this);
|
||||
GetNextFrame(this);
|
||||
}
|
||||
|
||||
void sub_080336DC(Entity* this) {
|
||||
switch ((u16)-- this->field_0x7c.HALF.LO) {
|
||||
case 0x24:
|
||||
this->x.HALF.HI = this->field_0x80.HWORD;
|
||||
this->y.HALF.HI = this->field_0x82.HWORD;
|
||||
break;
|
||||
case 0x18:
|
||||
sub_080A29BC(this);
|
||||
break;
|
||||
case 0xc:
|
||||
this->spriteSettings.b.draw = TRUE;
|
||||
break;
|
||||
case 0x0:
|
||||
this->action = 1;
|
||||
this->flags |= 0x80;
|
||||
sub_08033744(this);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_08033744(Entity* this) {
|
||||
u32 temp;
|
||||
u32 rand = (u32)Random() % 256;
|
||||
|
||||
// 8 potential options
|
||||
this->actionDelay = gUnk_080CEBA4[(rand & 0x70) >> 4];
|
||||
|
||||
// 4 potential options
|
||||
temp = ((rand & 0xc) * 2);
|
||||
|
||||
// 75% chance to pass
|
||||
if ((sub_08049FA0(this) == 0) && ((rand % 4) != 0)) {
|
||||
temp = sub_08049EE4(this);
|
||||
|
||||
// 50% chance to pass
|
||||
if ((rand & 0x80) != 0) {
|
||||
temp += 0x4;
|
||||
temp &= 0x18;
|
||||
} else {
|
||||
temp += 0x1c;
|
||||
temp &= 0x18;
|
||||
}
|
||||
}
|
||||
this->direction = temp;
|
||||
}
|
||||
+9
-12
@@ -2,26 +2,23 @@
|
||||
#include "entity.h"
|
||||
#include "readKeyInput.h"
|
||||
|
||||
void StoreKeyInput(Input *pkeyInput, u32 ioKeyInput);
|
||||
static void StoreKeyInput(Input*, u32);
|
||||
|
||||
void ReadKeyInput(void)
|
||||
{
|
||||
u32 reg = ~*(u16*)0x04000130 & 0x3FF;
|
||||
Input* input = &gUnk_03000FF0;
|
||||
StoreKeyInput(input, reg);
|
||||
u32 keyInput = ~REG_KEYINPUT & KEYS_MASK;
|
||||
StoreKeyInput(&gUnk_03000FF0, keyInput);
|
||||
}
|
||||
|
||||
void StoreKeyInput(Input *input, u32 ioKeyInput)
|
||||
static void StoreKeyInput(Input *input, u32 keyInput)
|
||||
{
|
||||
u32 difference;
|
||||
u32 temp = input->heldKeys;
|
||||
|
||||
difference = ioKeyInput & ~temp;
|
||||
u32 heldKeys = input->heldKeys;
|
||||
u32 difference = keyInput & ~heldKeys;
|
||||
input->newKeys = difference;
|
||||
if (ioKeyInput == temp) {
|
||||
if (keyInput == heldKeys) {
|
||||
if (--input->unk7 == 0) {
|
||||
input->unk7 = 4;
|
||||
input->unk4 = ioKeyInput;
|
||||
input->unk4 = keyInput;
|
||||
}
|
||||
else {
|
||||
input->unk4 = 0;
|
||||
@@ -31,5 +28,5 @@ void StoreKeyInput(Input *input, u32 ioKeyInput)
|
||||
input->unk7 = 0x14;
|
||||
input->unk4 = difference;
|
||||
}
|
||||
input->heldKeys = ioKeyInput;
|
||||
input->heldKeys = keyInput;
|
||||
}
|
||||
@@ -18,17 +18,10 @@ typedef struct {
|
||||
|
||||
extern struct_03000FD0 gUnk_03000FD0;
|
||||
|
||||
typedef struct {
|
||||
u8 filler[5];
|
||||
u8 field_0x5;
|
||||
} struct_02000010;
|
||||
|
||||
extern struct_02000010 gUnk_02000010;
|
||||
|
||||
u32 IntroSetTransition(u32 transition)
|
||||
{
|
||||
gUnk_02032EC0.transitionType = transition;
|
||||
gUnk_03001000.field_0x3 = 2;
|
||||
gUnk_03001000.funcIndex = 2;
|
||||
_DmaZero((u32 *)&gMenu, 48);
|
||||
DoFade(7, 8);
|
||||
}
|
||||
@@ -36,7 +29,7 @@ u32 IntroSetTransition(u32 transition)
|
||||
void sub_080AD380()
|
||||
{
|
||||
sub_080AD90C();
|
||||
switch (gUnk_03001000.field_0x3) {
|
||||
switch (gUnk_03001000.funcIndex) {
|
||||
case 0:
|
||||
sub_08056418();
|
||||
_DmaZero(&gUnk_02032EC0, 0x3b4);
|
||||
@@ -50,7 +43,7 @@ void sub_080AD380()
|
||||
return;
|
||||
}
|
||||
sub_0801DA90(1);
|
||||
gUnk_03001000.field_0x3 = 1;
|
||||
gUnk_03001000.funcIndex = 1;
|
||||
break;
|
||||
}
|
||||
sub_080AD918();
|
||||
@@ -112,7 +105,8 @@ void sub_080AD474(void)
|
||||
gMenu.transitionTimer = 0x1e;
|
||||
gMenu.field_0x4 = 7;
|
||||
EraseAllEntities();
|
||||
sub_080ADD30(sub_0801CFA8(0));
|
||||
sub_0801CFA8(0);
|
||||
sub_080ADD30();
|
||||
gUnk_02024490 = 1;
|
||||
sub_0801D7EC(2);
|
||||
if (((struct_02000000*)0x2000000)->gameLanguage == 0) {
|
||||
|
||||
+102
-76
@@ -1,58 +1,22 @@
|
||||
#include "global.h"
|
||||
#include "functions.h"
|
||||
#include "main.h"
|
||||
#include "random.h"
|
||||
#include "readKeyInput.h"
|
||||
|
||||
#if 0
|
||||
|
||||
typedef struct {
|
||||
u8 interruptFlag;
|
||||
u8 field_0x1;
|
||||
u8 loadType;
|
||||
u8 funcIndex;
|
||||
u8 transition;
|
||||
u16 field_0x5;
|
||||
u8 muteAudio;
|
||||
u8 field_0x8;
|
||||
u8 countdown;
|
||||
u8 field_0xa;
|
||||
u8 field_0xb;
|
||||
u16 ticks;
|
||||
u8 field_0xe;
|
||||
u8 field_0xf;
|
||||
} MainStruct;
|
||||
|
||||
extern void sub_08055F70(void);
|
||||
extern void sub_080A3204(void);
|
||||
extern void sub_0805616C(void);
|
||||
extern void sub_0807CE90(void);
|
||||
extern void sub_080560B8(void);
|
||||
extern void sub_08056208(void);
|
||||
extern void sub_0804FFE4(void);
|
||||
extern void sub_0804FF84(u32);
|
||||
extern void sub_08056418(void);
|
||||
extern void sub_080ADD30(void);
|
||||
extern void _DmaZero(void*, u32);
|
||||
extern void sub_08056010(u32);
|
||||
extern void ReadKeyInput();
|
||||
extern u32 sub_08055FF4();
|
||||
extern void sub_080560A8(void);
|
||||
extern void sub_08056458(void);
|
||||
extern void sub_08050154(void);
|
||||
extern void sub_080A3480(void);
|
||||
extern void sub_08016E78(void);
|
||||
extern void sub_08056260(void);
|
||||
|
||||
extern u8 gUnk_02000014;
|
||||
extern u32 gUnk_020176A0;
|
||||
extern u32 gRand;
|
||||
extern MainStruct gUnk_03001000;
|
||||
extern void (*gUnk_08100CBC[])();
|
||||
extern const void (*gUnk_08100CBC[])();
|
||||
extern void VBlankInterruptWait(void);
|
||||
extern void DisableInterruptsAndDMA(void);
|
||||
extern void sub_0801D66C(void*, u8*, int);
|
||||
extern void sub_08016B34(void);
|
||||
|
||||
static void sub_08055F70(void);
|
||||
static bool32 SoftResetKeysPressed(void);
|
||||
|
||||
void MainLoop(void) {
|
||||
bool32 codeInputted;
|
||||
u8 cVar1;
|
||||
u32 uVar2;
|
||||
MainStruct *s;
|
||||
int var0;
|
||||
|
||||
sub_08055F70();
|
||||
sub_080A3204();
|
||||
@@ -60,49 +24,111 @@ void MainLoop(void) {
|
||||
sub_0807CE90();
|
||||
sub_080560B8();
|
||||
sub_08056208();
|
||||
gUnk_02000014 = 193;
|
||||
gUnk_02000010.field_0x4 = 193;
|
||||
sub_0804FFE4();
|
||||
DmaSet(3, 0x5000000U, &gUnk_020176A0, 0x84000080U);
|
||||
sub_0804FF84(1);
|
||||
sub_08056418();
|
||||
sub_080ADD30();
|
||||
gRand = 0x1234567;
|
||||
s = &gUnk_03001000;
|
||||
_DmaZero(s, 16);
|
||||
sub_08056010(0);
|
||||
_DmaZero(&gUnk_03001000, 16);
|
||||
InitScreen(SCREEN_INTRO);
|
||||
while (1) {
|
||||
ReadKeyInput();
|
||||
codeInputted = sub_08055FF4();
|
||||
if (codeInputted) {
|
||||
sub_080560A8();
|
||||
if (SoftResetKeysPressed()) {
|
||||
DoSoftReset();
|
||||
}
|
||||
if ((s->field_0x1 != 0) || (s->field_0x1 == 1)) {
|
||||
sub_08056260();
|
||||
} else if (s->field_0x8 != 0) {
|
||||
while (--s->field_0x8) {
|
||||
VBlankInterruptWait();
|
||||
|
||||
switch (gUnk_03001000.field_0x1) {
|
||||
case 1:
|
||||
sub_08056260();
|
||||
break;
|
||||
case 0:
|
||||
default:
|
||||
if (gUnk_03001000.countdown != 0) {
|
||||
do {
|
||||
VBlankIntrWait();
|
||||
} while (--gUnk_03001000.countdown);
|
||||
}
|
||||
}
|
||||
if (s->countdown != 0) {
|
||||
s->countdown--;
|
||||
uVar2 = s->field_0xa;
|
||||
while (uVar2 > 0) {
|
||||
VBlankIntrWait();
|
||||
uVar2--;
|
||||
|
||||
if (gUnk_03001000.field_0x9 != 0) {
|
||||
gUnk_03001000.field_0x9--;
|
||||
var0 = gUnk_03001000.field_0xa;
|
||||
while (var0-- > 0) {
|
||||
VBlankIntrWait();
|
||||
}
|
||||
}
|
||||
}
|
||||
s->ticks++;
|
||||
gUnk_08100CBC[s->loadType]();
|
||||
sub_08056458();
|
||||
sub_08050154();
|
||||
sub_080A3480();
|
||||
|
||||
gUnk_03001000.ticks++;
|
||||
gUnk_08100CBC[gUnk_03001000.screen]();
|
||||
sub_08056458();
|
||||
sub_08050154();
|
||||
sub_080A3480();
|
||||
break;
|
||||
}
|
||||
|
||||
sub_08016E78();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
// Interrupt handlers that are loaded into RAM.
|
||||
extern u8 sub_080B197C[];
|
||||
extern u8 gUnk_030056F0[];
|
||||
extern u8 gUnk_02038560[];
|
||||
extern u8 gUnk_080B2CD8[];
|
||||
extern u8 gUnk_080B2CD8_2[];
|
||||
extern u8 gUnk_080B2CD8_3[];
|
||||
extern u8 gUnk_02000030[];
|
||||
|
||||
NAKED
|
||||
void MainLoop(void) {
|
||||
asm(".include \"asm/non_matching/mainLoop.inc\"");
|
||||
static void sub_08055F70(void) {
|
||||
u32 size;
|
||||
|
||||
DisableInterruptsAndDMA();
|
||||
RegisterRamReset(RESET_ALL & ~RESET_EWRAM);
|
||||
*(vu16 *)BG_PLTT = 0x7FFF;
|
||||
REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;
|
||||
size = 0x3FFD0;
|
||||
_DmaZero(gUnk_02000030, size);
|
||||
size = (u32)gUnk_080B2CD8 - (u32)sub_080B197C;
|
||||
if (size != 0) {
|
||||
sub_0801D66C(sub_080B197C, gUnk_030056F0, size);
|
||||
}
|
||||
|
||||
size = (u32)gUnk_080B2CD8_2 - (u32)gUnk_080B2CD8_3;
|
||||
if (size != 0) {
|
||||
sub_0801D66C(gUnk_080B2CD8_3, gUnk_02038560, size);
|
||||
}
|
||||
|
||||
sub_0801DA90(0);
|
||||
sub_08016B34();
|
||||
}
|
||||
|
||||
#define SOFT_RESET_KEYS (A_BUTTON | B_BUTTON | SELECT_BUTTON | START_BUTTON)
|
||||
|
||||
static bool32 SoftResetKeysPressed(void) {
|
||||
return (gUnk_03000FF0.heldKeys & SOFT_RESET_KEYS) == SOFT_RESET_KEYS;
|
||||
}
|
||||
|
||||
void InitScreen(u32 screen) {
|
||||
gUnk_03001000.screen = screen;
|
||||
gUnk_03001000.funcIndex = 0;
|
||||
gUnk_03001000.transition = 0;
|
||||
}
|
||||
|
||||
void DisableInterruptsAndDMA(void) {
|
||||
REG_IME = 0;
|
||||
REG_IE = 0;
|
||||
REG_DISPSTAT = 0;
|
||||
REG_IF = 0;
|
||||
REG_IME = 0;
|
||||
|
||||
DmaStop(0);
|
||||
DmaStop(1);
|
||||
DmaStop(2);
|
||||
DmaStop(3);
|
||||
}
|
||||
|
||||
void DoSoftReset(void) {
|
||||
DisableInterruptsAndDMA();
|
||||
SoftReset(RESET_ALL & ~(RESET_EWRAM | RESET_SIO_REGS));
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
#include "npc.h"
|
||||
#include "textbox.h"
|
||||
#include "link.h"
|
||||
@@ -28,7 +29,6 @@ extern void sub_080606D8(Entity*);
|
||||
extern void sub_0807DD94(Entity*, u32);
|
||||
extern void sub_080788E0(Entity*);
|
||||
extern void sub_08004488(u32);
|
||||
extern void sub_08003FC4(Entity*, u32);
|
||||
extern void sub_080606C0(Entity*);
|
||||
extern void sub_0800451C(Entity*);
|
||||
extern void sub_08078784(Entity*, u32);
|
||||
|
||||
+1
-2
@@ -1,5 +1,6 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
#include "room.h"
|
||||
#include "flags.h"
|
||||
|
||||
@@ -16,10 +17,8 @@ void DeleteThisEntity(void);
|
||||
extern Entity* GetEntityByType(u32, u32);
|
||||
extern void sub_080686C4(Entity*, Entity*);
|
||||
extern void sub_0806F62C(Entity*, u32, u32);
|
||||
extern u32 sub_08003FC4(Entity*, u32);
|
||||
extern void PlaySFX(u32);
|
||||
extern void SetTileType(u32, u32, u32);
|
||||
extern void sub_0807BA8C(u16, u32);
|
||||
|
||||
extern Entity gLinkEntity;
|
||||
extern RoomControls gRoomControls;
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
|
||||
extern void sub_08068318(Entity*);
|
||||
extern void sub_0806854C(Entity*, u32);
|
||||
|
||||
void ZeldaFollower(Entity *this)
|
||||
{
|
||||
if (this->action == 0) {
|
||||
this->action++;
|
||||
this->spriteSettings.b.draw = TRUE;
|
||||
this->animationState = 4;
|
||||
this->field_0x68.HALF.LO = 0;
|
||||
this->field_0x68.HALF.HI = 0;
|
||||
sub_0805E3A0(this, 2);
|
||||
InitAnimationForceUpdate(this, 0);
|
||||
sub_0806854C(this, 0);
|
||||
}
|
||||
if ((s8)this->field_0x68.HALF.LO != 0) {
|
||||
sub_08068318(this);
|
||||
} else {
|
||||
this->spriteSettings.b.draw = FALSE;
|
||||
}
|
||||
}
|
||||
+155
-12
@@ -1,19 +1,22 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "functions.h"
|
||||
#include "position.h"
|
||||
#include "random.h"
|
||||
#include "structures.h"
|
||||
|
||||
static void sub_0808F2B0(Entity*);
|
||||
static void sub_0808F14C(Entity*);
|
||||
static void sub_0808F244(Entity*);
|
||||
|
||||
extern u32 Random(void);
|
||||
extern void sub_0808F2B0(Entity*);
|
||||
extern u32 sub_08003FC4(Entity*, u32);
|
||||
void sub_0808F14C(Entity*);
|
||||
extern void PlaySFX(u32);
|
||||
extern void sub_0806FCF4(Entity*, u32, u32, u32);
|
||||
extern void sub_0808F244(Entity*);
|
||||
extern void sub_0805EC9C(Entity*, u32, u32, u32);
|
||||
extern void sub_0808F5EC(Entity*);
|
||||
extern bool32 sub_0806F3E4(Entity *);
|
||||
|
||||
extern void (*const gUnk_08121E5C[])(Entity*);
|
||||
extern void (*const gUnk_08121E88[])(Entity*);
|
||||
extern void (*const gUnk_08121E98[])(Entity*);
|
||||
|
||||
extern const u16 gUnk_08121EA0[];
|
||||
|
||||
void Object49(Entity* this) {
|
||||
gUnk_08121E5C[this->entityType.form](this);
|
||||
@@ -52,7 +55,7 @@ void sub_0808F0D0(Entity* this) {
|
||||
sub_0808F14C(this);
|
||||
}
|
||||
|
||||
void sub_0808F14C(Entity* this) {
|
||||
static void sub_0808F14C(Entity* this) {
|
||||
sub_0808F2B0(this);
|
||||
if (sub_08003FC4(this, 0x2000) == 0) {
|
||||
this->action++;
|
||||
@@ -103,7 +106,7 @@ void sub_0808F1F8(Entity *this)
|
||||
sub_0808F244(this);
|
||||
}
|
||||
|
||||
void sub_0808F244(Entity *this)
|
||||
static void sub_0808F244(Entity *this)
|
||||
{
|
||||
|
||||
this->spriteSettings.b.draw = this->parent->spriteSettings.b.draw;
|
||||
@@ -119,7 +122,7 @@ void sub_0808F244(Entity *this)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F2B0(Entity *this)
|
||||
static void sub_0808F2B0(Entity *this)
|
||||
{
|
||||
sub_0805EC9C(this, *(u32 *)&this->field_0x74, *(u32 *)&this->field_0x78, this->field_0x70.WORD);
|
||||
}
|
||||
@@ -152,4 +155,144 @@ void sub_0808F2C0(Entity *this)
|
||||
if (this->action == 0xff) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F370(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
if (this->parent->previousActionFlag == 1) {
|
||||
this->action = 1;
|
||||
this->field_0x70.WORD = 0;
|
||||
sub_0808F5EC(this);
|
||||
}
|
||||
} else {
|
||||
u8 flag = this->parent->previousActionFlag - 1;
|
||||
if (flag < 5) {
|
||||
if (this->field_0x70.WORD == 0) {
|
||||
if (--(*(u32 *)&this->field_0x74) == -1) {
|
||||
this->field_0x70.WORD = gUnk_08121EA0[Random() & 1];
|
||||
}
|
||||
} else {
|
||||
if (--this->field_0x70.WORD == 0) {
|
||||
sub_0808F5EC(this);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this->action = 0;
|
||||
*(u32 *)&this->field_0x74 = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F3DC(Entity* this) {
|
||||
if (this->action == 0) {
|
||||
this->spriteSettings.b.draw = 1;
|
||||
this->action = 1;
|
||||
this->actionDelay = 120;
|
||||
InitializeAnimation(this, this->entityType.form + 1);
|
||||
// TODO: This block of code might supposed to be a switch statement.
|
||||
if (this->entityType.form != 8) {
|
||||
if (this->entityType.form == 7) {
|
||||
sub_0806FAD8(this->attachedEntity, this);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
this->damageType = this->attachedEntity->damageType;
|
||||
this->attachedEntity->damageType = 0x7E;
|
||||
}
|
||||
ResolveEntityOnTop(this->attachedEntity, this);
|
||||
} else {
|
||||
if (*(u32 *)&this->parent->field_0x74 == 0) {
|
||||
if (this->entityType.form == 8) {
|
||||
this->attachedEntity->damageType = this->damageType;
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
if (this->entityType.form == 5 && this->frames.b.f0) {
|
||||
Entity* entity = CreateObjectWithParent(this->attachedEntity, 0x49, 8, 0);
|
||||
if (entity) {
|
||||
entity->parent = this->parent;
|
||||
entity->attachedEntity = this->parent->parent;
|
||||
}
|
||||
}
|
||||
|
||||
GetNextFrame(this);
|
||||
CopyPositionAndSpriteOffset(this->attachedEntity, this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F498(Entity* this) {
|
||||
u32 var0;
|
||||
|
||||
if (this->action != 0) {
|
||||
if (sub_0806F3E4(this)) {
|
||||
if (gScreenTransition.frameCount % 16 == 0) {
|
||||
PlaySFX(0xEF);
|
||||
}
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
if (--this->actionDelay == 0xFF) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
||||
if (gLinkState.field_0x1c != 1) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
} else {
|
||||
this->action = 1;
|
||||
this->actionDelay = 64;
|
||||
var0 = this->entityType.parameter != 0 ? 44 : 43;
|
||||
this->x.HALF.HI -= this->parent->boundingBox->field_0x6;
|
||||
this->x.HALF.HI += (s32)Random() % (this->parent->boundingBox->field_0x6 * 2);
|
||||
this->y.HALF.HI -= this->parent->boundingBox->field_0x7;
|
||||
this->y.HALF.HI += (s32)Random() % (this->parent->boundingBox->field_0x7 * 2);
|
||||
sub_0801D2B4(this, var0);
|
||||
InitializeAnimation(this, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F554(Entity* this) {
|
||||
CopyPositionAndSpriteOffset(this->parent, this);
|
||||
this->spriteOffsetY -= 24;
|
||||
if ((s8)this->parent->spriteOffsetX != 0) {
|
||||
this->spriteOffsetX += (s8)this->parent->spriteOffsetX / 2;
|
||||
}
|
||||
|
||||
if (this->action != 0) {
|
||||
if (*(u32 *)&this->cutsceneBeh) {
|
||||
if (--(*(u32 *)&this->cutsceneBeh) == 0) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
}
|
||||
GetNextFrame(this);
|
||||
} else {
|
||||
this->action = 1;
|
||||
this->spriteRendering.b3 = this->parent->spriteRendering.b3;
|
||||
this->spriteOrientation.flipY = this->parent->spriteOrientation.flipY;
|
||||
this->spritePriority.b0 = 0;
|
||||
InitializeAnimation(this, 3);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0808F5EC(Entity* this) {
|
||||
Entity* entity = CreateObjectWithParent(this->attachedEntity, 0x49, 5, 0);
|
||||
if (entity) {
|
||||
entity->parent = this;
|
||||
entity->attachedEntity = this->attachedEntity;
|
||||
}
|
||||
|
||||
entity = CreateObjectWithParent(this->attachedEntity, 0x49, 6, 0);
|
||||
if (entity) {
|
||||
entity->parent = this;
|
||||
entity->attachedEntity = this->attachedEntity;
|
||||
}
|
||||
|
||||
entity = CreateObjectWithParent(this->attachedEntity, 0x49, 7, 0);
|
||||
if (entity) {
|
||||
entity->parent = this;
|
||||
entity->attachedEntity = this->attachedEntity;
|
||||
}
|
||||
|
||||
*(u32 *)&this->field_0x74 = 600;
|
||||
}
|
||||
|
||||
+1
-1
@@ -665,7 +665,7 @@ void sub_0804BC70(void) {
|
||||
}
|
||||
}
|
||||
|
||||
extern u32 gUnk_0813AB80;
|
||||
extern ScreenTransitionData gUnk_0813AB80;
|
||||
|
||||
void sub_0804BCDC() {
|
||||
sub_0808091C(&gUnk_0813AB80, 4);
|
||||
|
||||
+18
-1
@@ -1,12 +1,29 @@
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
|
||||
extern void sub_0807C960();
|
||||
extern u32 gUnk_0202CEB4;
|
||||
extern u32 gUnk_02012654;
|
||||
extern u8 gUnk_08324AE4;
|
||||
|
||||
void sub_0807C960(void* dest, u32 offset)
|
||||
{
|
||||
void* temp;
|
||||
|
||||
if (offset != -1) {
|
||||
temp = &gUnk_08324AE4 + (offset & 0x7fffffff);
|
||||
if ((u32)dest >> 0x18 == 6) {
|
||||
LZ77UnCompVram(temp, (void *)dest);
|
||||
}
|
||||
else {
|
||||
LZ77UnCompWram(temp, (void *)dest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807C998(u32* a1) {
|
||||
sub_0807C960(&gUnk_0202CEB4, a1[0]);
|
||||
sub_0807C960(&gUnk_0202CEB4 - 0x800, a1[1]);
|
||||
sub_0807C960(&gUnk_02012654, a1[2]);
|
||||
sub_0807C960(&gUnk_02012654 - 0x800, a1[3]);
|
||||
}
|
||||
}
|
||||
+4
-7
@@ -1,13 +1,10 @@
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
|
||||
extern void sub_08056010(u32);
|
||||
extern u8 gUnk_03000FD0;
|
||||
|
||||
void sub_080AD834(void)
|
||||
|
||||
{
|
||||
if (gUnk_03000FD0 == '\0') {
|
||||
sub_08056010(1);
|
||||
void sub_080AD834(void) {
|
||||
if (gUnk_03000FD0 == 0) {
|
||||
InitScreen(SCREEN_CHOOSE_FILE);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
JASC-PAL
|
||||
0100
|
||||
16
|
||||
65 180 139
|
||||
222 41 41
|
||||
123 16 41
|
||||
16 123 41
|
||||
65 164 41
|
||||
16 255 8
|
||||
49 82 255
|
||||
189 255 164
|
||||
222 172 82
|
||||
255 255 0
|
||||
115 65 32
|
||||
164 123 65
|
||||
213 180 139
|
||||
255 230 189
|
||||
255 255 255
|
||||
0 0 0
|
||||
Reference in New Issue
Block a user