Split items and extract pointers

This commit is contained in:
octorock
2021-03-16 00:22:13 +01:00
parent 7846a38551
commit 74b661df24
38 changed files with 5516 additions and 5295 deletions
+30 -3161
View File
File diff suppressed because it is too large Load Diff
+4 -1079
View File
File diff suppressed because it is too large Load Diff
+2 -886
View File
@@ -3982,893 +3982,9 @@ sub_080A7528: @ 0x080A7528
_080A753C: .4byte gUnk_08129030
_080A7540: .4byte gUnk_02032EC0
thumb_func_start PlayerItemSword
PlayerItemSword: @ 0x080A7544
push {r4, lr}
adds r4, r0, #0
ldr r1, _080A7584 @ =gUnk_0812905C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A7582
ldr r1, _080A7588 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x62
ldrb r0, [r0]
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
ldrb r2, [r1, #1]
adds r0, r0, r2
strb r0, [r1, #1]
_080A7582:
pop {r4, pc}
.align 2, 0
_080A7584: .4byte gUnk_0812905C
_080A7588: .4byte gPlayerEntity
@ TODO convert .inc files into .s files and include them in linker.ld
.include "asm/playerItem/playerItemSword.inc"
thumb_func_start sub_080A758C
sub_080A758C: @ 0x080A758C
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A75AC
ldr r1, _080A7654 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
bne _080A75AC
ldrb r1, [r1, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A75AC
bl DeleteThisEntity
_080A75AC:
adds r0, r5, #0
bl AllocMutableHitbox
cmp r0, #0
bne _080A75BA
bl DeleteThisEntity
_080A75BA:
adds r0, r5, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldr r1, _080A7658 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r5, #0
adds r3, #0x3c
movs r4, #0
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r5, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r1, [r5, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r5, #0x11]
adds r0, r5, #0
adds r0, #0x41
strb r4, [r0]
subs r0, #4
strb r4, [r0]
adds r0, #5
strb r4, [r0]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
movs r0, #0xff
strb r0, [r5, #0x1e]
adds r0, r5, #0
bl sub_0801766C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A76BC
ldr r2, _080A7654 @ =gPlayerState
ldrb r1, [r2, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A767A
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #2
strb r0, [r5, #0xb]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #8
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A765C
cmp r0, #6
bne _080A7664
subs r1, #4
movs r0, #0x1a
b _080A766A
.align 2, 0
_080A7654: .4byte gPlayerState
_080A7658: .4byte gPlayerEntity
_080A765C:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x18
b _080A766A
_080A7664:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x19
_080A766A:
strb r0, [r1]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_080A7824
b _080A7692
_080A767A:
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #4
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
bl sub_080A76CC
_080A7692:
ldr r0, _080A76B0 @ =gPlayerState
str r5, [r0, #0x2c]
adds r0, r5, #0
bl sub_08079BD8
ldr r4, _080A76B4 @ =gUnk_0812906C
ldr r0, _080A76B8 @ =gUnk_08129068
bl sub_080028F4
lsls r0, r0, #1
adds r0, r0, r4
ldrh r0, [r0]
bl SoundReq
b _080A76C2
.align 2, 0
_080A76B0: .4byte gPlayerState
_080A76B4: .4byte gUnk_0812906C
_080A76B8: .4byte gUnk_08129068
_080A76BC:
adds r0, r5, #0
bl sub_080A76CC
_080A76C2:
movs r0, #0x87
lsls r0, r0, #1
bl SoundReq
pop {r4, r5, pc}
thumb_func_start sub_080A76CC
sub_080A76CC: @ 0x080A76CC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A76D8
b _080A77DC
_080A76D8:
ldr r5, _080A771C @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A76E4
bl DeleteThisEntity
_080A76E4:
ldrb r0, [r5, #4]
cmp r0, #0
bne _080A76F2
str r0, [r5, #0x2c]
strb r0, [r5, #0x1b]
bl DeleteThisEntity
_080A76F2:
ldrb r2, [r5, #0x1b]
cmp r2, #0
beq _080A7744
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xd
strb r0, [r1]
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080A7728
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A7720
cmp r0, #6
bne _080A7724
movs r0, #0xa
b _080A7726
.align 2, 0
_080A771C: .4byte gPlayerState
_080A7720:
movs r0, #8
b _080A7726
_080A7724:
movs r0, #9
_080A7726:
strb r0, [r1]
_080A7728:
ldr r0, _080A7740 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r0, #0x8b
lsls r0, r0, #1
bl SoundReq
b _080A77C4
.align 2, 0
_080A7740: .4byte gPlayerEntity
_080A7744:
ldr r0, [r5, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A776A
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #6
bne _080A7762
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xc
b _080A7768
_080A7762:
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xb
_080A7768:
strb r0, [r1]
_080A776A:
ldr r0, _080A77D0 @ =gPlayerState
adds r0, #0x3e
ldrb r0, [r0]
movs r2, #3
ands r2, r0
cmp r2, #0
beq _080A77C4
ldr r0, _080A77D4 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r1, #0x12
cmp r2, #1
bne _080A778E
movs r1, #0x14
_080A778E:
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _080A77C4
ldrb r1, [r4, #0x1e]
lsls r1, r1, #1
ldr r0, _080A77D8 @ =gUnk_081292E2
adds r1, r1, r0
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r3, [r4, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A77BE
rsbs r1, r1, #0
_080A77BE:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_080A77C4:
ldr r1, _080A77D4 @ =gPlayerEntity
adds r0, r4, #0
bl sub_080A78B8
b _080A7806
.align 2, 0
_080A77D0: .4byte gPlayerState
_080A77D4: .4byte gPlayerEntity
_080A77D8: .4byte gUnk_081292E2
_080A77DC:
ldr r1, _080A7810 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _080A7814
ldr r0, [r1, #0x2c]
adds r2, r0, #0
adds r2, #0x40
ldrb r0, [r2]
cmp r0, #0
beq _080A7814
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r2]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r0, r4, #0
bl sub_080A7A54
_080A7806:
adds r0, r4, #0
bl sub_080A7A84
b _080A7820
.align 2, 0
_080A7810: .4byte gPlayerState
_080A7814:
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080A7820:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7824
sub_080A7824: @ 0x080A7824
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _080A7860 @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A7834
bl DeleteThisEntity
_080A7834:
ldrb r0, [r5, #4]
cmp r0, #0
beq _080A78AE
ldrb r0, [r5, #2]
cmp r0, #0
bne _080A7846
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A7846:
ldr r2, _080A7864 @ =gPlayerEntity
adds r6, r2, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7868
movs r0, #0
str r0, [r5, #0x2c]
bl DeleteThisEntity
b _080A78B4
.align 2, 0
_080A7860: .4byte gPlayerState
_080A7864: .4byte gPlayerEntity
_080A7868:
adds r0, r4, #0
adds r1, r2, #0
bl sub_080A78B8
ldrb r1, [r6]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A7880
movs r0, #0x77
bl SoundReq
_080A7880:
ldrb r0, [r4, #0x1e]
cmp r0, #0x8a
bls _080A788A
movs r0, #0xff
strb r0, [r4, #0x1e]
_080A788A:
ldrb r1, [r6]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A78A4
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
bl sub_080A7B98
b _080A78B4
_080A78A4:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _080A78B4
_080A78AE:
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A78B4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A78B8
sub_080A78B8: @ 0x080A78B8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _080A78E8 @ =gPlayerState
ldrb r1, [r0, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A78FC
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
strb r0, [r4, #0x1e]
ldr r0, _080A78EC @ =gScreenTransition
ldr r0, [r0]
movs r1, #4
ands r0, r1
cmp r0, #0
beq _080A78F0
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #0xb1
b _080A78F2
.align 2, 0
_080A78E8: .4byte gPlayerState
_080A78EC: .4byte gScreenTransition
_080A78F0:
ldrb r1, [r4, #0x1e]
_080A78F2:
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _080A7912
_080A78FC:
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _080A7912
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_080A7912:
ldr r2, _080A792C @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0x40
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _080A7930
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
b _080A7958
.align 2, 0
_080A792C: .4byte gPlayerState
_080A7930:
ldrb r1, [r6, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A7946
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
movs r0, #1
eors r2, r0
b _080A794C
_080A7946:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
_080A794C:
lsls r2, r2, #6
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
_080A7958:
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
mov r8, r2
adds r5, r4, #0
adds r5, #0x3d
cmp r0, #0
beq _080A7A1C
adds r3, r6, #0
adds r3, #0x3d
ldrb r0, [r3]
lsls r0, r0, #0x18
cmp r0, #0
beq _080A7980
lsrs r0, r0, #0x18
cmp r0, #0x81
bne _080A79AE
_080A7980:
adds r2, r4, #0
adds r2, #0x3d
ldrb r0, [r2]
movs r1, #0
strb r0, [r3]
adds r5, r4, #0
adds r5, #0x3e
ldrb r0, [r5]
adds r3, r6, #0
adds r3, #0x3e
strb r0, [r3]
movs r3, #0x42
adds r3, r3, r4
mov ip, r3
ldrb r0, [r3]
adds r3, r6, #0
adds r3, #0x42
strb r0, [r3]
mov r0, ip
strb r1, [r0]
strb r1, [r5]
strb r1, [r2]
adds r5, r2, #0
_080A79AE:
ldr r0, [r7, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A79C4
ldrb r1, [r7, #0x1b]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A79C4:
ldrb r0, [r7, #0x1b]
cmp r0, #0
beq _080A7A1C
mov r1, r8
ldrb r0, [r1]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x43
beq _080A79E6
cmp r1, #0x43
bgt _080A79E0
cmp r1, #0xd
beq _080A79E6
b _080A7A08
_080A79E0:
cmp r1, #0x44
bne _080A7A08
b _080A7A1C
_080A79E6:
ldrb r1, [r7, #0x1b]
movs r0, #8
orrs r0, r1
strb r0, [r7, #0x1b]
adds r1, r6, #0
adds r1, #0x42
movs r0, #2
strb r0, [r1]
ldrb r1, [r7, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A7A1C
movs r0, #0xfe
ands r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A7A08:
ldrb r0, [r7, #0x1b]
movs r1, #0xc0
ands r1, r0
cmp r1, #0
bne _080A7A1C
strb r1, [r7, #0x1b]
strb r1, [r7, #4]
str r1, [r7, #0x2c]
bl DeleteThisEntity
_080A7A1C:
adds r1, r5, #0
ldrb r0, [r1]
movs r2, #0
ldrsb r2, [r1, r2]
cmp r2, #0
beq _080A7A36
cmp r2, #0
ble _080A7A32
subs r0, #1
strb r0, [r1]
b _080A7A36
_080A7A32:
adds r0, #1
strb r0, [r5]
_080A7A36:
adds r0, r4, #0
bl sub_080A7A54
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7A4C
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A7A4C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080A7A54
sub_080A7A54: @ 0x080A7A54
ldr r1, _080A7A7C @ =gPlayerEntity
ldrb r1, [r1, #0x1e]
subs r1, #0x6a
lsls r1, r1, #2
ldr r2, _080A7A80 @ =gUnk_08129096
adds r1, r1, r2
ldr r3, [r0, #0x48]
ldrb r2, [r1]
strb r2, [r3]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #1]
strb r2, [r3, #1]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #2]
strb r2, [r3, #6]
ldr r2, [r0, #0x48]
ldrb r0, [r1, #3]
strb r0, [r2, #7]
bx lr
.align 2, 0
_080A7A7C: .4byte gPlayerEntity
_080A7A80: .4byte gUnk_08129096
thumb_func_start sub_080A7A84
sub_080A7A84: @ 0x080A7A84
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r6, _080A7AE0 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _080A7B8C
ldr r2, _080A7AE4 @ =gUnk_08129072
subs r0, r1, #1
lsls r0, r0, #1
adds r1, r0, r2
movs r3, #0
ldrsb r3, [r1, r3]
adds r0, #1
adds r0, r0, r2
movs r5, #0
ldrsb r5, [r0, r5]
ldr r2, _080A7AE8 @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0xc0
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _080A7AC4
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7AC4
rsbs r3, r3, #0
_080A7AC4:
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A7AEC
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r2, r2, r3
movs r1, #0x32
ldrsh r3, [r4, r1]
adds r3, r3, r5
adds r0, r4, #0
movs r1, #0
bl sub_08008796
b _080A7B8C
.align 2, 0
_080A7AE0: .4byte gPlayerEntity
_080A7AE4: .4byte gUnk_08129072
_080A7AE8: .4byte gPlayerState
_080A7AEC:
ldr r0, [r4, #0x34]
cmp r0, #0
bne _080A7B8C
adds r0, r7, #0
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r6, r3, #0
adds r2, r2, r6
movs r0, #0x32
ldrsh r3, [r4, r0]
adds r3, r3, r5
adds r0, r4, #0
bl sub_08008796
cmp r0, #0
bne _080A7B8C
ldrb r2, [r7, #0x1b]
cmp r2, #0
beq _080A7B8C
movs r0, #0xc0
ands r0, r2
cmp r0, #0
bne _080A7B8C
adds r0, r4, #0
adds r1, r6, #0
adds r2, r5, #0
bl sub_080002B4
cmp r0, #0x2e
bne _080A7B4C
ldr r0, _080A7B44 @ =gPlayerEntity
ldr r1, _080A7B48 @ =0x00000119
bl sub_0800449C
b _080A7B54
.align 2, 0
_080A7B44: .4byte gPlayerEntity
_080A7B48: .4byte 0x00000119
_080A7B4C:
ldr r0, _080A7B90 @ =gPlayerEntity
movs r1, #0x74
bl sub_0800449C
_080A7B54:
movs r0, #0xf
movs r1, #0x1a
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _080A7B8C
ldr r1, _080A7B94 @ =gUnk_0812908E
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r0, [r4, #0x34]
str r0, [r2, #0x34]
_080A7B8C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7B90: .4byte gPlayerEntity
_080A7B94: .4byte gUnk_0812908E
thumb_func_start sub_080A7B98
sub_080A7B98: @ 0x080A7B98
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gPlayerState
thumb_func_start CreateItemEntity
CreateItemEntity: @ 0x080A7C00
+231
View File
@@ -0,0 +1,231 @@
thumb_func_start ItemBomb
ItemBomb: @ 0x08075FE0
push {lr}
ldr r3, _08075FF4 @ =gUnk_0811BD98
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075FF4: .4byte gUnk_0811BD98
thumb_func_start sub_08075FF8
sub_08075FF8: @ 0x08075FF8
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r7, r1, #0
ldr r0, _08076018 @ =gPlayerState
ldrb r1, [r0, #2]
ldrb r0, [r0, #4]
orrs r0, r1
cmp r0, #0
bne _08076076
movs r5, #0
movs r0, #8
movs r1, #2
movs r2, #2
bl FindEntityInListBySubtype
b _08076026
.align 2, 0
_08076018: .4byte gPlayerState
_0807601C:
adds r5, #1
adds r0, r4, #0
movs r1, #2
bl FindNextEntityOfSameSubtype
_08076026:
adds r4, r0, #0
cmp r4, #0
bne _0807601C
ldrb r0, [r6, #1]
movs r1, #1
cmp r0, #7
bne _08076036
movs r1, #3
_08076036:
cmp r1, r5
bls _08076076
adds r0, r6, #0
movs r1, #2
bl CreatePlayerBomb
adds r4, r0, #0
cmp r4, #0
beq _08076076
ldr r0, _08076080 @ =gPlayerEntity
ldrb r2, [r0, #0x14]
movs r1, #6
ands r1, r2
ldr r2, _08076084 @ =gUnk_0811BDAC
adds r1, r1, r2
movs r2, #0
ldrsb r2, [r1, r2]
lsls r2, r2, #0x10
movs r3, #1
ldrsb r3, [r1, r3]
lsls r3, r3, #0x10
adds r1, r4, #0
bl PositionRelative
movs r0, #1
rsbs r0, r0, #0
bl ModBombs
movs r0, #0x82
lsls r0, r0, #1
bl SoundReq
_08076076:
adds r0, r6, #0
adds r1, r7, #0
bl sub_08077E78
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076080: .4byte gPlayerEntity
_08076084: .4byte gUnk_0811BDAC
thumb_func_start sub_08076088
sub_08076088: @ 0x08076088
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r3, r1, #0
adds r5, r2, #0
cmp r3, #0
beq _080760AA
ldrb r0, [r3, #0x16]
movs r1, #1
ands r1, r0
cmp r1, #0
beq _080760A4
b _080761A0
_080760A4:
movs r0, #2
strb r0, [r3, #0xc]
strb r1, [r3, #0xd]
_080760AA:
str r3, [r4, #0x18]
ldr r0, _080760C4 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080760CC
ldr r1, _080760C8 @ =0x00000928
adds r0, r4, #0
bl sub_08077DF4
b _080760D6
.align 2, 0
_080760C4: .4byte gPlayerState
_080760C8: .4byte 0x00000928
_080760CC:
movs r1, #0xce
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080760D6:
ldr r3, _08076130 @ =gPlayerState
movs r0, #0
mov r8, r0
movs r7, #3
strb r7, [r3, #5]
adds r0, r3, #0
adds r0, #0xa8
movs r6, #4
strb r6, [r0]
movs r0, #2
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r2, _08076134 @ =gPlayerEntity
movs r1, #0x79
adds r1, r1, r2
mov ip, r1
ldrb r1, [r1]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076138
mov r1, r8
mov r0, ip
strb r1, [r0]
ldrb r0, [r2, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
strb r6, [r3, #5]
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r2, [r3, #0xb]
adds r0, r1, #0
ands r0, r2
strb r0, [r3, #0xb]
ldrb r0, [r3, #0xa]
ands r1, r0
strb r1, [r3, #0xa]
strb r7, [r4, #4]
mov r0, r8
strb r0, [r4, #0xf]
b _0807614A
.align 2, 0
_08076130: .4byte gPlayerState
_08076134: .4byte gPlayerEntity
_08076138:
movs r1, #8
asrs r1, r5
ldrb r2, [r3, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
orrs r1, r0
strb r1, [r3, #0xb]
_0807614A:
adds r0, r4, #0
movs r1, #0x13
bl CreatePlayerBomb
adds r3, r0, #0
cmp r3, #0
bne _08076162
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077F50
b _080761A0
_08076162:
ldr r1, _08076194 @ =gPlayerEntity
str r3, [r1, #0x74]
movs r2, #0
strb r2, [r1, #0xf]
ldr r0, [r4, #0x18]
str r0, [r3, #0x54]
ldrb r0, [r1, #0x16]
strb r0, [r3, #0x16]
str r4, [r3, #0x50]
str r3, [r4, #0x18]
ldrb r0, [r4, #3]
strb r0, [r3, #0xb]
ldrb r0, [r4, #7]
strb r0, [r3, #0xe]
ldrb r0, [r4, #8]
strb r0, [r3, #0xf]
ldr r0, [r4, #0x18]
ldrb r1, [r0, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _08076198
movs r0, #8
strb r0, [r4, #7]
b _0807619A
.align 2, 0
_08076194: .4byte gPlayerEntity
_08076198:
strb r2, [r4, #7]
_0807619A:
movs r0, #0x7f
bl SoundReq
_080761A0:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
+101
View File
@@ -0,0 +1,101 @@
thumb_func_start ItemBoomerang
ItemBoomerang: @ 0x08075D14
push {lr}
ldr r3, _08075D28 @ =gUnk_0811BD78
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075D28: .4byte gUnk_0811BD78
thumb_func_start sub_08075D2C
sub_08075D2C: @ 0x08075D2C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075D74 @ =gPlayerState
ldrb r1, [r5, #4]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _08075D7C
ldrb r1, [r4, #1]
adds r0, r4, #0
bl sub_08077C94
cmp r0, #0
bne _08075D7C
ldrb r1, [r4, #9]
movs r0, #0xf
orrs r0, r1
strb r0, [r4, #9]
ldr r0, _08075D78 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
movs r1, #0xb
bl sub_08077C0C
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077D38
ldrb r1, [r5, #4]
movs r0, #8
orrs r0, r1
strb r0, [r5, #4]
b _08075D84
.align 2, 0
_08075D74: .4byte gPlayerState
_08075D78: .4byte gPlayerEntity
_08075D7C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08075D84:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08075D88
sub_08075D88: @ 0x08075D88
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075DBC @ =gPlayerState
ldrb r1, [r2, #4]
movs r3, #0x80
adds r0, r3, #0
ands r0, r1
cmp r0, #0
bne _08075DD0
ldrb r0, [r4, #1]
cmp r0, #0xc
bne _08075DC0
ldrb r1, [r2, #0xa]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _08075DC0
ldrb r1, [r4, #0xe]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08075DC0
bl sub_08078F60
b _08075DD8
.align 2, 0
_08075DBC: .4byte gPlayerState
_08075DC0:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075DD8
_08075DD0:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075DD8:
pop {r4, r5, pc}
.align 2, 0
+264
View File
@@ -0,0 +1,264 @@
thumb_func_start ItemBow
ItemBow: @ 0x08075DDC
push {lr}
ldr r3, _08075DF0 @ =gUnk_0811BD80
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075DF0: .4byte gUnk_0811BD80
thumb_func_start sub_08075DF4
sub_08075DF4: @ 0x08075DF4
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r6, _08075E2C @ =gPlayerState
ldrb r1, [r6, #4]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _08075E34
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
ldr r0, _08075E30 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
bl sub_08077BB8
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r1, r6, #0
adds r1, #0x21
movs r0, #1
strb r0, [r1]
b _08075E3C
.align 2, 0
_08075E2C: .4byte gPlayerState
_08075E30: .4byte gPlayerEntity
_08075E34:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075E3C:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08075E40
sub_08075E40: @ 0x08075E40
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
ldr r0, _08075EA0 @ =gPlayerState
adds r1, r0, #0
adds r1, #0x21
ldrb r1, [r1]
adds r6, r0, #0
cmp r1, #0
beq _08075EA8
ldrb r1, [r6, #4]
movs r5, #0x80
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #0x18
lsrs r7, r0, #0x18
cmp r7, #0
bne _08075EA8
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
adds r0, r5, #0
ands r0, r1
cmp r0, #0
beq _08075EB8
movs r0, #2
strb r0, [r4, #4]
ldrb r1, [r4, #9]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #9]
ldr r0, _08075EA4 @ =gSave
adds r0, #0xad
ldrb r0, [r0]
cmp r0, #0
beq _08075EB8
strb r7, [r4, #0xf]
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r0, [r6, #0xa]
bics r0, r1
strb r0, [r6, #0xa]
b _08075EB8
.align 2, 0
_08075EA0: .4byte gPlayerState
_08075EA4: .4byte gSave
_08075EA8:
adds r1, r6, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
mov r1, r8
bl sub_08077E78
_08075EB8:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08075EC0
sub_08075EC0: @ 0x08075EC0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _08075F04 @ =gSave
adds r0, #0xad
ldrb r5, [r0]
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08075F0C
cmp r5, #0
beq _08075F0C
ldr r2, _08075F08 @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075EF0
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
bne _08075F32
_08075EF0:
adds r1, r2, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08075F32
.align 2, 0
_08075F04: .4byte gSave
_08075F08: .4byte gPlayerState
_08075F0C:
ldr r2, _08075F34 @ =gPlayerState
movs r0, #8
asrs r0, r6
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
movs r1, #0x9f
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
movs r1, #0xf
movs r0, #0xf
strb r0, [r4, #0xf]
ldrb r0, [r4, #9]
orrs r1, r0
strb r1, [r4, #9]
movs r0, #3
strb r0, [r4, #4]
_08075F32:
pop {r4, r5, r6, pc}
.align 2, 0
_08075F34: .4byte gPlayerState
thumb_func_start sub_08075F38
sub_08075F38: @ 0x08075F38
push {r4, lr}
adds r4, r0, #0
adds r3, r1, #0
ldr r2, _08075F6C @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075F70
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
beq _08075F70
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075F80
movs r0, #4
strb r0, [r4, #4]
b _08075F80
.align 2, 0
_08075F6C: .4byte gPlayerState
_08075F70:
adds r1, r2, #0
adds r1, #0x21
movs r0, #0
strb r0, [r1]
adds r0, r4, #0
adds r1, r3, #0
bl sub_08077E78
_08075F80:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08075F84
sub_08075F84: @ 0x08075F84
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075FB4 @ =gPlayerState
ldrb r1, [r2, #4]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08075FC8
adds r0, r2, #0
adds r0, #0x21
ldrb r0, [r0]
cmp r0, #0
beq _08075FC8
movs r0, #0x70
bl GetInventoryValue
cmp r0, #1
bne _08075FB8
adds r0, r4, #0
movs r1, #5
bl sub_08077E3C
b _08075FBE
.align 2, 0
_08075FB4: .4byte gPlayerState
_08075FB8:
adds r0, r4, #0
bl UpdateItemAnim
_08075FBE:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075FD8
_08075FC8:
ldr r0, _08075FDC @ =gPlayerState
adds r0, #0x21
movs r1, #0
strb r1, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08075FD8:
pop {r4, r5, pc}
.align 2, 0
_08075FDC: .4byte gPlayerState
+10
View File
@@ -0,0 +1,10 @@
thumb_func_start ItemDebug
ItemDebug: @ 0x08075300
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077BD4
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
pop {r4, r5, pc}
+396
View File
@@ -0,0 +1,396 @@
thumb_func_start sub_08076DF4
sub_08076DF4: @ 0x08076DF4
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r7, r1, #0
ldr r0, _08076E48 @ =gPlayerEntity
mov r8, r0
bl sub_0807A894
cmp r0, #0x29
beq _08076E50
ldr r6, _08076E4C @ =gPlayerState
ldrb r0, [r6, #0x12]
cmp r0, #0x12
beq _08076E50
cmp r0, #0x13
beq _08076E50
ldrb r5, [r6, #2]
cmp r5, #0
bne _08076E50
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077D38
strb r5, [r4, #7]
mov r1, r8
ldrb r0, [r1, #0x14]
strb r0, [r4, #0xa]
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
adds r0, #1
strb r0, [r4, #9]
movs r0, #1
strb r0, [r6, #0x1d]
mov r1, r8
str r5, [r1, #0x74]
strb r0, [r6, #0x1c]
adds r0, r4, #0
bl sub_08077BB8
b _08076E58
.align 2, 0
_08076E48: .4byte gPlayerEntity
_08076E4C: .4byte gPlayerState
_08076E50:
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076E58:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08076E60
sub_08076E60: @ 0x08076E60
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076EB4 @ =gPlayerState
ldrb r1, [r5, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076E7A
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08076E7A:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076EC0
movs r0, #2
strb r0, [r4, #4]
ldr r1, _08076EB8 @ =0x00000504
adds r0, r4, #0
bl sub_08077DF4
movs r1, #8
asrs r1, r6
ldrb r0, [r5, #0xa]
bics r0, r1
strb r0, [r5, #0xa]
movs r0, #0x10
movs r1, #0
movs r2, #0
movs r3, #0
bl CreatePlayerItem
adds r1, r0, #0
cmp r1, #0
beq _08076EC6
ldr r0, _08076EBC @ =gPlayerEntity
str r0, [r1, #0x50]
b _08076EC6
.align 2, 0
_08076EB4: .4byte gPlayerState
_08076EB8: .4byte 0x00000504
_08076EBC: .4byte gPlayerEntity
_08076EC0:
adds r0, r4, #0
bl UpdateItemAnim
_08076EC6:
pop {r4, r5, r6, pc}
thumb_func_start sub_08076EC8
sub_08076EC8: @ 0x08076EC8
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076EE4 @ =gPlayerState
ldrb r1, [r5, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076EE8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076F60
.align 2, 0
_08076EE4: .4byte gPlayerState
_08076EE8:
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08076F50
ldrb r0, [r4, #7]
cmp r0, #0xef
bls _08076EFC
movs r0, #3
b _08076F0E
_08076EFC:
adds r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x77
bls _08076F0C
movs r0, #2
b _08076F0E
_08076F0C:
movs r0, #1
_08076F0E:
strb r0, [r5, #0x1d]
ldr r0, _08076F1C @ =gPlayerEntity
ldrb r0, [r0, #0xd]
cmp r0, #0x1b
bne _08076F24
ldr r1, _08076F20 @ =0x00000524
b _08076F36
.align 2, 0
_08076F1C: .4byte gPlayerEntity
_08076F20: .4byte 0x00000524
_08076F24:
ldr r0, _08076F44 @ =gPlayerState
ldrb r1, [r0, #0xd]
movs r0, #0x80
ands r0, r1
movs r1, #0xa3
lsls r1, r1, #3
cmp r0, #0
beq _08076F36
subs r1, #0x14
_08076F36:
ldrh r0, [r4, #0x10]
cmp r1, r0
beq _08076F48
adds r0, r4, #0
bl sub_08077DF4
b _08076F60
.align 2, 0
_08076F44: .4byte gPlayerState
_08076F48:
adds r0, r4, #0
bl UpdateItemAnim
b _08076F60
_08076F50:
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #8
asrs r0, r6
ldrb r1, [r5, #0xa]
orrs r0, r1
strb r0, [r5, #0xa]
_08076F60:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08076F64
sub_08076F64: @ 0x08076F64
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r1, _08076F84 @ =gPlayerState
ldrb r0, [r1, #0x1c]
movs r2, #0xf
ands r2, r0
adds r3, r1, #0
cmp r2, #7
bls _08076F7A
b _080770EC
_08076F7A:
lsls r0, r2, #2
ldr r1, _08076F88 @ =_08076F8C
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08076F84: .4byte gPlayerState
_08076F88: .4byte _08076F8C
_08076F8C: @ jump table
.4byte _08077100 @ case 0
.4byte _080770EC @ case 1
.4byte _080770EC @ case 2
.4byte _0807704C @ case 3
.4byte _08077052 @ case 4
.4byte _08076FAC @ case 5
.4byte _080770B8 @ case 6
.4byte _080770D0 @ case 7
_08076FAC:
ldrb r1, [r4, #0xe]
movs r5, #0x80
adds r0, r5, #0
ands r0, r1
cmp r0, #0
beq _0807700E
ldrb r0, [r4, #8]
cmp r0, #0
beq _08077004
movs r0, #0
strb r0, [r4, #8]
strb r0, [r4, #7]
movs r1, #1
strb r1, [r3, #0x1d]
ldr r5, _08076FFC @ =gPlayerEntity
str r0, [r5, #0x74]
strb r1, [r3, #0x1c]
movs r1, #8
asrs r1, r6
ldrb r0, [r3, #0xa]
bics r0, r1
strb r0, [r3, #0xa]
movs r0, #2
strb r0, [r4, #4]
ldr r1, _08077000 @ =0x00000504
adds r0, r4, #0
bl sub_08077DF4
movs r0, #0x10
movs r1, #0
movs r2, #0
movs r3, #0
bl CreatePlayerItem
cmp r0, #0
bne _08076FF6
b _08077110
_08076FF6:
str r5, [r0, #0x50]
b _08077110
.align 2, 0
_08076FFC: .4byte gPlayerEntity
_08077000: .4byte 0x00000504
_08077004:
movs r0, #6
strb r0, [r3, #0x1c]
movs r1, #0xa2
lsls r1, r1, #3
b _080770F2
_0807700E:
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _0807701C
movs r0, #1
strb r0, [r4, #8]
_0807701C:
adds r0, r4, #0
bl UpdateItemAnim
ldr r0, _08077044 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
bne _08077110
ldr r0, _08077048 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
lsls r1, r1, #2
movs r2, #0x10
eors r1, r2
strb r1, [r0, #0x15]
strh r5, [r0, #0x24]
bl sub_08079E08
b _08077110
.align 2, 0
_08077044: .4byte gPlayerState
_08077048: .4byte gPlayerEntity
_0807704C:
ldr r1, _080770B0 @ =gPlayerState
movs r0, #4
strb r0, [r1, #0x1c]
_08077052:
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _08077060
movs r0, #1
strb r0, [r4, #8]
_08077060:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0807708C
ldr r1, _080770B0 @ =gPlayerState
movs r2, #0
movs r0, #5
strb r0, [r1, #0x1c]
ldr r0, _080770B4 @ =gPlayerEntity
str r2, [r0, #0x70]
ldrb r0, [r1, #0x1d]
cmp r0, #0
beq _0807708C
movs r0, #0x11
movs r1, #0
movs r3, #0
bl CreatePlayerItem
_0807708C:
ldr r0, _080770B0 @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
bne _08077110
ldr r2, _080770B4 @ =gPlayerEntity
ldrb r0, [r2, #0x14]
lsls r0, r0, #2
movs r1, #0x10
eors r0, r1
strb r0, [r2, #0x15]
movs r0, #0x80
strh r0, [r2, #0x24]
bl sub_08079E08
b _08077110
.align 2, 0
_080770B0: .4byte gPlayerState
_080770B4: .4byte gPlayerEntity
_080770B8:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077110
ldr r3, _080770CC @ =gPlayerState
b _08077100
.align 2, 0
_080770CC: .4byte gPlayerState
_080770D0:
ldr r1, _080770E4 @ =0x00000514
adds r0, r4, #0
bl sub_08077DF4
ldr r1, _080770E8 @ =gPlayerState
movs r2, #0
movs r0, #3
strb r0, [r1, #0x1c]
strb r2, [r1, #0x1d]
b _08077110
.align 2, 0
_080770E4: .4byte 0x00000514
_080770E8: .4byte gPlayerState
_080770EC:
movs r0, #3
strb r0, [r3, #0x1c]
ldr r1, _080770FC @ =0x00000514
_080770F2:
adds r0, r4, #0
bl sub_08077DF4
b _08077110
.align 2, 0
_080770FC: .4byte 0x00000514
_08077100:
movs r1, #0
strb r1, [r3, #0x1c]
ldr r0, _08077114 @ =gPlayerEntity
str r1, [r0, #0x70]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08077110:
pop {r4, r5, r6, pc}
.align 2, 0
_08077114: .4byte gPlayerEntity
+176
View File
@@ -0,0 +1,176 @@
thumb_func_start ItemJarEmpty
ItemJarEmpty: @ 0x0807751C
push {lr}
ldr r3, _08077530 @ =gUnk_0811BE28
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08077530: .4byte gUnk_0811BE28
thumb_func_start sub_08077534
sub_08077534: @ 0x08077534
push {r4, lr}
adds r4, r0, #0
bl sub_08077D38
ldr r0, _08077570 @ =gPlayerEntity
bl sub_0806F948
adds r0, r4, #0
bl sub_08077BB8
ldrb r1, [r4, #9]
movs r0, #0xf
orrs r0, r1
strb r0, [r4, #9]
ldrb r1, [r4, #1]
ldr r0, _08077574 @ =gSave
adds r0, r0, r1
adds r0, #0x9a
ldrb r0, [r0]
strb r0, [r4, #7]
ldrb r0, [r4, #7]
subs r0, #0x20
cmp r0, #0x11
bhi _080775F8
lsls r0, r0, #2
ldr r1, _08077578 @ =_0807757C
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08077570: .4byte gPlayerEntity
_08077574: .4byte gSave
_08077578: .4byte _0807757C
_0807757C: @ jump table
.4byte _080775C4 @ case 0
.4byte _080775D4 @ case 1
.4byte _080775D4 @ case 2
.4byte _080775D4 @ case 3
.4byte _080775D4 @ case 4
.4byte _080775D4 @ case 5
.4byte _080775F8 @ case 6
.4byte _080775F8 @ case 7
.4byte _080775F8 @ case 8
.4byte _080775D4 @ case 9
.4byte _080775D4 @ case 10
.4byte _080775D4 @ case 11
.4byte _080775D4 @ case 12
.4byte _080775D4 @ case 13
.4byte _080775D4 @ case 14
.4byte _080775F8 @ case 15
.4byte _080775F8 @ case 16
.4byte _080775F8 @ case 17
_080775C4:
ldr r1, _080775D0 @ =0x00000614
adds r0, r4, #0
bl sub_08077DF4
b _08077610
.align 2, 0
_080775D0: .4byte 0x00000614
_080775D4:
movs r0, #3
strb r0, [r4, #4]
ldr r1, _080775F0 @ =gPlayerEntity
movs r0, #4
strb r0, [r1, #0x14]
ldrb r2, [r1, #0x18]
subs r0, #0x45
ands r0, r2
strb r0, [r1, #0x18]
ldr r1, _080775F4 @ =0x000002DF
adds r0, r4, #0
bl sub_08077DF4
b _08077606
.align 2, 0
_080775F0: .4byte gPlayerEntity
_080775F4: .4byte 0x000002DF
_080775F8:
movs r0, #3
strb r0, [r4, #4]
movs r1, #0xc2
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
_08077606:
ldr r2, _08077614 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
_08077610:
pop {r4, pc}
.align 2, 0
_08077614: .4byte gPlayerEntity
thumb_func_start sub_08077618
sub_08077618: @ 0x08077618
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077638
movs r1, #0xc3
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
b _0807763E
_08077638:
adds r0, r4, #0
bl UpdateItemAnim
_0807763E:
pop {r4, pc}
thumb_func_start sub_08077640
sub_08077640: @ 0x08077640
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077666
ldr r2, _08077668 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077666:
pop {r4, r5, pc}
.align 2, 0
_08077668: .4byte gPlayerEntity
thumb_func_start sub_0807766C
sub_0807766C: @ 0x0807766C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077692
ldr r2, _08077694 @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077692:
pop {r4, r5, pc}
.align 2, 0
_08077694: .4byte gPlayerEntity
+390
View File
@@ -0,0 +1,390 @@
thumb_func_start ItemLantern
ItemLantern: @ 0x080759F4
push {lr}
ldr r3, _08075A08 @ =gUnk_0811BD68
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075A08: .4byte gUnk_0811BD68
thumb_func_start sub_08075A0C
sub_08075A0C: @ 0x08075A0C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r4, #1]
bl IsItemEquipped
adds r6, r0, #0
ldr r1, _08075A64 @ =gPlayerState
ldrb r0, [r1, #5]
cmp r0, #0
bne _08075A3E
ldrb r0, [r1, #0xc]
cmp r0, #0x18
beq _08075A3E
ldrb r0, [r1, #2]
cmp r0, #0
bne _08075A3E
ldr r0, [r1, #0x2c]
cmp r0, #0
bne _08075A3E
ldr r0, [r1, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08075A6C
_08075A3E:
movs r0, #0xf
adds r1, r6, #0
bl ForceEquipItem
ldr r0, _08075A64 @ =gPlayerState
ldr r1, [r0, #0x30]
ldr r2, _08075A68 @ =0xFF7FFFFF
ands r1, r2
str r1, [r0, #0x30]
movs r0, #0xf
adds r1, r6, #0
bl ForceEquipItem
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
b _08075AD0
.align 2, 0
_08075A64: .4byte gPlayerState
_08075A68: .4byte 0xFF7FFFFF
_08075A6C:
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r0, r4, #0
bl sub_08077BD4
ldr r5, _08075AD4 @ =gPlayerEntity
adds r0, r5, #0
bl sub_0806F948
movs r0, #0x10
strb r0, [r4, #1]
adds r1, r6, #0
bl ForceEquipItem
ldrb r1, [r5, #0x14]
movs r0, #6
ands r0, r1
ldr r1, _08075AD8 @ =gUnk_08126EEC
adds r4, r0, r1
adds r0, r5, #0
movs r1, #0x45
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
adds r2, r0, #0
cmp r2, #0
beq _08075AD0
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r2, #0
adds r0, #0x60
strh r1, [r0]
movs r0, #0
ldrsb r0, [r4, r0]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
movs r0, #1
ldrsb r0, [r4, r0]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
_08075AD0:
pop {r4, r5, r6, pc}
.align 2, 0
_08075AD4: .4byte gPlayerEntity
_08075AD8: .4byte gUnk_08126EEC
thumb_func_start sub_08075ADC
sub_08075ADC: @ 0x08075ADC
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08075B44 @ =gPlayerState
ldr r0, [r2, #0x2c]
cmp r0, #0
bne _08075B08
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075B08
ldr r0, [r2, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
bne _08075B08
bl sub_08079D48
cmp r0, #0
bne _08075B4C
_08075B08:
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
ldr r3, _08075B44 @ =gPlayerState
ldr r0, [r3, #0x30]
movs r1, #0x80
lsls r1, r1, #0x10
orrs r0, r1
str r0, [r3, #0x30]
movs r2, #8
asrs r2, r5
lsls r1, r2, #4
orrs r1, r2
ldrb r0, [r3, #4]
bics r0, r1
strb r0, [r3, #4]
mvns r2, r2
ldrb r1, [r3, #0xa]
adds r0, r2, #0
ands r0, r1
strb r0, [r3, #0xa]
ldrb r0, [r3, #0xb]
ands r2, r0
strb r2, [r3, #0xb]
ldr r0, _08075B48 @ =0x0000013D
bl SoundReq
b _08075B52
.align 2, 0
_08075B44: .4byte gPlayerState
_08075B48: .4byte 0x0000013D
_08075B4C:
adds r0, r4, #0
bl UpdateItemAnim
_08075B52:
pop {r4, r5, pc}
thumb_func_start sub_08075B54
sub_08075B54: @ 0x08075B54
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
mov sb, r1
ldr r5, _08075BB0 @ =gPlayerState
ldr r0, [r5, #0x30]
movs r1, #0x88
lsls r1, r1, #1
ands r0, r1
cmp r0, #0
beq _08075B70
b _08075C80
_08075B70:
ldrb r0, [r6, #1]
bl IsItemEquipped
adds r4, r0, #0
adds r0, r6, #0
bl sub_08077F10
cmp r0, #0
bne _08075B86
cmp r4, #1
bls _08075BB8
_08075B86:
ldrb r0, [r5, #2]
cmp r0, #0
bne _08075BB8
movs r0, #0xf
adds r1, r4, #0
bl ForceEquipItem
ldr r0, [r5, #0x30]
ldr r1, _08075BB4 @ =0xFF7FFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r6, #0
mov r1, sb
bl sub_08077E78
movs r0, #0x9f
lsls r0, r0, #1
bl SoundReq
b _08075C80
.align 2, 0
_08075BB0: .4byte gPlayerState
_08075BB4: .4byte 0xFF7FFFFF
_08075BB8:
ldr r0, _08075C88 @ =gPlayerState
mov r8, r0
ldrb r0, [r0, #0xc]
cmp r0, #0x18
beq _08075C80
ldr r5, _08075C8C @ =gPlayerEntity
ldrb r0, [r5, #0x1e]
cmp r0, #0x36
bhi _08075C80
ldrh r1, [r5, #0x12]
cmp r1, #6
bne _08075C80
ldrb r0, [r5, #0x14]
ands r1, r0
ldr r0, _08075C90 @ =gUnk_08126EEC
adds r7, r1, r0
mov r1, r8
ldrb r0, [r1, #2]
cmp r0, #0
bne _08075C80
movs r2, #0x2e
ldrsh r0, [r5, r2]
movs r1, #0
ldrsb r1, [r7, r1]
adds r0, r0, r1
ldr r4, _08075C94 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r2, #0x32
ldrsh r1, [r5, r2]
movs r2, #1
ldrsb r2, [r7, r2]
adds r1, r1, r2
ldrh r2, [r4, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
movs r2, #0x40
bl sub_080002F0
cmp r0, #0
beq _08075C80
movs r0, #0xf
strb r0, [r6, #0xf]
ldrb r0, [r6, #4]
adds r0, #1
strb r0, [r6, #4]
adds r1, r5, #0
adds r1, #0x7a
movs r0, #2
strh r0, [r1]
adds r0, r5, #0
movs r1, #0x45
movs r2, #1
movs r3, #0
bl CreateObjectWithParent
adds r2, r0, #0
cmp r2, #0
beq _08075C60
adds r0, r5, #0
adds r0, #0x60
ldrh r1, [r0]
adds r0, r2, #0
adds r0, #0x60
strh r1, [r0]
movs r0, #0
ldrsb r0, [r7, r0]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
movs r0, #1
ldrsb r0, [r7, r0]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
_08075C60:
ldr r1, _08075C98 @ =0x0000060C
adds r0, r6, #0
bl sub_08077DF4
movs r1, #8
mov r2, sb
asrs r1, r2
mov r0, r8
ldrb r2, [r0, #0xa]
adds r0, r1, #0
orrs r0, r2
mov r2, r8
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_08075C80:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075C88: .4byte gPlayerState
_08075C8C: .4byte gPlayerEntity
_08075C90: .4byte gUnk_08126EEC
_08075C94: .4byte gRoomControls
_08075C98: .4byte 0x0000060C
thumb_func_start sub_08075C9C
sub_08075C9C: @ 0x08075C9C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _08075CCA
ldr r0, _08075CF8 @ =gPlayerEntity
ldrb r1, [r0, #0x14]
movs r2, #6
ands r2, r1
ldr r1, _08075CFC @ =gUnk_08126EEC
adds r2, r2, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrb r2, [r2, #1]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
bl sub_0807AB44
_08075CCA:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075D04
movs r0, #0
strb r0, [r4, #0xf]
ldrb r0, [r4, #4]
subs r0, #1
strb r0, [r4, #4]
ldr r2, _08075D00 @ =gPlayerState
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r3, [r2, #0xa]
adds r0, r1, #0
ands r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
ands r1, r0
strb r1, [r2, #0xb]
b _08075D0E
.align 2, 0
_08075CF8: .4byte gPlayerEntity
_08075CFC: .4byte gUnk_08126EEC
_08075D00: .4byte gPlayerState
_08075D04:
ldr r1, _08075D10 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
_08075D0E:
pop {r4, r5, pc}
.align 2, 0
_08075D10: .4byte gPlayerEntity
+508
View File
@@ -0,0 +1,508 @@
thumb_func_start ItemMoleMitts
ItemMoleMitts: @ 0x08077118
push {lr}
ldr r3, _0807712C @ =gUnk_0811BE04
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_0807712C: .4byte gUnk_0811BE04
thumb_func_start sub_08077130
sub_08077130: @ 0x08077130
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _0807718C @ =gPlayerState
ldrb r0, [r5, #2]
cmp r0, #0
bne _080771B6
adds r0, r4, #0
bl sub_08077D38
adds r0, r5, #0
adds r0, #0x3d
movs r6, #1
strb r6, [r0]
ldrb r1, [r4, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #9]
bl sub_080774A0
adds r5, r0, #0
cmp r5, #0
beq _080771A8
ldrb r0, [r4, #7]
cmp r0, #0
bne _080771C4
ldr r1, _08077190 @ =0x0000050C
adds r0, r4, #0
bl sub_08077DF4
movs r0, #2
strb r0, [r4, #4]
cmp r5, #0x56
bne _080771C4
ldr r2, _08077194 @ =gPlayerEntity
ldrb r1, [r2, #0x14]
ands r0, r1
cmp r0, #0
beq _08077198
ldrh r0, [r2, #0x32]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #6
orrs r1, r0
strh r1, [r2, #0x32]
b _080771C4
.align 2, 0
_0807718C: .4byte gPlayerState
_08077190: .4byte 0x0000050C
_08077194: .4byte gPlayerEntity
_08077198:
ldrh r0, [r2, #0x2e]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
movs r0, #8
orrs r1, r0
strh r1, [r2, #0x2e]
b _080771C4
_080771A8:
movs r1, #0xa1
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
strb r6, [r4, #4]
b _080771C4
_080771B6:
adds r0, r4, #0
bl sub_08077E78
adds r1, r5, #0
adds r1, #0x3d
movs r0, #0
strb r0, [r1]
_080771C4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080771C8
sub_080771C8: @ 0x080771C8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080771F4
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
ldr r0, _080771F0 @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
b _080772A4
.align 2, 0
_080771F0: .4byte gPlayerState
_080771F4:
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0807720E
ldrb r0, [r4, #8]
cmp r0, #0xff
bne _0807720E
ldr r0, _08077240 @ =gPlayerEntity
ldrb r2, [r4, #0xe]
movs r1, #0x1e
movs r3, #1
bl CreateObjectWithParent
_0807720E:
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _080772A4
ldr r5, _08077240 @ =gPlayerEntity
adds r0, r5, #0
movs r1, #0xd
adds r2, r4, #0
bl sub_0800875A
cmp r0, #0
bne _08077248
movs r1, #0xa4
lsls r1, r1, #3
adds r0, r4, #0
bl sub_08077DF4
movs r0, #3
strb r0, [r4, #4]
ldr r0, _08077244 @ =0x00000107
bl SoundReq
b _080772A4
.align 2, 0
_08077240: .4byte gPlayerEntity
_08077244: .4byte 0x00000107
_08077248:
ldrb r0, [r4, #8]
cmp r0, #0xff
beq _0807728C
ldrb r3, [r4, #3]
adds r0, r5, #0
movs r1, #0x1f
movs r2, #0
bl CreateObjectWithParent
adds r3, r0, #0
cmp r3, #0
beq _0807729C
ldrb r0, [r4, #7]
movs r2, #0
strb r0, [r3, #0xe]
ldrb r0, [r4, #8]
strb r0, [r3, #0xf]
ldrb r1, [r5, #0x14]
movs r0, #6
ands r0, r1
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x5a
strb r2, [r0]
ldr r1, _08077288 @ =gUnk_0811BE14
ldrb r0, [r4, #8]
adds r0, r0, r1
ldrb r1, [r0]
adds r0, r5, #0
adds r0, #0x59
strb r1, [r0]
b _0807729C
.align 2, 0
_08077288: .4byte gUnk_0811BE14
_0807728C:
ldrb r0, [r4, #3]
cmp r0, #0xf
bne _0807729C
ldrb r0, [r4, #7]
cmp r0, #0x17
bne _0807729C
movs r0, #0
strb r0, [r4, #8]
_0807729C:
movs r0, #0x84
lsls r0, r0, #1
bl SoundReq
_080772A4:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080772A8
sub_080772A8: @ 0x080772A8
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldrb r1, [r4, #0xe]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080772C6
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _080772C6
movs r0, #1
strb r0, [r4, #7]
_080772C6:
movs r0, #0x71
bl GetInventoryValue
cmp r0, #1
bne _08077318
ldrb r1, [r4, #0xe]
movs r5, #7
adds r0, r5, #0
ands r0, r1
cmp r0, #3
beq _08077300
adds r0, r4, #0
movs r1, #2
bl sub_08077E3C
ldr r3, _080772F8 @ =gPlayerEntity
ldr r2, _080772FC @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
lsls r0, r0, #1
b _0807732E
.align 2, 0
_080772F8: .4byte gPlayerEntity
_080772FC: .4byte gUnk_0811BE16
_08077300:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _08077310 @ =gPlayerEntity
ldr r2, _08077314 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
adds r0, r5, #0
b _08077326
.align 2, 0
_08077310: .4byte gPlayerEntity
_08077314: .4byte gUnk_0811BE16
_08077318:
adds r0, r4, #0
bl UpdateItemAnim
ldr r3, _0807736C @ =gPlayerEntity
ldr r2, _08077370 @ =gUnk_0811BE16
ldrb r1, [r4, #0xe]
movs r0, #7
_08077326:
ands r0, r1
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
_0807732E:
strh r0, [r3, #0x24]
ldr r5, _0807736C @ =gPlayerEntity
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r1, #0x24
ldrsh r0, [r5, r1]
cmp r0, #0
beq _08077344
bl sub_08079E08
_08077344:
ldrb r1, [r4, #0xe]
movs r0, #0x10
ands r0, r1
cmp r0, #0
beq _0807738C
ldrb r0, [r4, #7]
cmp r0, #0
beq _08077374
adds r0, r5, #0
adds r0, #0x59
movs r1, #1
strb r1, [r0]
bl sub_080774A0
cmp r0, #0
beq _08077374
movs r0, #0
strb r0, [r4, #7]
b _0807743E
.align 2, 0
_0807736C: .4byte gPlayerEntity
_08077370: .4byte gUnk_0811BE16
_08077374:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
ldr r0, _08077388 @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
b _0807743E
.align 2, 0
_08077388: .4byte gPlayerState
_0807738C:
movs r0, #0x60
ands r0, r1
cmp r0, #0
beq _0807743E
adds r0, r5, #0
adds r0, #0x59
movs r6, #1
strb r6, [r0]
adds r0, r5, #0
bl sub_0807B5B0
cmp r0, #0
beq _080773BC
movs r0, #0x84
lsls r0, r0, #1
bl SoundReq
ldrb r2, [r4, #0xe]
adds r0, r5, #0
movs r1, #0x1e
movs r3, #0
bl CreateObjectWithParent
b _0807743E
_080773BC:
ldr r1, _08077440 @ =0x0000051C
adds r0, r4, #0
bl sub_08077DF4
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _080773F6
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080773F6:
adds r0, r5, #0
movs r1, #0x1d
movs r2, #0
bl CreateFx
adds r3, r0, #0
cmp r3, #0
beq _08077432
ldrb r0, [r4, #0xa]
strb r0, [r3, #0x14]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
movs r0, #0x29
adds r0, r0, r3
mov ip, r0
movs r0, #7
ands r1, r0
mov r0, ip
ldrb r2, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
mov r1, ip
strb r0, [r1]
strb r6, [r3, #0xf]
_08077432:
movs r0, #3
strb r0, [r4, #4]
strb r6, [r4, #5]
ldr r0, _08077444 @ =0x00000119
bl SoundReq
_0807743E:
pop {r4, r5, r6, pc}
.align 2, 0
_08077440: .4byte 0x0000051C
_08077444: .4byte 0x00000119
thumb_func_start sub_08077448
sub_08077448: @ 0x08077448
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r2, _08077498 @ =gPlayerEntity
ldrb r0, [r2, #0x14]
lsls r0, r0, #2
movs r1, #0x10
eors r0, r1
strb r0, [r2, #0x15]
movs r0, #0x80
lsls r0, r0, #1
strh r0, [r2, #0x24]
ldrb r1, [r4, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08077474
ldrb r0, [r4, #5]
cmp r0, #0
beq _08077474
bl sub_08079E08
_08077474:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08077494
ldr r0, _0807749C @ =gPlayerState
adds r0, #0x3d
movs r1, #0
strb r1, [r0]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08077494:
pop {r4, r5, pc}
.align 2, 0
_08077498: .4byte gPlayerEntity
_0807749C: .4byte gPlayerState
thumb_func_start sub_080774A0
sub_080774A0: @ 0x080774A0
push {r4, r5, r6, r7, lr}
ldr r3, _080774FC @ =gPlayerEntity
movs r0, #0x2e
ldrsh r2, [r3, r0]
ldr r5, _08077500 @ =gUnk_0811BE1E
ldrb r0, [r3, #0x14]
movs r1, #6
ands r1, r0
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r2, r2, r0
ldr r4, _08077504 @ =gRoomControls
ldrh r0, [r4, #6]
subs r2, r2, r0
asrs r6, r2, #4
movs r2, #0x3f
ands r6, r2
movs r7, #0x32
ldrsh r0, [r3, r7]
adds r1, #1
adds r1, r1, r5
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, r0, r1
ldrh r1, [r4, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r6, r0
adds r4, r3, #0
adds r4, #0x38
ldrb r1, [r4]
adds r0, r6, #0
bl sub_080002E0
cmp r0, #0x16
bhi _080774F6
cmp r0, #0xe
bhi _08077508
_080774F6:
movs r0, #0
b _0807751A
.align 2, 0
_080774FC: .4byte gPlayerEntity
_08077500: .4byte gUnk_0811BE1E
_08077504: .4byte gRoomControls
_08077508:
adds r0, r6, #0
ldrb r1, [r4]
bl sub_080002C8
cmp r0, #0x56
bne _08077518
movs r0, #0x56
b _0807751A
_08077518:
movs r0, #1
_0807751A:
pop {r4, r5, r6, r7, pc}
+450
View File
@@ -0,0 +1,450 @@
thumb_func_start ItemPegasusBoots
ItemPegasusBoots: @ 0x08076800
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
adds r6, r0, #0
mov sb, r1
ldr r4, _0807682C @ =gPlayerEntity
adds r0, r4, #0
adds r0, #0x7a
ldrh r0, [r0]
cmp r0, #0
beq _08076834
ldr r1, _08076830 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
strb r0, [r1, #0xe]
adds r0, r6, #0
mov r1, sb
bl sub_08077E78
b _080768EC
.align 2, 0
_0807682C: .4byte gPlayerEntity
_08076830: .4byte gPlayerState
_08076834:
ldrb r0, [r6, #7]
subs r0, #1
strb r0, [r6, #7]
movs r1, #7
mov r8, r1
ands r0, r1
cmp r0, #0
bne _0807684A
movs r0, #0x7d
bl SoundReq
_0807684A:
ldr r2, _08076880 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _080768DA
ldrb r1, [r6, #7]
mov r0, r8
ands r0, r1
cmp r0, #0
bne _080768DA
ldrb r0, [r2, #0x12]
cmp r0, #0x11
bne _08076884
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _080768DA
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl CreateFx
b _080768DA
.align 2, 0
_08076880: .4byte gPlayerState
_08076884:
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
adds r5, r0, #0
cmp r5, #0
beq _080768DA
ldrh r0, [r5, #0x32]
adds r0, #2
strh r0, [r5, #0x32]
ldrb r0, [r6, #4]
cmp r0, #2
beq _080768DA
bl Random
adds r4, r0, #0
movs r0, #3
ands r4, r0
bl Random
movs r7, #1
ands r0, r7
cmp r0, #0
beq _080768B8
rsbs r4, r4, #0
_080768B8:
ldrh r0, [r5, #0x32]
adds r0, r0, r4
strh r0, [r5, #0x32]
bl Random
adds r4, r0, #0
mov r0, r8
ands r4, r0
bl Random
ands r0, r7
cmp r0, #0
beq _080768D4
rsbs r4, r4, #0
_080768D4:
ldrh r0, [r5, #0x2e]
adds r0, r0, r4
strh r0, [r5, #0x2e]
_080768DA:
ldr r0, _080768F4 @ =gUnk_0811BDCC
ldrb r1, [r6, #4]
lsls r1, r1, #2
adds r1, r1, r0
ldr r2, [r1]
adds r0, r6, #0
mov r1, sb
bl _call_via_r2
_080768EC:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080768F4: .4byte gUnk_0811BDCC
thumb_func_start sub_080768F8
sub_080768F8: @ 0x080768F8
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldr r3, _08076934 @ =gPlayerState
ldrb r1, [r3, #0x1c]
ldrb r0, [r3, #4]
orrs r1, r0
ldrb r0, [r3, #5]
orrs r1, r0
ldrb r0, [r3, #2]
orrs r1, r0
ldr r2, [r3, #0x30]
movs r0, #0x80
lsls r0, r0, #5
ands r0, r2
orrs r1, r0
cmp r1, #0
bne _08076954
movs r0, #1
strb r0, [r3, #0x1e]
adds r0, r3, #0
adds r0, #0x21
strb r1, [r0]
movs r0, #0x80
ands r2, r0
cmp r2, #0
bne _08076938
movs r0, #0x10
strb r0, [r4, #7]
b _0807693C
.align 2, 0
_08076934: .4byte gPlayerState
_08076938:
ldr r0, _08076950 @ =0x00000C14
strh r0, [r3, #8]
_0807693C:
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077D38
adds r0, r4, #0
adds r1, r5, #0
bl sub_08076964
b _08076962
.align 2, 0
_08076950: .4byte 0x00000C14
_08076954:
movs r0, #0
strb r0, [r3, #0x1e]
strb r0, [r3, #0xe]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_08076962:
pop {r4, r5, pc}
thumb_func_start sub_08076964
sub_08076964: @ 0x08076964
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
bl sub_08077EFC
cmp r0, #0
bne _08076978
b _08076A70
_08076978:
ldr r0, _080769C4 @ =gPlayerEntity
ldr r7, [r0, #0x34]
cmp r7, #0
bne _08076A70
ldr r5, _080769C8 @ =gPlayerState
ldrb r0, [r5, #0x1e]
cmp r0, #0
beq _08076A70
adds r0, r4, #0
bl UpdateItemAnim
ldr r0, [r5, #0x30]
movs r1, #0x80
mov r8, r1
ands r0, r1
cmp r0, #0
bne _080769A0
adds r0, r4, #0
bl UpdateItemAnim
_080769A0:
ldrb r0, [r5, #0x1e]
adds r0, #1
strb r0, [r5, #0x1e]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1e
bne _08076A7E
ldr r0, [r5, #0x30]
movs r1, #2
ands r0, r1
cmp r0, #0
beq _080769CC
strb r7, [r5, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
b _08076A7E
.align 2, 0
_080769C4: .4byte gPlayerEntity
_080769C8: .4byte gPlayerState
_080769CC:
movs r0, #0x40
strb r0, [r5, #0x1e]
movs r1, #8
asrs r1, r6
ldrb r0, [r5, #0xa]
bics r0, r1
strb r0, [r5, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
bl sub_0807A158
cmp r0, #0
beq _08076A46
ldr r0, [r5, #0x30]
mov r1, r8
ands r0, r1
cmp r0, #0
bne _08076A60
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _08076A46
adds r0, r5, #0
adds r0, #0xab
movs r1, #3
strb r1, [r0]
movs r1, #0xa6
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
adds r0, r4, #0
movs r1, #0xc
bl CreatePlayerBomb
adds r5, r0, #0
cmp r5, #0
beq _08076A70
ldr r6, _08076A34 @ =gSave
adds r4, r6, #0
adds r4, #0xb4
ldrb r0, [r4]
bl sub_0805449C
cmp r0, #0
beq _08076A38
ldrb r1, [r4]
b _08076A3E
.align 2, 0
_08076A34: .4byte gSave
_08076A38:
adds r0, r6, #0
adds r0, #0xb5
ldrb r1, [r0]
_08076A3E:
adds r0, r5, #0
adds r0, #0x68
strb r1, [r0]
b _08076A7E
_08076A46:
ldr r0, _08076A5C @ =gPlayerState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076A60
adds r1, #0x84
adds r0, r4, #0
bl sub_08077DF4
b _08076A7E
.align 2, 0
_08076A5C: .4byte gPlayerState
_08076A60:
ldr r1, _08076A6C @ =gPlayerState
movs r0, #0xc1
lsls r0, r0, #4
strh r0, [r1, #8]
b _08076A7E
.align 2, 0
_08076A6C: .4byte gPlayerState
_08076A70:
ldr r1, _08076A84 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077E78
_08076A7E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076A84: .4byte gPlayerState
thumb_func_start sub_08076A88
sub_08076A88: @ 0x08076A88
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r7, r1, #0
bl sub_08077EFC
cmp r0, #0
beq _08076B64
ldr r1, _08076AB4 @ =gPlayerState
ldrb r0, [r1, #0x1e]
adds r3, r1, #0
cmp r0, #0
beq _08076B64
ldr r0, [r3, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08076ABC
ldr r1, _08076AB8 @ =gPlayerEntity
movs r0, #0xc0
lsls r0, r0, #2
b _08076AC2
.align 2, 0
_08076AB4: .4byte gPlayerState
_08076AB8: .4byte gPlayerEntity
_08076ABC:
ldr r1, _08076B00 @ =gPlayerEntity
movs r0, #0xa0
lsls r0, r0, #2
_08076AC2:
strh r0, [r1, #0x24]
adds r5, r1, #0
ldr r1, _08076B04 @ =gUnk_0800275C
ldrb r2, [r5, #0x14]
movs r6, #0xe
adds r0, r6, #0
ands r0, r2
lsls r0, r0, #3
adds r0, r0, r1
ldrh r1, [r0]
ldrh r0, [r5, #0x2a]
ands r0, r1
cmp r1, r0
bne _08076B0E
ldrb r0, [r4, #8]
cmp r0, #0
beq _08076B08
movs r2, #0
movs r0, #6
strb r0, [r5, #0xc]
strb r2, [r5, #0xd]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r0, r3, #0
adds r0, #0x38
strb r2, [r0]
movs r0, #0xff
strb r0, [r3, #0xd]
b _08076B72
.align 2, 0
_08076B00: .4byte gPlayerEntity
_08076B04: .4byte gUnk_0800275C
_08076B08:
movs r0, #1
strb r0, [r4, #8]
b _08076B72
_08076B0E:
ldr r1, _08076B60 @ =gUnk_0811BE38
movs r0, #0xfe
ands r0, r2
adds r0, r0, r1
adds r1, r3, #0
adds r1, #0x90
ldrh r2, [r0]
ldrh r0, [r1]
ands r0, r2
cmp r0, #0
bne _08076B64
ldrb r0, [r4, #0xa]
adds r1, r6, #0
ands r1, r0
lsls r0, r1, #2
strb r0, [r4, #0xb]
ldrb r2, [r3, #0xd]
cmp r2, #0xff
beq _08076B52
cmp r2, r0
beq _08076B52
adds r0, r2, #0
ldrb r1, [r4, #0xb]
subs r0, r0, r1
movs r2, #0x1f
ands r0, r2
cmp r0, #0xf
bgt _08076B4A
adds r0, r1, #2
strb r0, [r4, #0xb]
_08076B4A:
ldrb r0, [r4, #0xb]
subs r0, #1
ands r0, r2
strb r0, [r4, #0xb]
_08076B52:
ldrb r0, [r4, #0xb]
strb r0, [r3, #0xd]
adds r0, r4, #0
bl UpdateItemAnim
b _08076B72
.align 2, 0
_08076B60: .4byte gUnk_0811BE38
_08076B64:
ldr r1, _08076B74 @ =gPlayerState
movs r0, #0
strb r0, [r1, #0x1e]
adds r0, r4, #0
adds r1, r7, #0
bl sub_08077E78
_08076B72:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08076B74: .4byte gPlayerState
+232
View File
@@ -0,0 +1,232 @@
thumb_func_start ItemRocsCape
ItemRocsCape: @ 0x08076640
push {r4, r5, lr}
adds r3, r0, #0
adds r4, r1, #0
ldrb r0, [r3, #4]
cmp r0, #0
beq _08076654
adds r0, r3, #0
bl sub_08076758
b _08076754
_08076654:
ldr r0, _080766BC @ =gPlayerState
ldr r1, [r0, #0x2c]
adds r2, r0, #0
cmp r1, #0
bne _0807674C
ldrb r0, [r2, #1]
cmp r0, #0
beq _080766C4
ldrb r1, [r2, #4]
ldrb r0, [r2, #5]
orrs r0, r1
cmp r0, #0
bne _0807674C
ldrb r0, [r2, #0x12]
cmp r0, #0x12
beq _08076678
cmp r0, #1
bne _08076686
_08076678:
ldr r0, _080766C0 @ =gPlayerEntity
ldr r0, [r0, #0x34]
cmp r0, #0
bne _08076686
ldrb r0, [r2, #0x14]
cmp r0, #0
beq _0807674C
_08076686:
ldrb r1, [r2, #2]
cmp r1, #0
beq _08076694
movs r0, #7
ands r0, r1
cmp r0, #3
bne _08076710
_08076694:
ldr r5, _080766C0 @ =gPlayerEntity
ldr r0, [r5, #0x34]
cmp r0, #0
blt _0807674C
movs r1, #0
strb r1, [r2, #1]
ldrb r0, [r3, #4]
adds r0, #1
strb r0, [r3, #4]
strb r1, [r2, #0xb]
movs r0, #1
strb r0, [r2, #2]
movs r0, #0xff
strb r0, [r2, #0xe]
str r1, [r2, #0x2c]
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r5, #0x20]
b _0807673C
.align 2, 0
_080766BC: .4byte gPlayerState
_080766C0: .4byte gPlayerEntity
_080766C4:
ldrb r0, [r2, #0x1b]
ldrb r1, [r2, #0xa]
orrs r0, r1
ldrb r1, [r2, #4]
orrs r0, r1
ldrb r1, [r2, #5]
orrs r0, r1
ldrb r1, [r2, #0x1c]
orrs r0, r1
adds r1, r2, #0
adds r1, #0x3d
ldrb r1, [r1]
orrs r0, r1
cmp r0, #0
bne _0807674C
ldrb r1, [r2, #0x12]
adds r0, r1, #0
subs r0, #0x12
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bls _080766F4
cmp r1, #1
bne _08076702
_080766F4:
ldr r0, _0807671C @ =gPlayerEntity
ldr r0, [r0, #0x34]
cmp r0, #0
bne _08076702
ldrb r0, [r2, #0x14]
cmp r0, #0
beq _0807674C
_08076702:
ldrb r1, [r2, #2]
cmp r1, #0
beq _08076720
movs r0, #7
ands r0, r1
cmp r0, #3
beq _08076720
_08076710:
adds r0, r3, #0
adds r1, r4, #0
bl sub_08076758
b _08076754
.align 2, 0
_0807671C: .4byte gPlayerEntity
_08076720:
ldr r1, _08076748 @ =gPlayerEntity
ldr r0, [r1, #0x34]
cmp r0, #0
blt _0807674C
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r1, #0x20]
movs r1, #0
movs r0, #1
strb r0, [r2, #2]
str r1, [r2, #0x2c]
ldrb r0, [r3, #4]
adds r0, #1
strb r0, [r3, #4]
_0807673C:
bl sub_08077F84
movs r0, #0x78
bl SoundReq
b _08076754
.align 2, 0
_08076748: .4byte gPlayerEntity
_0807674C:
adds r0, r3, #0
adds r1, r4, #0
bl sub_08077E78
_08076754:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08076758
sub_08076758: @ 0x08076758
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, _080767C0 @ =gPlayerState
movs r0, #0
strb r0, [r5, #0xe]
ldrb r2, [r5, #2]
movs r0, #0x28
ands r0, r2
cmp r0, #0
bne _080767F8
cmp r2, #0
beq _080767F8
movs r0, #7
ands r0, r2
cmp r0, #3
beq _080767F8
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _080767D8
ldrb r0, [r4, #4]
cmp r0, #1
bhi _080767C8
ldr r2, _080767C4 @ =gPlayerEntity
ldr r0, [r2, #0x20]
cmp r0, #0
bgt _080767FE
ldrb r3, [r5, #2]
movs r0, #0x10
ands r0, r3
cmp r0, #0
bne _080767FE
movs r0, #2
strb r0, [r4, #4]
adds r1, r2, #0
adds r1, #0x7a
strh r0, [r1]
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r2, #0x20]
movs r0, #0x10
orrs r0, r3
strb r0, [r5, #2]
movs r0, #0xa2
lsls r0, r0, #2
strh r0, [r5, #8]
movs r0, #0xb9
lsls r0, r0, #1
bl SoundReq
b _080767FE
.align 2, 0
_080767C0: .4byte gPlayerState
_080767C4: .4byte gPlayerEntity
_080767C8:
ldr r1, _080767D4 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
b _080767FE
.align 2, 0
_080767D4: .4byte gPlayerEntity
_080767D8:
ldrb r0, [r4, #4]
cmp r0, #1
bls _080767FE
ldr r1, _080767F4 @ =gPlayerEntity
adds r1, #0x7a
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0xef
ands r0, r1
strb r0, [r5, #2]
b _080767FE
.align 2, 0
_080767F4: .4byte gPlayerEntity
_080767F8:
adds r0, r4, #0
bl sub_08077E78
_080767FE:
pop {r4, r5, pc}
+891
View File
@@ -0,0 +1,891 @@
thumb_func_start ItemSword
ItemSword: @ 0x08075314
push {lr}
ldr r2, _08075330 @ =gPlayerState
adds r2, #0xa8
movs r3, #2
strb r3, [r2]
ldr r3, _08075334 @ =gUnk_0811BD44
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_08075330: .4byte gPlayerState
_08075334: .4byte gUnk_0811BD44
thumb_func_start sub_08075338
sub_08075338: @ 0x08075338
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r7, r1, #0
ldr r4, _0807536C @ =gPlayerState
ldr r1, [r4, #0x30]
movs r3, #0x80
adds r0, r1, #0
ands r0, r3
cmp r0, #0
beq _08075370
ldrb r0, [r5, #9]
movs r1, #0x80
orrs r1, r0
strb r1, [r5, #9]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
movs r0, #0xc0
lsls r0, r0, #4
strh r0, [r4, #8]
movs r0, #0x75
bl SoundReq
b _080754B4
.align 2, 0
_0807536C: .4byte gPlayerState
_08075370:
ldrb r2, [r4, #2]
cmp r2, #0
beq _080753DC
movs r6, #7
adds r0, r6, #0
ands r0, r2
cmp r0, #3
beq _080753E4
movs r0, #0x78
ands r0, r2
cmp r0, #0
bne _080753E4
ldr r3, _080753D4 @ =gPlayerEntity
ldr r1, [r3, #0x20]
ldr r0, _080753D8 @ =0x00017FFF
cmp r1, r0
bhi _080753E4
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080753E4
ldr r0, [r3, #0x34]
cmp r0, #0
beq _080753E4
movs r0, #0x20
orrs r0, r2
strb r0, [r4, #2]
adds r0, r4, #0
adds r0, #0xab
strb r6, [r0]
movs r0, #8
asrs r0, r7
lsls r1, r0, #4
orrs r0, r1
ldrb r1, [r4, #4]
orrs r0, r1
strb r0, [r4, #4]
adds r0, r5, #0
bl sub_08077B98
movs r0, #6
strb r0, [r5, #4]
adds r0, r5, #0
adds r1, r7, #0
bl sub_08075898
b _080754B4
.align 2, 0
_080753D4: .4byte gPlayerEntity
_080753D8: .4byte 0x00017FFF
_080753DC:
ldr r2, _080753F0 @ =gPlayerEntity
ldr r0, [r2, #0x34]
cmp r0, #0
beq _080753F4
_080753E4:
adds r0, r5, #0
adds r1, r7, #0
bl sub_080759B8
b _080754B4
.align 2, 0
_080753F0: .4byte gPlayerEntity
_080753F4:
movs r6, #0x80
lsls r6, r6, #0xb
ands r6, r1
cmp r6, #0
beq _08075480
adds r0, r4, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #2
ands r0, r1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
cmp r6, #0
bne _0807541E
ldr r0, [r4, #0x2c]
cmp r0, #0
beq _080754B4
bl DeleteEntity
str r6, [r4, #0x2c]
b _080754B4
_0807541E:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
movs r3, #8
adds r1, r3, #0
asrs r1, r7
lsls r0, r1, #4
orrs r0, r1
ldrb r2, [r4, #4]
orrs r0, r2
strb r0, [r4, #4]
ldrb r2, [r4, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r4, #0xa]
ldrb r0, [r4, #0xb]
orrs r1, r0
strb r1, [r4, #0xb]
strb r3, [r5, #4]
movs r0, #0x14
strb r0, [r5, #7]
movs r0, #6
strb r0, [r5, #0xf]
ldrb r1, [r5, #9]
movs r0, #0x80
orrs r0, r1
strb r0, [r5, #9]
adds r1, r4, #0
adds r1, #0xab
movs r0, #2
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
orrs r0, r1
str r0, [r4, #0x30]
movs r1, #0x98
lsls r1, r1, #1
adds r0, r5, #0
bl sub_08077DF4
movs r0, #0x77
bl SoundReq
b _080754B4
_08075480:
ldrb r1, [r4, #0x1b]
adds r0, r3, #0
ands r0, r1
cmp r0, #0
bne _08075492
strb r6, [r4, #0x1b]
adds r0, r2, #0
bl sub_0806F948
_08075492:
ldr r1, [r4, #0x2c]
cmp r1, #0
beq _080754A6
ldrb r0, [r1, #9]
cmp r0, #1
beq _080754A6
adds r0, r1, #0
bl DeleteEntity
str r6, [r4, #0x2c]
_080754A6:
adds r0, r5, #0
adds r1, r7, #0
bl sub_08077D38
adds r0, r5, #0
bl sub_08077B98
_080754B4:
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080754B8
sub_080754B8: @ 0x080754B8
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r7, _080754D4 @ =gPlayerState
ldrb r1, [r7, #0x1b]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080754D8
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075694
b _0807557E
.align 2, 0
_080754D4: .4byte gPlayerState
_080754D8:
ldrb r0, [r7, #4]
cmp r0, #0
beq _08075576
adds r0, r4, #0
bl UpdateItemAnim
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _080754F2
ldrb r1, [r4, #9]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #9]
_080754F2:
ldr r0, _0807552C @ =gPlayerEntity
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075538
bl sub_0807B014
adds r5, r0, #0
cmp r5, #0
beq _08075538
movs r0, #8
movs r1, #0xf
movs r2, #2
bl FindEntityInListBySubtype
cmp r0, #0
bne _08075538
adds r0, r4, #0
movs r1, #0xf
bl CreatePlayerBomb
cmp r5, #0xf
bne _08075530
adds r1, r7, #0
adds r1, #0xab
movs r0, #5
b _08075536
.align 2, 0
_0807552C: .4byte gPlayerEntity
_08075530:
adds r1, r7, #0
adds r1, #0xab
movs r0, #8
_08075536:
strb r0, [r1]
_08075538:
ldrb r1, [r4, #0xe]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807557E
ldr r1, _08075568 @ =gPlayerState
ldr r0, [r1, #0x30]
ands r0, r2
cmp r0, #0
bne _0807555C
adds r0, r1, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0807556C
_0807555C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807557E
.align 2, 0
_08075568: .4byte gPlayerState
_0807556C:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075580
b _0807557E
_08075576:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807557E:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08075580
sub_08075580: @ 0x08075580
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077EFC
cmp r0, #0
beq _080755E6
ldr r2, _080755C8 @ =gPlayerState
ldrb r3, [r2, #2]
cmp r3, #0
bne _080755E6
movs r1, #8
asrs r1, r5
ldrb r0, [r2, #0xa]
bics r0, r1
strb r0, [r2, #0xa]
movs r0, #1
strb r0, [r2, #0x1b]
ldr r0, [r2, #0x2c]
adds r0, #0x40
movs r1, #0xd
strb r1, [r0]
strb r3, [r4, #0xf]
movs r0, #2
strb r0, [r4, #4]
adds r0, r2, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #2
ands r0, r1
cmp r0, #0
beq _080755CC
movs r0, #0x28
b _080755CE
.align 2, 0
_080755C8: .4byte gPlayerState
_080755CC:
movs r0, #0x50
_080755CE:
strb r0, [r4, #7]
movs r1, #0xb4
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
movs r0, #0x43
movs r1, #0
movs r2, #0
bl CreateObject
b _080755EE
_080755E6:
adds r0, r4, #0
adds r1, r5, #0
bl sub_080759B8
_080755EE:
pop {r4, r5, pc}
thumb_func_start sub_080755F0
sub_080755F0: @ 0x080755F0
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077EFC
cmp r0, #0
beq _08075642
adds r0, r4, #0
bl sub_08077EC8
cmp r0, #0
bne _0807564A
ldr r2, _08075634 @ =gPlayerState
ldrb r3, [r2, #0x1b]
ldrb r0, [r2, #4]
orrs r0, r3
cmp r0, #0
beq _08075638
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
bne _0807564A
movs r0, #3
strb r0, [r4, #4]
ldrb r0, [r4, #9]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #9]
movs r0, #0x20
orrs r0, r3
strb r0, [r2, #0x1b]
b _0807564A
.align 2, 0
_08075634: .4byte gPlayerState
_08075638:
adds r0, r4, #0
adds r1, r5, #0
bl sub_080759B8
b _0807564A
_08075642:
adds r0, r4, #0
adds r1, r5, #0
bl sub_080759B8
_0807564A:
pop {r4, r5, pc}
thumb_func_start sub_0807564C
sub_0807564C: @ 0x0807564C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075668 @ =gPlayerState
ldrb r1, [r5, #0x1b]
ldrb r0, [r5, #4]
orrs r0, r1
cmp r0, #0
bne _0807566C
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _08075692
.align 2, 0
_08075668: .4byte gPlayerState
_0807566C:
adds r0, r4, #0
bl sub_08077EC8
cmp r0, #0
bne _08075692
adds r0, r4, #0
bl sub_08077EFC
cmp r0, #0
beq _0807568A
ldrb r1, [r5, #0x1b]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08075692
_0807568A:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08075694
_08075692:
pop {r4, r5, r6, pc}
thumb_func_start sub_08075694
sub_08075694: @ 0x08075694
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
movs r3, #1
strb r3, [r4, #7]
ldr r2, _080756C4 @ =gPlayerState
ldr r1, [r2, #0x30]
movs r0, #0x80
lsls r0, r0, #0x14
ands r0, r1
cmp r0, #0
beq _080756D0
ldr r0, _080756C8 @ =0xF7FFFFFF
ands r1, r0
ldr r0, _080756CC @ =0xFFFBFFFF
ands r1, r0
str r1, [r2, #0x30]
movs r1, #0x96
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
b _080756E0
.align 2, 0
_080756C4: .4byte gPlayerState
_080756C8: .4byte 0xF7FFFFFF
_080756CC: .4byte 0xFFFBFFFF
_080756D0:
adds r0, r2, #0
adds r0, #0xab
strb r3, [r0]
movs r1, #0x92
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_080756E0:
ldr r2, _08075730 @ =gPlayerState
movs r0, #8
asrs r0, r5
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
movs r0, #4
strb r0, [r4, #4]
movs r0, #6
strb r0, [r4, #0xf]
ldr r0, _08075734 @ =gPlayerEntity
adds r0, #0x40
movs r1, #0x1e
strb r1, [r0]
ldrb r1, [r2, #0x1b]
movs r0, #0x40
orrs r0, r1
movs r1, #0xdf
ands r0, r1
strb r0, [r2, #0x1b]
adds r3, r2, #0
adds r3, #0xa0
ldrb r0, [r3]
cmp r0, #4
bne _08075726
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #0xf
ands r0, r1
cmp r0, #0
bne _08075726
movs r0, #1
strb r0, [r3]
bl sub_0807A108
_08075726:
movs r0, #0x76
bl SoundReq
pop {r4, r5, pc}
.align 2, 0
_08075730: .4byte gPlayerState
_08075734: .4byte gPlayerEntity
thumb_func_start sub_08075738
sub_08075738: @ 0x08075738
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075750 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _08075754
adds r0, r4, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_08075750: .4byte gPlayerState
_08075754:
adds r0, r4, #0
bl UpdateItemAnim
adds r0, r4, #0
bl sub_08077F10
cmp r0, #0
beq _08075768
movs r0, #2
strb r0, [r4, #7]
_08075768:
ldrb r2, [r5, #0x1b]
movs r0, #0x10
ands r0, r2
cmp r0, #0
beq _080757D4
ldrb r1, [r5, #0xd]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
bne _08075780
strb r1, [r4, #0xb]
_08075780:
ldr r1, _080757D0 @ =gPlayerEntity
ldrb r0, [r4, #0xb]
strb r0, [r1, #0x15]
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r1, #0x24]
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _0807588C
movs r2, #0xa
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _080757AA
movs r2, #0xf
_080757AA:
ldrb r0, [r4, #8]
adds r0, #1
strb r0, [r4, #8]
movs r1, #0xff
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r2, r0
bls _080757C6
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
ands r0, r1
cmp r0, #0
bne _0807588C
_080757C6:
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _0807588C
.align 2, 0
_080757D0: .4byte gPlayerEntity
_080757D4:
ldr r7, _08075890 @ =gPlayerEntity
adds r0, r7, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
movs r0, #0x80
ands r0, r2
cmp r0, #0
bne _08075816
adds r0, r5, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x80
lsls r0, r0, #1
ands r0, r1
cmp r0, #0
beq _08075816
adds r0, r4, #0
movs r1, #0x14
bl CreatePlayerBomb
adds r2, r0, #0
cmp r2, #0
beq _08075816
ldrb r0, [r7, #0x14]
movs r1, #6
ands r1, r0
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x14]
_08075816:
ldr r5, _08075890 @ =gPlayerEntity
adds r0, r5, #0
adds r0, #0x5b
ldrb r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0807587A
ldr r2, _08075894 @ =gPlayerState
ldrb r3, [r2, #0x1b]
movs r0, #0x80
ands r0, r3
cmp r0, #0
bne _0807587A
adds r0, r2, #0
adds r0, #0xac
ldrh r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _0807587A
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
beq _0807587A
movs r0, #0x10
orrs r0, r3
strb r0, [r2, #0x1b]
adds r1, r2, #0
adds r1, #0xab
movs r0, #6
strb r0, [r1]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0xb]
movs r0, #1
strb r0, [r4, #7]
strb r0, [r4, #8]
movs r1, #8
asrs r1, r6
ldrb r0, [r2, #0xa]
bics r0, r1
strb r0, [r2, #0xa]
movs r1, #0x94
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_0807587A:
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0807588C
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_0807588C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08075890: .4byte gPlayerEntity
_08075894: .4byte gPlayerState
thumb_func_start sub_08075898
sub_08075898: @ 0x08075898
push {lr}
adds r2, r0, #0
ldr r0, _080758AC @ =gPlayerState
ldrb r0, [r0, #4]
cmp r0, #0
bne _080758AA
adds r0, r2, #0
bl sub_080759B8
_080758AA:
pop {pc}
.align 2, 0
_080758AC: .4byte gPlayerState
thumb_func_start sub_080758B0
sub_080758B0: @ 0x080758B0
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, _080758C4 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _080758C8
adds r0, r4, #0
bl sub_080759B8
b _080758F8
.align 2, 0
_080758C4: .4byte gPlayerState
_080758C8:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080758F8
movs r0, #0
strb r0, [r4, #0xf]
ldrb r1, [r5, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080758EA
movs r0, #3
b _080758EC
_080758EA:
movs r0, #5
_080758EC:
strb r0, [r4, #4]
ldr r2, _080758FC @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0xf7
ands r0, r1
strb r0, [r2, #0x1b]
_080758F8:
pop {r4, r5, pc}
.align 2, 0
_080758FC: .4byte gPlayerState
thumb_func_start sub_08075900
sub_08075900: @ 0x08075900
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08075920 @ =gPlayerState
ldrb r0, [r5, #0x12]
cmp r0, #0x11
bne _08075928
ldr r0, [r5, #0x30]
ldr r1, _08075924 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
b _080759B2
.align 2, 0
_08075920: .4byte gPlayerState
_08075924: .4byte 0xFFFBFFFF
_08075928:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r5, #0x1b]
movs r2, #0x80
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _08075948
movs r0, #0xa0
strb r0, [r5, #0x1b]
adds r0, r4, #0
adds r1, r6, #0
bl sub_0807564C
b _080759B2
_08075948:
ldrb r0, [r4, #7]
cmp r0, #0
beq _08075998
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
cmp r0, #0
bne _08075962
movs r1, #0x9a
lsls r1, r1, #1
adds r0, r4, #0
bl sub_08077DF4
_08075962:
ldr r4, _08075990 @ =gPlayerEntity
ldrb r0, [r4, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
bl sub_08079E08
ldr r0, _08075994 @ =gScreenTransition
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _080759B2
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
b _080759B2
.align 2, 0
_08075990: .4byte gPlayerEntity
_08075994: .4byte gScreenTransition
_08075998:
ldrb r1, [r4, #0xe]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _080759B2
ldr r0, [r5, #0x30]
ldr r1, _080759B4 @ =0xFFFBFFFF
ands r0, r1
str r0, [r5, #0x30]
adds r0, r4, #0
adds r1, r6, #0
bl sub_080759B8
_080759B2:
pop {r4, r5, r6, pc}
.align 2, 0
_080759B4: .4byte 0xFFFBFFFF
thumb_func_start sub_080759B8
sub_080759B8: @ 0x080759B8
push {r4, lr}
adds r3, r0, #0
adds r4, r1, #0
ldr r2, _080759E8 @ =gPlayerState
ldr r1, [r2, #0x30]
movs r0, #0x80
ands r1, r0
cmp r1, #0
bne _080759D0
ldr r0, _080759EC @ =gPlayerEntity
adds r0, #0x40
strb r1, [r0]
_080759D0:
ldr r0, [r2, #0x30]
ldr r1, _080759F0 @ =0xF7FFFFFF
ands r0, r1
str r0, [r2, #0x30]
movs r0, #0
strb r0, [r2, #0x1b]
str r0, [r2, #0x2c]
adds r0, r3, #0
adds r1, r4, #0
bl sub_08077E78
pop {r4, pc}
.align 2, 0
_080759E8: .4byte gPlayerState
_080759EC: .4byte gPlayerEntity
_080759F0: .4byte 0xF7FFFFFF
+597
View File
@@ -0,0 +1,597 @@
thumb_func_start ItemTryPickupObject
ItemTryPickupObject: @ 0x080761A8
push {lr}
ldr r3, _080761BC @ =gUnk_0811BDB4
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_080761BC: .4byte gUnk_0811BDB4
thumb_func_start sub_080761C0
sub_080761C0: @ 0x080761C0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076220 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _080762B8
ldrb r0, [r5, #2]
cmp r0, #0
beq _080761DE
ldr r0, [r5, #0x30]
ldr r1, _08076224 @ =0x00001201
ands r0, r1
cmp r0, #0
beq _080762B8
_080761DE:
ldr r1, _08076228 @ =gPlayerEntity
ldrb r2, [r1, #0x14]
movs r0, #0x80
orrs r0, r2
strb r0, [r5, #1]
adds r1, #0x3d
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
bgt _080762B8
bl sub_080789A8
adds r3, r0, #0
cmp r3, #1
beq _08076258
cmp r3, #1
blo _0807626E
cmp r3, #2
bne _080762C0
ldr r0, _0807622C @ =gUnk_03003BE0
ldr r2, [r0, #8]
ldrb r1, [r2, #0x16]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076230
adds r0, r4, #0
adds r1, r2, #0
adds r2, r6, #0
bl sub_08076088
b _080762C0
.align 2, 0
_08076220: .4byte gPlayerState
_08076224: .4byte 0x00001201
_08076228: .4byte gPlayerEntity
_0807622C: .4byte gUnk_03003BE0
_08076230:
str r2, [r4, #0x18]
strb r3, [r2, #0xc]
movs r1, #5
strb r1, [r2, #0xd]
adds r0, r5, #0
adds r0, #0xa8
strb r1, [r0]
adds r0, r4, #0
adds r1, r2, #0
movs r2, #2
adds r3, r6, #0
bl sub_080762C4
ldr r0, _08076254 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
b _08076264
.align 2, 0
_08076254: .4byte gUnk_0200AF00
_08076258:
adds r0, r4, #0
movs r1, #0
movs r2, #1
adds r3, r6, #0
bl sub_080762C4
_08076264:
movs r0, #0x81
lsls r0, r0, #1
bl SoundReq
b _080762C0
_0807626E:
movs r0, #5
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #7]
movs r0, #6
strb r0, [r4, #0xf]
movs r3, #8
adds r1, r3, #0
asrs r1, r6
ldrb r2, [r5, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r5, #0xa]
ldrb r0, [r5, #0xb]
orrs r1, r0
strb r1, [r5, #0xb]
ldr r0, [r5, #0x30]
ands r0, r3
cmp r0, #0
bne _080762A2
movs r1, #0xde
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
b _080762AA
_080762A2:
ldr r1, _080762B4 @ =0x00000948
adds r0, r4, #0
bl sub_08077DF4
_080762AA:
movs r0, #0x88
bl SoundReq
b _080762C0
.align 2, 0
_080762B4: .4byte 0x00000948
_080762B8:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077F50
_080762C0:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080762C4
sub_080762C4: @ 0x080762C4
push {lr}
str r1, [r0, #0x18]
ldr r1, _080762D4 @ =gPlayerState
strb r2, [r1, #5]
adds r1, r3, #0
bl sub_08077D38
pop {pc}
.align 2, 0
_080762D4: .4byte gPlayerState
thumb_func_start sub_080762D8
sub_080762D8: @ 0x080762D8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _08076334 @ =gPlayerState
ldrb r0, [r4, #5]
movs r1, #0xcf
ands r1, r0
strb r1, [r4, #5]
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F64
cmp r0, #0
bne _080762F6
b _08076486
_080762F6:
ldr r0, _08076338 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x3d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, #0
cmp r1, #8
bgt _0807636C
adds r0, #0x42
ldrb r0, [r0]
cmp r0, #0
bne _0807636C
ldr r2, [r5, #0x18]
cmp r2, #0
beq _08076340
ldrh r1, [r2, #0xc]
ldr r0, _0807633C @ =0x00000502
cmp r1, r0
bne _08076376
adds r0, r4, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08076340
movs r0, #6
strb r0, [r2, #0xd]
b _08076376
.align 2, 0
_08076334: .4byte gPlayerState
_08076338: .4byte gPlayerEntity
_0807633C: .4byte 0x00000502
_08076340:
ldr r2, _08076364 @ =gPlayerState
adds r1, r2, #0
adds r1, #0xa8
movs r0, #5
strb r0, [r1]
ldr r0, _08076368 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
ldrb r0, [r2, #2]
cmp r0, #0
beq _0807635A
b _0807647E
_0807635A:
ldrb r0, [r2, #5]
cmp r0, #1
bne _08076394
b _08076380
.align 2, 0
_08076364: .4byte gPlayerState
_08076368: .4byte gUnk_0200AF00
_0807636C:
ldr r1, [r5, #0x18]
cmp r1, #0
beq _08076376
movs r0, #6
strb r0, [r1, #0xd]
_08076376:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
b _08076486
_08076380:
adds r0, r3, #0
movs r1, #6
adds r2, r5, #0
bl sub_0800875A
cmp r0, #0
beq _08076394
adds r0, r5, #0
movs r1, #0
b _080763EC
_08076394:
ldr r1, _080763F4 @ =gUnk_0811BE38
ldr r7, _080763F8 @ =gPlayerEntity
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r1, r3, r1
ldr r4, _080763FC @ =gPlayerState
adds r2, r4, #0
adds r2, #0x90
ldrh r0, [r1]
ldrh r2, [r2]
ands r0, r2
cmp r0, #0
beq _08076400
adds r0, r5, #0
bl UpdateItemAnim
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x94
lsls r1, r1, #4
cmp r0, #0
bne _080763C8
movs r1, #0xd0
lsls r1, r1, #2
_080763C8:
ldrh r0, [r5, #0x10]
cmp r1, r0
beq _080763D4
adds r0, r5, #0
bl sub_08077DF4
_080763D4:
ldrb r0, [r4, #5]
movs r1, #0x10
orrs r1, r0
strb r1, [r4, #5]
adds r2, r4, #0
adds r2, #0xa8
movs r0, #0x1a
strb r0, [r2]
cmp r1, #1
beq _08076486
ldr r1, [r5, #0x18]
adds r0, r5, #0
_080763EC:
adds r2, r6, #0
bl sub_08076088
b _08076486
.align 2, 0
_080763F4: .4byte gUnk_0811BE38
_080763F8: .4byte gPlayerEntity
_080763FC: .4byte gPlayerState
_08076400:
ldr r0, _08076418 @ =gUnk_0811BE40
adds r0, r3, r0
ldrh r0, [r0]
ands r0, r2
cmp r0, #0
beq _08076460
ldrb r0, [r7, #0xf]
cmp r0, #5
bhi _0807641C
adds r0, #1
strb r0, [r7, #0xf]
b _08076486
.align 2, 0
_08076418: .4byte gUnk_0811BE40
_0807641C:
ldrb r0, [r5, #0xa]
adds r1, r4, #0
adds r1, #0x35
strb r0, [r1]
ldrb r0, [r4, #6]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #6]
ldrb r1, [r4, #5]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #5]
adds r1, r4, #0
adds r1, #0xa8
movs r0, #0x19
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
ldr r1, _0807645C @ =0x0000093C
cmp r0, #0
bne _0807644C
movs r1, #0xcf
lsls r1, r1, #2
_0807644C:
ldrh r0, [r5, #0x10]
cmp r1, r0
bne _08076476
adds r0, r5, #0
bl UpdateItemAnim
b _08076486
.align 2, 0
_0807645C: .4byte 0x0000093C
_08076460:
strb r0, [r7, #0xf]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
bne _08076472
movs r1, #0xd0
lsls r1, r1, #2
b _08076476
_08076472:
movs r1, #0x94
lsls r1, r1, #4
_08076476:
adds r0, r5, #0
bl sub_08077DF4
b _08076486
_0807647E:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
_08076486:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08076488
sub_08076488: @ 0x08076488
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r4, #7]
adds r6, r0, #0
cmp r6, #0
bne _08076504
adds r0, r4, #0
bl sub_08077F64
cmp r0, #0
beq _08076508
ldr r0, [r4, #0x18]
ldrb r1, [r0, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _080764B8
ldr r0, _080764F8 @ =gScreenTransition
ldr r0, [r0]
movs r1, #1
ands r0, r1
cmp r0, #0
bne _08076510
_080764B8:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076508
ldr r2, _080764FC @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
ldr r2, _08076500 @ =gPlayerState
movs r0, #4
strb r0, [r2, #5]
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r3, [r2, #0xb]
adds r0, r1, #0
ands r0, r3
strb r0, [r2, #0xb]
ldrb r0, [r2, #0xa]
ands r1, r0
strb r1, [r2, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
strb r6, [r4, #0xf]
b _08076508
.align 2, 0
_080764F8: .4byte gScreenTransition
_080764FC: .4byte gPlayerEntity
_08076500: .4byte gPlayerState
_08076504:
subs r0, #1
strb r0, [r4, #7]
_08076508:
ldr r0, _08076514 @ =gPlayerState
adds r0, #0xa8
movs r1, #4
strb r1, [r0]
_08076510:
pop {r4, r5, r6, pc}
.align 2, 0
_08076514: .4byte gPlayerState
thumb_func_start sub_08076518
sub_08076518: @ 0x08076518
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
bl sub_08077F64
cmp r0, #0
beq _080765D4
ldr r5, _0807655C @ =gPlayerState
adds r1, r5, #0
adds r1, #0xa8
movs r0, #4
strb r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080765D4
ldrb r0, [r5, #0x1f]
cmp r0, #0
bne _080765D4
ldr r6, _08076560 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x42
ldrb r7, [r0]
cmp r7, #0
beq _08076564
adds r0, r4, #0
mov r1, r8
bl sub_08077F50
b _080765D4
.align 2, 0
_0807655C: .4byte gPlayerState
_08076560: .4byte gPlayerEntity
_08076564:
adds r0, r5, #0
adds r0, #0x92
ldrh r1, [r0]
ldr r0, _080765B0 @ =0x00008018
ands r0, r1
cmp r0, #0
beq _080765D4
adds r0, r6, #0
bl sub_0806F948
movs r0, #5
strb r0, [r5, #5]
ldr r1, [r4, #0x18]
movs r0, #2
strb r0, [r1, #0xd]
ldr r2, [r4, #0x18]
ldrb r1, [r6, #0x14]
movs r0, #0xe
ands r0, r1
lsls r0, r0, #2
strb r0, [r2, #0x15]
str r7, [r4, #0x18]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r0, [r5, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080765B4
movs r1, #0x93
lsls r1, r1, #4
adds r0, r4, #0
bl sub_08077DF4
b _080765BE
.align 2, 0
_080765B0: .4byte 0x00008018
_080765B4:
movs r1, #0xd1
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080765BE:
ldr r2, _080765DC @ =gPlayerState
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r3, [r2, #0xa]
adds r0, r1, #0
orrs r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_080765D4:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080765DC: .4byte gPlayerState
thumb_func_start sub_080765E0
sub_080765E0: @ 0x080765E0
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077F64
cmp r0, #0
beq _08076608
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076602
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077F50
b _08076608
_08076602:
adds r0, r4, #0
bl UpdateItemAnim
_08076608:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0807660C
sub_0807660C: @ 0x0807660C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
beq _0807662C
ldr r0, _0807663C @ =gPlayerState
ldrb r0, [r0, #1]
cmp r0, #0
bne _0807663A
_0807662C:
ldr r1, _0807663C @ =gPlayerState
movs r0, #0
strb r0, [r1, #1]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_0807663A:
pop {r4, r5, pc}
.align 2, 0
_0807663C: .4byte gPlayerState
+891
View File
@@ -0,0 +1,891 @@
thumb_func_start PlayerItemSword
PlayerItemSword: @ 0x080A7544
push {r4, lr}
adds r4, r0, #0
ldr r1, _080A7584 @ =gUnk_0812905C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _080A7582
ldr r1, _080A7588 @ =gPlayerEntity
adds r0, r4, #0
bl sub_08078E84
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x62
ldrb r0, [r0]
ldrb r2, [r1]
adds r0, r0, r2
strb r0, [r1]
ldr r1, [r4, #0x48]
adds r0, r4, #0
adds r0, #0x63
ldrb r0, [r0]
ldrb r2, [r1, #1]
adds r0, r0, r2
strb r0, [r1, #1]
_080A7582:
pop {r4, pc}
.align 2, 0
_080A7584: .4byte gUnk_0812905C
_080A7588: .4byte gPlayerEntity
thumb_func_start sub_080A758C
sub_080A758C: @ 0x080A758C
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A75AC
ldr r1, _080A7654 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
bne _080A75AC
ldrb r1, [r1, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A75AC
bl DeleteThisEntity
_080A75AC:
adds r0, r5, #0
bl AllocMutableHitbox
cmp r0, #0
bne _080A75BA
bl DeleteThisEntity
_080A75BA:
adds r0, r5, #0
movs r1, #1
movs r2, #3
bl sub_080AE008
ldr r1, _080A7658 @ =gPlayerEntity
adds r0, r1, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
movs r2, #0x20
adds r3, r5, #0
adds r3, #0x3c
movs r4, #0
orrs r0, r2
strb r0, [r3]
adds r1, #0x3b
ldrb r0, [r1]
adds r1, r5, #0
adds r1, #0x3b
strb r0, [r1]
ldrb r1, [r5, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r5, #0x11]
adds r0, r5, #0
adds r0, #0x41
strb r4, [r0]
subs r0, #4
strb r4, [r0]
adds r0, #5
strb r4, [r0]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
movs r0, #0xff
strb r0, [r5, #0x1e]
adds r0, r5, #0
bl sub_0801766C
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _080A76BC
ldr r2, _080A7654 @ =gPlayerState
ldrb r1, [r2, #2]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A767A
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #2
strb r0, [r5, #0xb]
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #8
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A765C
cmp r0, #6
bne _080A7664
subs r1, #4
movs r0, #0x1a
b _080A766A
.align 2, 0
_080A7654: .4byte gPlayerState
_080A7658: .4byte gPlayerEntity
_080A765C:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x18
b _080A766A
_080A7664:
adds r1, r5, #0
adds r1, #0x40
movs r0, #0x19
_080A766A:
strb r0, [r1]
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_080A7824
b _080A7692
_080A767A:
adds r0, r2, #0
adds r0, #0x3e
ldrb r0, [r0]
lsls r0, r0, #0x1e
lsrs r0, r0, #0x1d
adds r0, #4
adds r1, r5, #0
adds r1, #0x44
strb r0, [r1]
adds r0, r5, #0
bl sub_080A76CC
_080A7692:
ldr r0, _080A76B0 @ =gPlayerState
str r5, [r0, #0x2c]
adds r0, r5, #0
bl sub_08079BD8
ldr r4, _080A76B4 @ =gUnk_0812906C
ldr r0, _080A76B8 @ =gUnk_08129068
bl sub_080028F4
lsls r0, r0, #1
adds r0, r0, r4
ldrh r0, [r0]
bl SoundReq
b _080A76C2
.align 2, 0
_080A76B0: .4byte gPlayerState
_080A76B4: .4byte gUnk_0812906C
_080A76B8: .4byte gUnk_08129068
_080A76BC:
adds r0, r5, #0
bl sub_080A76CC
_080A76C2:
movs r0, #0x87
lsls r0, r0, #1
bl SoundReq
pop {r4, r5, pc}
thumb_func_start sub_080A76CC
sub_080A76CC: @ 0x080A76CC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A76D8
b _080A77DC
_080A76D8:
ldr r5, _080A771C @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A76E4
bl DeleteThisEntity
_080A76E4:
ldrb r0, [r5, #4]
cmp r0, #0
bne _080A76F2
str r0, [r5, #0x2c]
strb r0, [r5, #0x1b]
bl DeleteThisEntity
_080A76F2:
ldrb r2, [r5, #0x1b]
cmp r2, #0
beq _080A7744
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xd
strb r0, [r1]
movs r0, #0x40
ands r0, r2
cmp r0, #0
beq _080A7728
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #1
beq _080A7720
cmp r0, #6
bne _080A7724
movs r0, #0xa
b _080A7726
.align 2, 0
_080A771C: .4byte gPlayerState
_080A7720:
movs r0, #8
b _080A7726
_080A7724:
movs r0, #9
_080A7726:
strb r0, [r1]
_080A7728:
ldr r0, _080A7740 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r0, #0x8b
lsls r0, r0, #1
bl SoundReq
b _080A77C4
.align 2, 0
_080A7740: .4byte gPlayerEntity
_080A7744:
ldr r0, [r5, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A776A
adds r0, r4, #0
adds r0, #0x68
ldrb r0, [r0]
cmp r0, #6
bne _080A7762
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xc
b _080A7768
_080A7762:
adds r1, r4, #0
adds r1, #0x40
movs r0, #0xb
_080A7768:
strb r0, [r1]
_080A776A:
ldr r0, _080A77D0 @ =gPlayerState
adds r0, #0x3e
ldrb r0, [r0]
movs r2, #3
ands r2, r0
cmp r2, #0
beq _080A77C4
ldr r0, _080A77D4 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x40
ands r0, r1
cmp r0, #0
beq _080A77C4
movs r1, #0x12
cmp r2, #1
bne _080A778E
movs r1, #0x14
_080A778E:
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _080A77C4
ldrb r1, [r4, #0x1e]
lsls r1, r1, #1
ldr r0, _080A77D8 @ =gUnk_081292E2
adds r1, r1, r0
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r3, [r4, #0x32]
adds r0, r0, r3
strh r0, [r2, #0x32]
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A77BE
rsbs r1, r1, #0
_080A77BE:
ldrh r0, [r4, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_080A77C4:
ldr r1, _080A77D4 @ =gPlayerEntity
adds r0, r4, #0
bl sub_080A78B8
b _080A7806
.align 2, 0
_080A77D0: .4byte gPlayerState
_080A77D4: .4byte gPlayerEntity
_080A77D8: .4byte gUnk_081292E2
_080A77DC:
ldr r1, _080A7810 @ =gPlayerState
ldrb r0, [r1, #4]
cmp r0, #0
beq _080A7814
ldr r0, [r1, #0x2c]
adds r2, r0, #0
adds r2, #0x40
ldrb r0, [r2]
cmp r0, #0
beq _080A7814
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r2]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r0, r4, #0
bl sub_080A7A54
_080A7806:
adds r0, r4, #0
bl sub_080A7A84
b _080A7820
.align 2, 0
_080A7810: .4byte gPlayerState
_080A7814:
movs r0, #0xff
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080A7820:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080A7824
sub_080A7824: @ 0x080A7824
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r5, _080A7860 @ =gPlayerState
ldr r0, [r5, #0x2c]
cmp r0, r4
beq _080A7834
bl DeleteThisEntity
_080A7834:
ldrb r0, [r5, #4]
cmp r0, #0
beq _080A78AE
ldrb r0, [r5, #2]
cmp r0, #0
bne _080A7846
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A7846:
ldr r2, _080A7864 @ =gPlayerEntity
adds r6, r2, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080A7868
movs r0, #0
str r0, [r5, #0x2c]
bl DeleteThisEntity
b _080A78B4
.align 2, 0
_080A7860: .4byte gPlayerState
_080A7864: .4byte gPlayerEntity
_080A7868:
adds r0, r4, #0
adds r1, r2, #0
bl sub_080A78B8
ldrb r1, [r6]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A7880
movs r0, #0x77
bl SoundReq
_080A7880:
ldrb r0, [r4, #0x1e]
cmp r0, #0x8a
bls _080A788A
movs r0, #0xff
strb r0, [r4, #0x1e]
_080A788A:
ldrb r1, [r6]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A78A4
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
bl sub_080A7B98
b _080A78B4
_080A78A4:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
b _080A78B4
_080A78AE:
str r0, [r5, #0x2c]
bl DeleteThisEntity
_080A78B4:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A78B8
sub_080A78B8: @ 0x080A78B8
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
adds r6, r1, #0
ldr r0, _080A78E8 @ =gPlayerState
ldrb r1, [r0, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
beq _080A78FC
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
strb r0, [r4, #0x1e]
ldr r0, _080A78EC @ =gScreenTransition
ldr r0, [r0]
movs r1, #4
ands r0, r1
cmp r0, #0
beq _080A78F0
ldrb r1, [r4, #0x14]
lsrs r1, r1, #1
adds r1, #0xb1
b _080A78F2
.align 2, 0
_080A78E8: .4byte gPlayerState
_080A78EC: .4byte gScreenTransition
_080A78F0:
ldrb r1, [r4, #0x1e]
_080A78F2:
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
b _080A7912
_080A78FC:
ldrb r0, [r6, #0x1e]
subs r0, #0x6a
ldrb r1, [r4, #0x1e]
cmp r0, r1
beq _080A7912
strb r0, [r4, #0x1e]
ldrb r1, [r4, #0x1e]
ldrh r2, [r4, #0x12]
adds r0, r4, #0
bl sub_080042D0
_080A7912:
ldr r2, _080A792C @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0x40
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _080A7930
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
b _080A7958
.align 2, 0
_080A792C: .4byte gPlayerState
_080A7930:
ldrb r1, [r6, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080A7946
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
movs r0, #1
eors r2, r0
b _080A794C
_080A7946:
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
lsrs r2, r0, #0x1f
_080A794C:
lsls r2, r2, #6
ldrb r1, [r4, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r1
orrs r0, r2
_080A7958:
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
mov r8, r2
adds r5, r4, #0
adds r5, #0x3d
cmp r0, #0
beq _080A7A1C
adds r3, r6, #0
adds r3, #0x3d
ldrb r0, [r3]
lsls r0, r0, #0x18
cmp r0, #0
beq _080A7980
lsrs r0, r0, #0x18
cmp r0, #0x81
bne _080A79AE
_080A7980:
adds r2, r4, #0
adds r2, #0x3d
ldrb r0, [r2]
movs r1, #0
strb r0, [r3]
adds r5, r4, #0
adds r5, #0x3e
ldrb r0, [r5]
adds r3, r6, #0
adds r3, #0x3e
strb r0, [r3]
movs r3, #0x42
adds r3, r3, r4
mov ip, r3
ldrb r0, [r3]
adds r3, r6, #0
adds r3, #0x42
strb r0, [r3]
mov r0, ip
strb r1, [r0]
strb r1, [r5]
strb r1, [r2]
adds r5, r2, #0
_080A79AE:
ldr r0, [r7, #0x30]
movs r1, #0x80
lsls r1, r1, #0x14
ands r0, r1
cmp r0, #0
beq _080A79C4
ldrb r1, [r7, #0x1b]
movs r0, #0x80
orrs r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A79C4:
ldrb r0, [r7, #0x1b]
cmp r0, #0
beq _080A7A1C
mov r1, r8
ldrb r0, [r1]
movs r1, #0x7f
ands r1, r0
cmp r1, #0x43
beq _080A79E6
cmp r1, #0x43
bgt _080A79E0
cmp r1, #0xd
beq _080A79E6
b _080A7A08
_080A79E0:
cmp r1, #0x44
bne _080A7A08
b _080A7A1C
_080A79E6:
ldrb r1, [r7, #0x1b]
movs r0, #8
orrs r0, r1
strb r0, [r7, #0x1b]
adds r1, r6, #0
adds r1, #0x42
movs r0, #2
strb r0, [r1]
ldrb r1, [r7, #0x1b]
movs r0, #0x20
ands r0, r1
cmp r0, #0
bne _080A7A1C
movs r0, #0xfe
ands r0, r1
strb r0, [r7, #0x1b]
b _080A7A1C
_080A7A08:
ldrb r0, [r7, #0x1b]
movs r1, #0xc0
ands r1, r0
cmp r1, #0
bne _080A7A1C
strb r1, [r7, #0x1b]
strb r1, [r7, #4]
str r1, [r7, #0x2c]
bl DeleteThisEntity
_080A7A1C:
adds r1, r5, #0
ldrb r0, [r1]
movs r2, #0
ldrsb r2, [r1, r2]
cmp r2, #0
beq _080A7A36
cmp r2, #0
ble _080A7A32
subs r0, #1
strb r0, [r1]
b _080A7A36
_080A7A32:
adds r0, #1
strb r0, [r5]
_080A7A36:
adds r0, r4, #0
bl sub_080A7A54
ldrb r0, [r4, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7A4C
ldr r1, [r4, #0x48]
ldrb r0, [r1]
rsbs r0, r0, #0
strb r0, [r1]
_080A7A4C:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080A7A54
sub_080A7A54: @ 0x080A7A54
ldr r1, _080A7A7C @ =gPlayerEntity
ldrb r1, [r1, #0x1e]
subs r1, #0x6a
lsls r1, r1, #2
ldr r2, _080A7A80 @ =gUnk_08129096
adds r1, r1, r2
ldr r3, [r0, #0x48]
ldrb r2, [r1]
strb r2, [r3]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #1]
strb r2, [r3, #1]
ldr r3, [r0, #0x48]
ldrb r2, [r1, #2]
strb r2, [r3, #6]
ldr r2, [r0, #0x48]
ldrb r0, [r1, #3]
strb r0, [r2, #7]
bx lr
.align 2, 0
_080A7A7C: .4byte gPlayerEntity
_080A7A80: .4byte gUnk_08129096
thumb_func_start sub_080A7A84
sub_080A7A84: @ 0x080A7A84
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldr r6, _080A7AE0 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #0xf
ands r1, r0
cmp r1, #0
beq _080A7B8C
ldr r2, _080A7AE4 @ =gUnk_08129072
subs r0, r1, #1
lsls r0, r0, #1
adds r1, r0, r2
movs r3, #0
ldrsb r3, [r1, r3]
adds r0, #1
adds r0, r0, r2
movs r5, #0
ldrsb r5, [r0, r5]
ldr r2, _080A7AE8 @ =gPlayerState
ldrb r1, [r2, #0x1b]
movs r0, #0xc0
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _080A7AC4
ldrb r0, [r6, #0x18]
lsls r0, r0, #0x19
cmp r0, #0
bge _080A7AC4
rsbs r3, r3, #0
_080A7AC4:
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080A7AEC
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r2, r2, r3
movs r1, #0x32
ldrsh r3, [r4, r1]
adds r3, r3, r5
adds r0, r4, #0
movs r1, #0
bl sub_08008796
b _080A7B8C
.align 2, 0
_080A7AE0: .4byte gPlayerEntity
_080A7AE4: .4byte gUnk_08129072
_080A7AE8: .4byte gPlayerState
_080A7AEC:
ldr r0, [r4, #0x34]
cmp r0, #0
bne _080A7B8C
adds r0, r7, #0
adds r0, #0xac
ldrh r0, [r0]
movs r1, #8
ands r1, r0
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
rsbs r1, r1, #0
lsrs r1, r1, #0x1f
movs r0, #0x2e
ldrsh r2, [r4, r0]
adds r6, r3, #0
adds r2, r2, r6
movs r0, #0x32
ldrsh r3, [r4, r0]
adds r3, r3, r5
adds r0, r4, #0
bl sub_08008796
cmp r0, #0
bne _080A7B8C
ldrb r2, [r7, #0x1b]
cmp r2, #0
beq _080A7B8C
movs r0, #0xc0
ands r0, r2
cmp r0, #0
bne _080A7B8C
adds r0, r4, #0
adds r1, r6, #0
adds r2, r5, #0
bl sub_080002B4
cmp r0, #0x2e
bne _080A7B4C
ldr r0, _080A7B44 @ =gPlayerEntity
ldr r1, _080A7B48 @ =0x00000119
bl sub_0800449C
b _080A7B54
.align 2, 0
_080A7B44: .4byte gPlayerEntity
_080A7B48: .4byte 0x00000119
_080A7B4C:
ldr r0, _080A7B90 @ =gPlayerEntity
movs r1, #0x74
bl sub_0800449C
_080A7B54:
movs r0, #0xf
movs r1, #0x1a
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _080A7B8C
ldr r1, _080A7B94 @ =gUnk_0812908E
ldrb r0, [r4, #0x14]
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r3, [r4, #0x2e]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrb r0, [r4, #0x14]
adds r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
ldr r0, [r4, #0x34]
str r0, [r2, #0x34]
_080A7B8C:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7B90: .4byte gPlayerEntity
_080A7B94: .4byte gUnk_0812908E
thumb_func_start sub_080A7B98
sub_080A7B98: @ 0x080A7B98
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
ldr r0, _080A7BFC @ =gPlayerState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
rsbs r0, r0, #0
lsrs r0, r0, #0x1f
mov sl, r0
movs r7, #0x10
rsbs r7, r7, #0
movs r0, #0
_080A7BBE:
movs r5, #0x10
rsbs r5, r5, #0
movs r4, #0
movs r1, #0x10
adds r1, r1, r7
mov sb, r1
adds r0, #1
mov r8, r0
_080A7BCE:
movs r0, #0x2e
ldrsh r2, [r6, r0]
adds r2, r2, r5
movs r1, #0x32
ldrsh r3, [r6, r1]
adds r3, r3, r7
adds r0, r6, #0
mov r1, sl
bl sub_08008796
adds r5, #0x10
adds r4, #1
cmp r4, #2
bls _080A7BCE
mov r7, sb
mov r0, r8
cmp r0, #2
bls _080A7BBE
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A7BFC: .4byte gPlayerState
+9
View File
@@ -0,0 +1,9 @@
gUnk_0811BD98:: @ 0811BD98
.4byte sub_08075FF8
.4byte 00000000
.4byte sub_08076488
.4byte sub_08076518
.4byte sub_080765E0
gUnk_0811BDAC:: @ 0811BDAC
.incbin "baserom.gba", 0x11BDAC, 0x0000008
+3
View File
@@ -0,0 +1,3 @@
gUnk_0811BD78:: @ 0811BD78
.4byte sub_08075D2C
.4byte sub_08075D88
+8
View File
@@ -0,0 +1,8 @@
gUnk_0811BD80:: @ 0811BD80
.4byte sub_08075DF4
.4byte sub_08075E40
.4byte sub_08075EC0
.4byte sub_08075F38
.4byte sub_08075F84
.4byte sub_08075D88
+5
View File
@@ -0,0 +1,5 @@
gUnk_0811BDF4:: @ 0811BDF4
.4byte sub_08076DF4
.4byte sub_08076E60
.4byte sub_08076EC8
.4byte sub_08076F64
+5
View File
@@ -0,0 +1,5 @@
gUnk_0811BE28:: @ 0811BE28
.4byte sub_08077534
.4byte sub_08077618
.4byte sub_08077640
.4byte sub_0807766C
+5
View File
@@ -0,0 +1,5 @@
gUnk_0811BD68:: @ 0811BD68
.4byte sub_08075A0C
.4byte sub_08075ADC
.4byte sub_08075B54
.4byte sub_08075C9C
+14
View File
@@ -0,0 +1,14 @@
gUnk_0811BE04:: @ 0811BE04
.4byte sub_08077130
.4byte sub_080771C8
.4byte sub_080772A8
.4byte sub_08077448
gUnk_0811BE14:: @ 0811BE14
.incbin "baserom.gba", 0x11BE14, 0x0000002
gUnk_0811BE16:: @ 0811BE16
.incbin "baserom.gba", 0x11BE16, 0x0000008
gUnk_0811BE1E:: @ 0811BE1E
.incbin "baserom.gba", 0x11BE1E, 0x000000A
+3
View File
@@ -0,0 +1,3 @@
gOcarinaStates:: @ 0811BDD8
.4byte OcarinaUse
.4byte OcarinaUpdate
+3
View File
@@ -0,0 +1,3 @@
gUnk_0811BDE0:: @ 0811BDE0
.4byte sub_08076C98
.4byte sub_08076CBC
+4
View File
@@ -0,0 +1,4 @@
gUnk_0811BDCC:: @ 0811BDCC
.4byte sub_080768F8
.4byte sub_08076964
.4byte sub_08076A88
+4
View File
@@ -0,0 +1,4 @@
gUnk_0811BDE8:: @ 0811BDE8
.4byte sub_08076D04
.4byte sub_08076D34
.4byte sub_08076D94
+10
View File
@@ -0,0 +1,10 @@
gUnk_0811BD44:: @ 0811BD44
.4byte sub_08075338
.4byte sub_080754B8
.4byte sub_080755F0
.4byte sub_0807564C
.4byte sub_08075738
.4byte sub_08075580
.4byte sub_08075898
.4byte sub_080758B0
.4byte sub_08075900
+8
View File
@@ -0,0 +1,8 @@
gUnk_0811BDB4:: @ 0811BDB4
.4byte sub_080761C0
.4byte sub_080762D8
.4byte sub_08076488
.4byte sub_08076518
.4byte sub_080765E0
.4byte sub_0807660C
@@ -0,0 +1,4 @@
gUnk_0812905C:: @ 0812905C
.4byte sub_080A758C
.4byte sub_080A76CC
.4byte sub_080A7824
+98 -47
View File
@@ -4,56 +4,33 @@
.section .rodata
.align 2
gUnk_0811BD44:: @ 0811BD44
.incbin "baserom.gba", 0x11BD44, 0x0000024
@ TODO convert .inc files into .s files and include them in linker.ld
.include "data/const/item/itemSword.inc"
gUnk_0811BD68:: @ 0811BD68
.incbin "baserom.gba", 0x11BD68, 0x0000010
.include "data/const/item/itemLantern.inc"
gUnk_0811BD78:: @ 0811BD78
.incbin "baserom.gba", 0x11BD78, 0x0000008
.include "data/const/item/itemBoomerang.inc"
gUnk_0811BD80:: @ 0811BD80
.incbin "baserom.gba", 0x11BD80, 0x0000018
.include "data/const/item/itemBow.inc"
gUnk_0811BD98:: @ 0811BD98
.incbin "baserom.gba", 0x11BD98, 0x0000014
.include "data/const/item/itemBomb.inc"
gUnk_0811BDAC:: @ 0811BDAC
.incbin "baserom.gba", 0x11BDAC, 0x0000008
.include "data/const/item/itemTryPickupObject.inc"
gUnk_0811BDB4:: @ 0811BDB4
.incbin "baserom.gba", 0x11BDB4, 0x0000018
.include "data/const/item/itemPegasusBoots.inc"
gUnk_0811BDCC:: @ 0811BDCC
.incbin "baserom.gba", 0x11BDCC, 0x000000C
.include "data/const/item/itemOcarina.inc"
gOcarinaStates:: @ 0811BDD8
.incbin "baserom.gba", 0x11BDD8, 0x0000008
.include "data/const/item/itemPacciCane.inc"
gUnk_0811BDE0:: @ 0811BDE0
.incbin "baserom.gba", 0x11BDE0, 0x0000008
.include "data/const/item/itemShield.inc"
gUnk_0811BDE8:: @ 0811BDE8
.incbin "baserom.gba", 0x11BDE8, 0x000000C
.include "data/const/item/itemGustJar.inc"
gUnk_0811BDF4:: @ 0811BDF4
.incbin "baserom.gba", 0x11BDF4, 0x0000010
.include "data/const/item/itemMoleMitts.inc"
gUnk_0811BE04:: @ 0811BE04
.incbin "baserom.gba", 0x11BE04, 0x0000010
.include "data/const/item/itemJarEmpty.inc"
gUnk_0811BE14:: @ 0811BE14
.incbin "baserom.gba", 0x11BE14, 0x0000002
gUnk_0811BE16:: @ 0811BE16
.incbin "baserom.gba", 0x11BE16, 0x0000008
gUnk_0811BE1E:: @ 0811BE1E
.incbin "baserom.gba", 0x11BE1E, 0x000000A
gUnk_0811BE28:: @ 0811BE28
.incbin "baserom.gba", 0x11BE28, 0x0000010
gUnk_0811BE38:: @ 0811BE38
.incbin "baserom.gba", 0x11BE38, 0x0000008
@@ -65,13 +42,23 @@ gUnk_0811BE48:: @ 0811BE48
.incbin "baserom.gba", 0x11BE48, 0x0000180
gUnk_0811BFC8:: @ 0811BFC8
.incbin "baserom.gba", 0x11BFC8, 0x0000018
.4byte sub_080779E8
.4byte sub_080779EC
.4byte sub_08077A18
.4byte sub_08077A48
.4byte sub_08077A98
.4byte sub_08077AC8
gUnk_0811BFE0:: @ 0811BFE0
.incbin "baserom.gba", 0x11BFE0, 0x0000008
gUnk_0811BFE8:: @ 0811BFE8
.incbin "baserom.gba", 0x11BFE8, 0x0000018
.4byte sub_08078008
.4byte sub_08078124
.4byte sub_08078140
.4byte sub_08078070
.4byte sub_080780E0
.4byte sub_08078108
gUnk_0811C000:: @ 0811C000
.incbin "baserom.gba", 0x11C000, 0x000000C
@@ -92,7 +79,8 @@ gUnk_0811C090:: @ 0811C090
.incbin "baserom.gba", 0x11C090, 0x0000020
gUnk_0811C0B0:: @ 0811C0B0
.incbin "baserom.gba", 0x11C0B0, 0x0000008
.4byte gUnk_0811C070
.4byte gUnk_0811C090
gUnk_0811C0B8:: @ 0811C0B8
.incbin "baserom.gba", 0x11C0B8, 0x0000010
@@ -104,7 +92,10 @@ gUnk_0811C0D8:: @ 0811C0D8
.incbin "baserom.gba", 0x11C0D8, 0x0000010
gUnk_0811C0E8:: @ 0811C0E8
.incbin "baserom.gba", 0x11C0E8, 0x0000010
.4byte gUnk_0811C0B8
.4byte gUnk_0811C0D8
.4byte gUnk_0811C0B8
.4byte gUnk_0811C0C8
gUnk_0811C0F8:: @ 0811C0F8
.incbin "baserom.gba", 0x11C0F8, 0x0000008
@@ -122,13 +113,64 @@ gUnk_0811C118:: @ 0811C118
.incbin "baserom.gba", 0x11C118, 0x0000008
gUnk_0811C120:: @ 0811C120
.incbin "baserom.gba", 0x11C120, 0x00000B8
.4byte nullsub_112
.4byte sub_08074200
.4byte 00000000
.4byte 00000000
.4byte sub_0807422C
.4byte sub_08074238
.4byte sub_080742AC
.4byte sub_080742E4
.4byte sub_08074314
.4byte sub_08074338
.4byte sub_0807435C
.4byte sub_08074380
.4byte sub_08074638
.4byte sub_08074B4C
.4byte sub_08074B74
.4byte sub_08074BA0
.4byte sub_08074BCC
.4byte sub_08074678
.4byte nullsub_112
.4byte nullsub_112
.4byte sub_080743D4
.4byte sub_0807441C
.4byte sub_0807450C
.4byte sub_08074584
.4byte sub_080745B4
.4byte sub_0807479C
.4byte sub_080748C4
.4byte sub_080748DC
.4byte sub_08074918
.4byte 00000000
.4byte sub_0807496C
.4byte 00000000
.4byte sub_08074A48
.4byte sub_0807450C
.4byte nullsub_504
.4byte sub_080742AC
.4byte sub_080742AC
.4byte sub_08074A9C
.4byte sub_08074AF4
.4byte sub_08074B18
.4byte sub_0807422C
.4byte sub_08074238
.4byte sub_080749D4
.4byte sub_0807493C
.4byte sub_080749A8
.4byte sub_08074A9C
gUnk_0811C1D8:: @ 0811C1D8
.incbin "baserom.gba", 0x11C1D8, 0x0000010
.4byte gUnk_0811C240
.4byte gUnk_0811C24A
.4byte gUnk_0811C254
.4byte gUnk_0811C25E
gUnk_0811C1E8:: @ 0811C1E8
.incbin "baserom.gba", 0x11C1E8, 0x0000010
.4byte gUnk_0811C1F8
.4byte gUnk_0811C20A
.4byte gUnk_0811C21C
.4byte gUnk_0811C22E
gUnk_0811C1F8:: @ 0811C1F8
.incbin "baserom.gba", 0x11C1F8, 0x0000012
@@ -158,13 +200,22 @@ gUnk_0811C268:: @ 0811C268
.incbin "baserom.gba", 0x11C268, 0x0000014
gUnk_0811C27C:: @ 0811C27C
.incbin "baserom.gba", 0x11C27C, 0x0000008
.4byte sub_0807B114
.4byte sub_0807B128
gUnk_0811C284:: @ 0811C284
.incbin "baserom.gba", 0x11C284, 0x0000014
.4byte sub_0807B1A8
.4byte sub_0807B144
.4byte nullsub_506
.4byte sub_0807B178
.4byte sub_0807B2F8
gUnk_0811C298:: @ 0811C298
.incbin "baserom.gba", 0x11C298, 0x0000014
.4byte sub_0807B1DC
.4byte sub_0807B1EC
.4byte sub_0807B21C
.4byte sub_0807B264
.4byte sub_0807B2B8
gUnk_0811C2AC:: @ 0811C2AC
.incbin "baserom.gba", 0x11C2AC, 0x0000020
+19 -5
View File
@@ -653,13 +653,27 @@ gUnk_08129004:: @ 08129004
.incbin "baserom.gba", 0x129004, 0x0000018
gUnk_0812901C:: @ 0812901C
.incbin "baserom.gba", 0x12901C, 0x0000014
.4byte sub_080A7250
.4byte sub_080A7328
.4byte sub_080A7528
.4byte sub_080A73A8
.4byte sub_080A74C8
gUnk_08129030:: @ 08129030
.incbin "baserom.gba", 0x129030, 0x000002C
gUnk_0812905C:: @ 0812905C
.incbin "baserom.gba", 0x12905C, 0x000000C
.4byte sub_080A71DC
.4byte sub_080A4EA0
.4byte sub_080A71DC
.4byte sub_080A64FC
.4byte DrawKinstoneMenu
.4byte sub_08051E68
.4byte sub_0804AB54
.4byte sub_080A45A4
.4byte sub_08054870
.4byte sub_080A6C74
.4byte sub_080A6AB8
@ TODO convert .inc files into .s files and include them in linker.ld
.include "data/const/playerItem/playerItemSword.inc"
gUnk_08129068:: @ 08129068
.incbin "baserom.gba", 0x129068, 0x0000004
+3 -1
View File
@@ -649,7 +649,9 @@ SECTIONS {
asm/stairsInteract.o(.text);
asm/code_080732D0.o(.text);
asm/ocarina.o(.text);
src/item.o(.text);
src/item/itemPacciCane.o(.text);
src/item/itemShield.o(.text);
src/item/itemGustJar.o(.text);
asm/code_08076C80.o(.text);
asm/respawnPlayer.o(.text);
src/code_08077B98.o(.text);
+1 -116
View File
@@ -11,119 +11,4 @@ void (*const gItemFunctions[])(ItemBehavior*, u32) = {
ItemShield, ItemLantern, ItemLantern, ItemGustJar, ItemPacciCane, ItemMoleMitts, ItemRocsCape,
ItemPegasusBoots, ItemDebug, ItemOcarina, ItemDebug, ItemDebug, ItemDebug, ItemTryPickupObject,
ItemJarEmpty, ItemJarEmpty, ItemJarEmpty, ItemJarEmpty,
};
extern void sub_08077E78(ItemBehavior*, u32);
extern void sub_08078F60(void);
extern void sub_08077D38(ItemBehavior*, u32);
extern void sub_0805E544(void);
extern void UpdateItemAnim(ItemBehavior*);
extern void CreateBird(void);
extern void UnfreezeTime(void);
extern void sub_0806F948(Entity*);
extern void sub_08077BB8(ItemBehavior*);
extern void CreatePlayerBomb(ItemBehavior*, u32);
extern u32 sub_08077EFC();
extern void (*const gOcarinaStates[4])(ItemBehavior*, u32);
extern void (*const gUnk_0811BDE0[])(ItemBehavior* beh, u32);
extern void (*const gUnk_0811BDE8[])(ItemBehavior* beh, u32);
extern void (*const gUnk_0811BDF4[])(ItemBehavior* beh, u32);
#if 0
void Ocarina(ItemBehavior* beh, u32 inputFlags) {
gOcarinaStates[beh->stateID](beh, inputFlags);
gPlayerEntity.field_0x7a++;
}
void OcarinaUse(ItemBehavior *beh, u32 arg1)
{
u32 bVar1;
if (gPlayerState.playerAction == 0x18) {
PlayerChangeState(beh, arg1);
}
else {
beh->field_0x5[4] = beh->field_0x5[4] | 0xf;
gPlayerEntity.animationState = 4;
gPlayerEntity.spriteSettings.b.flipX = 0;
gPlayerEntity.flags &= 0x7f;
gPlayerEntity.field_0x7a = 2;
gPlayerState.flags.all |= 0x10000000;
gPlayerState.field_0x27[0] = 0xff;
gUnk_02034490[0] = 1;
bVar1 = (8 >> arg1);
gPlayerState.field_0xa |= bVar1;
gPlayerState.keepFacing |= bVar1;
sub_08078F60();
sub_08077D38(beh, arg1);
SoundReq(0x216);
sub_0805E544();
}
}
#endif
void ItemPacciCane(ItemBehavior* beh, u32 arg1) {
gUnk_0811BDE0[beh->stateID](beh, arg1);
}
void sub_08076C98(ItemBehavior* beh, u32 arg1) {
beh->field_0x5[4] |= 0xf;
sub_08077D38(beh, arg1);
sub_0806F948(&gPlayerEntity);
sub_08077BB8(beh);
}
void sub_08076CBC(ItemBehavior* beh, u32 arg1) {
if ((beh->field_0x5[9] & 0x80) != 0) {
sub_08077E78(beh, arg1);
} else {
if ((beh->field_0x5[9] & 0x40) != 0) {
CreatePlayerBomb(beh, 0x12);
}
UpdateItemAnim(beh);
}
}
void ItemShield(ItemBehavior* beh, u32 arg1) {
gUnk_0811BDE8[beh->stateID](beh, arg1);
}
void sub_08076D04(ItemBehavior* beh, u32 arg1) {
gPlayerState.field_0x3[0] = 0x81;
beh->field_0x5[4] = 2;
sub_0806F948(&gPlayerEntity);
sub_08077D38(beh, arg1);
sub_08077BB8(beh);
}
void sub_08076D34(ItemBehavior* beh, u32 arg1) {
if (sub_08077EFC() != 0) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
if (beh->field_0x5[9] != 0) {
beh->stateID++;
beh->field_0xf = 0;
gPlayerState.field_0xa &= ~(u8)(8 >> arg1);
SoundReq(0x15d);
}
} else {
gPlayerState.field_0x3[0] = 0;
sub_08077E78(beh, arg1);
}
}
void sub_08076D94(ItemBehavior* beh, u32 arg1) {
if (sub_08077EFC(beh)) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
} else {
gPlayerState.field_0x3[0] = 0;
sub_08077E78(beh, arg1);
}
}
void ItemGustJar(ItemBehavior* beh, u32 arg1) {
gPlayerState.field_0xa8 = 3;
gUnk_0811BDF4[beh->stateID](beh, arg1);
}
};
+10
View File
@@ -0,0 +1,10 @@
#include "global.h"
#include "entity.h"
#include "item.h"
extern void (*const gUnk_0811BDF4[])(ItemBehavior* beh, u32);
void ItemGustJar(ItemBehavior* beh, u32 arg1) {
gPlayerState.field_0xa8 = 3;
gUnk_0811BDF4[beh->stateID](beh, arg1);
}
+40
View File
@@ -0,0 +1,40 @@
#include "item.h"
extern void (*const gOcarinaStates[4])(ItemBehavior*, u32);
extern void sub_08078F60(void);
extern void sub_0805E544(void);
#if 0
void Ocarina(ItemBehavior* beh, u32 inputFlags) {
gOcarinaStates[beh->stateID](beh, inputFlags);
gPlayerEntity.field_0x7a++;
}
void OcarinaUse(ItemBehavior *beh, u32 arg1)
{
u32 bVar1;
if (gPlayerState.playerAction == 0x18) {
PlayerChangeState(beh, arg1);
}
else {
beh->field_0x5[4] = beh->field_0x5[4] | 0xf;
gPlayerEntity.animationState = 4;
gPlayerEntity.spriteSettings.b.flipX = 0;
gPlayerEntity.flags &= 0x7f;
gPlayerEntity.field_0x7a = 2;
gPlayerState.flags.all |= 0x10000000;
gPlayerState.field_0x27[0] = 0xff;
gUnk_02034490[0] = 1;
bVar1 = (8 >> arg1);
gPlayerState.field_0xa |= bVar1;
gPlayerState.keepFacing |= bVar1;
sub_08078F60();
sub_08077D38(beh, arg1);
SoundReq(0x216);
sub_0805E544();
}
}
#endif
+35
View File
@@ -0,0 +1,35 @@
#include "global.h"
#include "entity.h"
#include "item.h"
// TODO include correct headers?
extern void UpdateItemAnim(ItemBehavior*);
extern void CreatePlayerBomb(ItemBehavior*, u32);
extern void sub_08077E78(ItemBehavior*, u32);
extern void sub_08077BB8(ItemBehavior*);
extern void sub_0806F948(Entity*);
extern void sub_08077D38(ItemBehavior*, u32);
extern void (*const gUnk_0811BDE0[])(ItemBehavior* beh, u32);
void ItemPacciCane(ItemBehavior* beh, u32 arg1) {
gUnk_0811BDE0[beh->stateID](beh, arg1);
}
void sub_08076C98(ItemBehavior* beh, u32 arg1) {
beh->field_0x5[4] |= 0xf;
sub_08077D38(beh, arg1);
sub_0806F948(&gPlayerEntity);
sub_08077BB8(beh);
}
void sub_08076CBC(ItemBehavior* beh, u32 arg1) {
if ((beh->field_0x5[9] & 0x80) != 0) {
sub_08077E78(beh, arg1);
} else {
if ((beh->field_0x5[9] & 0x40) != 0) {
CreatePlayerBomb(beh, 0x12);
}
UpdateItemAnim(beh);
}
}
+52
View File
@@ -0,0 +1,52 @@
#include "global.h"
#include "entity.h"
#include "item.h"
// TODO include correct headers?
extern void sub_08077E78(ItemBehavior*, u32);
extern void SoundReq(u32);
extern void UpdateItemAnim(ItemBehavior*);
extern u32 sub_08077EFC();
extern void sub_08077BB8(ItemBehavior*);
extern void sub_08077D38(ItemBehavior*, u32);
extern void sub_0806F948(Entity*);
extern void (*const gUnk_0811BDE8[])(ItemBehavior* beh, u32);
void ItemShield(ItemBehavior* beh, u32 arg1) {
gUnk_0811BDE8[beh->stateID](beh, arg1);
}
void sub_08076D04(ItemBehavior* beh, u32 arg1) {
gPlayerState.field_0x3[0] = 0x81;
beh->field_0x5[4] = 2;
sub_0806F948(&gPlayerEntity);
sub_08077D38(beh, arg1);
sub_08077BB8(beh);
}
void sub_08076D34(ItemBehavior* beh, u32 arg1) {
if (sub_08077EFC() != 0) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
if (beh->field_0x5[9] != 0) {
beh->stateID++;
beh->field_0xf = 0;
gPlayerState.field_0xa &= ~(u8)(8 >> arg1);
SoundReq(0x15d);
}
} else {
gPlayerState.field_0x3[0] = 0;
sub_08077E78(beh, arg1);
}
}
void sub_08076D94(ItemBehavior* beh, u32 arg1) {
if (sub_08077EFC(beh)) {
gPlayerState.field_0x3[0] |= 1;
UpdateItemAnim(beh);
} else {
gPlayerState.field_0x3[0] = 0;
sub_08077E78(beh, arg1);
}
}