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build fix
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+1
-1
@@ -83,7 +83,7 @@ void sub_08031480(Entity* this) {
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this->spriteSettings.b.draw = 3;
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this->spriteRendering.b3 = 1;
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this->spriteOrientation.flipY = 1;
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PlaySFX(0x12d);
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SoundReq(0x12d);
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}
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} else {
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if (sub_08003FC4(this, 0x1800) == 0) {
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